Removed unused headers

This commit is contained in:
iasonmanolas 2021-03-15 19:06:53 +02:00
commit fd67b1b4c9
1 changed files with 50 additions and 52 deletions

View File

@ -2,9 +2,7 @@
#define EDGEMESH_HPP #define EDGEMESH_HPP
#include "beam.hpp" #include "beam.hpp"
#include "mesh.hpp" #include "mesh.hpp"
//#include "polymesh.hpp"
#include "utilities.hpp" #include "utilities.hpp"
//#include "vcgtrimesh.hpp"
#include <vcg/complex/complex.h> #include <vcg/complex/complex.h>
#include <vector> #include <vector>
#include <wrap/io_trimesh/import.h> #include <wrap/io_trimesh/import.h>
@ -15,15 +13,15 @@ class VCGEdgeMeshEdgeType;
class VCGEdgeMeshVertexType; class VCGEdgeMeshVertexType;
struct VCGEdgeMeshUsedTypes struct VCGEdgeMeshUsedTypes
: public vcg::UsedTypes<vcg::Use<VCGEdgeMeshVertexType>::AsVertexType, : public vcg::UsedTypes<vcg::Use<VCGEdgeMeshVertexType>::AsVertexType,
vcg::Use<VCGEdgeMeshEdgeType>::AsEdgeType> {}; vcg::Use<VCGEdgeMeshEdgeType>::AsEdgeType> {};
class VCGEdgeMeshVertexType class VCGEdgeMeshVertexType
: public vcg::Vertex<VCGEdgeMeshUsedTypes, vcg::vertex::Coord3d, : public vcg::Vertex<VCGEdgeMeshUsedTypes, vcg::vertex::Coord3d,
vcg::vertex::Normal3d, vcg::vertex::BitFlags, vcg::vertex::Normal3d, vcg::vertex::BitFlags,
vcg::vertex::Color4b, vcg::vertex::VEAdj> {}; vcg::vertex::Color4b, vcg::vertex::VEAdj> {};
class VCGEdgeMeshEdgeType class VCGEdgeMeshEdgeType
: public vcg::Edge<VCGEdgeMeshUsedTypes, vcg::edge::VertexRef, : public vcg::Edge<VCGEdgeMeshUsedTypes, vcg::edge::VertexRef,
vcg::edge::BitFlags, vcg::edge::EEAdj, vcg::edge::BitFlags, vcg::edge::EEAdj,
vcg::edge::VEAdj> {}; vcg::edge::VEAdj> {};
@ -31,7 +29,7 @@ class VCGEdgeMesh : public vcg::tri::TriMesh<std::vector<VCGEdgeMeshVertexType>,
std::vector<VCGEdgeMeshEdgeType>>, std::vector<VCGEdgeMeshEdgeType>>,
Mesh { Mesh {
protected: protected:
Eigen::MatrixX2i eigenEdges; Eigen::MatrixX2i eigenEdges;
Eigen::MatrixX3d eigenVertices; Eigen::MatrixX3d eigenVertices;
Eigen::MatrixX3d eigenEdgeNormals; Eigen::MatrixX3d eigenEdgeNormals;
@ -40,7 +38,7 @@ protected:
void getEdges(Eigen::MatrixX2i &edges); void getEdges(Eigen::MatrixX2i &edges);
void getVertices(Eigen::MatrixX3d &vertices); void getVertices(Eigen::MatrixX3d &vertices);
public: public:
VCGEdgeMesh(); VCGEdgeMesh();
template <typename MeshElement> template <typename MeshElement>
size_t getIndex(const MeshElement &meshElement) { size_t getIndex(const MeshElement &meshElement) {
@ -79,11 +77,11 @@ public:
std::string getLabel() const; std::string getLabel() const;
void setLabel(const std::string &value); void setLabel(const std::string &value);
private: private:
void GeneratedRegularSquaredPattern( void GeneratedRegularSquaredPattern(
const double angleDeg, std::vector<std::vector<vcg::Point2d>> &pattern, const double angleDeg, std::vector<std::vector<vcg::Point2d>> &pattern,
const size_t &desiredNumberOfSamples); const size_t &desiredNumberOfSamples);
}; };
using VectorType = VCGEdgeMesh::CoordType; using VectorType = VCGEdgeMesh::CoordType;
using CoordType = VCGEdgeMesh::CoordType; using CoordType = VCGEdgeMesh::CoordType;