vcglib/wrap/opensg/vertex_component.h

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2009-05-18 16:20:34 +02:00
/****************************************************************************
* MeshLab o o *
* An extendible mesh processor o o *
* _ O _ *
* Copyright(C) 2005, 2009 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
#ifndef __VCG_OSG_VERTEX_PLUS_COMPONENT
#define __VCG_OSG_VERTEX_PLUS_COMPONENT
#include <vector>
#include <vcg/space/point3.h>
#include <vcg/space/texcoord2.h>
#include <vcg/space/color4.h>
#include <opensg/osggeometry.h>
namespace vcg {
namespace vert {
/// Some Naming Rules : All the Components that can be added to a vertex should be defined in the namespace vert:
/// ------------------------- OPENSGINFO -----------------------------------------
template< class T > class EmptyOSGInfo : public T { public : OSG::GeometryPtr Geo() { assert(0); return NULL; } };
template< class T > class OSGInfo : public T
{
public :
OSG::GeometryPtr & Geo() { return _geop; }
int & Index() { return _vertexi; }
private :
OSG::GeometryPtr _geop; /// Maybe we can use pointers to buffers directly but now we really don't now if these pointers change in time ... !!!
int _vertexi; /// OSG vertex index
};
/// ------------------------- COORD -----------------------------------------
/// Core for the coordinate component templated with the coordinate type of the component
template< class T > class OSGCoordCore
{
public :
typedef T CoordType;
typedef typename CoordType::ValueType ScalarType;
OSGCoordCore( OSG::GeometryPtr p, int i ) { _geopointer = p; _vertexindex = i; }
~OSGCoordCore() { _vertexindex = -1; }
CoordType & operator=( CoordType & p2 )
{
/// Set coordinates
OSG::GeoPositions3fPtr pos = OSG::GeoPositions3fPtr::dcast( _geopointer->getPositions() );
OSG::beginEditCP( pos, OSG::GeoPositions3f::GeoPropDataFieldMask );
pos->setValue( p2, _vertexindex );
OSG::endEditCP( pos, OSG::GeoPositions3f::GeoPropDataFieldMask );
return p2; /// Warning : instead of returning the left side operand we return the right one !!!
}
ScalarType X()
{
/// Get coordinates
OSG::GeoPositions3fPtr pos = OSG::GeoPositions3fPtr::dcast( _geopointer->getPositions() );
OSG::beginEditCP( pos, OSG::GeoPositions3f::GeoPropDataFieldMask );
OSG::Pnt3f p; pos->getValue( p, _vertexindex );
OSG::endEditCP( pos, OSG::GeoPositions3f::GeoPropDataFieldMask );
return p.x();
}
ScalarType Y()
{
/// Get coordinates
OSG::GeoPositions3fPtr pos = OSG::GeoPositions3fPtr::dcast( _geopointer->getPositions() );
OSG::beginEditCP( pos, OSG::GeoPositions3f::GeoPropDataFieldMask );
OSG::Pnt3f p; pos->getValue( p, _vertexindex );
OSG::endEditCP( pos, OSG::GeoPositions3f::GeoPropDataFieldMask );
return p.y();
}
ScalarType Z()
{
/// Get coordinates
OSG::GeoPositions3fPtr pos = OSG::GeoPositions3fPtr::dcast( _geopointer->getPositions() );
OSG::beginEditCP( pos, OSG::GeoPositions3f::GeoPropDataFieldMask );
OSG::Pnt3f p; pos->getValue( p, _vertexindex );
OSG::endEditCP( pos, OSG::GeoPositions3f::GeoPropDataFieldMask );
return p.z();
}
private :
OSG::GeometryPtr _geopointer;
int _vertexindex;
};
template< class T > class EmptyOSGCoord : public T
{
public :
typedef OSG::Pnt3f CoordType;
typedef OSG::Real32 ScalarType;
CoordType & P() { assert(0); return CoordType(); }
const CoordType & P() const { assert(0); return CoordType(); }
const CoordType & cP() const { assert(0); return CoordType(); }
CoordType & P() { assert(0); return CoordType(); }
static bool HasCoord() { return false; }
static void Name( std::vector< std::string > & name ) { T::Name(name); }
};
template< class A, class T > class OSGCoord : public T
{
public :
typedef A CoordType; /// Must be a OSG::Pnt3 type as : OSG::Pnt3s, OSG:Pnt3f, OSG::Pnt3d etc...
typedef typename CoordType::ValueType ScalarType; /// Can be a OSG basic type as : OSG::Int16, OSG::Real32, OSG::Real64 etc...
typedef typename OSGCoordCore< CoordType > CoreType;
OSGCoord() { _corep = NULL; }
~OSGCoord() { if( _corep != NULL ) delete _corep; }
CoreType & P()
{
CoreType * tmpcorep = _corep;
_corep = new CoreType( Geo(), Index() );
if( tmpcorep != NULL ) delete tmpcorep;
return *_corep;
}
static bool HasCoord() { return true; }
static void Name( std::vector< std::string > & name ) { name.push_back( std::string("OSGCoord") ); T::Name(name); }
private :
CoreType * _corep;
};
class OSGCoordCore3f : public OSGCoordCore< OSG::Pnt3f > {};
template< class T > class OSGCoord3f : public OSGCoord< OSG::Pnt3f, T >
{ public : static void Name( std::vector< std::string > & name ) { name.push_back( std::string( "OSGCoord3f" ) ); T::Name(name); } };
/// -------------------------- NORMAL ----------------------------------------
template< class T > class OSGNormalCore
{
public :
typedef T NormalType;
typedef typename NormalType::ValueType ScalarType;
OSGNormalCore( OSG::GeometryPtr p, int i ) { _geopointer = p; _vertexindex = i; }
~OSGNormalCore() { _vertexindex = -1; }
NormalType & operator=( NormalType & n2 )
{
/// Set coordinates
OSG::GeoNormals3fPtr norm = OSG::GeoNormals3fPtr::dcast( _geopointer->getNormals() );
OSG::beginEditCP( norm, OSG::GeoNormals3f::GeoPropDataFieldMask );
norm->setValue( n2, _vertexindex );
OSG::endEditCP( norm, OSG::GeoNormals3f::GeoPropDataFieldMask );
return n2; /// Warning : instead of returning the left side operand we return the right one !!!
}
ScalarType X()
{
/// Get coordinates
OSG::GeoNormals3fPtr norm = OSG::GeoNormals3fPtr::dcast( _geopointer->getNormals() );
OSG::beginEditCP( norm, OSG::GeoNormals3f::GeoPropDataFieldMask );
OSG::Vec3f n; norm->getValue( n, _vertexindex );
OSG::endEditCP( norm, OSG::GeoNormals3f::GeoPropDataFieldMask );
return n.x();
}
ScalarType Y()
{
/// Get coordinates
OSG::GeoNormals3fPtr norm = OSG::GeoNormals3fPtr::dcast( _geopointer->getNormals() );
OSG::beginEditCP( norm, OSG::GeoNormals3f::GeoPropDataFieldMask );
OSG::Vec3f n; norm->getValue( n, _vertexindex );
OSG::endEditCP( norm, OSG::GeoNormals3f::GeoPropDataFieldMask );
return n.y();
}
ScalarType Z()
{
/// Get coordinates
OSG::GeoNormals3fPtr norm = OSG::GeoNormals3fPtr::dcast( _geopointer->getNormals() );
OSG::beginEditCP( norm, OSG::GeoNormals3f::GeoPropDataFieldMask );
OSG::Vec3f n; norm->getValue( n, _vertexindex );
OSG::endEditCP( norm, OSG::GeoNormals3f::GeoPropDataFieldMask );
return n.z();
}
private :
OSG::GeometryPtr _geopointer;
int _vertexindex;
};
template< class T > class EmptyOSGNormal : public T
{
public :
typedef OSG::Vec3f NormalType;
typedef OSG::Real32 ScalarType;
NormalType & N() { assert(0); return NormalType(); }
const NormalType cN()const { assert(0); return NormalType(); }
static bool HasNormal() { return false; }
static bool HasNormalOcc() { return false; }
static void Name( std::vector< std::string > & name ) { T::Name(name); }
};
template< class A, class T > class OSGNormal : public T
{
public :
typedef A NormalType; /// Must be a OSG::Vec3 type as : OSG::Vec3s, OSG:Vec3f, OSG::Vec3d etc...
typedef typename NormalType::ValueType ScalarType; /// Can be a OSG basic type as : OSG::Int16, OSG::Real32, OSG::Real64 etc...
typedef typename OSGNormalCore< NormalType > CoreType;
OSGNormal() { _corep = NULL; }
~OSGNormal() { if( _corep == NULL ) delete _corep; }
CoreType & N()
{
CoreType * tmpcorep = _corep;
_corep = new CoreType( Geo(), Index() );
if( tmpcorep == NULL ) delete tmpcorep;
return *_corep;
}
static bool HasNormal() { return true; }
static void Name( std::vector< std::string > & name ) { name.push_back( std::string( "OSGNormal" ) );T::Name(name); }
private :
CoreType * _corep;
};
class OSGNormalCore3f : public OSGNormalCore< OSG::Vec3f > {};
template< class T > class OSGNormal3f : public OSGNormal< OSG::Vec3f, T >
{ public : static void Name( std::vector< std::string > & name ) { name.push_back( std::string( "OSGNormal3f" ) ); T::Name(name); } };
/// -------------------------- COLOR ----------------------------------
template< class T > class OSGColorCore
{
public :
typedef T ColorType;
typedef typename ColorType::ValueType ScalarType;
OSGColorCore( OSG::GeometryPtr p, int i ) { _geopointer = p; _vertexindex = i; }
~OSGColorCore() { _vertexindex = -1; }
ColorType & operator=( ColorType & c2 )
{
/// Set color
OSG::GeoColors3fPtr colp = OSG::GeoColors3fPtr::dcast( _geopointer->getColors() );
OSG::beginEditCP( colp, OSG::GeoColors3f::GeoPropDataFieldMask );
colp->setValue( c2, _vertexindex );
OSG::endEditCP( colp, OSG::GeoColors3f::GeoPropDataFieldMask );
return c2; /// Warning : instead of returning the left side operand we return the right one !!!
}
ScalarType R()
{
/// Get coordinates
OSG::GeoColors3fPtr colp = OSG::GeoColors3fPtr::dcast( _geopointer->getColors() );
OSG::beginEditCP( colp, OSG::GeoColors3f::GeoPropDataFieldMask );
OSG::Color3f c; colp->getValue( c, _vertexindex );
OSG::endEditCP( colp, OSG::GeoColors3f::GeoPropDataFieldMask );
return c.red();
}
ScalarType G()
{
/// Get coordinates
OSG::GeoColors3fPtr colp = OSG::GeoColors3fPtr::dcast( _geopointer->getColors() );
OSG::beginEditCP( colp, OSG::GeoColors3f::GeoPropDataFieldMask );
OSG::Color3f c; colp->getValue( c, _vertexindex );
OSG::endEditCP( colp, OSG::GeoColors3f::GeoPropDataFieldMask );
return c.green();
}
ScalarType B()
{
/// Get coordinates
OSG::GeoColors3fPtr colp = OSG::GeoColors3fPtr::dcast( _geopointer->getColors() );
OSG::beginEditCP( colp, OSG::GeoColors3f::GeoPropDataFieldMask );
OSG::Color3f c; colp->getValue( c, _vertexindex );
OSG::endEditCP( colp, OSG::GeoColors3f::GeoPropDataFieldMask );
return c.blue();
}
private :
OSG::GeometryPtr _geopointer;
int _vertexindex;
};
template< class T > class EmptyOSGColor : public T
{
public :
typedef OSG::Color3f ColorType;
typedef OSG::Real32 ScalarType;
ColorType & C() { assert(0); return ColorType(); }
static bool HasColor() { return false; }
static void Name( std::vector< std::string > & name ) { T::Name(name); }
};
template< class A, class T > class OSGColor : public T
{
public :
typedef A ColorType; /// Must be a OSG::Color3 type as : OSG::Color3ub, OSG:Color3f etc...
typedef typename ColorType::ValueType ScalarType; /// Can be a OSG basic type as : OSG::UInt8, OSG::Real32 etc...
typedef typename OSGColorCore< ColorType > CoreType;
OSGColor() { _corep = NULL; }
~OSGColor() { if( _corep != NULL ) delete _corep; }
CoreType & C()
{
CoreType * tmpcorep = _corep;
_corep = new CoreType( Geo(), Index() );
if( tmpcorep != NULL ) delete tmpcorep;
return *_corep;
}
static bool HasColor() { return true; }
static void Name( std::vector< std::string > & name ) { name.push_back( std::string( "OSGColor" ) ); T::Name(name); }
private :
CoreType * _corep;
};
class OSGColorCore3f : public OSGColorCore< OSG::Color3f > {};
template< class T > class OSGColor3f : public OSGColor< OSG::Color3f, T >
{ static void Name( std::vector< std::string > & name ) { name.push_back( std::string( "OSGColor3f" ) ); T::Name(name); } };
} /// end namespace vert
} /// end namespace vcg
#endif