vcglib/wrap/io_tetramesh/export_ts.h

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/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2004-2016 \/)\/ *
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* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
/****************************************************************************
History
$Log: not supported by cvs2svn $
2005-12-06 11:42:59 +01:00
Revision 1.1 2004/10/11 17:41:41 ganovelli
added
2004-10-11 19:42:55 +02:00
Revision 1.1 2004/06/03 13:16:32 ganovelli
created
Revision 1.3 2004/05/10 13:14:28 ganovelli
converted to library style (namespaces etc..)
****************************************************************************/
#ifndef __VCGLIB_EXPORTERSMF
#define __VCGLIB_EXPORTERSMF
#include <vcg/space/point3.h>
namespace vcg {
namespace tetra {
namespace io {
template <typename MESHTYPE>
struct ExporterTS{
typedef typename MESHTYPE::VertexPointer VertexPointer;
typedef typename MESHTYPE::VertexType VertexType;
typedef typename MESHTYPE::TetraType FaceType;
typedef typename MESHTYPE::VertexIterator VertexIterator;
typedef typename MESHTYPE::TetraIterator TetraIterator;
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typedef typename MESHTYPE::ScalarType ScalarType;
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typedef Point3<ScalarType> Point3x;
static FILE *& F(){static FILE * f; return f;}
inline static void WritePos(const Point3<ScalarType> &p){
fprintf(F(),"%g %g %g\n",p[0],p[1],p[2]);
}
inline static void WritePos(const Point4<ScalarType> &p){
fprintf(F(),"%g %g %g %g\n",p[0],p[1],p[2],p[3]);
}
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static int Save( MESHTYPE & m, const char * filename )
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{
F() = fopen(filename,"w");
if(F() == NULL )
{
printf( "The file could not be opened\n" );
return -1;
}
else
{
fprintf(F(), "%i\n", m.vn );
fprintf(F(), "%i\n", m.tn );
VertexIterator vi;
for (vi = m.vert.begin(); vi != m.vert.end();++vi)
//fprintf(F(), "%f %f %f \n", (*vi).P()[0],(*vi).P()[1],(*vi).P()[2] );
WritePos((*vi).P());
TetraIterator ti;
for( ti = m.tetra.begin(); ti != m.tetra.end(); ++ti)
fprintf(F(), "%d %d %d %d \n",
(*ti).V(0)-&*m.vert.begin(),
(*ti).V(1)-&*m.vert.begin(),
(*ti).V(2)-&*m.vert.begin(),
(*ti).V(3)-&*m.vert.begin());
}
return 0;
}
};// end class
};// end of io
};// end of tri
};// end of vcg
#endif