debug debug debug

This commit is contained in:
Federico Ponchio 2005-02-21 17:55:49 +00:00
parent 0a02f99ecf
commit 00d5475c81
8 changed files with 136 additions and 49 deletions

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@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.9 2005/02/08 12:43:03 ponchio
Added copyright
****************************************************************************/
@ -32,6 +35,7 @@ $Log: not supported by cvs2svn $
#include "fragment.h"
#include "border.h"
#include "nxsalgo.h"
//#include "pvoronoi.h"
@ -40,7 +44,11 @@ using namespace vcg;
using namespace nxs;
using namespace pt;
void NxsPatch::Write(outstm *out) {
out->write(&sphere, sizeof(Sphere3f));
out->write(&cone, sizeof(ANCone3f));
int vsize = vert.size();
int fsize = face.size();
int bsize = bord.size();
@ -56,6 +64,8 @@ void NxsPatch::Write(outstm *out) {
}
void NxsPatch::Read(instm *in) {
in->read(&sphere, sizeof(Sphere3f));
in->read(&cone, sizeof(ANCone3f));
int vsize;
int fsize;
int bsize;
@ -385,6 +395,25 @@ void nxs::Split(Fragment &out,
}
}
}
//process Cone and sphere
for(unsigned int seed = 0; seed != nseeds; seed++) {
NxsPatch &patch = out.pieces[seed];
Sphere3f &sphere = patch.sphere;
sphere.CreateTight(patch.vert.size(), &*patch.vert.begin());
//NORMALS CONE
vector<Point3f> normals;
for(unsigned int i = 0; i < patch.face.size(); i += 3) {
unsigned short *f = &(patch.face[i]);
Point3f &v0 = patch.vert[f[0]];
Point3f &v1 = patch.vert[f[1]];
Point3f &v2 = patch.vert[f[2]];
Point3f norm = (v1 - v0) ^ (v2 - v0);
normals.push_back(norm.Normalize());
}
patch.cone.AddNormals(normals, 0.99f);
}
}
unsigned int Fragment::Locate(const Point3f &p) {

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@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.6 2005/02/08 12:43:03 ponchio
Added copyright
****************************************************************************/
@ -59,15 +62,18 @@ class NxsPatch {
//this fields is the patch number in the infragment
//and the seeds id in the outfragment
unsigned int patch;
vcg::Sphere3f sphere;
ANCone3f cone;
std::vector<vcg::Point3f> vert;
std::vector<unsigned short> face;
std::vector<Link> bord;
void Write(pt::outstm *out);
void Read(pt::instm *in);
};
class Fragment {
public:
unsigned int id;

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@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.21 2005/02/20 18:07:01 ponchio
cleaning.
Revision 1.20 2005/02/19 10:45:04 ponchio
Patch generalized and small fixes.
@ -48,6 +51,7 @@ Added copyright
//#include <wrap/strip/tristrip.h>
#include "nxsalgo.h"
#include "vpartition.h"
#include "vfile.h"
#include "nexus.h"
#include "zcurve.h"
@ -61,7 +65,7 @@ using namespace vcg;
using namespace triangle_stripper;
void nxs::TightSphere(vcg::Sphere3f &sphere,
/*void nxs::TightSphere(vcg::Sphere3f &sphere,
std::vector<vcg::Point3f> &points) {
//test:
//assumes radius is ok.... and try to optimize moving center.
@ -107,7 +111,7 @@ void nxs::TightSphere(vcg::Sphere3f &sphere,
sphere.Center() = sphere.Center() + pert[best];
sphere.Radius() = best_radius;
}
}
}*/
@ -184,10 +188,6 @@ void nxs::ComputeNormals(Nexus &nexus) {
normals[f[2]] += norm;
}
//compute normalscone (done in building...
// ANCone3f cone;
// cone.AddNormals(normals, cone_threshold);
// nexus[p].cone.Import(cone);
if(nexus.signature.vnorm == Encodings::SHORT4) {
short *n = (short *)patch.VNormBegin();
for(unsigned int i = 0; i < patch.nv; i++, n += 4) {
@ -198,8 +198,11 @@ void nxs::ComputeNormals(Nexus &nexus) {
n[3] = 0;
}
} else if(nexus.signature.vnorm == Encodings::FLOAT3) {
memcpy(patch.VNormBegin(), &*normals.begin(),
normals.size() * sizeof(Point3f));
Point3f *n = (Point3f *)patch.VNormBegin();
for(unsigned int i = 0; i < patch.nv; i++) {
n[i] = normals[i];
n[i].Normalize();
}
}
@ -373,6 +376,8 @@ void nxs::ComputeTriStrip(unsigned short nfaces, unsigned short *faces,
}
}
/*
//TODO why i created this function? wonder...
void nxs::Reorder(Signature &signature, Patch &patch) {
vector<unsigned> remap;
remap.resize(patch.nv, 0xffff);
@ -407,10 +412,11 @@ void nxs::Reorder(Signature &signature, Patch &patch) {
memcpy(&*vert.begin(), patch.Vert3fBegin(), patch.nv * sizeof(Point3f));
for(int i = 0; i < patch.nv; i++)
patch.Vert3f(remap[i]) = vert[i];
}
}*/
//TODO actually use threshold
void nxs::Unify(Nexus &nexus, float threshold) {
threshold = 0.001;
//TODO what if colors or normals or strips?
unsigned int duplicated = 0;
unsigned int degenerate = 0;
@ -419,44 +425,62 @@ void nxs::Unify(Nexus &nexus, float threshold) {
Entry &entry = nexus[p];
Patch &patch = nexus.GetPatch(p);
unsigned int vcount = 0;
map<Point3f, unsigned short> vertices;
VPartition part;
for(unsigned int i = 0; i < patch.nv; i++) {
Point3f &point = patch.Vert3f(i);
part.push_back(point);
}
part.Init();
unsigned int vcount = 0;
vector<unsigned short> remap;
remap.resize(patch.nv);
int targets[8];
double dists[8];
//TODO CRITICAL FIX this unifying routine.
for(unsigned int i = 0; i < patch.nv; i++) {
Point3f &point = patch.Vert3f(i);
part.Closest(point, 8, targets, dists);
int k = 0;
for(k = 0; k < 8; k++) {
if(dists[k] > threshold) {
remap[i] = vcount++;
break;
}
if(targets[k] < i) {
remap[i] = remap[targets[k]];
duplicated++;
break;
}
}
if(k == 8)
remap[i] = vcount++;
if(!vertices.count(point))
vertices[point] = vcount++;
else
duplicated++;
remap[i] = vertices[point];
}
assert(vertices.size() <= patch.nv);
if(vertices.size() == patch.nv) //no need to unify
if(vcount == patch.nv) //no need to unify
continue;
vector<Point3f> newvert;
newvert.resize(vertices.size());
map<Point3f, unsigned short>::iterator k;
for(k = vertices.begin(); k != vertices.end(); k++) {
newvert[(*k).second] = (*k).first;
}
newvert.resize(vcount);
for(unsigned int i = 0; i < patch.nv; i++)
newvert[remap[i]] = patch.Vert3f(i);
vector<unsigned short> newface;
//check no degenerate faces get created.
for(unsigned int f = 0; f < entry.nface; f++) {
unsigned short *face = patch.Face(f);
if(face[0] != face[1] && face[1] != face[2] && face[0] != face[2] &&
newvert[remap[face[0]]] != newvert[remap[face[1]]] &&
newvert[remap[face[0]]] != newvert[remap[face[2]]] &&
newvert[remap[face[1]]] != newvert[remap[face[2]]]) {
newface.push_back(remap[face[0]]);
newface.push_back(remap[face[1]]);
newface.push_back(remap[face[2]]);
newvert[remap[face[0]]] != newvert[remap[face[1]]] &&
newvert[remap[face[0]]] != newvert[remap[face[2]]] &&
newvert[remap[face[1]]] != newvert[remap[face[2]]]) {
newface.push_back(remap[face[0]]);
newface.push_back(remap[face[1]]);
newface.push_back(remap[face[2]]);
} else {
degenerate++;
}
@ -471,6 +495,7 @@ void nxs::Unify(Nexus &nexus, float threshold) {
memcpy(patch.FaceBegin(), &(newface[0]), entry.nface*3*sizeof(short));
//testiamo il tutto... TODO remove this of course
#ifdef NDEBUG
for(unsigned int i =0; i < patch.nf; i++) {
for(int k =0 ; k < 3; k++)
if(patch.Face(i)[k] >= patch.nv) {
@ -478,6 +503,8 @@ void nxs::Unify(Nexus &nexus, float threshold) {
exit(0);
}
}
#endif
//TODO CRITICAL FIX unify vertices across borders..... HOW??????
//fix patch borders now
set<unsigned int> close; //bordering pathes
@ -500,6 +527,7 @@ void nxs::Unify(Nexus &nexus, float threshold) {
}
}
//better to compact directly borders than setting them null.
//finally: there may be duplicated borders
for(unsigned int p = 0; p < nexus.size(); p++) {
Border &border = nexus.GetBorder(p);

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@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.7 2005/02/20 18:07:01 ponchio
cleaning.
Revision 1.6 2005/02/19 10:45:04 ponchio
Patch generalized and small fixes.
@ -62,7 +65,7 @@ namespace nxs {
void Unify(Nexus &nexus, float threshold);
void ZSort(Nexus &nexus, std::vector<unsigned int> &forward,
std::vector<unsigned int> &backward);
void TightSphere(vcg::Sphere3f &sphere, std::vector<vcg::Point3f> &points);
// void TightSphere(vcg::Sphere3f &sphere, std::vector<vcg::Point3f> &points);
}
#endif

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@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.19 2005/02/20 18:07:01 ponchio
cleaning.
Revision 1.18 2005/02/20 00:43:24 ponchio
Less memory x extraction. (removed frags)
@ -359,11 +362,7 @@ void ThirdStep(const string &crudefile, const string &output,
memcpy(patch.Vert3fBegin(), &*vertices.begin(), vcount * sizeof(Point3f));
Sphere3f &sphere = nexus[patch_idx].sphere;
for(int i = 0; i < vertices.size(); i++)
sphere.Add(vertices[i]);
sphere.Radius() *= 1.01;
TightSphere(sphere, vertices);
sphere.CreateTight(vertices.size(), &*vertices.begin());
vector<Point3f> normals;
for(unsigned int i = 0; i < patch.nf; i++) {
@ -378,7 +377,6 @@ void ThirdStep(const string &crudefile, const string &output,
ANCone3f cone;
cone.AddNormals(normals, 0.99f);
nexus[patch_idx].cone.Import(cone);
#ifndef NDEBUG
for(int i = 0; i < vertices.size(); i++) {
@ -825,6 +823,8 @@ void SaveFragment(Nexus &nexus, VChain &chain,
patch_levels.push_back(current_level);
Entry &entry = nexus[patch_idx];
entry.error = fragout.error;
entry.sphere = patch.sphere;
entry.cone.Import(patch.cone);
patch_remap[i] = patch_idx;
chain.newfragments[patch.patch].insert(patch_idx);
@ -852,12 +852,6 @@ void SaveFragment(Nexus &nexus, VChain &chain,
outpatch.vert.size() * sizeof(Point3f));
Entry &entry = nexus[patch_idx];
for(unsigned int v = 0; v < outpatch.vert.size(); v++) {
entry.sphere.Add(outpatch.vert[v]);
nexus.sphere.Add(outpatch.vert[v]);
}
entry.sphere.Radius() *= 1.01;
TightSphere(entry.sphere, outpatch.vert);
//remap internal borders
for(unsigned int k = 0; k < outpatch.bord.size(); k++) {

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@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.24 2005/02/20 19:49:44 ponchio
cleaning (a bit more).
Revision 1.23 2005/02/20 18:07:01 ponchio
cleaning.
@ -648,6 +651,11 @@ void printInfo(Nexus &nexus, bool verbose, bool dump_history) {
<< " error: " << entry.error
<< " disk_size: " << entry.disk_size
<< " start: " << entry.patch_start << endl;
cout << " Cone: " << entry.cone.n[0] << " "
<< entry.cone.n[1] << " "
<< entry.cone.n[2] << " "
<< entry.cone.n[3] << "\n";
}
cout << endl;
}

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@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.3 2005/01/21 17:09:13 ponchio
Porting and debug.
Revision 1.2 2004/12/04 13:24:27 ponchio
Fixed a couple of memory leak...
@ -85,13 +88,23 @@ void VPartition::Closest(const vcg::Point3f &p,
point[1] = p[1];
point[2] = p[2];
double dists;
bd->annkSearch(&point[0], 1, &target, &dists, 1);
bd->annkSearch(&point[0], 1, &target, &dists);
assert(target >= 0);
assert(target < size());
dist = (float)dists;
}
void VPartition::Closest(const vcg::Point3f &p, unsigned int nsize,
int *targets,
double *dists) {
double point[3];
point[0] = p[0];
point[1] = p[1];
point[2] = p[2];
bd->annkSearch(&point[0], nsize, targets, dists);
}
int VPartition::Locate(const vcg::Point3f &p) {
double point[3];
@ -101,7 +114,7 @@ int VPartition::Locate(const vcg::Point3f &p) {
int target = -1;
double dists;
bd->annkSearch(&point[0], 1, &target, &dists, 1);
bd->annkSearch(&point[0], 1, &target, &dists);
return target;
}

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@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.3 2005/01/18 22:46:58 ponchio
Small changes.
Revision 1.2 2004/12/04 13:24:28 ponchio
Fixed a couple of memory leak...
@ -72,7 +75,10 @@ class VPartition: public std::vector<vcg::Point3f> {
std::vector<float> &dist);
void Closest(const vcg::Point3f &p,
int &target, float &dist);
//most efficient!
void Closest(const vcg::Point3f &p, unsigned int nsize,
int *targets,
double *dists);
ANNkd_tree *bd;