2012-06-22 16:25:35 +02:00
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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2016-06-13 07:29:25 +02:00
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* Copyright(C) 2004-2016 \/)\/ *
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2012-06-22 16:25:35 +02:00
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************/
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#ifndef __VCG_DISTANCE2
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#define __VCG_DISTANCE2
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#include <limits>
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#include <vcg/space/segment2.h>
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#include <vcg/space/intersection2.h>
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namespace vcg {
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/*
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* Computes the minimum distance between a two segments
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* @param[in] S0 The input segment0
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* @param[in] S1 The input segment1
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* return the distance between the two segments
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*/
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template<class ScalarType>
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ScalarType Segment2DSegment2DDistance(const vcg::Segment2<ScalarType> &S0,
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const vcg::Segment2<ScalarType> &S1,
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vcg::Point2<ScalarType> &p_clos0,
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vcg::Point2<ScalarType> &p_clos1)
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2012-06-22 16:25:35 +02:00
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{
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2016-05-01 17:35:57 +02:00
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//first test if they intersect
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vcg::Point2<ScalarType> IntPoint;
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if (vcg:: SegmentSegmentIntersection(S0,S1,IntPoint))
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{
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p_clos0=IntPoint;
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p_clos1=IntPoint;
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return 0;
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}
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2012-06-22 16:25:35 +02:00
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vcg::Point2<ScalarType> Pclos0=ClosestPoint(S0,S1.P0());
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vcg::Point2<ScalarType> Pclos1=ClosestPoint(S0,S1.P1());
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vcg::Point2<ScalarType> Pclos2=ClosestPoint(S1,S0.P0());
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vcg::Point2<ScalarType> Pclos3=ClosestPoint(S1,S0.P1());
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ScalarType d0=(Pclos0-S1.P0()).Norm();
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ScalarType d1=(Pclos1-S1.P1()).Norm();
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ScalarType d2=(Pclos2-S0.P0()).Norm();
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ScalarType d3=(Pclos3-S0.P1()).Norm();
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//then return the minimuim distance
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if ((d0<d1)&&(d0<d2)&&(d0<d3))
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{
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p_clos0=Pclos0;
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p_clos1=S1.P0();
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return d0;
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}
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if ((d1<d0)&&(d1<d2)&&(d1<d3))
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{
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p_clos0=Pclos1;
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p_clos1=S1.P1();
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return d1;
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}
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if ((d2<d0)&&(d2<d1)&&(d2<d3))
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{
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p_clos0=S0.P0();
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p_clos1=Pclos2;
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return d2;
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}
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else
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{
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p_clos0=S0.P1();
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p_clos1=Pclos3;
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return d3;
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}
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2012-06-22 16:25:35 +02:00
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}
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}///end namespace vcg
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#endif
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