Refactoring

This commit is contained in:
iasonmanolas 2022-05-06 16:26:05 +03:00
parent e9707e2cfb
commit a7fdf431dd
8 changed files with 234 additions and 113 deletions

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@ -1,5 +1,6 @@
#include "edgemesh.hpp"
#include "vcg/simplex/face/topology.h"
#include <wrap/io_trimesh/import.h>
//#include <wrap/nanoply/include/nanoplyWrapper.hpp>
#include <wrap/io_trimesh/export.h>
#include <wrap/io_trimesh/import.h>
@ -26,7 +27,7 @@ Eigen::MatrixX3d VCGEdgeMesh::getEigenEdgeNormals() const {
return eigenEdgeNormals;
}
bool VCGEdgeMesh::save(const std::filesystem::__cxx11::path &meshFilePath)
bool VCGEdgeMesh::save(const std::filesystem::path &meshFilePath)
{
std::string filename = meshFilePath;
if (filename.empty()) {
@ -41,6 +42,9 @@ bool VCGEdgeMesh::save(const std::filesystem::__cxx11::path &meshFilePath)
mask |= vcg::tri::io::Mask::IOM_VERTNORMAL;
mask |= vcg::tri::io::Mask::IOM_VERTCOLOR;
// if (nanoply::NanoPlyWrapper<VCGEdgeMesh>::SaveModel(filename.c_str(), *this, mask, false) != 0) {
if (std::filesystem::is_directory(meshFilePath.parent_path())) {
std::filesystem::create_directories(meshFilePath.parent_path());
}
if (vcg::tri::io::Exporter<VCGEdgeMesh>::Save(*this, filename.c_str(), mask) != 0) {
return false;
}
@ -247,7 +251,7 @@ bool VCGEdgeMesh::load(const std::filesystem::__cxx11::path &meshFilePath)
// return true;
//}
bool VCGEdgeMesh::loadUsingDefaultLoader(const std::string &plyFilename)
bool VCGEdgeMesh::loadUsingDefaultLoader(const std::string &plyFilePath)
{
Clear();
// assert(plyFileHasAllRequiredFields(plyFilename));
@ -259,7 +263,11 @@ bool VCGEdgeMesh::loadUsingDefaultLoader(const std::string &plyFilename)
mask |= vcg::tri::io::Mask::IOM_EDGEINDEX;
// if (nanoply::NanoPlyWrapper<VCGEdgeMesh>::LoadModel(plyFilename.c_str(),
// *this, mask) != 0) {
if (vcg::tri::io::Importer<VCGEdgeMesh>::Open(*this, plyFilename.c_str(), mask) != 0) {
const int loadErrorCode = vcg::tri::io::Importer<VCGEdgeMesh>::Open(*this,
plyFilePath.c_str(),
mask);
if (loadErrorCode != 0) {
std::cerr << vcg::tri::io::Importer<VCGEdgeMesh>::ErrorMsg(loadErrorCode) << std::endl;
return false;
}
return true;
@ -358,7 +366,7 @@ void VCGEdgeMesh::set(const std::vector<double> &vertexPositions, const std::vec
eIt->cV(0)->N() = n;
eIt->cV(1)->N() = n;
}
removeDuplicateVertices();
// removeDuplicateVertices();
updateEigenEdgeAndVertices();
}
@ -438,6 +446,22 @@ void VCGEdgeMesh::printVertexCoordinates(const size_t &vi) const {
}
#ifdef POLYSCOPE_DEFINED
void VCGEdgeMesh::markVertices(const std::vector<size_t> &vertsToMark)
{
if (vertsToMark.empty()) {
return;
}
std::vector<std::array<double, 3>> nodeColors(VN(), {0, 0, 0});
for (const size_t vi : vertsToMark) {
nodeColors[vi] = {1, 0, 0};
}
polyscope::getCurveNetwork(getLabel())
->addNodeColorQuantity("Marked vertices" + getLabel(), nodeColors)
->setEnabled(true);
}
//TODO: make const getEigenVertices is not
polyscope::CurveNetwork *VCGEdgeMesh::registerForDrawing(
const std::optional<std::array<double, 3>> &desiredColor,

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@ -3,11 +3,10 @@
#include "beam.hpp"
#include "mesh.hpp"
#include "utilities.hpp"
#include <array>
#include <optional>
#include <vcg/complex/complex.h>
#include <vector>
#include <wrap/io_trimesh/import.h>
#include <optional>
#include <array>
#ifdef POLYSCOPE_DEFINED
#include <polyscope/curve_network.h>
@ -111,11 +110,13 @@ public:
}
}
void markVertices(const std::vector<size_t> &vertsToMark);
private:
void GeneratedRegularSquaredPattern(const double angleDeg,
std::vector<std::vector<vcg::Point2d>> &pattern,
const size_t &desiredNumberOfSamples);
bool loadUsingDefaultLoader(const std::string &plyFilename);
bool loadUsingDefaultLoader(const std::string &plyFilePath);
};
using VectorType = VCGEdgeMesh::CoordType;

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@ -109,17 +109,19 @@ inline int getParameterIndex(const std::string &s)
struct Settings
{
inline static std::string defaultFilename{"OptimizationSettings.json"};
std::array<double, NumberOfBaseSimulationScenarios> baseScenarioMaxMagnitudes{0,
3,
0.95,
0.087,
1.9,
/*3*/ 0}; //custom
// std::array<double, NumberOfBaseSimulationScenarios> baseScenarioMaxMagnitudes{2.74429,
// 5.9173,
// 0.493706,
// 0.0820769,
// 1.57789};
// std::array<double, NumberOfBaseSimulationScenarios> baseScenarioMaxMagnitudes{0.590241,
// 0.888372,
// 0.368304,
// 0.0127508,
// 1.18079,
// 0}; //final
std::array<double, NumberOfBaseSimulationScenarios> baseScenarioMaxMagnitudes{0.590241 / 3,
0.588372 / 3,
0.368304,
0.1,
1.18 / 2,
0}; //final
// std::array<double, NumberOfBaseSimulationScenarios> baseScenarioMaxMagnitudes{0, 0, 0, 0.1, 0};
// std::array<double, NumberOfBaseSimulationScenarios>
// baseScenarioMaxMagnitudes{20.85302947095844,
@ -235,6 +237,8 @@ struct Settings
bool operator==(const ObjectiveWeights &other) const;
};
std::array<ObjectiveWeights, NumberOfBaseSimulationScenarios> perBaseScenarioObjectiveWeights;
// std::array<ObjectiveWeights, NumberOfBaseSimulationScenarios> perBaseScenarioObjectiveWeights{
// {{1.95, 0.05}, {0.87, 1.13}, {0.37, 1.63}, {0.01, 1.99}, {0.94, 1.06}, {1.2, 0.8}}};
std::array<std::pair<double, double>, NumberOfBaseSimulationScenarios>
convertObjectiveWeightsToPairs() const
{
@ -549,7 +553,7 @@ struct Settings
PatternGeometry baseTriangleFullPattern; //non-fanned,non-tiled full pattern
vcg::Triangle3<double> baseTriangle;
std::string notes;
// std::string notes;
//Data gathered for csv exporting
struct ObjectiveValues
@ -562,7 +566,9 @@ struct Settings
std::vector<double> perSimulationScenario_rotational;
std::vector<double> perSimulationScenario_total;
std::vector<double> perSimulationScenario_total_unweighted;
} objectiveValue;
std::vector<double> perScenario_fullPatternPotentialEnergy;
std::vector<double> objectiveValueHistory;
std::vector<size_t> objectiveValueHistory_iteration;
@ -573,7 +579,7 @@ struct Settings
{
bool exportPE{false};
bool exportIterationOfMinima{false};
bool exportRawObjectiveValue{true};
bool exportRawObjectiveValue{false};
CSVExportingSettings() {}
};
@ -589,6 +595,53 @@ struct Settings
inline static std::string fullPatternYoungsModulus{"youngsModulus"};
};
void saveObjectiveValuePlot(const std::filesystem::path &outputImageDirPath) const
{
std::vector<std::string> scenarioLabels(objectiveValue.perSimulationScenario_total.size());
const double colorAxial = 1;
const double colorShear = 3;
const double colorBending = 5;
const double colorDome = 0.1;
const double colorSaddle = 0;
std::vector<double> colors(objectiveValue.perSimulationScenario_total.size());
for (int scenarioIndex = 0; scenarioIndex < scenarioLabels.size(); scenarioIndex++) {
scenarioLabels[scenarioIndex] = reducedPatternSimulationJobs[scenarioIndex]->getLabel();
if (scenarioLabels[scenarioIndex].rfind("Axial", 0) == 0) {
colors[scenarioIndex] = colorAxial;
} else if (scenarioLabels[scenarioIndex].rfind("Shear", 0) == 0) {
colors[scenarioIndex] = colorShear;
} else if (scenarioLabels[scenarioIndex].rfind("Bending", 0) == 0) {
colors[scenarioIndex] = colorBending;
} else if (scenarioLabels[scenarioIndex].rfind("Dome", 0) == 0) {
colors[scenarioIndex] = colorDome;
} else if (scenarioLabels[scenarioIndex].rfind("Saddle", 0) == 0) {
colors[scenarioIndex] = colorSaddle;
} else {
std::cerr << "Label could not be identified" << std::endl;
}
}
std::vector<double> y(objectiveValue.perSimulationScenario_total.size());
for (int scenarioIndex = 0; scenarioIndex < scenarioLabels.size(); scenarioIndex++) {
y[scenarioIndex]
// = optimizationResults.objectiveValue.perSimulationScenario_rawTranslational[scenarioIndex]
// + optimizationResults.objectiveValue.perSimulationScenario_rawRotational[scenarioIndex];
= objectiveValue.perSimulationScenario_total_unweighted[scenarioIndex];
}
std::vector<double> x = matplot::linspace(0, y.size() - 1, y.size());
std::vector<double> markerSizes(y.size(), 5);
Utilities::createPlot("scenario index",
"error",
x,
y,
markerSizes,
colors,
std::filesystem::path(outputImageDirPath)
.append("perScenarioObjectiveValues.svg"));
}
void save(const std::string &saveToPath, const bool shouldExportDebugFiles = false)
{
//clear directory
@ -632,14 +685,14 @@ struct Settings
json_optimizationResults[JsonKeys::FullPatternLabel] = baseTriangleFullPattern.getLabel();
//potential energies
const int numberOfSimulationJobs = fullPatternSimulationJobs.size();
std::vector<double> fullPatternPE(numberOfSimulationJobs);
for (int simulationScenarioIndex = 0; simulationScenarioIndex < numberOfSimulationJobs;
simulationScenarioIndex++) {
fullPatternPE[simulationScenarioIndex]
= perScenario_fullPatternPotentialEnergy[simulationScenarioIndex];
}
json_optimizationResults[JsonKeys::FullPatternPotentialEnergies] = fullPatternPE;
// const int numberOfSimulationJobs = fullPatternSimulationJobs.size();
// std::vector<double> fullPatternPE(numberOfSimulationJobs);
// for (int simulationScenarioIndex = 0; simulationScenarioIndex < numberOfSimulationJobs;
// simulationScenarioIndex++) {
// fullPatternPE[simulationScenarioIndex]
// = perScenario_fullPatternPotentialEnergy[simulationScenarioIndex];
// }
// json_optimizationResults[JsonKeys::FullPatternPotentialEnergies] = fullPatternPE;
json_optimizationResults[JsonKeys::fullPatternYoungsModulus] = fullPatternYoungsModulus;
////Save to json file
std::filesystem::path jsonFilePath(
@ -678,13 +731,28 @@ struct Settings
}
pReducedPatternSimulationJob->save(reducedPatternDirectoryPath.string());
}
// constexpr bool shouldSaveObjectiveValuePlot = shouldExportDebugFiles;
// if (shouldSaveObjectiveValuePlot) {
saveObjectiveValuePlot(saveToPath);
// }
}
csvFile csv_resultsLocalFile(std::filesystem::path(saveToPath).append("results.csv"),
true);
csv_resultsLocalFile << "Name";
writeHeaderTo(csv_resultsLocalFile);
settings.writeHeaderTo(csv_resultsLocalFile);
csv_resultsLocalFile << endrow;
csv_resultsLocalFile << baseTriangleFullPattern.getLabel();
writeResultsTo(csv_resultsLocalFile);
settings.writeSettingsTo(csv_resultsLocalFile);
csv_resultsLocalFile << endrow;
//save minima info
std::filesystem::path csvFilepathMinimaInfo = std::filesystem::path(saveToPath)
.append("minimaInfo.csv");
csvFile csv_minimaInfo(csvFilepathMinimaInfo, false);
writeMinimaInfoTo(csv_minimaInfo);
// std::filesystem::path csvFilepathMinimaInfo = std::filesystem::path(saveToPath)
// .append("minimaInfo.csv");
// csvFile csv_minimaInfo(csvFilepathMinimaInfo, false);
// writeMinimaInfoTo(csv_minimaInfo);
settings.save(saveToPath);
@ -707,6 +775,8 @@ struct Settings
std::ifstream ifs(std::filesystem::path(loadFromPath).append(DefaultFileName));
ifs >> json_optimizationResults;
// std::cout << json_optimizationResults.dump() << std::endl;
label = json_optimizationResults.at(JsonKeys::Label);
std::string optimizationVariablesString = *json_optimizationResults.find(
JsonKeys::optimizationVariables);
@ -732,8 +802,12 @@ struct Settings
const std::string fullPatternLabel = json_optimizationResults.at(
JsonKeys::FullPatternLabel);
baseTriangleFullPattern.load(
std::filesystem::path(loadFromPath).append(fullPatternLabel + ".ply").string());
if (!baseTriangleFullPattern.load(
std::filesystem::path(loadFromPath).append(fullPatternLabel + ".ply").string())) {
!baseTriangleFullPattern.load(std::filesystem::path(loadFromPath)
.append(loadFromPath.stem().string() + ".ply")
.string());
}
std::vector<double> baseTriangleVertices = json_optimizationResults.at(
JsonKeys::baseTriangle);
@ -791,7 +865,7 @@ struct Settings
}
template<typename MeshType>
static void applyOptimizationResults_innerHexagon(
static void applyOptimizationResults_reducedModel_nonFanned(
const ReducedModelOptimization::Results &reducedPattern_optimizationResults,
const vcg::Triangle3<double> &patternBaseTriangle,
MeshType &reducedPattern)
@ -803,20 +877,20 @@ struct Settings
(optimalXVariables.contains("R") && optimalXVariables.contains("Theta"))
|| (optimalXVariables.contains("HexSize") && optimalXVariables.contains("HexAngle")));
if (optimalXVariables.contains("HexSize")) {
applyOptimizationResults_innerHexagon(optimalXVariables.at("HexSize"),
applyOptimizationResults_reducedModel_nonFanned(optimalXVariables.at("HexSize"),
optimalXVariables.at("HexAngle"),
patternBaseTriangle,
reducedPattern);
return;
}
applyOptimizationResults_innerHexagon(optimalXVariables.at("R"),
applyOptimizationResults_reducedModel_nonFanned(optimalXVariables.at("R"),
optimalXVariables.at("Theta"),
patternBaseTriangle,
reducedPattern);
}
template<typename MeshType>
static void applyOptimizationResults_innerHexagon(
static void applyOptimizationResults_reducedModel_nonFanned(
const double &hexSize,
const double &hexAngle,
const vcg::Triangle3<double> &patternBaseTriangle,

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@ -85,23 +85,6 @@ struct SimulationResultsReporter {
writeStatistics(simulationResult, simulationResultPath.string());
}
}
static void createPlot(const std::string &xLabel,
const std::string &yLabel,
const std::vector<double> &x,
const std::vector<double> &y,
const std::vector<double> &markerSizes,
const std::vector<double> &c,
const std::string &saveTo = {})
{
// matplot::figure(true);
matplot::xlabel(xLabel);
matplot::ylabel(yLabel);
matplot::grid(matplot::on);
matplot::scatter(x, y, markerSizes, c)->marker_face(true);
if (!saveTo.empty()) {
matplot::save(saveTo);
}
}
static void createPlot(const std::string &xLabel,
const std::string &yLabel,
@ -121,7 +104,7 @@ struct SimulationResultsReporter {
}
}
std::vector<double> x = matplot::linspace(0, YvaluesToPlot.size() - 1, YvaluesToPlot.size());
createPlot(xLabel, yLabel, x, YvaluesToPlot, markerSizes, colors, saveTo);
Utilities::createPlot(xLabel, yLabel, x, YvaluesToPlot, markerSizes, colors, saveTo);
}
void createPlots(const SimulationHistory &history,
@ -178,10 +161,10 @@ struct SimulationResultsReporter {
// .append("ResidualForcesMovingAverageDerivativesLog_" + graphSuffix + ".png")
// .string());
// }
if (!history.sumOfNormalizedDisplacementNorms.empty()) {
if (!history.perVertexAverageNormalizedDisplacementNorm.empty()) {
createPlot("Number of Iterations",
"Sum of normalized displacement norms",
history.sumOfNormalizedDisplacementNorms,
history.perVertexAverageNormalizedDisplacementNorm,
std::filesystem::path(graphsFolder)
.append("SumOfNormalizedDisplacementNorms_" + graphSuffix + ".png")
.string(),

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@ -39,9 +39,12 @@ public:
std::vector<ElementMaterial> getBeamMaterial();
double previousTotalKineticEnergy{0};
double previousTranslationalKineticEnergy{0};
double previousTotalRotationalKineticEnergy{0};
double previousTotalResidualForcesNorm{0};
double currentTotalKineticEnergy{0};
double currentTotalTranslationalKineticEnergy{0};
double currentTotalRotationalKineticEnergy{0};
double totalResidualForcesNorm{0};
double totalExternalForcesNorm{0};
double averageResidualForcesNorm{0};
@ -49,7 +52,7 @@ public:
double previousTotalPotentialEnergykN{0};
double residualForcesMovingAverageDerivativeNorm{0};
double residualForcesMovingAverage{0};
double sumOfNormalizedDisplacementNorms{0};
double perVertexAverageNormalizedDisplacementNorm{0};
bool save(const std::string &plyFilename = std::string());
void setBeamCrossSection(const CrossSectionType &beamDimensions);
void setBeamMaterial(const double &pr, const double &ym);
@ -133,6 +136,7 @@ struct Node {
Vector6d internal{0};
Vector6d residual{0};
Vector6d internalAxial{0};
Vector6d internalTorsion{0};
Vector6d internalFirstBending{0};
Vector6d internalSecondBending{0};
bool hasExternalForce() const { return external.isZero(); }

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@ -441,11 +441,12 @@ void TopologyEnumerator::computeValidPatterns(
// std::string previousPatternBinaryRepresentation(validEdges.size(),'0');
size_t patternIndex = 0;
bool validPatternsExist = false;
const bool exportTilledPattern = true;
const bool saveCompressedFormat = false;
constexpr bool exportTilledPattern = false;
constexpr bool saveCompressedFormat = false;
do {
patternIndex++;
const std::string patternName = std::to_string(patternIndex);
const std::string patternName = std::to_string(numberOfDesiredEdges) + "_"
+ std::to_string(patternIndex);
// std::cout << "Pattern name:" + patternBinaryRepresentation <<
// std::endl; isValidPattern(patternBinaryRepresentation, validEdges,
// numberOfDesiredEdges);
@ -465,6 +466,32 @@ void TopologyEnumerator::computeValidPatterns(
patternGeometry.add(allVertices, patternEdges);
patternGeometry.setLabel(patternName);
#ifdef POLYSCOPE_DEFINED
//1st example
// const bool shouldBreak = patternBinaryRepresentation == "00100000100100000"; //398
// const bool shouldBreak = patternBinaryRepresentation == "10000010101110110";//13036
// const bool shouldBreak = patternBinaryRepresentation == "00010111000010100"; //2481
// const bool shouldBreak = patternBinaryRepresentation == "10000101100110010"; //12116
// const bool shouldBreak = patternBinaryRepresentation == "10010111000000110"; //13915
//2nd example
// const bool shouldBreak = patternBinaryRepresentation == "00001011100010011"; //7_1203
// const bool shouldBreak = patternBinaryRepresentation == "00110001100100111"; //4865
// const bool shouldBreak = patternBinaryRepresentation == "00010000101000110"; //1380
// const bool shouldBreak = patternBinaryRepresentation == "00000010100010111"; //268
//3rd
// const bool shouldBreak = patternBinaryRepresentation == "10011011100000010"; //14272
// const bool shouldBreak = patternBinaryRepresentation == "10000111100110110"; //11877
// const bool shouldBreak = patternBinaryRepresentation == "00001011100010011"; //1203
// const bool shouldBreak = patternBinaryRepresentation == "00010101000110000"; //12117
// const bool shouldBreak = patternBinaryRepresentation == "10000101100110100"; //12117
// if (shouldBreak) {
// patternGeometry.registerForDrawing();
// polyscope::show();
// patternGeometry.unregister();
// }
#endif
// Check if pattern contains intersecting edges
const bool isInterfaceConnected = patternGeometry.isInterfaceConnected(interfaceNodes);
// Export the tiled ply file if it contains intersecting edges

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@ -427,8 +427,9 @@ bool PatternGeometry::hasAngleSmallerThanThreshold(const std::vector<size_t> &nu
// (vert[vi].cP() + tiledIncidentVectors[tiledVectorIndex])[1],
// (vert[vi].cP() + tiledIncidentVectors[tiledVectorIndex])[2]});
// }
// polyscope::init();
// polyscope::registerCurveNetworkLine("temp", edgePoints);
// polyscope::show();
// polyscope::removeStructure("temp");
if (tiledIncidentVectors.size() == 1) {
continue;
}
@ -440,14 +441,28 @@ bool PatternGeometry::hasAngleSmallerThanThreshold(const std::vector<size_t> &nu
[](const VectorType &v) { return vcg::Point2d(v[0], v[1]).Angle(); });
//sort them using theta angles
std::sort(thetaAnglesOfIncidentVectors.begin(), thetaAnglesOfIncidentVectors.end());
// polyscope::show();
// std::vector<double> angles_theta(thetaAnglesOfIncidentVectors);
// for (double &theta_rad : angles_theta) {
// theta_rad = vcg::math::ToDeg(theta_rad);
// }
//find nodes that contain incident edges with relative angles less than the threshold
const double angleThreshold_rad = vcg::math::ToRad(angleThreshold_degrees);
for (int thetaAngleIndex = 1; thetaAngleIndex < thetaAnglesOfIncidentVectors.size();
for (int thetaAngleIndex = 0; thetaAngleIndex < thetaAnglesOfIncidentVectors.size();
thetaAngleIndex++) {
const double absAngleDifference = std::abs(
thetaAnglesOfIncidentVectors[thetaAngleIndex]
- thetaAnglesOfIncidentVectors[thetaAngleIndex - 1]);
const auto &va_theta
= thetaAnglesOfIncidentVectors[(thetaAngleIndex + 1)
% thetaAnglesOfIncidentVectors.size()];
const auto &vb_theta = thetaAnglesOfIncidentVectors[thetaAngleIndex];
// const auto &va
// = tiledIncidentVectors[(thetaAngleIndex + 1) % thetaAnglesOfIncidentVectors.size()];
// const auto &vb = tiledIncidentVectors[thetaAngleIndex];
const double absAngleDifference = std::abs(va_theta - vb_theta);
// const double debug_difDegOtherway = vcg::math::ToDeg(
// std::acos((va * vb) / (va.Norm() * vb.Norm())));
// const double debug_diffDeg = vcg::math::ToDeg(absAngleDifference);
if (absAngleDifference < angleThreshold_rad
/*&& absAngleDifference > vcg::math::ToRad(0.01)*/) {
// std::cout << "Found angDiff:" << absAngleDifference << std::endl;
@ -790,13 +805,17 @@ double PatternGeometry::computeBaseTriangleHeight() const
return vcg::Distance(vert[0].cP(), vert[interfaceNodeIndex].cP());
}
void PatternGeometry::updateBaseTriangleHeight()
{
baseTriangleHeight = computeBaseTriangleHeight();
}
void PatternGeometry::deleteDanglingVertices()
{
vcg::tri::Allocator<VCGEdgeMesh>::PointerUpdater<VertexPointer> pu;
VCGEdgeMesh::deleteDanglingVertices(pu);
if (!pu.remap.empty()) {
interfaceNodeIndex
= pu.remap[interfaceNodeIndex]; //TODO:Could this be automatically be determined?
interfaceNodeIndex = pu.remap[interfaceNodeIndex];
}
}
@ -840,6 +859,8 @@ PatternGeometry::PatternGeometry(
addNormals();
baseTriangleHeight = computeBaseTriangleHeight();
baseTriangle = computeBaseTriangle();
vcg::tri::UpdateTopology<PatternGeometry>::VertexEdge(*this);
vcg::tri::UpdateTopology<PatternGeometry>::EdgeEdge(*this);
updateEigenEdgeAndVertices();
}
@ -914,6 +935,9 @@ std::shared_ptr<PatternGeometry> PatternGeometry::tilePattern(
fit->N() = faceNormal;
PatternGeometry transformedPattern;
transformedPattern.copy(pattern);
// pattern.registerForDrawing();
// polyscope::show();
// pattern.unregister();
//Transform the base triangle nodes to the mesh triangle using barycentric coords
for (int vi = 0; vi < transformedPattern.VN(); vi++) {
transformedPattern.vert[vi].P() = CoordType(
@ -933,6 +957,10 @@ std::shared_ptr<PatternGeometry> PatternGeometry::tilePattern(
for (size_t ei = 0; ei < pattern.EN(); ei++) {
perPatternIndexToTiledPatternEdgeIndex[patternIndex].push_back(remap.edge[ei]);
}
// pTiledPattern->registerForDrawing();
// pTiledPattern->markVertices({remap.vert[pattern.interfaceNodeIndex]});
// polyscope::show();
// pTiledPattern->unregister();
const size_t ei = tileInto.getIndex(ep);
tileIntoEdgeToInterfaceVi[ei].push_back(remap.vert[pattern.interfaceNodeIndex]);
//Add edges for connecting the desired vertices
@ -965,10 +993,6 @@ std::shared_ptr<PatternGeometry> PatternGeometry::tilePattern(
}
}
}
// pTiledPattern->updateEigenEdgeAndVertices();
// pTiledPattern->registerForDrawing();
// polyscope::show();
}
}
vcg::tri::Allocator<VCGEdgeMesh>::PointerUpdater<VertexPointer> pu_vertices;
@ -987,6 +1011,7 @@ std::shared_ptr<PatternGeometry> PatternGeometry::tilePattern(
// tiledPatternEdges.erase(end, tiledPatternEdges.end());
// }
const size_t sumOfEdgeIndices = std::accumulate(perPatternIndexToTiledPatternEdgeIndex.begin(),
perPatternIndexToTiledPatternEdgeIndex.end(),
0,
@ -1017,7 +1042,7 @@ std::shared_ptr<PatternGeometry> PatternGeometry::tilePattern(
pTiledPattern->deleteDanglingVertices();
vcg::tri::Allocator<PatternGeometry>::CompactEveryVector(*pTiledPattern);
pTiledPattern->updateEigenEdgeAndVertices();
pTiledPattern->save();
// pTiledPattern->save();
return pTiledPattern;
}
@ -1078,17 +1103,21 @@ void PatternGeometry::copy(PatternGeometry &copyFrom)
interfaceNodeIndex = copyFrom.interfaceNodeIndex;
}
void PatternGeometry::scale(const double &desiredBaseTriangleCentralEdgeSize,
const int &interfaceNodeIndex)
void PatternGeometry::scale(const double &desiredBaseTriangleCentralEdgeSize)
{
const double baseTriangleCentralEdgeSize = computeBaseTriangleHeight();
const double baseTriangleCentralEdgeSize = getBaseTriangleHeight();
const double scaleRatio = desiredBaseTriangleCentralEdgeSize / baseTriangleCentralEdgeSize;
vcg::tri::UpdatePosition<VCGEdgeMesh>::Scale(*this, scaleRatio);
baseTriangle = computeBaseTriangle();
baseTriangleHeight = computeBaseTriangleHeight();
const double debug_baseTriHeight = vcg::Distance(baseTriangle.cP(0),
(baseTriangle.cP(1) + baseTriangle.cP(2)) / 2);
assert(std::abs(desiredBaseTriangleCentralEdgeSize - baseTriangleHeight) < 1e-10);
int i = 0;
i++;
}
void PatternGeometry::createFan(const std::vector<int> &connectToNeighborsVi, const size_t &fanSize)
void PatternGeometry::createFan(const size_t &fanSize)
{
PatternGeometry rotatedPattern;
vcg::tri::Append<PatternGeometry, PatternGeometry>::MeshCopy(rotatedPattern, *this);
@ -1099,28 +1128,6 @@ void PatternGeometry::createFan(const std::vector<int> &connectToNeighborsVi, co
vcg::tri::UpdatePosition<PatternGeometry>::Matrix(rotatedPattern, R);
vcg::tri::Append<PatternGeometry, PatternGeometry>::Mesh(*this, rotatedPattern);
//Add edges for connecting the desired vertices
if (!connectToNeighborsVi.empty()) {
if (rotationCounter == fanSize - 1) {
for (int connectToNeighborIndex = 0;
connectToNeighborIndex < connectToNeighborsVi.size();
connectToNeighborIndex++) {
vcg::tri::Allocator<PatternGeometry>::AddEdge(
*this,
connectToNeighborsVi[connectToNeighborIndex],
this->VN() - rotatedPattern.VN()
+ connectToNeighborsVi[connectToNeighborIndex]);
}
}
for (int connectToNeighborIndex = 0;
connectToNeighborIndex < connectToNeighborsVi.size();
connectToNeighborIndex++) {
vcg::tri::Allocator<PatternGeometry>::AddEdge(
*this,
this->VN() - 2 * rotatedPattern.VN()
+ connectToNeighborsVi[connectToNeighborIndex],
this->VN() - rotatedPattern.VN() + connectToNeighborsVi[connectToNeighborIndex]);
}
}
removeDuplicateVertices();
updateEigenEdgeAndVertices();
}

View File

@ -21,7 +21,6 @@ private:
void addNormals();
double baseTriangleHeight;
double computeBaseTriangleHeight() const;
inline static size_t fanSize{6};
std::vector<VCGEdgeMesh::CoordType> vertices;
@ -95,19 +94,22 @@ private:
const int &interfaceNodeIndex,
const bool &shouldDeleteDanglingEdges);
void scale(const double &desiredBaseTriangleCentralEdgeSize, const int &interfaceNodeIndex);
void scale(const double &desiredBaseTriangleCentralEdgeSize);
double getBaseTriangleHeight() const;
vcg::Triangle3<double> computeBaseTriangle() const;
void updateBaseTriangle();
double computeBaseTriangleHeight() const;
void updateBaseTriangleHeight();
PatternGeometry(const std::vector<vcg::Point2d> &vertices, const std::vector<vcg::Point2i> &edges);
// PatternGeometry(const std::vector<vcg::Point2d> &vertices, const std::vector<vcg::Point2i> &edges);
// static std::shared_ptr<PatternGeometry> tilePattern(
// std::vector<PatternGeometry> &pattern,
// const std::vector<int> &connectToNeighborsVi,
// const VCGPolyMesh &tileInto,
// std::vector<int> &tileIntoEdgesToTiledVi,
// std::vector<std::vector<size_t>> &perPatternEdges);
void createFan(const std::vector<int> &connectToNeighborsVi = std::vector<int>(),
virtual void createFan(/*const std::vector<int> &connectToNeighborsVi = std::vector<int>(),*/
const size_t &fanSize = 6);
int interfaceNodeIndex{3}; //TODO: Fix this. This should be automatically computed
bool hasAngleSmallerThanThreshold(const std::vector<size_t> &numberOfNodesPerSlot,
@ -129,7 +131,6 @@ private:
void deleteDanglingVertices() override;
void deleteDanglingVertices(
vcg::tri::Allocator<VCGEdgeMesh>::PointerUpdater<VertexPointer> &pu) override;
void updateBaseTriangle();
};
#endif // FLATPATTERNGEOMETRY_HPP