129 lines
5.4 KiB
C++
Executable File
129 lines
5.4 KiB
C++
Executable File
#ifndef FLATPATTERNGEOMETRY_HPP
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#define FLATPATTERNGEOMETRY_HPP
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#include "edgemesh.hpp"
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#include <string>
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#include <unordered_map>
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#include <unordered_set>
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#include "vcgtrimesh.hpp"
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#include "polymesh.hpp"
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class PatternGeometry;
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using ConstPatternGeometry = PatternGeometry;
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class PatternGeometry : public VCGEdgeMesh
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{
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private:
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size_t
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computeTiledValence(const size_t &nodeIndex,
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const std::vector<size_t> &numberOfNodesPerSlot) const;
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size_t getNodeValence(const size_t &nodeIndex) const;
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size_t getNodeSlot(const size_t &nodeIndex) const;
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void addNormals();
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double baseTriangleHeight;
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double computeBaseTriangleHeight() const;
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inline static size_t fanSize{6};
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std::vector<VCGEdgeMesh::CoordType> vertices;
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const double triangleEdgeSize{1}; // radius edge
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std::unordered_map<size_t, size_t> nodeToSlotMap;
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std::unordered_map<size_t, size_t> correspondingNode;
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std::unordered_map<size_t, size_t> nodeTiledValence;
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vcg::Triangle3<double> baseTriangle;
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void
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constructCorrespondingNodeMap(const std::vector<size_t> &numberOfNodesPerSlot);
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void constructNodeToTiledValenceMap(const std::vector<size_t> &numberOfNodesPerSlot);
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std::vector<VectorType> getEdgeVectorsWithVertexAsOrigin(std::vector<EdgePointer> &edgePointers,
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const int &vi);
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public:
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PatternGeometry();
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/*The following function should be a copy constructor with
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* a const argument but this is impossible due to the
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* vcglib interface.
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* */
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PatternGeometry(PatternGeometry &other);
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bool load(const std::string &plyFilename) override;
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void add(const std::vector<vcg::Point3d> &vertices);
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void add(const std::vector<vcg::Point2i> &edges);
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void add(const std::vector<vcg::Point3d> &vertices,
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const std::vector<vcg::Point2i> &edges);
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void add(const std::vector<size_t> &numberOfNodesPerSlot,
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const std::vector<vcg::Point2i> &edges);
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static std::vector<vcg::Point3d>
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constructVertexVector(const std::vector<size_t> &numberOfNodesPerSlot,
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const size_t &fanSize, const double &triangleEdgeSize);
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bool hasDanglingEdges(const std::vector<size_t> &numberOfNodesPerSlot);
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bool hasValenceGreaterThan(const std::vector<size_t> &numberOfNodesPerSlot,
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const size_t &valenceThreshold);
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std::vector<vcg::Point3d> getVertices() const;
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static PatternGeometry createFan(PatternGeometry &pattern);
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static PatternGeometry createTile(PatternGeometry &pattern);
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double getTriangleEdgeSize() const;
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bool hasUntiledDanglingEdges();
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std::unordered_map<size_t, std::unordered_set<size_t>>
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getIntersectingEdges(size_t &numberOfIntersectingEdgePairs) const;
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static size_t binomialCoefficient(size_t n, size_t m) {
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assert(n >= m);
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return tgamma(n + 1) / (tgamma(m + 1) * tgamma(n - m + 1));
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}
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bool isFullyConnectedWhenTiled();
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bool hasIntersectingEdges(
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const std::string &patternBinaryRepresentation,
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const std::unordered_map<size_t, std::unordered_set<size_t>>
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&intersectingEdges);
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bool isPatternValid();
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size_t getFanSize() const;
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void add(const std::vector<vcg::Point2d> &vertices,
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const std::vector<vcg::Point2i> &edges);
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PatternGeometry(const std::vector<size_t> &numberOfNodesPerSlot,
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const std::vector<vcg::Point2i> &edges);
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PatternGeometry(const std::string &filename, bool addNormalsIfAbsent = true);
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bool createHoneycombAtom();
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void copy(PatternGeometry ©From);
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void tilePattern(VCGEdgeMesh &pattern,
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VCGPolyMesh &tileInto,
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const int &interfaceNodeIndex,
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const bool &shouldDeleteDanglingEdges);
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void scale(const double &desiredBaseTriangleCentralEdgeSize, const int &interfaceNodeIndex);
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double getBaseTriangleHeight() const;
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vcg::Triangle3<double> computeBaseTriangle() const;
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PatternGeometry(const std::vector<vcg::Point2d> &vertices, const std::vector<vcg::Point2i> &edges);
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// static std::shared_ptr<PatternGeometry> tilePattern(
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// std::vector<PatternGeometry> &pattern,
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// const std::vector<int> &connectToNeighborsVi,
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// const VCGPolyMesh &tileInto,
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// std::vector<int> &tileIntoEdgesToTiledVi,
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// std::vector<std::vector<size_t>> &perPatternEdges);
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void createFan(const std::vector<int> &connectToNeighborsVi = std::vector<int>(),
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const size_t &fanSize = 6);
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int interfaceNodeIndex{3}; //TODO: Fix this. This should be automatically computed
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bool hasAngleSmallerThanThreshold(const std::vector<size_t> &numberOfNodesPerSlot,
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const double &angleThreshold_degrees);
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vcg::Triangle3<double> getBaseTriangle() const;
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static std::shared_ptr<PatternGeometry> tilePattern(PatternGeometry &pattern,
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const std::vector<int> &connectToNeighborsVi,
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const VCGPolyMesh &tileInto,
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std::vector<int> &tileIntoEdgesToTiledVi);
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static std::shared_ptr<PatternGeometry> tilePattern(
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std::vector<ConstPatternGeometry> &patterns,
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const std::vector<int> &connectToNeighborsVi,
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const VCGPolyMesh &tileInto,
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const std::vector<size_t> &perSurfaceFacePatternIndices,
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std::vector<size_t> &tileIntoEdgesToTiledVi,
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std::vector<std::vector<size_t>> &perPatternIndexTiledPatternEdgeIndex);
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};
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#endif // FLATPATTERNGEOMETRY_HPP
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