vcglib/apps/nexus/pchain.h

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/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2004 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
/****************************************************************************
History
$Log: not supported by cvs2svn $
2004-08-27 02:39:28 +02:00
Revision 1.3 2004/07/20 14:06:02 ponchio
Changed filename saving.
2004-07-20 16:06:02 +02:00
Revision 1.2 2004/06/25 16:47:13 ponchio
Various debug
2004-06-25 18:47:13 +02:00
Revision 1.1 2004/06/24 14:32:45 ponchio
Moved from wrap/nexus
2004-06-24 16:32:45 +02:00
Revision 1.2 2004/06/24 14:19:20 ponchio
Debugged
Revision 1.1 2004/06/23 17:17:46 ponchio
Created
****************************************************************************/
#ifndef NXS_PCHAIN_H
#define NXS_PCHAIN_H
#include <vcg/space/point3.h>
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#include "crude.h"
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namespace nxs {
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class PChain {
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public:
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// virtual void Init(Crude &crude, unsigned int max_level) = 0;
/* Return an unique uint for couple of patch level, level+1 */
virtual unsigned int Locate(unsigned int level, const vcg::Point3f &p) = 0;
virtual void RemapFaces(Crude &crude, VFile<unsigned int> &face_remap,
std::vector<unsigned int> &patch_faces) = 0;
/* virtual unsigned int Levels() = 0;
virtual unsigned int Locate(unsigned int level,
const vcg::Point3f &p) = 0;
virtual float Priority(unsigned int level,
const vcg::Point3f &p, unsigned int key) = 0;*/
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};
}//namespace
#endif