MySources/vcgtrimesh.hpp

64 lines
2.6 KiB
C++
Executable File

#ifndef VCGTRIMESH_HPP
#define VCGTRIMESH_HPP
#include <vcg/complex/complex.h>
#include <optional>
#include "mesh.hpp"
#ifdef POLYSCOPE_DEFINED
#include <polyscope/surface_mesh.h>
#endif
using VertexIndex = size_t;
class VCGTriMeshVertex;
class VCGTriMeshEdge;
class VCGTriMeshFace;
struct VCGTriMeshUsedTypes
: public vcg::UsedTypes<vcg::Use<VCGTriMeshVertex>::AsVertexType,
vcg::Use<VCGTriMeshEdge>::AsEdgeType,
vcg::Use<VCGTriMeshFace>::AsFaceType> {};
class VCGTriMeshVertex : public vcg::Vertex<VCGTriMeshUsedTypes,
vcg::vertex::Coord3d,
vcg::vertex::Normal3d,
vcg::vertex::BitFlags,
vcg::vertex::Color4b,
vcg::vertex::VFAdj,
vcg::vertex::Qualityd,
vcg::vertex::VEAdj> {};
class VCGTriMeshFace : public vcg::Face<VCGTriMeshUsedTypes,
vcg::face::FFAdj,
vcg::face::VFAdj,
vcg::face::VertexRef,
vcg::face::BitFlags,
vcg::face::Normal3d> {};
class VCGTriMeshEdge : public vcg::Edge<VCGTriMeshUsedTypes,
vcg::edge::VertexRef,
vcg::edge::VEAdj> {};
class VCGTriMesh : public vcg::tri::TriMesh<std::vector<VCGTriMeshVertex>,
std::vector<VCGTriMeshFace>,
std::vector<VCGTriMeshEdge>>,
public Mesh {
public:
VCGTriMesh();
VCGTriMesh(const std::string& filename);
bool load(const std::filesystem::path& meshFilePath) override;
bool load(std::istringstream& offInputStream);
Eigen::MatrixX3d getVertices() const;
Eigen::MatrixX3i getFaces() const;
bool save(const std::string plyFilename);
template <typename MeshElement>
size_t getIndex(const MeshElement& element) {
return vcg::tri::Index<VCGTriMesh>(*this, element);
}
#ifdef POLYSCOPE_DEFINED
polyscope::SurfaceMesh* registerForDrawing(
const std::optional<std::array<float, 3>>& desiredColor = std::nullopt,
const bool& shouldEnable = true) const;
#endif
Eigen::MatrixX2i getEdges() const;
void updateEigenEdgeAndVertices();
void moveToCenter();
};
#endif // VCGTRIMESH_HPP