2004-06-24 16:32:45 +02:00
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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2004-06-25 18:47:13 +02:00
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Revision 1.1 2004/06/24 14:32:45 ponchio
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Moved from wrap/nexus
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2004-06-24 16:32:45 +02:00
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Revision 1.2 2004/06/24 14:19:20 ponchio
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Debugged
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Revision 1.1 2004/06/23 17:17:46 ponchio
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Created
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****************************************************************************/
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#ifndef NXS_PCHAIN_H
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#define NXS_PCHAIN_H
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#include <stdio.h>
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2004-06-25 18:47:13 +02:00
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#include <vector>
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2004-06-24 16:32:45 +02:00
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#include <vcg/space/point3.h>
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/** Partition must be a class with a Key type, with
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Levels, Locate, Priority, Save(FILE *), Load(FILE *)
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as in pvoronoi.h */
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2004-06-25 18:47:13 +02:00
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namespace nxs {
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2004-06-24 16:32:45 +02:00
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template <class Partition> class PChain {
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public:
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typedef typename Partition::Key Key;
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std::vector<Partition> levels;
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unsigned int Levels() {
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return levels.size();
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}
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Key Locate(unsigned int level, const vcg::Point3f &p) {
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assert(level < levels.size());
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return levels[level].Locate(p);
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}
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float Priority(unsigned int level, const vcg::Point3f &p, Key key) {
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assert(level < levels.size());
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return levels[level].Priority(level, p, key);
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}
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bool Save(const std::string &file) {
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FILE *fp = fopen(file.c_str(), "wb+");
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if(!fp) return false;
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int n = Levels();
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fwrite(&n, sizeof(int), 1, fp);
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for(int i = 0; i < n; i++)
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levels[i].Save(fp);
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fclose(fp);
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return true;
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}
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bool Load(const std::string &file) {
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levels.clear();
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FILE *fp = fopen(file.c_str(), "rb");
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if(!fp) return false;
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int n;
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fread(&n, sizeof(int), 1, fp);
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levels.resize(n);
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for(int i = 0; i < n; i++)
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levels[i].Load(fp);
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fclose(fp);
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return true;
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}
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};
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}//namespace
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#endif
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