208 lines
7.8 KiB
C
208 lines
7.8 KiB
C
|
/****************************************************************************
|
||
|
* VCGLib o o *
|
||
|
* Visual and Computer Graphics Library o o *
|
||
|
* _ O _ *
|
||
|
* Copyright(C) 2004-2016 \/)\/ *
|
||
|
* Visual Computing Lab /\/| *
|
||
|
* ISTI - Italian National Research Council | *
|
||
|
* \ *
|
||
|
* All rights reserved. *
|
||
|
* *
|
||
|
* This program is free software; you can redistribute it and/or modify *
|
||
|
* it under the terms of the GNU General Public License as published by *
|
||
|
* the Free Software Foundation; either version 2 of the License, or *
|
||
|
* (at your option) any later version. *
|
||
|
* *
|
||
|
* This program is distributed in the hope that it will be useful, *
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||
|
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||
|
* for more details. *
|
||
|
* *
|
||
|
****************************************************************************/
|
||
|
#ifndef __VCGLIB_DUAL_MESH
|
||
|
#define __VCGLIB_DUAL_MESH
|
||
|
|
||
|
#include <vcg/complex/complex.h>
|
||
|
#include <vcg/complex/algorithms/update/topology.h>
|
||
|
#include <vcg/simplex/face/pos.h>
|
||
|
#include <vcg/complex/algorithms/clean.h>
|
||
|
|
||
|
namespace vcg {
|
||
|
namespace tri {
|
||
|
|
||
|
template <class PolyMeshType>
|
||
|
class DualMeshing
|
||
|
{
|
||
|
|
||
|
typedef typename PolyMeshType::VertexType VertexType;
|
||
|
typedef typename PolyMeshType::FaceType FaceType;
|
||
|
typedef typename PolyMeshType::CoordType CoordType;
|
||
|
typedef typename PolyMeshType::ScalarType ScalarType;
|
||
|
|
||
|
static void ComposeFace(VertexType &startV,
|
||
|
FaceType &startF,
|
||
|
std::map<std::pair<int,int>, int> &EdgeMap,
|
||
|
const std::vector<int> &FaceMap,
|
||
|
const PolyMeshType &primal,
|
||
|
std::vector<int> &vertSeq)
|
||
|
{
|
||
|
vcg::face::Pos<FaceType> startP(&startF,&startV);
|
||
|
|
||
|
//get the star of pos
|
||
|
std::vector<vcg::face::Pos<FaceType> > posVec;
|
||
|
vcg::face::VFOrderedStarFF(startP,posVec);
|
||
|
|
||
|
for (size_t i=0;i<posVec.size();i++)
|
||
|
{
|
||
|
FaceType *f=posVec[i].F();
|
||
|
int indexF=vcg::tri::Index(primal,f);
|
||
|
int indexV=FaceMap[indexF];
|
||
|
vertSeq.push_back(indexV);
|
||
|
}
|
||
|
|
||
|
if (startV.IsB())
|
||
|
{
|
||
|
vcg::face::Pos<FaceType> firstPos=posVec[0];
|
||
|
firstPos.FlipE();
|
||
|
assert(firstPos.IsBorder());
|
||
|
|
||
|
int indexVt0=vcg::tri::Index(primal,firstPos.V());
|
||
|
int indexVt1=vcg::tri::Index(primal,firstPos.VFlip());
|
||
|
std::pair<int,int> key(std::min(indexVt0,indexVt1),
|
||
|
std::max(indexVt0,indexVt1));
|
||
|
assert(EdgeMap.count(key)>0);
|
||
|
int indexV0=EdgeMap[key];
|
||
|
|
||
|
vcg::face::Pos<FaceType> lastPos=posVec.back();
|
||
|
assert(lastPos.IsBorder());
|
||
|
|
||
|
indexVt0=vcg::tri::Index(primal,lastPos.V());
|
||
|
indexVt1=vcg::tri::Index(primal,lastPos.VFlip());
|
||
|
key=std::pair<int,int> (std::min(indexVt0,indexVt1),
|
||
|
std::max(indexVt0,indexVt1));
|
||
|
assert(EdgeMap.count(key)>0);
|
||
|
int indexV1=EdgeMap[key];
|
||
|
|
||
|
vertSeq.push_back(indexV1);
|
||
|
vertSeq.push_back(indexV0);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void CreateBorderEdgeVert(PolyMeshType &primal,
|
||
|
PolyMeshType &dual,
|
||
|
std::map<std::pair<int,int>, int> &VertMap)
|
||
|
{
|
||
|
VertMap.clear();
|
||
|
vcg::tri::UpdateFlags<PolyMeshType>::VertexClearB(primal);
|
||
|
|
||
|
for (size_t i=0;i<primal.face.size();i++)
|
||
|
for (int j=0;j<primal.face[i].VN();j++)
|
||
|
{
|
||
|
int edge_size=primal.face[i].VN();
|
||
|
FaceType *nextF=primal.face[i].cFFp(j);
|
||
|
|
||
|
if (nextF!=&primal.face[i])continue;
|
||
|
|
||
|
VertexType *v0=primal.face[i].V(j);
|
||
|
VertexType *v1=primal.face[i].V((j+1)%edge_size);
|
||
|
|
||
|
v0->SetB();
|
||
|
v1->SetB();
|
||
|
|
||
|
int V0Index=vcg::tri::Index(primal,v0);
|
||
|
int V1Index=vcg::tri::Index(primal,v1);
|
||
|
CoordType pos=(v0->P()+v1->P())/2;
|
||
|
vcg::tri::Allocator<PolyMeshType>::AddVertex(dual,pos);
|
||
|
std::pair<int,int> key(std::min(V0Index,V1Index),
|
||
|
std::max(V0Index,V1Index));
|
||
|
|
||
|
VertMap[key]=dual.vert.size()-1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void CreateFaceVert(PolyMeshType &primal,
|
||
|
PolyMeshType &dual,
|
||
|
std::vector<int> &VertMap,
|
||
|
std::vector<int> &VertFace,
|
||
|
bool snapBorder)
|
||
|
{
|
||
|
VertMap.clear();
|
||
|
VertMap.resize(primal.face.size(),-1);
|
||
|
VertFace.clear();
|
||
|
VertFace.resize(primal.vert.size(),-1);
|
||
|
for (size_t i=0;i<primal.face.size();i++)
|
||
|
{
|
||
|
CoordType pos(0,0,0);
|
||
|
int num=0;
|
||
|
if (snapBorder)//search for border edge
|
||
|
{
|
||
|
std::vector<CoordType> BorderPos;
|
||
|
for (int j=0;j<primal.face[i].VN();j++)
|
||
|
{
|
||
|
if (!primal.face[i].V(j)->IsB())continue;
|
||
|
pos+=primal.face[i].P(j);
|
||
|
num++;
|
||
|
}
|
||
|
if (num>0)
|
||
|
pos/=num;
|
||
|
}
|
||
|
|
||
|
if (num==0)
|
||
|
{
|
||
|
for (int j=0;j<primal.face[i].VN();j++)
|
||
|
{
|
||
|
pos+=primal.face[i].V(j)->P();
|
||
|
int indexV=vcg::tri::Index(primal,primal.face[i].V(j));
|
||
|
if (VertFace[indexV]!=-1)continue;
|
||
|
VertFace[indexV]=i;
|
||
|
}
|
||
|
pos/=(ScalarType)primal.face[i].VN();
|
||
|
}
|
||
|
vcg::tri::Allocator<PolyMeshType>::AddVertex(dual,pos);
|
||
|
VertMap[i]=dual.vert.size()-1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public:
|
||
|
|
||
|
static void MakeDual(PolyMeshType &primal,
|
||
|
PolyMeshType &dual,
|
||
|
bool snapBorder=true)
|
||
|
{
|
||
|
dual.Clear();
|
||
|
|
||
|
vcg::tri::RequirePolygonalMesh(primal);
|
||
|
vcg::tri::RequirePolygonalMesh(dual);
|
||
|
vcg::tri::RequireFFAdjacency(primal);
|
||
|
|
||
|
vcg::tri::UpdateTopology<PolyMeshType>::FaceFace(primal);
|
||
|
|
||
|
std::map<std::pair<int,int>, int> VertEdgeMap;
|
||
|
CreateBorderEdgeVert(primal,dual,VertEdgeMap);
|
||
|
|
||
|
std::vector<int> VertFaceMap,VertFace;
|
||
|
CreateFaceVert(primal,dual,VertFaceMap,VertFace,snapBorder);
|
||
|
|
||
|
for (size_t i=0;i<primal.vert.size();i++)
|
||
|
{
|
||
|
if ((snapBorder)&&(primal.vert[i].IsB()))continue;
|
||
|
|
||
|
FaceType *firstF=&primal.face[VertFace[i]];
|
||
|
std::vector<int> VertSeq;
|
||
|
ComposeFace(primal.vert[i],*firstF,VertEdgeMap,VertFaceMap,primal,VertSeq);
|
||
|
vcg::tri::Allocator<PolyMeshType>::AddFaces(dual,1);
|
||
|
dual.face.back().Alloc(VertSeq.size());
|
||
|
for (size_t j=0;j<VertSeq.size();j++)
|
||
|
dual.face.back().V(j)=&dual.vert[VertSeq[j]];
|
||
|
}
|
||
|
|
||
|
vcg::tri::Clean<PolyMeshType>::RemoveUnreferencedVertex(dual);
|
||
|
}
|
||
|
|
||
|
};
|
||
|
|
||
|
}
|
||
|
}
|
||
|
#endif // __VCGLIB_DUAL_MESH
|