vcglib/wrap/gcache/controller.h

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#ifndef GCACHE_CONTROLLER_H
#define GCACHE_CONTROLLER_H
#include "cache.h"
/** Allows to insert tokens, update priorities and generally control the cache.
*/
template <class Token>
class Controller {
public:
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///tokens waiting to be added, should be private
std::vector<Token *> tokens;
/// threads still running, but no door is open in caches,
///transfers might still be going on!
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bool paused;
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///all cache threads are stopped
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bool stopped;
public:
///should be protected
Provider<Token> provider;
///should be protected
std::vector<Cache<Token> *> caches;
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Controller(): paused(false), stopped(true) {}
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~Controller() { if(!stopped) finish(); }
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///called before the cache is started to add a cache in the chain
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/** The order in which the caches are added is from the lowest to the highest. */
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void addCache(Cache<Token> *cache) {
if(caches.size() == 0)
cache->setInputCache(&provider);
else
cache->setInputCache(caches.back());
assert(cache->input);
caches.push_back(cache);
}
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///insert the token in the cache if not already present (actual insertion is done on updatePriorities)
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bool addToken(Token *token) {
if(token->count.testAndSetOrdered(Token::OUTSIDE, Token::CACHE)) {
tokens.push_back(token);
return true;
}
return false;
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}
///WARNING: migh stall for the time needed to drop tokens from cache.
//FUNCTOR has bool operator(Token *) and return true to remove
template<class FUNCTOR> void removeTokens(FUNCTOR functor) {
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pause(); //this might actually be unnecessary if you mark tokens to be removed
for(int i = (int)caches.size()-1; i >= 0; i--)
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caches[i]->flush(functor);
provider.flush(functor);
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resume();
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}
///if more tokens than m present in the provider, lowest priority ones will be removed
void setMaxTokens(int m) {
mt::mutexlocker l(&provider.heap_lock);
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provider.max_tokens = m;
}
///ensure that added tokens are processed and existing ones have their priority updated.
///potential bug! update is done on the heaps, if something is in transit...
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void updatePriorities() {
if(tokens.size()) {
mt::mutexlocker l(&provider.heap_lock);
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for(unsigned int i = 0; i < tokens.size(); i++)
provider.heap.push(tokens[i]);
tokens.clear();
}
provider.pushPriorities();
for(unsigned int i = 0; i < caches.size(); i++)
caches[i]->pushPriorities();
}
///start the various cache threads.
void start() {
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if(!stopped) return;
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assert(!paused);
assert(caches.size() > 1);
caches.back()->final = true;
for(unsigned int i = 0; i < caches.size(); i++) //cache 0 is a provider, and his thread is not running.
caches[i]->start();
stopped = false;
}
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///stops the cache threads
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void stop() {
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if(stopped) return;
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assert(!paused);
//signal al caches to quit
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for(unsigned int i = 0; i < caches.size(); i++)
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caches[i]->quit = true;
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//abort current gets
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for(unsigned int i = 0; i < caches.size(); i++)
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caches[i]->abort();
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//make sure all caches actually run a cycle.
for(unsigned int i = 0; i < caches.size(); i++)
caches[i]->input->check_queue.open();
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for(unsigned int i = 0; i < caches.size(); i++)
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caches[i]->wait();
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stopped = true;
}
void finish() {
stop();
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flush();
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}
void pause() {
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assert(!stopped);
assert(!paused);
//lock all doors.
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for(unsigned int i = 0; i < caches.size(); i++)
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caches[i]->input->check_queue.lock();
//abort all pending calls
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for(unsigned int i = 0; i < caches.size(); i++)
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caches[i]->abort();
//make sure no cache is running (must be done after abort! otherwise we have to wait for the get)
for(unsigned int i = 0; i < caches.size()-1; i++)
caches[i]->input->check_queue.room.lock();
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paused = true;
}
void resume() {
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assert(!stopped);
assert(paused);
//unlock and open all doors
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for(unsigned int i = 0; i < caches.size(); i++) {
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caches[i]->input->check_queue.unlock();
caches[i]->input->check_queue.open();
}
//allow all cache to enter again.
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for(unsigned int i = 0; i < caches.size()-1; i++)
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caches[i]->input->check_queue.room.unlock();
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paused = false;
}
///empty all caches AND REMOVES ALL TOKENS!
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void flush() {
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for(int i = (int)caches.size()-1; i >= 0; i--)
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caches[i]->flush();
provider.heap.clear();
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}
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bool newData() {
bool c = false;
for(int i = (int)caches.size() -1; i >= 0; i--) {
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c |= caches[i]->newData();
}
return c;
}
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bool isWaiting() {
bool waiting = true;
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for(int i = (int)caches.size() -1; i >= 0; i--) {
waiting &= caches[i]->input->check_queue.isWaiting();
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}
return waiting;
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}
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};
#endif // CONTROLLER_H