Removed unused headers

This commit is contained in:
iasonmanolas 2021-03-15 19:06:53 +02:00
commit fd67b1b4c9
1 changed files with 50 additions and 52 deletions

View File

@ -2,9 +2,7 @@
#define EDGEMESH_HPP
#include "beam.hpp"
#include "mesh.hpp"
//#include "polymesh.hpp"
#include "utilities.hpp"
//#include "vcgtrimesh.hpp"
#include <vcg/complex/complex.h>
#include <vector>
#include <wrap/io_trimesh/import.h>
@ -15,75 +13,75 @@ class VCGEdgeMeshEdgeType;
class VCGEdgeMeshVertexType;
struct VCGEdgeMeshUsedTypes
: public vcg::UsedTypes<vcg::Use<VCGEdgeMeshVertexType>::AsVertexType,
vcg::Use<VCGEdgeMeshEdgeType>::AsEdgeType> {};
: public vcg::UsedTypes<vcg::Use<VCGEdgeMeshVertexType>::AsVertexType,
vcg::Use<VCGEdgeMeshEdgeType>::AsEdgeType> {};
class VCGEdgeMeshVertexType
: public vcg::Vertex<VCGEdgeMeshUsedTypes, vcg::vertex::Coord3d,
vcg::vertex::Normal3d, vcg::vertex::BitFlags,
vcg::vertex::Color4b, vcg::vertex::VEAdj> {};
: public vcg::Vertex<VCGEdgeMeshUsedTypes, vcg::vertex::Coord3d,
vcg::vertex::Normal3d, vcg::vertex::BitFlags,
vcg::vertex::Color4b, vcg::vertex::VEAdj> {};
class VCGEdgeMeshEdgeType
: public vcg::Edge<VCGEdgeMeshUsedTypes, vcg::edge::VertexRef,
vcg::edge::BitFlags, vcg::edge::EEAdj,
vcg::edge::VEAdj> {};
: public vcg::Edge<VCGEdgeMeshUsedTypes, vcg::edge::VertexRef,
vcg::edge::BitFlags, vcg::edge::EEAdj,
vcg::edge::VEAdj> {};
class VCGEdgeMesh : public vcg::tri::TriMesh<std::vector<VCGEdgeMeshVertexType>,
std::vector<VCGEdgeMeshEdgeType>>,
Mesh {
std::vector<VCGEdgeMeshEdgeType>>,
Mesh {
protected:
Eigen::MatrixX2i eigenEdges;
Eigen::MatrixX3d eigenVertices;
Eigen::MatrixX3d eigenEdgeNormals;
std::string label{"No_name"};
protected:
Eigen::MatrixX2i eigenEdges;
Eigen::MatrixX3d eigenVertices;
Eigen::MatrixX3d eigenEdgeNormals;
std::string label{"No_name"};
void getEdges(Eigen::MatrixX2i &edges);
void getVertices(Eigen::MatrixX3d &vertices);
void getEdges(Eigen::MatrixX2i &edges);
void getVertices(Eigen::MatrixX3d &vertices);
public:
VCGEdgeMesh();
template <typename MeshElement>
size_t getIndex(const MeshElement &meshElement) {
return vcg::tri::Index<VCGEdgeMesh>(*this, meshElement);
}
void updateEigenEdgeAndVertices();
virtual void copy(VCGEdgeMesh &mesh);
public:
VCGEdgeMesh();
template <typename MeshElement>
size_t getIndex(const MeshElement &meshElement) {
return vcg::tri::Index<VCGEdgeMesh>(*this, meshElement);
}
void updateEigenEdgeAndVertices();
virtual void copy(VCGEdgeMesh &mesh);
void getEdges(Eigen::MatrixX3d &edgeStartingPoints,
Eigen::MatrixX3d &edgeEndingPoints) const;
void getEdges(Eigen::MatrixX3d &edgeStartingPoints,
Eigen::MatrixX3d &edgeEndingPoints) const;
Eigen::MatrixX3d getNormals() const;
Eigen::MatrixX3d getNormals() const;
bool plyFileHasAllRequiredFields(const std::string &plyFilename);
bool plyFileHasAllRequiredFields(const std::string &plyFilename);
bool loadUsingNanoply(const std::string &plyFilename);
bool loadUsingNanoply(const std::string &plyFilename);
bool load(const std::string &plyFilename) override;
bool load(const std::string &plyFilename) override;
bool savePly(const std::string plyFilename);
bool savePly(const std::string plyFilename);
bool createSpanGrid(const size_t squareGridDimension);
bool createSpanGrid(const size_t desiredWidth, const size_t desiredHeight);
void createSpiral(const float &degreesOfArm, const size_t &numberOfSamples);
bool createSpanGrid(const size_t squareGridDimension);
bool createSpanGrid(const size_t desiredWidth, const size_t desiredHeight);
void createSpiral(const float &degreesOfArm, const size_t &numberOfSamples);
Eigen::MatrixX2i getEigenEdges() const;
Eigen::MatrixX3d getEigenVertices() const;
Eigen::MatrixX3d getEigenEdgeNormals() const;
void printVertexCoordinates(const size_t &vi) const;
Eigen::MatrixX2i getEigenEdges() const;
Eigen::MatrixX3d getEigenVertices() const;
Eigen::MatrixX3d getEigenEdgeNormals() const;
void printVertexCoordinates(const size_t &vi) const;
#ifdef POLYSCOPE_DEFINED
void registerForDrawing(
const std::optional<glm::vec3> &desiredColor = std::nullopt,
const bool &shouldEnable = true) const;
void unregister() const;
void registerForDrawing(
const std::optional<glm::vec3> &desiredColor = std::nullopt,
const bool &shouldEnable = true) const;
void unregister() const;
#endif
std::string getLabel() const;
void setLabel(const std::string &value);
std::string getLabel() const;
void setLabel(const std::string &value);
private:
void GeneratedRegularSquaredPattern(
const double angleDeg, std::vector<std::vector<vcg::Point2d>> &pattern,
const size_t &desiredNumberOfSamples);
};
private:
void GeneratedRegularSquaredPattern(
const double angleDeg, std::vector<std::vector<vcg::Point2d>> &pattern,
const size_t &desiredNumberOfSamples);
};
using VectorType = VCGEdgeMesh::CoordType;
using CoordType = VCGEdgeMesh::CoordType;