debug debug debug
This commit is contained in:
parent
0a02f99ecf
commit
00d5475c81
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.9 2005/02/08 12:43:03 ponchio
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Added copyright
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****************************************************************************/
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@ -32,6 +35,7 @@ $Log: not supported by cvs2svn $
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#include "fragment.h"
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#include "border.h"
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#include "nxsalgo.h"
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//#include "pvoronoi.h"
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@ -40,7 +44,11 @@ using namespace vcg;
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using namespace nxs;
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using namespace pt;
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void NxsPatch::Write(outstm *out) {
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out->write(&sphere, sizeof(Sphere3f));
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out->write(&cone, sizeof(ANCone3f));
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int vsize = vert.size();
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int fsize = face.size();
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int bsize = bord.size();
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@ -56,6 +64,8 @@ void NxsPatch::Write(outstm *out) {
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}
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void NxsPatch::Read(instm *in) {
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in->read(&sphere, sizeof(Sphere3f));
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in->read(&cone, sizeof(ANCone3f));
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int vsize;
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int fsize;
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int bsize;
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@ -385,6 +395,25 @@ void nxs::Split(Fragment &out,
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}
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}
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}
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//process Cone and sphere
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for(unsigned int seed = 0; seed != nseeds; seed++) {
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NxsPatch &patch = out.pieces[seed];
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Sphere3f &sphere = patch.sphere;
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sphere.CreateTight(patch.vert.size(), &*patch.vert.begin());
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//NORMALS CONE
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vector<Point3f> normals;
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for(unsigned int i = 0; i < patch.face.size(); i += 3) {
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unsigned short *f = &(patch.face[i]);
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Point3f &v0 = patch.vert[f[0]];
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Point3f &v1 = patch.vert[f[1]];
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Point3f &v2 = patch.vert[f[2]];
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Point3f norm = (v1 - v0) ^ (v2 - v0);
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normals.push_back(norm.Normalize());
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}
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patch.cone.AddNormals(normals, 0.99f);
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}
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}
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unsigned int Fragment::Locate(const Point3f &p) {
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.6 2005/02/08 12:43:03 ponchio
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Added copyright
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****************************************************************************/
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@ -59,6 +62,9 @@ class NxsPatch {
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//this fields is the patch number in the infragment
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//and the seeds id in the outfragment
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unsigned int patch;
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vcg::Sphere3f sphere;
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ANCone3f cone;
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std::vector<vcg::Point3f> vert;
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std::vector<unsigned short> face;
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.21 2005/02/20 18:07:01 ponchio
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cleaning.
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Revision 1.20 2005/02/19 10:45:04 ponchio
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Patch generalized and small fixes.
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@ -48,6 +51,7 @@ Added copyright
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//#include <wrap/strip/tristrip.h>
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#include "nxsalgo.h"
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#include "vpartition.h"
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#include "vfile.h"
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#include "nexus.h"
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#include "zcurve.h"
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@ -61,7 +65,7 @@ using namespace vcg;
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using namespace triangle_stripper;
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void nxs::TightSphere(vcg::Sphere3f &sphere,
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/*void nxs::TightSphere(vcg::Sphere3f &sphere,
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std::vector<vcg::Point3f> &points) {
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//test:
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//assumes radius is ok.... and try to optimize moving center.
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@ -107,7 +111,7 @@ void nxs::TightSphere(vcg::Sphere3f &sphere,
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sphere.Center() = sphere.Center() + pert[best];
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sphere.Radius() = best_radius;
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}
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}
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}*/
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@ -184,10 +188,6 @@ void nxs::ComputeNormals(Nexus &nexus) {
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normals[f[2]] += norm;
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}
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//compute normalscone (done in building...
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// ANCone3f cone;
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// cone.AddNormals(normals, cone_threshold);
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// nexus[p].cone.Import(cone);
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if(nexus.signature.vnorm == Encodings::SHORT4) {
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short *n = (short *)patch.VNormBegin();
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for(unsigned int i = 0; i < patch.nv; i++, n += 4) {
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@ -198,8 +198,11 @@ void nxs::ComputeNormals(Nexus &nexus) {
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n[3] = 0;
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}
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} else if(nexus.signature.vnorm == Encodings::FLOAT3) {
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memcpy(patch.VNormBegin(), &*normals.begin(),
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normals.size() * sizeof(Point3f));
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Point3f *n = (Point3f *)patch.VNormBegin();
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for(unsigned int i = 0; i < patch.nv; i++) {
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n[i] = normals[i];
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n[i].Normalize();
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}
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}
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@ -373,6 +376,8 @@ void nxs::ComputeTriStrip(unsigned short nfaces, unsigned short *faces,
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}
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}
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/*
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//TODO why i created this function? wonder...
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void nxs::Reorder(Signature &signature, Patch &patch) {
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vector<unsigned> remap;
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remap.resize(patch.nv, 0xffff);
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memcpy(&*vert.begin(), patch.Vert3fBegin(), patch.nv * sizeof(Point3f));
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for(int i = 0; i < patch.nv; i++)
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patch.Vert3f(remap[i]) = vert[i];
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}
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}*/
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//TODO actually use threshold
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void nxs::Unify(Nexus &nexus, float threshold) {
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threshold = 0.001;
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//TODO what if colors or normals or strips?
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unsigned int duplicated = 0;
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unsigned int degenerate = 0;
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@ -419,44 +425,62 @@ void nxs::Unify(Nexus &nexus, float threshold) {
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Entry &entry = nexus[p];
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Patch &patch = nexus.GetPatch(p);
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unsigned int vcount = 0;
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map<Point3f, unsigned short> vertices;
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VPartition part;
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for(unsigned int i = 0; i < patch.nv; i++) {
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Point3f &point = patch.Vert3f(i);
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part.push_back(point);
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}
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part.Init();
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unsigned int vcount = 0;
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vector<unsigned short> remap;
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remap.resize(patch.nv);
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int targets[8];
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double dists[8];
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//TODO CRITICAL FIX this unifying routine.
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for(unsigned int i = 0; i < patch.nv; i++) {
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Point3f &point = patch.Vert3f(i);
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part.Closest(point, 8, targets, dists);
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int k = 0;
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for(k = 0; k < 8; k++) {
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if(dists[k] > threshold) {
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remap[i] = vcount++;
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break;
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}
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if(targets[k] < i) {
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remap[i] = remap[targets[k]];
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duplicated++;
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break;
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}
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}
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if(k == 8)
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remap[i] = vcount++;
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if(!vertices.count(point))
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vertices[point] = vcount++;
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else
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duplicated++;
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remap[i] = vertices[point];
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}
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assert(vertices.size() <= patch.nv);
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if(vertices.size() == patch.nv) //no need to unify
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if(vcount == patch.nv) //no need to unify
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continue;
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vector<Point3f> newvert;
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newvert.resize(vertices.size());
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map<Point3f, unsigned short>::iterator k;
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for(k = vertices.begin(); k != vertices.end(); k++) {
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newvert[(*k).second] = (*k).first;
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}
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newvert.resize(vcount);
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for(unsigned int i = 0; i < patch.nv; i++)
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newvert[remap[i]] = patch.Vert3f(i);
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vector<unsigned short> newface;
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//check no degenerate faces get created.
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for(unsigned int f = 0; f < entry.nface; f++) {
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unsigned short *face = patch.Face(f);
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if(face[0] != face[1] && face[1] != face[2] && face[0] != face[2] &&
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newvert[remap[face[0]]] != newvert[remap[face[1]]] &&
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newvert[remap[face[0]]] != newvert[remap[face[2]]] &&
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newvert[remap[face[1]]] != newvert[remap[face[2]]]) {
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newface.push_back(remap[face[0]]);
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newface.push_back(remap[face[1]]);
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newface.push_back(remap[face[2]]);
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newvert[remap[face[0]]] != newvert[remap[face[1]]] &&
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newvert[remap[face[0]]] != newvert[remap[face[2]]] &&
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newvert[remap[face[1]]] != newvert[remap[face[2]]]) {
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newface.push_back(remap[face[0]]);
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newface.push_back(remap[face[1]]);
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newface.push_back(remap[face[2]]);
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} else {
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degenerate++;
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}
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memcpy(patch.FaceBegin(), &(newface[0]), entry.nface*3*sizeof(short));
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//testiamo il tutto... TODO remove this of course
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#ifdef NDEBUG
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for(unsigned int i =0; i < patch.nf; i++) {
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for(int k =0 ; k < 3; k++)
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if(patch.Face(i)[k] >= patch.nv) {
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exit(0);
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}
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}
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#endif
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//TODO CRITICAL FIX unify vertices across borders..... HOW??????
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//fix patch borders now
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set<unsigned int> close; //bordering pathes
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}
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}
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//better to compact directly borders than setting them null.
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//finally: there may be duplicated borders
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for(unsigned int p = 0; p < nexus.size(); p++) {
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Border &border = nexus.GetBorder(p);
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.7 2005/02/20 18:07:01 ponchio
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cleaning.
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Revision 1.6 2005/02/19 10:45:04 ponchio
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Patch generalized and small fixes.
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@ -62,7 +65,7 @@ namespace nxs {
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void Unify(Nexus &nexus, float threshold);
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void ZSort(Nexus &nexus, std::vector<unsigned int> &forward,
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std::vector<unsigned int> &backward);
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void TightSphere(vcg::Sphere3f &sphere, std::vector<vcg::Point3f> &points);
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// void TightSphere(vcg::Sphere3f &sphere, std::vector<vcg::Point3f> &points);
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}
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#endif
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.19 2005/02/20 18:07:01 ponchio
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cleaning.
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Revision 1.18 2005/02/20 00:43:24 ponchio
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Less memory x extraction. (removed frags)
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@ -359,11 +362,7 @@ void ThirdStep(const string &crudefile, const string &output,
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memcpy(patch.Vert3fBegin(), &*vertices.begin(), vcount * sizeof(Point3f));
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Sphere3f &sphere = nexus[patch_idx].sphere;
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for(int i = 0; i < vertices.size(); i++)
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sphere.Add(vertices[i]);
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sphere.Radius() *= 1.01;
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TightSphere(sphere, vertices);
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sphere.CreateTight(vertices.size(), &*vertices.begin());
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vector<Point3f> normals;
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for(unsigned int i = 0; i < patch.nf; i++) {
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cone.AddNormals(normals, 0.99f);
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nexus[patch_idx].cone.Import(cone);
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#ifndef NDEBUG
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for(int i = 0; i < vertices.size(); i++) {
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assert(sphere.IsIn(vertices[i]));
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patch_levels.push_back(current_level);
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Entry &entry = nexus[patch_idx];
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entry.error = fragout.error;
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entry.sphere = patch.sphere;
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entry.cone.Import(patch.cone);
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patch_remap[i] = patch_idx;
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chain.newfragments[patch.patch].insert(patch_idx);
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outpatch.vert.size() * sizeof(Point3f));
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Entry &entry = nexus[patch_idx];
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for(unsigned int v = 0; v < outpatch.vert.size(); v++) {
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entry.sphere.Add(outpatch.vert[v]);
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nexus.sphere.Add(outpatch.vert[v]);
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}
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entry.sphere.Radius() *= 1.01;
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TightSphere(entry.sphere, outpatch.vert);
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//remap internal borders
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for(unsigned int k = 0; k < outpatch.bord.size(); k++) {
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.24 2005/02/20 19:49:44 ponchio
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cleaning (a bit more).
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Revision 1.23 2005/02/20 18:07:01 ponchio
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cleaning.
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@ -648,6 +651,11 @@ void printInfo(Nexus &nexus, bool verbose, bool dump_history) {
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<< " error: " << entry.error
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<< " disk_size: " << entry.disk_size
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<< " start: " << entry.patch_start << endl;
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cout << " Cone: " << entry.cone.n[0] << " "
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<< entry.cone.n[1] << " "
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<< entry.cone.n[2] << " "
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<< entry.cone.n[3] << "\n";
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}
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cout << endl;
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}
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.3 2005/01/21 17:09:13 ponchio
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Porting and debug.
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Revision 1.2 2004/12/04 13:24:27 ponchio
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Fixed a couple of memory leak...
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@ -85,13 +88,23 @@ void VPartition::Closest(const vcg::Point3f &p,
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point[1] = p[1];
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point[2] = p[2];
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double dists;
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bd->annkSearch(&point[0], 1, &target, &dists, 1);
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bd->annkSearch(&point[0], 1, &target, &dists);
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assert(target >= 0);
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assert(target < size());
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dist = (float)dists;
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}
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void VPartition::Closest(const vcg::Point3f &p, unsigned int nsize,
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int *targets,
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double *dists) {
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double point[3];
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point[0] = p[0];
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point[1] = p[1];
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point[2] = p[2];
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bd->annkSearch(&point[0], nsize, targets, dists);
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}
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int VPartition::Locate(const vcg::Point3f &p) {
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double point[3];
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int target = -1;
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double dists;
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bd->annkSearch(&point[0], 1, &target, &dists, 1);
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bd->annkSearch(&point[0], 1, &target, &dists);
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return target;
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}
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.3 2005/01/18 22:46:58 ponchio
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Small changes.
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Revision 1.2 2004/12/04 13:24:28 ponchio
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Fixed a couple of memory leak...
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@ -72,7 +75,10 @@ class VPartition: public std::vector<vcg::Point3f> {
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std::vector<float> &dist);
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void Closest(const vcg::Point3f &p,
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int &target, float &dist);
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//most efficient!
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void Closest(const vcg::Point3f &p, unsigned int nsize,
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int *targets,
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double *dists);
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ANNkd_tree *bd;
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