Average residual forces norm. Alpha angles stored in vectors. Residual forces criterion applicable not only at local kinetic energy maxima
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5ebf354dcf
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@ -222,7 +222,6 @@ void DRMSimulationModel::reset()
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mCurrentSimulationStep = 0;
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history.clear();
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constrainedVertices.clear();
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rigidSupports.clear();
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pMesh.reset();
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plotYValues.clear();
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plotHandle.reset();
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@ -232,6 +231,8 @@ void DRMSimulationModel::reset()
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numOfDampings = 0;
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shouldTemporarilyDampForces = false;
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externalLoadStep = 1;
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isVertexConstrained.clear();
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minTotalResidualForcesNorm = std::numeric_limits<double>::max();
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}
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VectorType DRMSimulationModel::computeDisplacementDifferenceDerivative(
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@ -544,13 +545,18 @@ double DRMSimulationModel::computeTheta3(const EdgeType &e, const VertexType &v)
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// Use nR as theta3 only for the first star edge
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return nR;
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}
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std::vector<int> incidentElementsIndices(node.incidentElements.size());
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for (int iei = 0; iei < incidentElementsIndices.size(); iei++) {
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incidentElementsIndices[iei] = pMesh->getIndex(node.incidentElements[iei]);
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}
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// std::vector<int> incidentElementsIndices(node.incidentElements.size());
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// for (int iei = 0; iei < incidentElementsIndices.size(); iei++) {
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// incidentElementsIndices[iei] = pMesh->getIndex(node.incidentElements[iei]);
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// }
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assert(pMesh->getIndex(e) == ei);
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assert(node.alphaAngles.contains(ei));
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const double alphaAngle = node.alphaAngles.at(elem.ei);
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// assert(node.alphaAngles.contains(ei));
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const double alphaAngle = std::find_if(node.alphaAngles.begin(),
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node.alphaAngles.end(),
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[&](const std::pair<EdgeIndex, double> &p) {
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return elem.ei == p.first;
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})
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->second;
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const EdgeType &refElem = *node.referenceElement;
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const double rotationAngle = nR + alphaAngle;
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@ -591,8 +597,7 @@ double DRMSimulationModel::computeDerivativeTheta3(const EdgeType &e,
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{
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const Node &node = pMesh->nodes[v];
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const VertexIndex &vi = pMesh->nodes[v].vi;
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const bool isRigidSupport = rigidSupports.contains(vi);
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if (&e == node.referenceElement && !isRigidSupport) {
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if (&e == node.referenceElement && !isRigidSupport[vi]) {
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if (dui.dofi == DoF::Nr && &dui.v == &v) {
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return 1;
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} else {
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@ -610,7 +615,7 @@ double DRMSimulationModel::computeDerivativeTheta3(const EdgeType &e,
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const VertexPointer &vp_jplus1 = e.cV(1);
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double derivativeTheta3_dofi = 0;
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if (isRigidSupport) {
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if (isRigidSupport[vi]) {
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const VectorType &t1Initial = computeT1Vector(pMesh->nodes[vp_j].initialLocation,
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pMesh->nodes[vp_jplus1].initialLocation);
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VectorType g1 = Cross(t1, t1Initial);
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@ -800,9 +805,9 @@ void DRMSimulationModel::updateResidualForcesOnTheFly(
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pMesh->EN(), std::vector<std::pair<int, Vector6d>>(4, {-1, Vector6d()}));
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// omp_lock_t writelock;
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// omp_init_lock(&writelock);
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//#ifdef ENABLE_OPENMP
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//#pragma omp parallel for schedule(static) num_threads(8)
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//#endif
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#ifdef ENABLE_OPENMP
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#pragma omp parallel for schedule(static) num_threads(5)
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#endif
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for (int ei = 0; ei < pMesh->EN(); ei++) {
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const EdgeType &e = pMesh->edge[ei];
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const SimulationMesh::VertexType &ev_j = *e.cV(0);
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@ -843,7 +848,7 @@ void DRMSimulationModel::updateResidualForcesOnTheFly(
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const size_t vi = edgeNode.vi;
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// #pragma omp parallel for schedule(static) num_threads(6)
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for (DoFType dofi = DoF::Ux; dofi < DoF::NumDoF; dofi++) {
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const bool isDofConstrainedFor_ev = fixedVertices.contains(edgeNode.vi)
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const bool isDofConstrainedFor_ev = isVertexConstrained[edgeNode.vi]
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&& fixedVertices.at(edgeNode.vi).contains(dofi);
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if (!isDofConstrainedFor_ev) {
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DifferentiateWithRespectTo dui{ev, dofi};
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@ -924,7 +929,7 @@ void DRMSimulationModel::updateResidualForcesOnTheFly(
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}
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if (edgeNode.referenceElement != &e) {
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const bool isDofConstrainedFor_refElemOtherVertex
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= fixedVertices.contains(refElemOtherVertexNode.vi)
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= isVertexConstrained[refElemOtherVertexNode.vi]
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&& fixedVertices.at(refElemOtherVertexNode.vi).contains(dofi);
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if (!isDofConstrainedFor_refElemOtherVertex) {
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DifferentiateWithRespectTo dui{*refElemOtherVertex, dofi};
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@ -1012,6 +1017,11 @@ void DRMSimulationModel::updateResidualForcesOnTheFly(
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}
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pMesh->previousTotalResidualForcesNorm = pMesh->totalResidualForcesNorm;
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pMesh->totalResidualForcesNorm = totalResidualForcesNorm;
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if (mSettings.beVerbose) {
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if (minTotalResidualForcesNorm > pMesh->totalResidualForcesNorm) {
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minTotalResidualForcesNorm = pMesh->totalResidualForcesNorm;
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}
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}
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pMesh->averageResidualForcesNorm = totalResidualForcesNorm / pMesh->VN();
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// pMesh->averageResidualForcesNorm = sumOfResidualForces.norm() / pMesh->VN();
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@ -1078,6 +1088,8 @@ void DRMSimulationModel::updateResidualForces()
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void DRMSimulationModel::computeRigidSupports()
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{
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isRigidSupport.clear();
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isRigidSupport.resize(pMesh->VN(), false);
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for (const VertexType &v : pMesh->vert) {
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const VertexIndex vi = pMesh->nodes[v].vi;
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const bool isVertexConstrained = constrainedVertices.contains(vi);
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@ -1090,7 +1102,7 @@ void DRMSimulationModel::computeRigidSupports()
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&& constrainedDoFType.contains(DoF::Ny)
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&& constrainedDoFType.contains(DoF::Nr);
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if (hasAllDoFTypeConstrained) {
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rigidSupports.insert(vi);
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isRigidSupport[vi] = true;
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}
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}
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}
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@ -1180,8 +1192,9 @@ void DRMSimulationModel::updateNodalMasses()
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if (shouldTemporarilyDampForces && mCurrentSimulationStep < untilStep) {
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gamma *= 1e6 * (1 - static_cast<double>(mCurrentSimulationStep) / untilStep);
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}
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if (mCurrentSimulationStep == untilStep && shouldTemporarilyDampForces) {
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Dt = mSettings.Dtini * 0.95;
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if (mCurrentSimulationStep == static_cast<size_t>(1.2 * untilStep)
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&& shouldTemporarilyDampForces) {
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Dt = mSettings.Dtini;
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}
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for (VertexType &v : pMesh->vert) {
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const size_t vi = pMesh->getIndex(v);
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@ -1328,7 +1341,7 @@ void DRMSimulationModel::updateNodeNr(VertexType &v)
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{
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const VertexIndex &vi = pMesh->nodes[v].vi;
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Node &node = pMesh->nodes[v];
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if (!rigidSupports.contains(vi)) {
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if (!isRigidSupport[vi]) {
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node.nR = node.displacements[5];
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} else {
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const EdgePointer &refElem = node.referenceElement;
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@ -1509,11 +1522,11 @@ void DRMSimulationModel::resetVelocities()
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{
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for (const VertexType &v : pMesh->vert) {
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pMesh->nodes[v].velocity =
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// pMesh->nodes[v].acceleration
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// * Dt; // NOTE: Do I reset the previous
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// velocity?
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// reset
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// current to 0 or this?
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// pMesh->nodes[v].acceleration * Dt
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// * 0.5; // NOTE: Do I reset the previous
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// // velocity?
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// // reset
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// // current to 0 or this?
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0;
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}
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updateKineticEnergy();
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@ -1616,7 +1629,7 @@ void DRMSimulationModel::updatePositionsOnTheFly(
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VectorType newNormal(nx, ny, nz);
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v.N() = newNormal;
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}
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if (!rigidSupports.contains(vi)) {
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if (!isRigidSupport[vi]) {
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node.nR = node.displacements[5];
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} else {
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}
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@ -1650,15 +1663,18 @@ void DRMSimulationModel::printCurrentState() const
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<< std::endl;
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std::cout << "Kinetic energy:" << pMesh->currentTotalKineticEnergy << std::endl;
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static std::chrono::steady_clock::time_point begin = std::chrono::steady_clock::now();
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const auto timePerNodePerIteration = std::chrono::duration_cast<std::chrono::microseconds>(
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std::chrono::steady_clock::now() - begin)
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.count()
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* 1e-6 / (mCurrentSimulationStep * pMesh->VN());
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const double timePerNodePerIteration = std::chrono::duration_cast<std::chrono::microseconds>(
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std::chrono::steady_clock::now() - begin)
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.count()
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* 1e-6
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/ (static_cast<double>(mCurrentSimulationStep)
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* pMesh->VN());
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std::cout << "Total potential:" << pMesh->currentTotalPotentialEnergykN << " kNm" << std::endl;
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std::cout << "time(s)/(iterations*node) = " << timePerNodePerIteration << std::endl;
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std::cout << "Mov aver deriv norm:" << pMesh->residualForcesMovingAverageDerivativeNorm
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<< std::endl;
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std::cout << "xi:" << mSettings.xi << std::endl;
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std::cout << "Dt:" << Dt << std::endl;
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}
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void DRMSimulationModel::printDebugInfo() const
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@ -1936,7 +1952,7 @@ void DRMSimulationModel::applySolutionGuess(const SimulationResults &solutionGue
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node.displacements[5] = nr;
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}
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// const double nr_asin = q_nr.x()
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if (rigidSupports.contains(vi)) {
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if (isRigidSupport[vi]) {
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const EdgePointer &refElem = node.referenceElement;
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const VectorType &refT1 = computeT1Vector(refElem->cP(0), refElem->cP(1));
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@ -2046,8 +2062,9 @@ SimulationResults DRMSimulationModel::executeSimulation(const std::shared_ptr<Si
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}
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vcg::tri::UpdateBounding<SimulationMesh>::Box(*pMesh);
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computeRigidSupports();
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isVertexConstrained.resize(pMesh->VN(), false);
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for (auto fixedVertex : pJob->constrainedVertices) {
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assert(fixedVertex.first < pMesh->VN());
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isVertexConstrained[fixedVertex.first] = true;
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}
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#ifdef POLYSCOPE_DEFINED
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@ -2058,7 +2075,8 @@ SimulationResults DRMSimulationModel::executeSimulation(const std::shared_ptr<Si
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pMesh->getEigenEdges());
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polyscope::registerCurveNetwork("Initial_" + meshPolyscopeLabel,
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pMesh->getEigenVertices(),
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pMesh->getEigenEdges());
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pMesh->getEigenEdges())
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->setRadius(0.002);
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// registerWorldAxes();
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}
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#endif
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@ -2120,9 +2138,9 @@ SimulationResults DRMSimulationModel::executeSimulation(const std::shared_ptr<Si
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// pJob->save("./PatternOptimizationNonConv");
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// Dt = mSettings.Dtini;
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}
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if (mCurrentSimulationStep == 500 && shouldTemporarilyDampForces) {
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Dt = mSettings.Dtini;
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}
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// if (mCurrentSimulationStep == 500 && shouldTemporarilyDampForces) {
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// Dt = mSettings.Dtini;
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// }
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// while (true) {
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updateNormalDerivatives();
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updateT1Derivatives();
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@ -2208,19 +2226,19 @@ SimulationResults DRMSimulationModel::executeSimulation(const std::shared_ptr<Si
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// = std::chrono::duration_cast<std::chrono::minutes>(t2 - beginTime).count();
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// std::cout << "Execution time(min):" << executionTime_min << std::endl;
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if (mSettings.useAverage) {
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std::cout << "Percentage of target (average):"
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std::cout << "Best percentage of target (average):"
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<< 100 * mSettings.averageResidualForcesCriterionThreshold
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* totalExternalForcesNorm
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/ (pMesh->totalResidualForcesNorm / pMesh->VN())
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/ (minTotalResidualForcesNorm / pMesh->VN())
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<< "%" << std::endl;
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}
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std::cout << "Percentage of target:"
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std::cout << "Best percentage of target:"
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<< 100 * mSettings.totalExternalForcesNormPercentageTermination
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* totalExternalForcesNorm / pMesh->totalResidualForcesNorm
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* totalExternalForcesNorm / minTotalResidualForcesNorm
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<< "%" << std::endl;
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SimulationResultsReporter::createPlot("Number of Steps",
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"Residual Forces mov aver",
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history.residualForcesMovingAverage);
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// SimulationResultsReporter::createPlot("Number of Steps",
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// "Residual Forces mov aver",
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// history.residualForcesMovingAverage);
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// SimulationResultsReporter::createPlot("Number of Steps",
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// "Residual Forces mov aver deriv",
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// movingAveragesDerivatives);
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@ -2297,8 +2315,18 @@ currentSimulationStep > maxDRMIterations*/
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// << std::endl;
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// std::cout << "Residual forces norm:" << mesh.totalResidualForcesNorm
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// << std::endl;
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const bool fullfillsResidualForcesNormTerminationCriterion
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= !mSettings.useAverage
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&& pMesh->totalResidualForcesNorm / totalExternalForcesNorm
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< mSettings.totalExternalForcesNormPercentageTermination;
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const bool fullfillsAverageResidualForcesNormTerminationCriterion
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= mSettings.useAverage
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&& (pMesh->totalResidualForcesNorm / pMesh->VN()) / totalExternalForcesNorm
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< mSettings.averageResidualForcesCriterionThreshold;
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// Residual forces norm convergence
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if ((pMesh->previousTotalKineticEnergy > pMesh->currentTotalKineticEnergy
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if (((pMesh->previousTotalKineticEnergy > pMesh->currentTotalKineticEnergy
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|| fullfillsAverageResidualForcesNormTerminationCriterion
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|| fullfillsResidualForcesNormTerminationCriterion)
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// && mCurrentSimulationStep > movingAverageSampleSize
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&& (pJob->nodalForcedDisplacements.empty()
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|| mCurrentSimulationStep > mSettings.gradualForcedDisplacementSteps))
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@ -2314,13 +2342,6 @@ mesh->currentTotalPotentialEnergykN*/
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&& pMesh->currentTotalTranslationalKineticEnergy
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< mSettings.totalTranslationalKineticEnergyThreshold
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&& mCurrentSimulationStep > 20 && numOfDampings > 0;
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const bool fullfillsResidualForcesNormTerminationCriterion
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= pMesh->totalResidualForcesNorm / totalExternalForcesNorm
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< mSettings.totalExternalForcesNormPercentageTermination;
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const bool fullfillsAverageResidualForcesNormTerminationCriterion
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= mSettings.useAverage
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&& (pMesh->totalResidualForcesNorm / pMesh->VN()) / totalExternalForcesNorm
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< mSettings.averageResidualForcesCriterionThreshold;
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const bool fullfillsMovingAverageNormTerminationCriterion
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= pMesh->residualForcesMovingAverage
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< mSettings.residualForcesMovingAverageNormThreshold;
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@ -2341,7 +2362,7 @@ mesh->currentTotalPotentialEnergykN*/
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std::cout << "Converged using residual forces norm threshold criterion"
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<< std::endl;
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} else if (fullfillsKineticEnergyTerminationCriterion) {
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std::cout << "Warning: The kinetic energy of the system was "
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std::cout << "The kinetic energy of the system was "
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" used as a convergence criterion"
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<< std::endl;
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} else if (fullfillsMovingAverageNormTerminationCriterion) {
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@ -2377,25 +2398,25 @@ mesh->currentTotalPotentialEnergykN*/
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// }
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}
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// const bool shouldCapDisplacements = mSettings.displacementCap.has_value();
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// for (VertexType &v : pMesh->vert) {
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// Node &node = pMesh->nodes[v];
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// Vector6d stepDisplacement = node.velocity * Dt;
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// if (shouldCapDisplacements
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// && stepDisplacement.getTranslation().norm() > mSettings.displacementCap) {
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// stepDisplacement = stepDisplacement
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// * (*mSettings.displacementCap
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// / stepDisplacement.getTranslation().norm());
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// }
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// node.displacements = node.displacements - stepDisplacement;
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// }
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// applyDisplacements(constrainedVertices);
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// if (!pJob->nodalForcedDisplacements.empty()) {
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// applyForcedDisplacements(
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const bool shouldCapDisplacements = mSettings.displacementCap.has_value();
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for (VertexType &v : pMesh->vert) {
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Node &node = pMesh->nodes[v];
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Vector6d stepDisplacement = node.velocity * 0.5 * Dt;
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if (shouldCapDisplacements
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&& stepDisplacement.getTranslation().norm() > mSettings.displacementCap) {
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stepDisplacement = stepDisplacement
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* (*mSettings.displacementCap
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/ stepDisplacement.getTranslation().norm());
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}
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node.displacements = node.displacements - stepDisplacement;
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}
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applyDisplacements(constrainedVertices);
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if (!pJob->nodalForcedDisplacements.empty()) {
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applyForcedDisplacements(
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// pJob->nodalForcedDisplacements);
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// }
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// updateElementalLengths();
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pJob->nodalForcedDisplacements);
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}
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updateElementalLengths();
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// const double triggerPercentage = 0.01;
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// const double xi_min = 0.55;
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@ -2408,11 +2429,11 @@ mesh->currentTotalPotentialEnergykN*/
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// + xi_init - triggerPercentage * xi_min)
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// / (1 - triggerPercentage);
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// }
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resetVelocities();
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Dt *= mSettings.xi;
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// if (mSettings.isDebugMode) {
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// std::cout << Dt << std::endl;
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// }
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resetVelocities();
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++numOfDampings;
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if (mSettings.shouldCreatePlots) {
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history.redMarks.push_back(mCurrentSimulationStep);
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@ -45,7 +45,7 @@ public:
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double totalResidualForcesNormThreshold{1e-3};
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double totalExternalForcesNormPercentageTermination{1e-3};
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bool useAverage{false};
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double averageResidualForcesCriterionThreshold{1e-3};
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double averageResidualForcesCriterionThreshold{1e-5};
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Settings() {}
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};
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@ -61,6 +61,9 @@ private:
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std::vector<double> plotYValues;
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size_t numOfDampings{0};
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int externalLoadStep{1};
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std::vector<bool> isVertexConstrained;
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std::vector<bool> isRigidSupport;
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double minTotalResidualForcesNorm{std::numeric_limits<double>::max()};
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const std::string meshPolyscopeLabel{"Simulation mesh"};
|
||||
std::unique_ptr<SimulationMesh> pMesh;
|
||||
|
@ -69,7 +72,6 @@ private:
|
|||
// Eigen::Tensor<double, 4> theta3Derivatives;
|
||||
// std::unordered_map<MyKeyType, double, key_hash> theta3Derivatives;
|
||||
bool shouldApplyInitialDistortion = false;
|
||||
std::unordered_set<VertexIndex> rigidSupports;
|
||||
|
||||
void reset();
|
||||
void updateNodalInternalForces(
|
||||
|
@ -156,10 +158,9 @@ private:
|
|||
|
||||
void updateElementalFrames();
|
||||
|
||||
VectorType computeDerivativeOfR(const EdgeType &e,
|
||||
const DifferentiateWithRespectTo &dui) const;
|
||||
VectorType computeDerivativeOfR(const EdgeType &e, const DifferentiateWithRespectTo &dui) const;
|
||||
|
||||
bool isRigidSupport(const VertexType &v) const;
|
||||
// bool isRigidSupport(const VertexType &v) const;
|
||||
|
||||
static double computeDerivativeOfNorm(const VectorType &x,
|
||||
const VectorType &derivativeOfX);
|
||||
|
|
|
@ -140,6 +140,7 @@ void SimulationMesh::initializeNodes() {
|
|||
const EdgeType &referenceElement = *node.referenceElement;
|
||||
const VectorType t01 = computeT1Vector(referenceElement.cP(0), referenceElement.cP(1));
|
||||
const VectorType f01 = (t01 - (v.cN() * (t01.dot(v.cN())))).Normalize();
|
||||
node.alphaAngles.reserve(incidentElements.size());
|
||||
|
||||
for (const VCGEdgeMesh::EdgePointer &ep : nodes[v].incidentElements) {
|
||||
assert(referenceElement.cV(0) == ep->cV(0) || referenceElement.cV(0) == ep->cV(1)
|
||||
|
@ -148,7 +149,7 @@ void SimulationMesh::initializeNodes() {
|
|||
const VectorType f1 = t1 - (v.cN() * (t1.dot(v.cN()))).Normalize();
|
||||
const EdgeIndex ei = getIndex(ep);
|
||||
const double alphaAngle = computeAngle(f01, f1, v.cN());
|
||||
node.alphaAngles[ei] = alphaAngle;
|
||||
node.alphaAngles.emplace_back(std::make_pair(ei, alphaAngle));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -182,7 +183,8 @@ void SimulationMesh::reset() {
|
|||
const EdgeType &referenceElement = *getReferenceElement(v);
|
||||
const VectorType t01 = computeT1Vector(referenceElement.cP(0), referenceElement.cP(1));
|
||||
const VectorType f01 = (t01 - (v.cN() * (t01.dot(v.cN())))).Normalize();
|
||||
|
||||
node.alphaAngles.clear();
|
||||
node.alphaAngles.reserve(node.incidentElements.size());
|
||||
for (const VCGEdgeMesh::EdgePointer &ep : nodes[v].incidentElements) {
|
||||
assert(referenceElement.cV(0) == ep->cV(0) || referenceElement.cV(0) == ep->cV(1)
|
||||
|| referenceElement.cV(1) == ep->cV(0) || referenceElement.cV(1) == ep->cV(1));
|
||||
|
@ -190,7 +192,7 @@ void SimulationMesh::reset() {
|
|||
const VectorType f1 = t1 - (v.cN() * (t1.dot(v.cN()))).Normalize();
|
||||
const EdgeIndex ei = getIndex(ep);
|
||||
const double alphaAngle = computeAngle(f01, f1, v.cN());
|
||||
node.alphaAngles[ei] = alphaAngle;
|
||||
node.alphaAngles.emplace_back(std::make_pair(ei, alphaAngle));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -157,10 +157,11 @@ struct Node {
|
|||
double kineticEnergy{0};
|
||||
Vector6d displacements{0};
|
||||
double nR{0};
|
||||
std::unordered_map<EdgeIndex, double>
|
||||
alphaAngles; // contains the initial angles between the first star element
|
||||
// incident to this node and the other elements of the star
|
||||
// has size equal to the valence of the vertex
|
||||
// std::unordered_map<EdgeIndex, double>
|
||||
// alphaAngles; // contains the initial angles between the first star element
|
||||
// // incident to this node and the other elements of the star
|
||||
// // has size equal to the valence of the vertex
|
||||
std::vector<std::pair<EdgeIndex, double>> alphaAngles;
|
||||
|
||||
std::vector<VCGEdgeMesh::EdgePointer> incidentElements;
|
||||
std::vector<VectorType> derivativeOfNormal;
|
||||
|
|
Loading…
Reference in New Issue