vcglib/apps/nexus/history.cpp

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2005-02-08 13:43:03 +01:00
/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2004 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
/****************************************************************************
History
$Log: not supported by cvs2svn $
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Revision 1.9 2005/02/20 00:43:23 ponchio
Less memory x extraction. (removed frags)
Revision 1.8 2005/02/19 17:14:02 ponchio
History quick by default.
2005-02-19 18:14:02 +01:00
Revision 1.7 2005/02/19 16:22:45 ponchio
Minor changes (visited and Cell)
2005-02-19 17:22:45 +01:00
Revision 1.6 2005/02/17 16:40:35 ponchio
Optimized BuildLevels.
2005-02-17 17:40:35 +01:00
Revision 1.5 2005/02/08 12:43:03 ponchio
Added copyright
2005-02-08 13:43:03 +01:00
****************************************************************************/
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#include <assert.h>
#include <map>
#include <iostream>
#include "history.h"
#include "nexus.h"
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using namespace std;
using namespace nxs;
History::~History() {
if(buffer) delete []buffer;
nodes = NULL;
in_links= NULL;
out_links = NULL;
}
void History::Clear() {
if(buffer) delete []buffer;
buffer = NULL;
updates.clear();
}
void History::ClearQuick() {
if(buffer) delete []buffer;
buffer = NULL;
}
void History::ClearUpdates() {
updates.clear();
}
bool History::Load(unsigned int _size, char *mem) {
if(buffer) delete []buffer;
unsigned int is_quick = *(unsigned int *)mem;
bool success;
if(is_quick == 53) {
success = LoadQuick(_size, mem);
} else if(is_quick == 32) {
success = LoadUpdates(_size, mem);
} else {
cerr << "Invalid history: " << is_quick << "\n";
return false;
}
return success;
}
bool History::LoadQuick(unsigned int _size, char *mem) {
buffer = mem;
nodes = (Node *)(buffer + 4 * sizeof(int));
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in_links = (Link *)(nodes + n_nodes());
out_links = in_links + n_in_links();
//check size is ok;
assert(n_nodes() * sizeof(Node) +
(n_in_links() + n_out_links()) * sizeof(Link) +
4 * sizeof(int) == _size);
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size = _size;
return LoadPointers();
}
bool History::LoadUpdates(unsigned int _size, char *mem) {
unsigned int *tmp = (unsigned int *)mem;
updates.resize(tmp[1]);
unsigned int pos = 2;
for(unsigned int i = 0; i < updates.size(); i++) {
unsigned int erased = tmp[pos++];
unsigned int created = tmp[pos++];
updates[i].erased.resize(erased);
updates[i].created.resize(created);
for(unsigned int e = 0; e < erased; e++)
updates[i].erased[e] = tmp[pos++];
for(unsigned int e = 0; e < created; e++)
updates[i].created[e] = tmp[pos++];
}
delete []mem;
buffer = 0;
return true;
}
bool History::LoadPointers() {
//now convert integer to pointers
for(unsigned int i = 0; i < n_nodes(); i++) {
Node &node = nodes[i];
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assert(((unsigned int)node.in_begin) <= n_in_links());
assert(((unsigned int)node.out_begin) <= n_out_links());
node.in_begin = in_links + (unsigned int)(node.in_begin);
node.in_end = in_links + (unsigned int)(node.in_end);
node.out_begin = out_links + (unsigned int)(node.out_begin);
node.out_end = out_links + (unsigned int)(node.out_end);
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}
for(unsigned int i = 0; i < n_in_links(); i++) {
Link &link = in_links[i];
assert(((unsigned int)link.node) <= n_nodes());
link.node = nodes + (unsigned int)(link.node);
}
for(unsigned int i = 0; i < n_out_links(); i++) {
Link &link = out_links[i];
assert(((unsigned int)link.node) <= n_nodes());
link.node = nodes + (unsigned int)(link.node);
}
return true;
}
char *History::Save(unsigned int &_size) {
if(buffer)
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return SaveQuick(_size);
else
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return SaveUpdates(_size);
}
char *History::SaveQuick(unsigned int &_size) {
assert(buffer);
for(unsigned int i = 0; i < n_nodes(); i++) {
Node &node = nodes[i];
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node.in_begin = (Link *)(node.in_begin - in_links);
node.in_end = (Link *)(node.in_end - in_links);
node.out_begin = (Link *)(node.out_begin - out_links);
node.out_end = (Link *)(node.out_end - out_links);
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}
for(unsigned int i = 0; i < n_in_links(); i++) {
Link &link = in_links[i];
link.node = (Node *)(link.node - nodes);
}
for(unsigned int i = 0; i < n_out_links(); i++) {
Link &link = out_links[i];
link.node = (Node *)(link.node - nodes);
}
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assert(n_nodes() * sizeof(Node) +
(n_in_links() + n_out_links()) * sizeof(Link) +
4 * sizeof(int) == size);
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_size = size;
char *tmp = buffer;
buffer = NULL;
return tmp;
}
char *History::SaveUpdates(unsigned int &_size) {
vector<unsigned int> buf;
buf.push_back(32);
buf.push_back(updates.size());
for(unsigned int i = 0; i < updates.size(); i++) {
Update &update = updates[i];
buf.push_back(update.erased.size());
buf.push_back(update.created.size());
for(unsigned int e = 0; e < update.erased.size(); e++)
buf.push_back(update.erased[e]);
for(unsigned int e = 0; e < update.created.size(); e++)
buf.push_back(update.created[e]);
}
_size = buf.size() * sizeof(unsigned int);
char *mem = new char[_size];
memcpy(mem, &*buf.begin(), _size);
return mem;
}
bool History::UpdatesToQuick(Nexus &nexus) {
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//maps cell -> node containing it
map<unsigned int, unsigned int> cell_node;
//maps node -> Links
map<unsigned int, vector<Link> > node_inlinks;
map<unsigned int, vector<Link> > node_outlinks;
vector<Node> tmp_nodes;
tmp_nodes.resize(updates.size());
vector<Link> tmp_in_links;
vector<Link> tmp_out_links;
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vector<unsigned int> tmp_frags;
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unsigned int current_node = 0;
vector<Update>::iterator u;
for(u = updates.begin(); u != updates.end(); u++) {
Node &node = tmp_nodes[current_node];
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//created cells belong to this node,
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for(unsigned int i = 0; i < (*u).created.size(); i++) {
unsigned int cell = (*u).created[i];
cell_node[cell] = current_node;
}
//Every erased cell already belonged to a node //node -> its cells
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map<unsigned int, vector<unsigned int> > node_erased;
for(unsigned int i = 0; i < (*u).erased.size(); i++) {
unsigned int cell = (*u).erased[i];
assert(cell_node.count(cell));
node_erased[cell_node[cell]].push_back(cell);
}
//for every node with erased cells we build a fragment and
//put the corresponding cells in it.
map<unsigned int, vector<unsigned int> >::iterator e;
for(e = node_erased.begin(); e != node_erased.end(); e++) {
unsigned int floor_node = (*e).first;
vector<unsigned int> &cells = (*e).second;
Node &parent = tmp_nodes[floor_node];
Link inlink;
inlink.node = (Node *)floor_node;
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inlink.begin = tmp_frags.size();
inlink.end = inlink.begin + cells.size();
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Link outlink;
outlink.node = (Node *)current_node;
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outlink.begin = tmp_frags.size();
outlink.end = outlink.begin + cells.size();
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//Fill it with erased cells.
vector<unsigned int>::iterator k;
for(k = cells.begin(); k != cells.end(); k++)
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tmp_frags.push_back(*k);
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//Add the new Frag to the nodes (in and out)
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node_outlinks[floor_node].push_back(outlink);
node_inlinks[current_node].push_back(inlink);
}
current_node++;
}
map<unsigned int, vector<Link> >::iterator k;
for(k = node_outlinks.begin(); k != node_outlinks.end(); k++) {
unsigned int inode = (*k).first;
vector<Link> &links = (*k).second;
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tmp_nodes[inode].out_begin = (Link *)(tmp_out_links.size());
tmp_nodes[inode].out_end = (Link *)(tmp_out_links.size() + links.size());
// tmp_nodes[inode].out_link_begin = (Link *)(tmp_out_links.size());
// tmp_nodes[inode].out_link_size = links.size();
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for(unsigned int i = 0; i < links.size(); i++)
tmp_out_links.push_back(links[i]);
}
for(k = node_inlinks.begin(); k != node_inlinks.end(); k++) {
unsigned int inode = (*k).first;
vector<Link> &links = (*k).second;
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// tmp_nodes[inode].in_link_begin = (Link *)(tmp_in_links.size());
// tmp_nodes[inode].in_link_size = links.size();
tmp_nodes[inode].in_begin = (Link *)(tmp_in_links.size());
tmp_nodes[inode].in_end = (Link *)(tmp_in_links.size() + links.size());
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for(unsigned int i = 0; i < links.size(); i++)
tmp_in_links.push_back(links[i]);
}
//Here we reorder entries in nexus...
nexus.Flush();
vector<Entry> entries;
entries.resize(nexus.size());
for(unsigned int i = 0; i < nexus.size(); i++) {
assert(!nexus[i].patch);
entries[i] = nexus[i];
}
assert(tmp_frags.size() == nexus.size());
for(unsigned int i = 0; i < tmp_frags.size(); i++) {
nexus[i] = entries[tmp_frags[i]];
}
//WARNING CRITICAL TODOHey we should do the same on the borders!
vector<unsigned int> backward;
backward.resize(tmp_frags.size());
for(unsigned int i = 0; i < backward.size(); i++)
backward[tmp_frags[i]] = i;
for(unsigned int i = 0; i < nexus.borders.size(); i++) {
Border &border = nexus.borders.GetBorder(i);
for(unsigned int k = 0; k < border.Size(); k++)
border[k].end_patch = backward[border[k].end_patch];
}
nexus.borders.Flush();
vector<Border> borders;
borders.resize(nexus.borders.size());
for(unsigned int i = 0; i < nexus.borders.size(); i++) {
borders[i] = nexus.borders[i];
}
assert(tmp_frags.size() == nexus.borders.size());
for(unsigned int i = 0; i < tmp_frags.size(); i++) {
nexus.borders[i] = borders[tmp_frags[i]];
}
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size = tmp_nodes.size() * sizeof(Node) +
tmp_in_links.size() * sizeof(Link) +
tmp_out_links.size() * sizeof(Link) +
4 * sizeof(int);
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if(buffer) delete []buffer;
buffer = new char[size];
quick() = 53;
n_nodes() = tmp_nodes.size();
n_in_links() = tmp_in_links.size();
n_out_links() = tmp_out_links.size();
nodes = (Node *)(buffer + 4 * sizeof(int));
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in_links = (Link *)(nodes + n_nodes());
out_links = in_links + n_in_links();
memcpy(nodes, &*tmp_nodes.begin(), tmp_nodes.size()*sizeof(Node));
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memcpy(in_links, &*tmp_in_links.begin(), tmp_in_links.size()*sizeof(Link));
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memcpy(out_links, &*tmp_out_links.begin(),
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tmp_out_links.size()*sizeof(Link));
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return LoadPointers();
}
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void History::BuildLevels(vector<int> &levels) {
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levels.clear();
if(buffer) {
//Saved in quick mode:
for(unsigned int n = 0; n < n_nodes(); n++) {
Node *node = nodes+n;
Node::iterator l;
unsigned int current = 0;
if(node != nodes) { //not root
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Link *inlink = node->in_begin;
unsigned int p = inlink->begin;
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assert(p < levels.size());
assert(p >= 0);
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current = levels[p]+1;
}
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for(l = node->out_begin; l != node->out_end; l++) {
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Link &link = *l;
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for(unsigned int p = link.begin; p != link.end; p++) {
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while(p >= levels.size()) levels.push_back(-1);
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levels[p] = current;
}
}
}
} else {
//Saved in updates mode:
for(unsigned int i = 0; i < updates.size(); i++) {
Update &u = updates[i];
unsigned int current = 0;
if(!u.erased.size()) current = 0;
else current = levels[u.erased[0]] + 1;
for(unsigned int i = 0; i < u.created.size(); i++) {
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unsigned int p = u.created[i];
while(p >= levels.size()) levels.push_back(-1);
levels[p] = current;
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}
}
}
}