Changed angle threshold and valence

This commit is contained in:
iasonmanolas 2021-06-09 21:00:37 +03:00
parent 2d54de43a4
commit 596dbaba7e
1 changed files with 2 additions and 2 deletions

View File

@ -462,7 +462,7 @@ void TopologyEnumerator::computeValidPatterns(
} }
const bool tiledPatternHasEdgesWithAngleSmallerThanThreshold const bool tiledPatternHasEdgesWithAngleSmallerThanThreshold
= patternGeometry.hasAngleSmallerThanThreshold(numberOfNodesPerSlot, 5); = patternGeometry.hasAngleSmallerThanThreshold(numberOfNodesPerSlot, 15);
if (tiledPatternHasEdgesWithAngleSmallerThanThreshold) { if (tiledPatternHasEdgesWithAngleSmallerThanThreshold) {
if (debugIsOn /*|| savePlyFiles*/) { if (debugIsOn /*|| savePlyFiles*/) {
if (savePlyFiles) { if (savePlyFiles) {
@ -485,7 +485,7 @@ void TopologyEnumerator::computeValidPatterns(
} }
const bool tiledPatternHasNodeWithValenceGreaterThanDesired const bool tiledPatternHasNodeWithValenceGreaterThanDesired
= patternGeometry.hasValenceGreaterThan(numberOfNodesPerSlot, 8); = patternGeometry.hasValenceGreaterThan(numberOfNodesPerSlot, 6);
if (tiledPatternHasNodeWithValenceGreaterThanDesired) { if (tiledPatternHasNodeWithValenceGreaterThanDesired) {
if (debugIsOn) { if (debugIsOn) {
if (savePlyFiles) { if (savePlyFiles) {