#include "reducedmodeloptimizer.hpp" #include "bobyqa.h" #include "flatpattern.hpp" #include "gradientDescent.h" #include "simulationhistoryplotter.hpp" #include "trianglepattterntopology.hpp" #include #include #include const bool gShouldDraw = true; FormFinder simulator; std::vector g_optimalReducedModelDisplacements; std::vector g_fullPatternSimulationJob; std::vector> g_reducedPatternSimulationJob; std::unordered_map reducedToFullInterfaceViMap; std::unordered_map g_reducedToFullViMap; matplot::line_handle gPlotHandle; std::vector gObjectiveValueHistory; Eigen::Vector4d g_initialX; std::unordered_set g_reducedPatternExludedEdges; // double g_initialParameters; Eigen::VectorXd g_initialParameters; std::vector g_simulationScenarioIndices; std::vector g_innerHexagonVectors{6, VectorType(0, 0, 0)}; double g_innerHexagonInitialPos = 0; bool g_optimizeInnerHexagonSize{false}; std::vector firstOptimizationRoundResults; int g_firstRoundIterationIndex{0}; double minY{std::numeric_limits::max()}; std::vector minX; // struct OptimizationCallback { // double operator()(const size_t &iterations, const Eigen::VectorXd &x, // const double &fval, Eigen::VectorXd &gradient) const { // // run simulation // // SimulationResults reducedModelResults = // // simulator.executeSimulation(reducedModelSimulationJob); // // reducedModelResults.draw(reducedModelSimulationJob); // gObjectiveValueHistory.push_back(fval); // auto xPlot = matplot::linspace(0, gObjectiveValueHistory.size(), // gObjectiveValueHistory.size()); // gPlotHandle = matplot::scatter(xPlot, gObjectiveValueHistory); // // const std::string plotImageFilename = "objectivePlot.png"; // // matplot::save(plotImageFilename); // // if (numberOfOptimizationRounds % 30 == 0) { // // std::filesystem::copy_file( // // std::filesystem::path(plotImageFilename), // // std::filesystem::path("objectivePlot_copy.png")); // // } // // std::stringstream ss; // // ss << x; // // reducedModelResults.simulationLabel = ss.str(); // // SimulationResultsReporter resultsReporter; // // resultsReporter.reportResults( // // {reducedModelResults}, // // std::filesystem::current_path().append("Results")); // return true; // } //}; // struct Objective { // double operator()(const Eigen::VectorXd &x, Eigen::VectorXd &) const { // assert(x.rows() == 4); // // drawSimulationJob(simulationJob); // // Set mesh from x // std::shared_ptr reducedModel = // g_reducedPatternSimulationJob.mesh; // for (EdgeIndex ei = 0; ei < reducedModel->EN(); ei++) { // if (g_reducedPatternExludedEdges.contains(ei)) { // continue; // } // Element &e = reducedModel->elements[ei]; // e.axialConstFactor = g_initialStiffnessFactors(ei, 0) * x(0); // e.torsionConstFactor = g_initialStiffnessFactors(ei, 1) * x(1); // e.firstBendingConstFactor = g_initialStiffnessFactors(ei, 2) * x(2); // e.secondBendingConstFactor = g_initialStiffnessFactors(ei, 3) * x(3); // } // // run simulation // SimulationResults reducedModelResults = // simulator.executeSimulation(g_reducedPatternSimulationJob); // // std::stringstream ss; // // ss << x; // // reducedModelResults.simulationLabel = ss.str(); // // SimulationResultsReporter resultsReporter; // // resultsReporter.reportResults( // // {reducedModelResults}, // // std::filesystem::current_path().append("Results")); // // compute error and return it // double error = 0; // for (const auto reducedFullViPair : g_reducedToFullInterfaceViMap) { // VertexIndex reducedModelVi = reducedFullViPair.first; // Eigen::Vector3d vertexDisplacement( // reducedModelResults.displacements[reducedModelVi][0], // reducedModelResults.displacements[reducedModelVi][1], // reducedModelResults.displacements[reducedModelVi][2]); // Eigen::Vector3d errorVector = // Eigen::Vector3d( // g_optimalReducedModelDisplacements.row(reducedModelVi)) - // vertexDisplacement; // error += errorVector.norm(); // } // return error; // } //}; double ReducedModelOptimizer::computeError( const SimulationResults &reducedPatternResults, const Eigen::MatrixX3d &optimalReducedPatternDisplacements) { double error = 0; for (const auto reducedFullViPair : g_reducedToFullViMap) { VertexIndex reducedModelVi = reducedFullViPair.first; // const auto pos = // g_reducedPatternSimulationJob.mesh->vert[reducedModelVi].cP(); // std::cout << "Interface vi " << reducedModelVi << " is at position " // << pos[0] << " " << pos[1] << " " << pos[2] << std::endl; Eigen::Vector3d vertexDisplacement( reducedPatternResults.displacements[reducedModelVi][0], reducedPatternResults.displacements[reducedModelVi][1], reducedPatternResults.displacements[reducedModelVi][2]); if (!std::isfinite(vertexDisplacement[0]) || !std::isfinite(vertexDisplacement[1]) || !std::isfinite(vertexDisplacement[2])) { return std::numeric_limits::max(); } Eigen::Vector3d errorVector = Eigen::Vector3d( optimalReducedPatternDisplacements.row(reducedModelVi)) - vertexDisplacement; // error += errorVector.squaredNorm(); error += errorVector.norm(); } return error; } void updateMesh(long n, const double *x) { std::shared_ptr &pReducedPatternSimulationMesh = g_reducedPatternSimulationJob[0]->pMesh; // const Element &elem = g_reducedPatternSimulationJob[0]->mesh->elements[0]; // std::cout << elem.axialConstFactor << " " << elem.torsionConstFactor << " // " // << elem.firstBendingConstFactor << " " // << elem.secondBendingConstFactor << std::endl; for (EdgeIndex ei = 0; ei < pReducedPatternSimulationMesh->EN(); ei++) { Element &e = pReducedPatternSimulationMesh->elements[ei]; // if (g_reducedPatternExludedEdges.contains(ei)) { // continue; // } // e.properties.E = g_initialParameters * x[ei]; // e.properties.E = g_initialParameters(0) * x[0]; // e.properties.G = g_initialParameters(1) * x[1]; e.properties.A = g_initialParameters(0) * x[0]; e.properties.J = g_initialParameters(1) * x[1]; e.properties.I2 = g_initialParameters(2) * x[2]; e.properties.I3 = g_initialParameters(3) * x[3]; // e.properties.G = e.properties.E / (2 * (1 + 0.3)); e.axialConstFactor = e.properties.E * e.properties.A / e.initialLength; e.torsionConstFactor = e.properties.G * e.properties.J / e.initialLength; e.firstBendingConstFactor = 2 * e.properties.E * e.properties.I2 / e.initialLength; e.secondBendingConstFactor = 2 * e.properties.E * e.properties.I3 / e.initialLength; } // std::cout << elem.axialConstFactor << " " << elem.torsionConstFactor << " // " // << elem.firstBendingConstFactor << " " // << elem.secondBendingConstFactor << std::endl; // const Element &e = pReducedPatternSimulationMesh->elements[0]; // std::cout << e.axialConstFactor << " " << e.torsionConstFactor << " " // << e.firstBendingConstFactor << " " << // e.secondBendingConstFactor // << std::endl; if (g_optimizeInnerHexagonSize) { assert(pReducedPatternSimulationMesh->EN() == 12); for (VertexIndex vi = 0; vi < pReducedPatternSimulationMesh->VN(); vi += 2) { pReducedPatternSimulationMesh->vert[vi].P() = g_innerHexagonVectors[vi / 2] * x[n - 1]; } pReducedPatternSimulationMesh->reset(); pReducedPatternSimulationMesh->updateEigenEdgeAndVertices(); // pReducedPatternSimulationMesh->registerForDrawing("Optimized // hexagon"); polyscope::show(); } } double ReducedModelOptimizer::objective(double x0, double x1, double x2, double x3) { std::vector x{x0, x1, x2, x3}; return ReducedModelOptimizer::objective(4, x.data()); } double ReducedModelOptimizer::objective(long n, const double *x) { std::cout.precision(17); for (size_t parameterIndex = 0; parameterIndex < n; parameterIndex++) { std::cout << "x[" + std::to_string(parameterIndex) + "]=" << x[parameterIndex] << std::endl; } const Element &e = g_reducedPatternSimulationJob[0]->pMesh->elements[0]; // std::cout << e.axialConstFactor << " " << e.torsionConstFactor << " " // << e.firstBendingConstFactor << " " << // e.secondBendingConstFactor // << std::endl; updateMesh(n, x); std::cout << e.axialConstFactor << " " << e.torsionConstFactor << " " << e.firstBendingConstFactor << " " << e.secondBendingConstFactor << std::endl; // run simulations double error = 0; for (const int simulationScenarioIndex : g_simulationScenarioIndices) { SimulationResults reducedModelResults = simulator.executeSimulation( g_reducedPatternSimulationJob[simulationScenarioIndex]); error += computeError( reducedModelResults, g_optimalReducedModelDisplacements[simulationScenarioIndex]); } if (error < minY) { minY = error; minX = std::vector({x[0], x[1], x[2], x[3]}); } // compute error and return it gObjectiveValueHistory.push_back(error); // auto xPlot = matplot::linspace(0, gObjectiveValueHistory.size(), // gObjectiveValueHistory.size()); // std::vector colors(gObjectiveValueHistory.size(), 2); // if (g_firstRoundIterationIndex != 0) { // for_each(colors.begin() + g_firstRoundIterationIndex, colors.end(), // [](double &c) { c = 0.7; }); // } // gPlotHandle = matplot::scatter(xPlot, gObjectiveValueHistory, 6, colors); std::cout << std::endl; SimulationResultsReporter::createPlot("Number of Steps", "Objective value", gObjectiveValueHistory); return error; } void ReducedModelOptimizer::computeMaps( FlatPattern &fullPattern, FlatPattern &reducedPattern, const std::unordered_set &reducedModelExcludedEges) { // Compute the offset between the interface nodes const size_t interfaceSlotIndex = 4; // bottom edge assert(slotToNode.find(interfaceSlotIndex) != slotToNode.end() && slotToNode.find(interfaceSlotIndex)->second.size() == 1); // Assuming that in the bottom edge there is only one vertex which is also the // interface const size_t baseTriangleInterfaceVi = *(slotToNode.find(interfaceSlotIndex)->second.begin()); vcg::tri::Allocator::PointerUpdater pu_fullModel; fullPattern.deleteDanglingVertices(pu_fullModel); const size_t fullModelBaseTriangleInterfaceVi = pu_fullModel.remap.empty() ? baseTriangleInterfaceVi : pu_fullModel.remap[baseTriangleInterfaceVi]; const size_t fullModelBaseTriangleVN = fullPattern.VN(); fullPattern.createFan(); const size_t duplicateVerticesPerFanPair = fullModelBaseTriangleVN - fullPattern.VN() / 6; const size_t fullPatternInterfaceVertexOffset = fullModelBaseTriangleVN - duplicateVerticesPerFanPair; // std::cout << "Dups in fan pair:" << duplicateVerticesPerFanPair << // std::endl; // Save excluded edges g_reducedPatternExludedEdges.clear(); const size_t fanSize = 6; const size_t reducedBaseTriangleNumberOfEdges = reducedPattern.EN(); for (size_t fanIndex = 0; fanIndex < fanSize; fanIndex++) { for (const size_t ei : reducedModelExcludedEges) { g_reducedPatternExludedEdges.insert( fanIndex * reducedBaseTriangleNumberOfEdges + ei); } } // Construct reduced->full and full->reduced interface vi map reducedToFullInterfaceViMap.clear(); vcg::tri::Allocator::PointerUpdater pu_reducedModel; reducedPattern.deleteDanglingVertices(pu_reducedModel); const size_t reducedModelBaseTriangleInterfaceVi = pu_reducedModel.remap[baseTriangleInterfaceVi]; const size_t reducedModelInterfaceVertexOffset = reducedPattern.VN() - 1 /*- reducedModelBaseTriangleInterfaceVi*/; reducedPattern.createFan(); for (size_t fanIndex = 0; fanIndex < fanSize; fanIndex++) { reducedToFullInterfaceViMap[reducedModelInterfaceVertexOffset * fanIndex + reducedModelBaseTriangleInterfaceVi] = fullModelBaseTriangleInterfaceVi + fanIndex * fullPatternInterfaceVertexOffset; } m_fullToReducedInterfaceViMap.clear(); constructInverseMap(reducedToFullInterfaceViMap, m_fullToReducedInterfaceViMap); // fullPattern.setLabel("FullPattern"); // reducedPattern.setLabel("ReducedPattern"); // Create opposite vertex map m_fullPatternOppositeInterfaceViMap.clear(); for (int fanIndex = fanSize / 2 - 1; fanIndex >= 0; fanIndex--) { const size_t vi0 = fullModelBaseTriangleInterfaceVi + fanIndex * fullPatternInterfaceVertexOffset; const size_t vi1 = vi0 + (fanSize / 2) * fullPatternInterfaceVertexOffset; assert(vi0 < fullPattern.VN() && vi1 < fullPattern.VN()); m_fullPatternOppositeInterfaceViMap[vi0] = vi1; } g_reducedToFullViMap = reducedToFullInterfaceViMap; const bool debugMapping = false; if (debugMapping) { reducedPattern.registerForDrawing(); std::vector colors_reducedPatternExcludedEdges( reducedPattern.EN(), glm::vec3(0, 0, 0)); for (const size_t ei : g_reducedPatternExludedEdges) { colors_reducedPatternExcludedEdges[ei] = glm::vec3(1, 0, 0); } const std::string label = reducedPattern.getLabel(); polyscope::getCurveNetwork(label) ->addEdgeColorQuantity("Excluded edges", colors_reducedPatternExcludedEdges) ->setEnabled(true); polyscope::show(); std::vector nodeColorsOpposite(fullPattern.VN(), glm::vec3(0, 0, 0)); for (const std::pair oppositeVerts : m_fullPatternOppositeInterfaceViMap) { auto color = polyscope::getNextUniqueColor(); nodeColorsOpposite[oppositeVerts.first] = color; nodeColorsOpposite[oppositeVerts.second] = color; } fullPattern.registerForDrawing(); polyscope::getCurveNetwork(fullPattern.getLabel()) ->addNodeColorQuantity("oppositeMap", nodeColorsOpposite) ->setEnabled(true); polyscope::show(); std::vector nodeColorsReducedToFull_reduced(reducedPattern.VN(), glm::vec3(0, 0, 0)); std::vector nodeColorsReducedToFull_full(fullPattern.VN(), glm::vec3(0, 0, 0)); for (size_t vi = 0; vi < reducedPattern.VN(); vi++) { if (reducedToFullInterfaceViMap.contains(vi)) { auto color = polyscope::getNextUniqueColor(); nodeColorsReducedToFull_reduced[vi] = color; nodeColorsReducedToFull_full[reducedToFullInterfaceViMap[vi]] = color; } } polyscope::getCurveNetwork(reducedPattern.getLabel()) ->addNodeColorQuantity("reducedToFull_reduced", nodeColorsReducedToFull_reduced) ->setEnabled(true); polyscope::getCurveNetwork(fullPattern.getLabel()) ->addNodeColorQuantity("reducedToFull_full", nodeColorsReducedToFull_full) ->setEnabled(true); polyscope::show(); } } void ReducedModelOptimizer::createSimulationMeshes(FlatPattern &fullModel, FlatPattern &reducedModel) { if (typeid(CrossSectionType) != typeid(RectangularBeamDimensions)) { std::cerr << "Error: A rectangular cross section is expected." << std::endl; terminate(); } m_pReducedPatternSimulationMesh = std::make_shared(reducedModel); m_pReducedPatternSimulationMesh->setBeamCrossSection( CrossSectionType{0.002, 0.002}); m_pReducedPatternSimulationMesh->setBeamMaterial(0.3, 1); m_pFullPatternSimulationMesh = std::make_shared(fullModel); m_pFullPatternSimulationMesh->setBeamCrossSection( CrossSectionType{0.002, 0.002}); m_pFullPatternSimulationMesh->setBeamMaterial(0.3, 1); } ReducedModelOptimizer::ReducedModelOptimizer( const std::vector &numberOfNodesPerSlot) { FlatPatternTopology::constructNodeToSlotMap(numberOfNodesPerSlot, nodeToSlot); FlatPatternTopology::constructSlotToNodeMap(nodeToSlot, slotToNode); } void ReducedModelOptimizer::initializePatterns( FlatPattern &fullPattern, FlatPattern &reducedPattern, const std::unordered_set &reducedModelExcludedEdges) { fullPattern.setLabel("full_pattern_" + fullPattern.getLabel()); reducedPattern.setLabel("reduced_pattern_" + reducedPattern.getLabel()); assert(fullPattern.VN() == reducedPattern.VN() && fullPattern.EN() >= reducedPattern.EN()); polyscope::removeAllStructures(); // Create copies of the input models FlatPattern copyFullPattern; FlatPattern copyReducedPattern; copyFullPattern.copy(fullPattern); copyReducedPattern.copy(reducedPattern); g_optimizeInnerHexagonSize = copyReducedPattern.EN() == 2; if (g_optimizeInnerHexagonSize) { const double h = copyReducedPattern.getBaseTriangleHeight(); double baseTriangle_bottomEdgeSize = 2 * h / tan(vcg::math::ToRad(60.0)); VectorType baseTriangle_leftBottomNode(-baseTriangle_bottomEdgeSize / 2, -h, 0); const int fanSize = 6; const CoordType rotationAxis(0, 0, 1); for (int rotationCounter = 0; rotationCounter < fanSize; rotationCounter++) { VectorType rotatedVector = vcg::RotationMatrix(rotationAxis, vcg::math::ToRad(rotationCounter * 60.0)) * baseTriangle_leftBottomNode; g_innerHexagonVectors[rotationCounter] = rotatedVector; } const double innerHexagonInitialPos_x = copyReducedPattern.vert[0].cP()[0] / g_innerHexagonVectors[0][0]; const double innerHexagonInitialPos_y = copyReducedPattern.vert[0].cP()[1] / g_innerHexagonVectors[0][1]; g_innerHexagonInitialPos = innerHexagonInitialPos_x; } computeMaps(copyFullPattern, copyReducedPattern, reducedModelExcludedEdges); createSimulationMeshes(copyFullPattern, copyReducedPattern); initializeStiffnesses(m_pReducedPatternSimulationMesh); } void ReducedModelOptimizer::initializeStiffnesses( const std::shared_ptr &mesh) { g_initialParameters.resize(g_optimizeInnerHexagonSize ? 5 : 4); // Save save the beam stiffnesses // for (size_t ei = 0; ei < pReducedModelElementalMesh->EN(); ei++) { // Element &e = pReducedModelElementalMesh->elements[ei]; // if (g_reducedPatternExludedEdges.contains(ei)) { // const double stiffnessFactor = 5; // e.axialConstFactor *= stiffnessFactor; // e.torsionConstFactor *= stiffnessFactor; // e.firstBendingConstFactor *= stiffnessFactor; // e.secondBendingConstFactor *= stiffnessFactor; // } // g_initialParameters = // m_pReducedPatternSimulationMesh->elements[0].properties.E; // for (size_t ei = 0; ei < m_pReducedPatternSimulationMesh->EN(); ei++) { // } // g_initialParameters(0) = mesh->elements[0].properties.E; // g_initialParameters(1) = mesh->elements[0].properties.G; g_initialParameters(0) = mesh->elements[0].properties.A; g_initialParameters(1) = mesh->elements[0].properties.J; g_initialParameters(2) = mesh->elements[0].properties.I2; g_initialParameters(3) = mesh->elements[0].properties.I3; // } } void ReducedModelOptimizer::computeReducedModelSimulationJob( const SimulationJob &simulationJobOfFullModel, const std::unordered_map &simulationJobFullToReducedMap, SimulationJob &simulationJobOfReducedModel) { assert(simulationJobOfReducedModel.pMesh->VN() != 0); std::unordered_map> reducedModelFixedVertices; for (auto fullModelFixedVertex : simulationJobOfFullModel.constrainedVertices) { reducedModelFixedVertices[simulationJobFullToReducedMap.at( fullModelFixedVertex.first)] = fullModelFixedVertex.second; } std::unordered_map reducedModelNodalForces; for (auto fullModelNodalForce : simulationJobOfFullModel.nodalExternalForces) { reducedModelNodalForces[simulationJobFullToReducedMap.at( fullModelNodalForce.first)] = fullModelNodalForce.second; } // std::unordered_map // reducedModelNodalForcedNormals; for (auto fullModelNodalForcedRotation : // simulationJobOfFullModel.nodalForcedNormals) { // reducedModelNodalForcedNormals[simulationJobFullToReducedMap.at( // fullModelNodalForcedRotation.first)] = // fullModelNodalForcedRotation.second; // } simulationJobOfReducedModel.constrainedVertices = reducedModelFixedVertices; simulationJobOfReducedModel.nodalExternalForces = reducedModelNodalForces; simulationJobOfReducedModel.label = simulationJobOfFullModel.getLabel(); // simulationJobOfReducedModel.nodalForcedNormals = // reducedModelNodalForcedNormals; } void ReducedModelOptimizer::computeDesiredReducedModelDisplacements( const SimulationResults &fullModelResults, const std::unordered_map &displacementsReducedToFullMap, Eigen::MatrixX3d &optimalDisplacementsOfReducedModel) { assert(optimalDisplacementsOfReducedModel.rows() != 0 && optimalDisplacementsOfReducedModel.cols() == 3); optimalDisplacementsOfReducedModel.setZero( optimalDisplacementsOfReducedModel.rows(), optimalDisplacementsOfReducedModel.cols()); for (auto reducedFullViPair : displacementsReducedToFullMap) { const VertexIndex fullModelVi = reducedFullViPair.second; const Vector6d fullModelViDisplacements = fullModelResults.displacements[fullModelVi]; optimalDisplacementsOfReducedModel.row(reducedFullViPair.first) = Eigen::Vector3d(fullModelViDisplacements[0], fullModelViDisplacements[1], fullModelViDisplacements[2]); } } Eigen::VectorXd ReducedModelOptimizer::runOptimization( double (*pObjectiveFunction)(long, const double *)) { gObjectiveValueHistory.clear(); const size_t n = g_optimizeInnerHexagonSize ? 5 : 4; // const size_t npt = (n + 1) * (n + 2) / 2; // // ((n + 2) + ((n + 1) * (n + 2) / 2)) / 2; // assert(npt <= (n + 1) * (n + 2) / 2 && npt >= n + 2); // assert(npt <= 2 * n + 1 && "The choice of the number of interpolation " // "conditions is not recommended."); // Set initial guess of solution const size_t initialGuess = 1; std::vector x(n, initialGuess); if (g_optimizeInnerHexagonSize) { x[n - 1] = g_innerHexagonInitialPos; } /*if (!initialGuess.empty()) { x = g_optimizationInitialGuess; }*/ // {0.10000000000000 001, // 2, 1.9999999971613847, 6.9560343643347764}; // {1, 5.9277}; // {0.0001, 2, 2.000000005047502, 1.3055270196964464}; // {initialGuess(0), initialGuess(1), initialGuess(2), // initialGuess(3)}; const double xMin = 1e-2; const double xMax = 1e2; // assert(x.end() == find_if(x.begin(), x.end(), [&](const double &d) { // return d >= xMax || d <= xMin; // })); // std::vector xLow(x.size(), xMin); // std::vector xUpper(x.size(), xMax); // if (g_optimizeInnerHexagonSize) { // xLow[n - 1] = 0.1; // xUpper[n - 1] = 0.9; // } // const double maxX = *std::max_element( // x.begin(), x.end(), // [](const double &a, const double &b) { return abs(a) < abs(b); }); // const double rhobeg = std::min(0.95, 0.2 * maxX); // double rhobeg = 1; // double rhoend = rhobeg * 1e-8; // const size_t wSize = (npt + 5) * (npt + n) + 3 * n * (n + 5) / 2; // std::vector w(wSize); // const size_t maxFun = std::min(100.0 * (x.size() + 1), 1000.0); const size_t maxFun = 150; double (*objF)(double, double, double, double) = &objective; auto start = std::chrono::system_clock::now(); dlib::function_evaluation result = dlib::find_min_global( objF, {xMin, xMin, xMin, xMin}, {xMax, xMax, xMax, xMax}, dlib::max_function_calls(maxFun)); auto end = std::chrono::system_clock::now(); auto elapsed = std::chrono::duration_cast(end - start); std::cout << "Finished optimization with dlib" << endl; std::cout << "Solution x:" << endl; std::cout << result.x << endl; std::cout << "Solution y:" << endl; std::cout << result.y << endl; std::cout << minY << endl; std::cout << "Time(sec):" << elapsed.count() << std::endl; std::cout << "Max function evaluations:" << maxFun << std::endl; std::cout << "[" + std::to_string(xMin) + "," + std::to_string(xMax) + "]" << std::endl; std::cout << "Initial guess:" << initialGuess << std::endl; // const size_t maxFun = 200; // bobyqa(pObjectiveFunction, n, npt, x.data(), xLow.data(), xUpper.data(), // rhobeg, rhoend, maxFun, w.data()); // std::cout << "Finished first optimization round" << std::endl; // firstOptimizationRoundResults.resize(6); // for (int simulationScenarioIndex = SimulationScenario::Axial; // simulationScenarioIndex != // SimulationScenario::NumberOfSimulationScenarios; // simulationScenarioIndex++) { // SimulationResults reducedModelResults = simulator.executeSimulation( // g_reducedPatternSimulationJob[simulationScenarioIndex], false, // false); // reducedModelResults.setLabelPrefix("FirstRound"); // firstOptimizationRoundResults[simulationScenarioIndex] = // std::move(reducedModelResults); // } // g_firstRoundIterationIndex = gObjectiveValueHistory.size(); // rhobeg *= 1e1; // // rhoend *= 1e2; // bobyqa(pObjectiveFunction, n, npt, x.data(), xLow.data(), xUpper.data(), // rhobeg, rhoend, maxFun, w.data()); // std::cout << "Finished second optimization round" << std::endl; Eigen::VectorXd eigenX(x.size(), 1); for (size_t xi = 0; xi < x.size(); xi++) { eigenX(xi) = minX[xi]; // eigenX(xi) = x[xi]; // eigenX(xi) = result.x(xi); } // for (size_t xi = 0; xi < x.size(); xi++) { // } return eigenX; } void ReducedModelOptimizer::setInitialGuess(std::vector v) { initialGuess = v; } std::vector> ReducedModelOptimizer::createScenarios( const std::shared_ptr &pMesh) { std::vector> scenarios; scenarios.resize(SimulationScenario::NumberOfSimulationScenarios); std::unordered_map> fixedVertices; std::unordered_map nodalForces; const double forceMagnitude = 1; // Assuming the patterns lays on the x-y plane const CoordType patternPlaneNormal(0, 0, 1); // Make the first interface node lay on the x axis // const size_t fullPatternFirstInterfaceNodeIndex = // m_fullPatternOppositeInterfaceViMap.begin()->second; // CoordType fullPatternFirstInterfaceNodePosition = // m_pFullModelSimulationMesh->vert[fullPatternFirstInterfaceNodeIndex].cP(); // CoordType centerOfMass(0, 0, 0); // for (size_t vi = 0; vi < pMesh->VN(); vi++) { // centerOfMass = centerOfMass + pMesh->vert[vi].P(); // } // centerOfMass /= pMesh->VN(); // vcg::tri::UpdatePosition::Translate( // *m_pFullModelSimulationMesh, -centerOfMass); // vcg::tri::UpdatePosition::Translate( // *m_pReducedPatternSimulationMesh, centerOfMass); // const vcg::Matrix33d R = vcg::RotationMatrix( // fullPatternFirstInterfaceNodePosition, // CoordType(fullPatternFirstInterfaceNodePosition.Norm(), 0, 0), false); // std::for_each(m_pFullModelSimulationMesh->vert.begin(), // m_pFullModelSimulationMesh->vert.end(), [&](auto &v) { // v.P() = R * v.P(); // v.N() = R * v.N(); // }); // std::for_each(m_pReducedPatternSimulationMesh->vert.begin(), // m_pReducedPatternSimulationMesh->vert.end(), [&](auto &v) { // v.P() = R * v.P(); // v.N() = R * v.N(); // }); // m_pFullModelSimulationMesh->updateEigenEdgeAndVertices(); // m_pReducedPatternSimulationMesh->updateEigenEdgeAndVertices(); //// Axial SimulationScenario scenarioName = SimulationScenario::Axial; for (const auto &viPair : m_fullPatternOppositeInterfaceViMap) { CoordType forceDirection = (pMesh->vert[viPair.first].cP() - pMesh->vert[viPair.second].cP()) .Normalize(); nodalForces[viPair.first] = Vector6d({forceDirection[0], forceDirection[1], forceDirection[2], 0, 0, 0}) * forceMagnitude * 10; fixedVertices[viPair.second] = std::unordered_set{0, 1, 2, 3, 4, 5}; } scenarios[scenarioName] = std::make_shared( SimulationJob(pMesh, simulationScenarioStrings[scenarioName], fixedVertices, nodalForces, {})); //// Shear scenarioName = SimulationScenario::Shear; fixedVertices.clear(); nodalForces.clear(); for (const auto &viPair : m_fullPatternOppositeInterfaceViMap) { CoordType v = (pMesh->vert[viPair.first].cP() - pMesh->vert[viPair.second].cP()) .Normalize(); CoordType forceDirection = (v ^ patternPlaneNormal).Normalize(); nodalForces[viPair.first] = Vector6d({forceDirection[0], forceDirection[1], forceDirection[2], 0, 0, 0}) * 0.40 * forceMagnitude; fixedVertices[viPair.second] = std::unordered_set{0, 1, 2, 3, 4, 5}; } scenarios[scenarioName] = std::make_shared( SimulationJob(pMesh, simulationScenarioStrings[scenarioName], fixedVertices, nodalForces, {})); // //// Torsion // fixedVertices.clear(); // nodalForces.clear(); // for (auto viPairIt = m_fullPatternOppositeInterfaceViMap.begin(); // viPairIt != m_fullPatternOppositeInterfaceViMap.end(); viPairIt++) { // const auto &viPair = *viPairIt; // if (viPairIt == m_fullPatternOppositeInterfaceViMap.begin()) { // CoordType v = // (pMesh->vert[viPair.first].cP() - pMesh->vert[viPair.second].cP()) // .Normalize(); // CoordType normalVDerivativeDir = (v ^ patternPlaneNormal).Normalize(); // nodalForces[viPair.first] = Vector6d{ // 0, 0, 0, normalVDerivativeDir[0], normalVDerivativeDir[1], 0}; // fixedVertices[viPair.second] = // std::unordered_set{0, 1, 2, 3, 4, 5}; // fixedVertices[viPair.first] = std::unordered_set{0, 1, 2}; // } else { // fixedVertices[viPair.first] = std::unordered_set{0, 1, 2}; // fixedVertices[viPair.second] = std::unordered_set{0, 1, 2}; // } // } // scenarios.push_back({pMesh, fixedVertices, nodalForces}); //// Bending scenarioName = SimulationScenario::Bending; fixedVertices.clear(); nodalForces.clear(); for (const auto &viPair : m_fullPatternOppositeInterfaceViMap) { nodalForces[viPair.first] = Vector6d({0, 0, forceMagnitude, 0, 0, 0}) * 1; fixedVertices[viPair.second] = std::unordered_set{0, 1, 2, 3, 4, 5}; } scenarios[scenarioName] = std::make_shared( SimulationJob(pMesh, simulationScenarioStrings[scenarioName], fixedVertices, nodalForces, {})); //// Double using moments scenarioName = SimulationScenario::Dome; fixedVertices.clear(); nodalForces.clear(); for (auto viPairIt = m_fullPatternOppositeInterfaceViMap.begin(); viPairIt != m_fullPatternOppositeInterfaceViMap.end(); viPairIt++) { const auto viPair = *viPairIt; if (viPairIt == m_fullPatternOppositeInterfaceViMap.begin()) { fixedVertices[viPair.first] = std::unordered_set{0, 1, 2}; fixedVertices[viPair.second] = std::unordered_set{0, 2}; } else { fixedVertices[viPair.first] = std::unordered_set{2}; fixedVertices[viPair.second] = std::unordered_set{2}; } CoordType v = (pMesh->vert[viPair.first].cP() - pMesh->vert[viPair.second].cP()) .Normalize(); nodalForces[viPair.first] = Vector6d({0, 0, 0, v[0], v[1], 0}) * forceMagnitude * 0.1; nodalForces[viPair.second] = Vector6d({0, 0, 0, -v[0], -v[1], 0}) * forceMagnitude * 0.1; } scenarios[scenarioName] = std::make_shared( SimulationJob(pMesh, simulationScenarioStrings[scenarioName], fixedVertices, nodalForces, {})); //// Saddle scenarioName = SimulationScenario::Saddle; fixedVertices.clear(); nodalForces.clear(); for (auto viPairIt = m_fullPatternOppositeInterfaceViMap.begin(); viPairIt != m_fullPatternOppositeInterfaceViMap.end(); viPairIt++) { const auto &viPair = *viPairIt; CoordType v = (pMesh->vert[viPair.first].cP() - pMesh->vert[viPair.second].cP()) .Normalize(); if (viPairIt == m_fullPatternOppositeInterfaceViMap.begin()) { nodalForces[viPair.first] = Vector6d({0, 0, 0, v[0], v[1], 0}) * 0.02 * forceMagnitude; nodalForces[viPair.second] = Vector6d({0, 0, 0, -v[0], -v[1], 0}) * 0.02 * forceMagnitude; } else { fixedVertices[viPair.first] = std::unordered_set{2}; fixedVertices[viPair.second] = std::unordered_set{0, 1, 2}; nodalForces[viPair.first] = Vector6d({0, 0, 0, -v[0], -v[1], 0}) * 0.01 * forceMagnitude; nodalForces[viPair.second] = Vector6d({0, 0, 0, v[0], v[1], 0}) * 0.01 * forceMagnitude; } } scenarios[scenarioName] = std::make_shared( SimulationJob(pMesh, simulationScenarioStrings[scenarioName], fixedVertices, nodalForces, {})); return scenarios; } void ReducedModelOptimizer::runBeamOptimization() { // load beams VCGEdgeMesh fullBeam; fullBeam.loadFromPly("/home/iason/Models/simple_beam_model_10elem_1m.ply"); VCGEdgeMesh reducedBeam; reducedBeam.loadFromPly("/home/iason/Models/simple_beam_model_4elem_1m.ply"); fullBeam.registerForDrawing(); reducedBeam.registerForDrawing(); // polyscope::show(); // maps std::unordered_map displacementReducedToFullMap; displacementReducedToFullMap[reducedBeam.VN() / 2] = fullBeam.VN() / 2; g_reducedToFullViMap = displacementReducedToFullMap; std::unordered_map jobFullToReducedMap; jobFullToReducedMap[0] = 0; jobFullToReducedMap[fullBeam.VN() - 1] = reducedBeam.VN() - 1; // full model simuilation job auto pFullPatternSimulationMesh = std::make_shared(fullBeam); pFullPatternSimulationMesh->setBeamCrossSection(CrossSectionType{0.02, 0.02}); pFullPatternSimulationMesh->setBeamMaterial(0.3, 1); std::unordered_map> fixedVertices; fixedVertices[0] = ::unordered_set({0, 1, 2, 3, 4, 5}); std::unordered_map forces; forces[fullBeam.VN() - 1] = Vector6d({0, 0, 10, 0, 0, 0}); const std::string fullBeamSimulationJobLabel = "Pull_Z"; std::shared_ptr pFullModelSimulationJob = make_shared(SimulationJob(pFullPatternSimulationMesh, fullBeamSimulationJobLabel, fixedVertices, forces)); FormFinder formFinder; auto fullModelResults = formFinder.executeSimulation(pFullModelSimulationJob); // Optimal reduced model displacements const size_t numberOfSimulationScenarios = 1; g_optimalReducedModelDisplacements.resize(numberOfSimulationScenarios); g_optimalReducedModelDisplacements[numberOfSimulationScenarios - 1].resize( reducedBeam.VN(), 3); computeDesiredReducedModelDisplacements( fullModelResults, displacementReducedToFullMap, g_optimalReducedModelDisplacements[numberOfSimulationScenarios - 1]); // reduced model simuilation job auto reducedSimulationMesh = std::make_shared(reducedBeam); reducedSimulationMesh->setBeamCrossSection(CrossSectionType{0.02, 0.02}); reducedSimulationMesh->setBeamMaterial(0.3, 1); g_reducedPatternSimulationJob.resize(numberOfSimulationScenarios); SimulationJob reducedSimJob; computeReducedModelSimulationJob(*pFullModelSimulationJob, jobFullToReducedMap, reducedSimJob); reducedSimJob.nodalExternalForces[reducedBeam.VN() - 1] = reducedSimJob.nodalExternalForces[reducedBeam.VN() - 1] * 0.1; g_reducedPatternSimulationJob[numberOfSimulationScenarios - 1] = make_shared( reducedSimulationMesh, fullBeamSimulationJobLabel, reducedSimJob.constrainedVertices, reducedSimJob.nodalExternalForces); initializeStiffnesses(reducedSimulationMesh); // const std::string simulationJobsPath = "SimulationJobs"; // std::filesystem::create_directory(simulationJobsPath); // g_reducedPatternSimulationJob[0].save(simulationJobsPath); // g_reducedPatternSimulationJob[0].load( // std::filesystem::path(simulationJobsPath) // .append(g_reducedPatternSimulationJob[0].mesh->getLabel() + // "_simScenario.json")); runOptimization(&objective); fullModelResults.registerForDrawing(); SimulationResults reducedModelResults = simulator.executeSimulation( g_reducedPatternSimulationJob[numberOfSimulationScenarios - 1]); double error = computeError( reducedModelResults, g_optimalReducedModelDisplacements[numberOfSimulationScenarios - 1]); reducedModelResults.registerForDrawing(); std::cout << "Error between beams:" << error << endl; // registerWorldAxes(); polyscope::show(); fullModelResults.unregister(); reducedModelResults.unregister(); } void ReducedModelOptimizer::visualizeResults( const std::vector> &fullPatternSimulationJobs, const std::vector &simulationScenarios) { m_pFullPatternSimulationMesh->registerForDrawing(); double error = 0; for (const int simulationScenarioIndex : simulationScenarios) { const std::shared_ptr &pFullPatternSimulationJob = fullPatternSimulationJobs[simulationScenarioIndex]; pFullPatternSimulationJob->registerForDrawing( m_pFullPatternSimulationMesh->getLabel()); SimulationResults fullModelResults = simulator.executeSimulation(pFullPatternSimulationJob); fullModelResults.registerForDrawing(); fullModelResults.saveDeformedModel(); const std::shared_ptr &pReducedPatternSimulationJob = g_reducedPatternSimulationJob[simulationScenarioIndex]; SimulationResults reducedModelResults = simulator.executeSimulation(pReducedPatternSimulationJob); error += computeError( reducedModelResults, g_optimalReducedModelDisplacements[simulationScenarioIndex]); std::cout << "Error of simulation scenario " << simulationScenarioStrings[simulationScenarioIndex] << " is " << error << std::endl; reducedModelResults.registerForDrawing(); // firstOptimizationRoundResults[simulationScenarioIndex].registerForDrawing(); // reducedModelResults.saveDeformedModel(); // registerWorldAxes(); const std::string screenshotFilename = "/home/iason/Coding/Projects/Approximating shapes with flat " "patterns/RodModelOptimizationForPatterns/build/OptimizationResults/" + m_pFullPatternSimulationMesh->getLabel() + "_" + simulationScenarioStrings[simulationScenarioIndex]; polyscope::show(); polyscope::screenshot(screenshotFilename, false); fullModelResults.unregister(); reducedModelResults.unregister(); // firstOptimizationRoundResults[simulationScenarioIndex].unregister(); } } void ReducedModelOptimizer::optimize( const std::vector &simulationScenarios) { g_simulationScenarioIndices = simulationScenarios; if (g_simulationScenarioIndices.empty()) { g_simulationScenarioIndices = { SimulationScenario::Axial, SimulationScenario::Shear, SimulationScenario::Bending, SimulationScenario::Dome, SimulationScenario::Saddle}; } std::vector> simulationJobs = createScenarios(m_pFullPatternSimulationMesh); g_optimalReducedModelDisplacements.resize(6); g_reducedPatternSimulationJob.resize(6); g_firstRoundIterationIndex = 0; minY = std::numeric_limits::max(); // polyscope::removeAllStructures(); for (int simulationScenarioIndex : g_simulationScenarioIndices) { const std::shared_ptr &pFullPatternSimulationJob = simulationJobs[simulationScenarioIndex]; SimulationResults fullModelResults = simulator.executeSimulation(pFullPatternSimulationJob); g_optimalReducedModelDisplacements[simulationScenarioIndex].resize( m_pReducedPatternSimulationMesh->VN(), 3); computeDesiredReducedModelDisplacements( fullModelResults, g_reducedToFullViMap, g_optimalReducedModelDisplacements[simulationScenarioIndex]); SimulationJob reducedPatternSimulationJob; reducedPatternSimulationJob.pMesh = m_pReducedPatternSimulationMesh; computeReducedModelSimulationJob(*pFullPatternSimulationJob, m_fullToReducedInterfaceViMap, reducedPatternSimulationJob); g_reducedPatternSimulationJob[simulationScenarioIndex] = std::make_shared(reducedPatternSimulationJob); } Eigen::VectorXd optimalParameters = runOptimization(&objective); updateMesh(4, optimalParameters.data()); visualizeResults(simulationJobs, g_simulationScenarioIndices); }