vcglib/vcg/space/index/grid_closest.h

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/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2005 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
/****************************************************************************
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$Log: not supported by cvs2svn $
Revision 1.1 2005/09/27 15:09:38 cignoni
First Version
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****************************************************************************/
///** Returns the closest posistion of a point p and its distance
//@param p a 3d point
//@param max_dist maximum distance not to search beyond.
//@param dist_funct (templated type) a functor object used to calculate distance from a grid object to the point p.
//@param dist the returned closest distance
//@param res the returned closest point
//@return The closest element
//*/
///*
// A DISTFUNCT object must implement an operator () with signature:
// bool operator () (const ObjType& obj, const CoordType & p, ScalarType & min_dist, CoordType & res);
//*/
#ifndef __VCGLIB_GRID_CLOSEST
#define __VCGLIB_GRID_CLOSEST
namespace vcg{
template <class SPATIAL_INDEX,class DISTFUNCTOR, class TMARKER>
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typename SPATIAL_INDEX::ObjPtr GetClosest( const typename SPATIAL_INDEX::CoordType & p,
const typename SPATIAL_INDEX::ScalarType & max_dist,
DISTFUNCTOR & dist_funct,
typename SPATIAL_INDEX::ScalarType & dist,
typename SPATIAL_INDEX:: CoordType & res,
TMARKER tm,
SPATIAL_INDEX &Si)
{
typedef SPATIAL_INDEX::ObjPtr ObjPtr;
typedef SPATIAL_INDEX SpatialIndex;
typedef SPATIAL_INDEX::CoordType CoordType;
typedef SPATIAL_INDEX::ScalarType ScalarType;
// Initialize min_dist with max_dist to exploit early rejection test.
dist = max_dist;
ScalarType dx = ( (p[0]-Si.bbox.min[0])/Si.voxel[0] );
ScalarType dy = ( (p[1]-Si.bbox.min[1])/Si.voxel[1] );
ScalarType dz = ( (p[2]-Si.bbox.min[2])/Si.voxel[2] );
int ix = int( dx );
int iy = int( dy );
int iz = int( dz );
if (ix<0) ix=0;
if (iy<0) iy=0;
if (iz<0) iz=0;
if (ix>=Si.siz[0]-1) ix=Si.siz[0]-1;
if (iy>=Si.siz[1]-1) iy=Si.siz[1]-1;
if (iz>=Si.siz[2]-1) iz=Si.siz[2]-1;
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if (!Si.bbox.IsIn(p)){
assert (0);///the grid has to be extended until the point
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}
double voxel_min=Si.voxel[0];
if (voxel_min<Si.voxel[1]) voxel_min=Si.voxel[1];
if (voxel_min<Si.voxel[2]) voxel_min=Si.voxel[2];
ScalarType radius=(dx-ScalarType(ix));
if (radius>0.5) radius=(1.0-radius); radius*=Si.voxel[0];
ScalarType tmp=dy-ScalarType(iy);
if (tmp>0.5) tmp=1.0-tmp;
tmp*=Si.voxel[1];
if (radius>tmp) radius=tmp;
tmp=dz-ScalarType(iz);
if (tmp>0.5) tmp=1.0-tmp;
tmp*=Si.voxel[2];
if (radius>tmp) radius=tmp;
CoordType t_res;
//ScalarType min_dist=1e10;
ObjPtr winner=NULL;
tm.UnMarkAll();
SpatialIndex::CellIterator first,last;
SpatialIndex::CellIterator l;
if ((ix>=0) && (iy>=0) && (iz>=0) &&
(ix<Si.siz[0]) && (iy<Si.siz[1]) && (iz<Si.siz[2])) {
Si.Grid( ix, iy, iz, first, last );
for(l=first;l!=last;++l)
if (!(**l).IsD())
{
ObjPtr elem=&(**l);
if(!tm.IsMarked(elem))
{
//if (!l->Elem()->IsD() && l->Elem()->Dist(p,min_dist,t_res)) {
//if (!l->Elem()->IsD() && dist_funct(*(l->Elem()), p, min_dist, t_res)) { // <-- NEW: use of distance functor
if (dist_funct((**l), p,dist, t_res)) // <-- NEW: use of distance functor
{
winner=elem;
res=t_res;
}
tm.Mark(elem);
}
}
};
//return winner;
// the portion of the grid that have already been checked.
Point3i done_min, done_max;
// the new box that we want to traverse: todo is a superset of done.
Point3i todo_min=Point3i(ix,iy,iz), todo_max=Point3i(ix,iy,iz);
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// we should traverse only (todo - done).
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while (dist>radius) {
done_min=todo_min; done_max=todo_max;
todo_min[0]--; if (todo_min[0]<0) todo_min[0]=0;
todo_min[1]--; if (todo_min[1]<0) todo_min[1]=0;
todo_min[2]--; if (todo_min[2]<0) todo_min[2]=0;
todo_max[0]++; if (todo_max[0]>=Si.siz[0]-1) todo_max[0]=Si.siz[0]-1;
todo_max[1]++; if (todo_max[1]>=Si.siz[1]-1) todo_max[1]=Si.siz[1]-1;
todo_max[2]++; if (todo_max[2]>=Si.siz[2]-1) todo_max[2]=Si.siz[2]-1;
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radius+=voxel_min;
for (ix=todo_min[0]; ix<=todo_max[0]; ix++)
for (iy=todo_min[1]; iy<=todo_max[1]; iy++)
for (iz=todo_min[2]; iz<=todo_max[2]; iz++)
if(ix<done_min[0] || ix>done_max[0] || // this test is to avoid to re-process already analyzed cells.
iy<done_min[1] || iy>done_max[1] ||
iz<done_min[2] || iz>done_max[2] )
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{
Si.Grid( ix, iy, iz, first, last );
for(l=first;l!=last;++l)
{
if (!(**l).IsD())
{
ObjPtr elem=&(**l);
if( ! tm.IsMarked(elem))
{
//if (!l->Elem()->IsD() && l->Elem()->Dist(p,min_dist,t_res)) {
if (dist_funct((**l), p, dist, t_res))
{
winner=elem;
res=t_res;
};
tm.Mark(elem);
}
}
};
}
};
return winner;
};
}//end namespace vcg
#endif