2009-05-18 16:20:34 +02:00
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/****************************************************************************
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* MeshLab o o *
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* An extendible mesh processor o o *
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* _ O _ *
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* Copyright(C) 2005, 2009 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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2007-05-14 12:32:14 +02:00
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#ifndef __VCG_OSG_VERTEX_PLUS_COMPONENT
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#define __VCG_OSG_VERTEX_PLUS_COMPONENT
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#include <vector>
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#include <vcg/space/point3.h>
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#include <vcg/space/texcoord2.h>
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#include <vcg/space/color4.h>
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#include <opensg/osggeometry.h>
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namespace vcg {
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namespace vert {
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/// Some Naming Rules : All the Components that can be added to a vertex should be defined in the namespace vert:
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/// ------------------------- OPENSGINFO -----------------------------------------
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template< class T > class EmptyOSGInfo : public T { public : OSG::GeometryPtr Geo() { assert(0); return NULL; } };
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template< class T > class OSGInfo : public T
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{
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public :
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OSG::GeometryPtr & Geo() { return _geop; }
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int & Index() { return _vertexi; }
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private :
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OSG::GeometryPtr _geop; /// Maybe we can use pointers to buffers directly but now we really don't now if these pointers change in time ... !!!
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int _vertexi; /// OSG vertex index
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};
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/// ------------------------- COORD -----------------------------------------
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/// Core for the coordinate component templated with the coordinate type of the component
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template< class T > class OSGCoordCore
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{
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public :
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typedef T CoordType;
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typedef typename CoordType::ValueType ScalarType;
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OSGCoordCore( OSG::GeometryPtr p, int i ) { _geopointer = p; _vertexindex = i; }
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~OSGCoordCore() { _vertexindex = -1; }
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CoordType & operator=( CoordType & p2 )
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{
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/// Set coordinates
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OSG::GeoPositions3fPtr pos = OSG::GeoPositions3fPtr::dcast( _geopointer->getPositions() );
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OSG::beginEditCP( pos, OSG::GeoPositions3f::GeoPropDataFieldMask );
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pos->setValue( p2, _vertexindex );
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OSG::endEditCP( pos, OSG::GeoPositions3f::GeoPropDataFieldMask );
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return p2; /// Warning : instead of returning the left side operand we return the right one !!!
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}
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ScalarType X()
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{
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/// Get coordinates
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OSG::GeoPositions3fPtr pos = OSG::GeoPositions3fPtr::dcast( _geopointer->getPositions() );
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OSG::beginEditCP( pos, OSG::GeoPositions3f::GeoPropDataFieldMask );
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OSG::Pnt3f p; pos->getValue( p, _vertexindex );
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OSG::endEditCP( pos, OSG::GeoPositions3f::GeoPropDataFieldMask );
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return p.x();
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}
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ScalarType Y()
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{
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/// Get coordinates
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OSG::GeoPositions3fPtr pos = OSG::GeoPositions3fPtr::dcast( _geopointer->getPositions() );
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OSG::beginEditCP( pos, OSG::GeoPositions3f::GeoPropDataFieldMask );
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OSG::Pnt3f p; pos->getValue( p, _vertexindex );
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OSG::endEditCP( pos, OSG::GeoPositions3f::GeoPropDataFieldMask );
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return p.y();
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}
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ScalarType Z()
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{
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/// Get coordinates
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OSG::GeoPositions3fPtr pos = OSG::GeoPositions3fPtr::dcast( _geopointer->getPositions() );
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OSG::beginEditCP( pos, OSG::GeoPositions3f::GeoPropDataFieldMask );
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OSG::Pnt3f p; pos->getValue( p, _vertexindex );
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OSG::endEditCP( pos, OSG::GeoPositions3f::GeoPropDataFieldMask );
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return p.z();
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}
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private :
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OSG::GeometryPtr _geopointer;
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int _vertexindex;
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};
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template< class T > class EmptyOSGCoord : public T
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{
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public :
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typedef OSG::Pnt3f CoordType;
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typedef OSG::Real32 ScalarType;
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CoordType & P() { assert(0); return CoordType(); }
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const CoordType & P() const { assert(0); return CoordType(); }
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const CoordType & cP() const { assert(0); return CoordType(); }
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CoordType & UberP() { assert(0); return CoordType(); }
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static bool HasCoord() { return false; }
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static void Name( std::vector< std::string > & name ) { T::Name(name); }
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};
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template< class A, class T > class OSGCoord : public T
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{
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public :
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typedef A CoordType; /// Must be a OSG::Pnt3 type as : OSG::Pnt3s, OSG:Pnt3f, OSG::Pnt3d etc...
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typedef typename CoordType::ValueType ScalarType; /// Can be a OSG basic type as : OSG::Int16, OSG::Real32, OSG::Real64 etc...
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typedef typename OSGCoordCore< CoordType > CoreType;
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OSGCoord() { _corep = NULL; }
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~OSGCoord() { if( _corep != NULL ) delete _corep; }
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CoreType & P()
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{
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CoreType * tmpcorep = _corep;
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_corep = new CoreType( Geo(), Index() );
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if( tmpcorep != NULL ) delete tmpcorep;
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return *_corep;
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}
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static bool HasCoord() { return true; }
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static void Name( std::vector< std::string > & name ) { name.push_back( std::string("OSGCoord") ); T::Name(name); }
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private :
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CoreType * _corep;
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};
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class OSGCoordCore3f : public OSGCoordCore< OSG::Pnt3f > {};
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template< class T > class OSGCoord3f : public OSGCoord< OSG::Pnt3f, T >
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{ public : static void Name( std::vector< std::string > & name ) { name.push_back( std::string( "OSGCoord3f" ) ); T::Name(name); } };
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/// -------------------------- NORMAL ----------------------------------------
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template< class T > class OSGNormalCore
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{
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public :
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typedef T NormalType;
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typedef typename NormalType::ValueType ScalarType;
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OSGNormalCore( OSG::GeometryPtr p, int i ) { _geopointer = p; _vertexindex = i; }
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~OSGNormalCore() { _vertexindex = -1; }
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NormalType & operator=( NormalType & n2 )
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{
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/// Set coordinates
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OSG::GeoNormals3fPtr norm = OSG::GeoNormals3fPtr::dcast( _geopointer->getNormals() );
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OSG::beginEditCP( norm, OSG::GeoNormals3f::GeoPropDataFieldMask );
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norm->setValue( n2, _vertexindex );
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OSG::endEditCP( norm, OSG::GeoNormals3f::GeoPropDataFieldMask );
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return n2; /// Warning : instead of returning the left side operand we return the right one !!!
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}
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ScalarType X()
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{
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/// Get coordinates
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OSG::GeoNormals3fPtr norm = OSG::GeoNormals3fPtr::dcast( _geopointer->getNormals() );
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OSG::beginEditCP( norm, OSG::GeoNormals3f::GeoPropDataFieldMask );
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OSG::Vec3f n; norm->getValue( n, _vertexindex );
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OSG::endEditCP( norm, OSG::GeoNormals3f::GeoPropDataFieldMask );
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return n.x();
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}
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ScalarType Y()
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{
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/// Get coordinates
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OSG::GeoNormals3fPtr norm = OSG::GeoNormals3fPtr::dcast( _geopointer->getNormals() );
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OSG::beginEditCP( norm, OSG::GeoNormals3f::GeoPropDataFieldMask );
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OSG::Vec3f n; norm->getValue( n, _vertexindex );
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OSG::endEditCP( norm, OSG::GeoNormals3f::GeoPropDataFieldMask );
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return n.y();
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}
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ScalarType Z()
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{
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/// Get coordinates
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OSG::GeoNormals3fPtr norm = OSG::GeoNormals3fPtr::dcast( _geopointer->getNormals() );
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OSG::beginEditCP( norm, OSG::GeoNormals3f::GeoPropDataFieldMask );
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OSG::Vec3f n; norm->getValue( n, _vertexindex );
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OSG::endEditCP( norm, OSG::GeoNormals3f::GeoPropDataFieldMask );
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return n.z();
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}
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private :
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OSG::GeometryPtr _geopointer;
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int _vertexindex;
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};
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template< class T > class EmptyOSGNormal : public T
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{
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public :
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typedef OSG::Vec3f NormalType;
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typedef OSG::Real32 ScalarType;
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NormalType & N() { assert(0); return NormalType(); }
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const NormalType cN()const { assert(0); return NormalType(); }
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static bool HasNormal() { return false; }
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static bool HasNormalOcc() { return false; }
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static void Name( std::vector< std::string > & name ) { T::Name(name); }
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};
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template< class A, class T > class OSGNormal : public T
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{
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public :
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typedef A NormalType; /// Must be a OSG::Vec3 type as : OSG::Vec3s, OSG:Vec3f, OSG::Vec3d etc...
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typedef typename NormalType::ValueType ScalarType; /// Can be a OSG basic type as : OSG::Int16, OSG::Real32, OSG::Real64 etc...
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typedef typename OSGNormalCore< NormalType > CoreType;
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OSGNormal() { _corep = NULL; }
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~OSGNormal() { if( _corep == NULL ) delete _corep; }
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CoreType & N()
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{
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CoreType * tmpcorep = _corep;
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_corep = new CoreType( Geo(), Index() );
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if( tmpcorep == NULL ) delete tmpcorep;
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return *_corep;
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}
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static bool HasNormal() { return true; }
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static void Name( std::vector< std::string > & name ) { name.push_back( std::string( "OSGNormal" ) );T::Name(name); }
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private :
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CoreType * _corep;
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};
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class OSGNormalCore3f : public OSGNormalCore< OSG::Vec3f > {};
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template< class T > class OSGNormal3f : public OSGNormal< OSG::Vec3f, T >
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{ public : static void Name( std::vector< std::string > & name ) { name.push_back( std::string( "OSGNormal3f" ) ); T::Name(name); } };
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/// -------------------------- COLOR ----------------------------------
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template< class T > class OSGColorCore
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{
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public :
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typedef T ColorType;
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typedef typename ColorType::ValueType ScalarType;
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OSGColorCore( OSG::GeometryPtr p, int i ) { _geopointer = p; _vertexindex = i; }
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~OSGColorCore() { _vertexindex = -1; }
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ColorType & operator=( ColorType & c2 )
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{
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/// Set color
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OSG::GeoColors3fPtr colp = OSG::GeoColors3fPtr::dcast( _geopointer->getColors() );
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OSG::beginEditCP( colp, OSG::GeoColors3f::GeoPropDataFieldMask );
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colp->setValue( c2, _vertexindex );
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OSG::endEditCP( colp, OSG::GeoColors3f::GeoPropDataFieldMask );
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return c2; /// Warning : instead of returning the left side operand we return the right one !!!
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}
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ScalarType R()
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{
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/// Get coordinates
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OSG::GeoColors3fPtr colp = OSG::GeoColors3fPtr::dcast( _geopointer->getColors() );
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OSG::beginEditCP( colp, OSG::GeoColors3f::GeoPropDataFieldMask );
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OSG::Color3f c; colp->getValue( c, _vertexindex );
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OSG::endEditCP( colp, OSG::GeoColors3f::GeoPropDataFieldMask );
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return c.red();
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}
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ScalarType G()
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{
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/// Get coordinates
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OSG::GeoColors3fPtr colp = OSG::GeoColors3fPtr::dcast( _geopointer->getColors() );
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OSG::beginEditCP( colp, OSG::GeoColors3f::GeoPropDataFieldMask );
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OSG::Color3f c; colp->getValue( c, _vertexindex );
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OSG::endEditCP( colp, OSG::GeoColors3f::GeoPropDataFieldMask );
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return c.green();
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}
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ScalarType B()
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{
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/// Get coordinates
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OSG::GeoColors3fPtr colp = OSG::GeoColors3fPtr::dcast( _geopointer->getColors() );
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OSG::beginEditCP( colp, OSG::GeoColors3f::GeoPropDataFieldMask );
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OSG::Color3f c; colp->getValue( c, _vertexindex );
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OSG::endEditCP( colp, OSG::GeoColors3f::GeoPropDataFieldMask );
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return c.blue();
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}
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private :
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OSG::GeometryPtr _geopointer;
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int _vertexindex;
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};
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template< class T > class EmptyOSGColor : public T
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{
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public :
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typedef OSG::Color3f ColorType;
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typedef OSG::Real32 ScalarType;
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ColorType & C() { assert(0); return ColorType(); }
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static bool HasColor() { return false; }
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static void Name( std::vector< std::string > & name ) { T::Name(name); }
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};
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template< class A, class T > class OSGColor : public T
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{
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public :
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typedef A ColorType; /// Must be a OSG::Color3 type as : OSG::Color3ub, OSG:Color3f etc...
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typedef typename ColorType::ValueType ScalarType; /// Can be a OSG basic type as : OSG::UInt8, OSG::Real32 etc...
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typedef typename OSGColorCore< ColorType > CoreType;
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OSGColor() { _corep = NULL; }
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~OSGColor() { if( _corep != NULL ) delete _corep; }
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CoreType & C()
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{
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CoreType * tmpcorep = _corep;
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_corep = new CoreType( Geo(), Index() );
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if( tmpcorep != NULL ) delete tmpcorep;
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return *_corep;
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}
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static bool HasColor() { return true; }
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static void Name( std::vector< std::string > & name ) { name.push_back( std::string( "OSGColor" ) ); T::Name(name); }
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private :
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CoreType * _corep;
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};
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class OSGColorCore3f : public OSGColorCore< OSG::Color3f > {};
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template< class T > class OSGColor3f : public OSGColor< OSG::Color3f, T >
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{ static void Name( std::vector< std::string > & name ) { name.push_back( std::string( "OSGColor3f" ) ); T::Name(name); } };
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} /// end namespace vert
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} /// end namespace vcg
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#endif
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