vcglib/apps/tetra_decimator/main.cpp

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2004-07-13 17:55:45 +02:00
#include <vector>
// stuff to define the mesh
#include <vcg/simplex/vertex/with/atvmvn.h>
#include <vcg/complex/tetramesh/base.h>
#include <vcg/simplex/tetrahedron/with/atavtq.h>
// the trackball
#include <wrap/gui/trackball.h>
// io
#include <wrap/io_tetramesh/import_ply.h>
#include <wrap/io_tetramesh/export_ply.h>
#include <wrap/io_tetramesh/import_ts.h>
class MyEdge;
class MyTetrahedron;
class MyFace;
class MyVertex:public vcg::VertexATVMVNf<DUMMYEDGETYPE , MyFace, MyTetrahedron>{} ;
class MyTetrahedron : public vcg::TetraATAVTQ<MyVertex,MyTetrahedron>{};
class MyTMesh: public vcg::tetra::Tetramesh< std::vector<MyVertex>, std::vector<MyTetrahedron > >{};
#include <vcg/complex/local_optimization/base.h>
#include <vcg/complex/local_optimization/tetra_edge_collapse.h>
vcg::LocalOptimization<MyTMesh> loc;
vcg::tetra::TetraEdgeCollapse<MyTMesh> c;
MyTMesh mesh;
int main(int,char**argv){
loc.m = & mesh;
vcg::tetra::io::ImporterTS<MyTMesh>::Open(mesh,argv[1]);
printf("mesh loaded %d %d \n",mesh.vn,mesh.tn);
// vcg::tetra::io::ExporterPLY<MyTMesh>::Save(mesh,(string(argv[1])+string(".ply")).c_str());
vcg::tetra::TetraEdgeCollapse<MyTMesh> *_ ;
bool res;
do{
vcg::tetra::UpdateTetraTopology<MyTMesh::VertexContainer,MyTMesh::TetraContainer>
::VTTopology(mesh.vert,mesh.tetra);
vcg::tetra::UpdateTetraTopology<MyTMesh::VertexContainer,MyTMesh::TetraContainer>
::TTTopology(mesh.vert,mesh.tetra);
vcg::tetra::UpdateTetraTopology<MyTMesh::VertexContainer,MyTMesh::TetraContainer>
::setExternalVertices(mesh.vert,mesh.tetra);
_=new vcg::tetra::TetraEdgeCollapse<MyTMesh>();
loc.h.push_back(vcg::LocalOptimization<MyTMesh>::HeapElem(_));
loc.Init();
loc.SetTargetSimplices(10);
res = loc.DoOptimization();
printf("ood %d\n bor %d\n vol %d \n lkv %d \n lke %d \n lkf %d \n",
FAIL::OFD(),
FAIL::BOR(),
FAIL::VOL(),
FAIL::LKV(),
FAIL::LKE(),
FAIL::LKF()
);
printf("mesh %d %d \n",mesh.vn,mesh.tn);
}while(!res);
vcg::tetra::io::ExporterPLY<MyTMesh>::Save(mesh,"out.ply");
return 0;
}