computing the base triangle height of a pattern as the half of the bbox of the fanned configuration. Previous version used the triangleEdgeSize variable which must had been set and made things more complicated
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@ -99,11 +99,15 @@ PatternGeometry PatternGeometry::createTile(PatternGeometry &pattern)
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vcg::tri::UpdatePosition<PatternGeometry>::Matrix(fan, R);
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}
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vcg::Matrix44d T;
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const double centerAngle = 2 * M_PI / fanSize;
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const double triangleHeight = std::sin((M_PI - centerAngle) / 2)
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* PatternGeometry().triangleEdgeSize;
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// const double centerAngle = 2 * M_PI / fanSize;
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// const double triangleHeight = std::sin((M_PI - centerAngle) / 2)
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// * PatternGeometry().triangleEdgeSize;
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vcg::tri::UpdateBounding<PatternGeometry>::Box(fan);
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const double triangleHeight = fan.bbox.DimY() / 2;
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T.SetTranslate(0, -2 * triangleHeight, 0);
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vcg::tri::UpdatePosition<PatternGeometry>::Matrix(fan, T);
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// fan.registerForDrawing();
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// polyscope::show();
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PatternGeometry fanOfFan = createFan(fan);
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vcg::tri::Append<PatternGeometry, PatternGeometry>::Mesh(tile, fanOfFan);
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