Refactored classes to dump a set of outlines onto a png or a svg. Cleared naming and parameters. At least partially...
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ea5c88be1a
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@ -5,42 +5,47 @@
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using namespace vcg;
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using namespace std;
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void PolyDumper::rectSetToPolySet(vector< Box2f > &rectVec, vector< vector<Point2f> > &polyVec)
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void PolyDumper::rectSetToOutline2Vec(vector< Box2f > &rectVec, vector< vector<Point2f> > &outline2Vec)
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{
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polyVec.clear();
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outline2Vec.clear();
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for(size_t i=0;i<rectVec.size();++i)
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{
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Box2f &b=rectVec[i];
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polyVec.resize(polyVec.size()+1);
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polyVec.back().push_back(b.min);
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polyVec.back().push_back(Point2f(b.max[0],b.min[1]));
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polyVec.back().push_back(b.max);
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polyVec.back().push_back(Point2f(b.min[0],b.max[1]));
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outline2Vec.resize(outline2Vec.size()+1);
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outline2Vec.back().push_back(b.min);
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outline2Vec.back().push_back(Point2f(b.max[0],b.min[1]));
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outline2Vec.back().push_back(b.max);
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outline2Vec.back().push_back(Point2f(b.min[0],b.max[1]));
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}
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}
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void PolyDumper::multiRectSetToSinglePolySet(vector< Box2f > &rectVec, vector<Similarity2f> &trVec, vector<int> &indVec,
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int ind, vector< vector<Point2f> > &polyVec, vector<Similarity2f> &trPolyVec)
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void PolyDumper::multiRectSetToSingleOutline2Vec(vector< Box2f > &rectVec,
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vector<Similarity2f> &trVec, vector<int> &indVec,
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int ind, vector< vector<Point2f> > &outline2Vec,
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vector<Similarity2f> &trOutline2Vec)
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{
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polyVec.clear();
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trPolyVec.clear();
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outline2Vec.clear();
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trOutline2Vec.clear();
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for(size_t i=0;i<rectVec.size();++i)
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if(indVec[i]==ind)
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{
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trPolyVec.push_back(trVec[i]);
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trOutline2Vec.push_back(trVec[i]);
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Box2f &b=rectVec[i];
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polyVec.resize(polyVec.size()+1);
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polyVec.back().push_back(b.min);
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polyVec.back().push_back(Point2f(b.max[0],b.min[1]));
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polyVec.back().push_back(b.max);
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polyVec.back().push_back(Point2f(b.min[0],b.max[1]));
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outline2Vec.resize(outline2Vec.size()+1);
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outline2Vec.back().push_back(b.min);
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outline2Vec.back().push_back(Point2f(b.max[0],b.min[1]));
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outline2Vec.back().push_back(b.max);
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outline2Vec.back().push_back(Point2f(b.min[0],b.max[1]));
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}
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}
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void PolyDumper::multiPolySetToSinglePolySet(std::vector< std::vector<Point2f> > &multiPolyVec, std::vector<Similarity2f> &multiTrVec, std::vector<int> &indVec,
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int ind, std::vector< std::vector<Point2f> > &singlePolyVec, std::vector<Similarity2f> &singleTrVec)
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void PolyDumper::multiOutline2VecToSingleOutline2Vec(std::vector< std::vector<Point2f> > &multiPolyVec,
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std::vector<Similarity2f> &multiTrVec,
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std::vector<int> &indVec, int ind,
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std::vector< std::vector<Point2f> > &singlePolyVec,
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std::vector<Similarity2f> &singleTrVec)
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{
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singlePolyVec.clear();
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singleTrVec.clear();
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@ -55,7 +60,7 @@ void PolyDumper::multiPolySetToSinglePolySet(std::vector< std::vector<Point2f> >
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}
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void PolyDumper::dumpPolySetSVG(const char * imageName, vector< vector<Point2f> > &polyVec, vector<Similarity2f> &trVec, PolyDumperParam &pp)
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void PolyDumper::dumpOutline2VecSVG(const char * imageName, vector< vector<Point2f> > &polyVec, vector<Similarity2f> &trVec, PolyDumper::Param &pp)
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{
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vector< vector< vector<Point2f> > > polyVecVec(polyVec.size());
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for(size_t i=0;i<polyVec.size();++i)
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@ -63,10 +68,10 @@ void PolyDumper::dumpPolySetSVG(const char * imageName, vector< vector<Point2f>
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polyVecVec[i].resize(1);
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polyVecVec[i][0]=polyVec[i];
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}
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dumpPolySetSVG(imageName,polyVecVec,trVec,pp);
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dumpOutline2VecSVG(imageName,polyVecVec,trVec,pp);
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}
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void PolyDumper::dumpPolySetPNG(const char * imageName, vector< vector<Point2f> > &polyVec, vector<Similarity2f> &trVec, PolyDumperParam &pp)
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void PolyDumper::dumpOutline2VecPNG(const char * imageName, vector< vector<Point2f> > &polyVec, vector<Similarity2f> &trVec, PolyDumper::Param &pp)
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{
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vector< vector< vector<Point2f> > > polyVecVec(polyVec.size());
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for(size_t i=0;i<polyVec.size();++i)
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@ -74,22 +79,22 @@ void PolyDumper::dumpPolySetPNG(const char * imageName, vector< vector<Point2f>
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polyVecVec[i].resize(1);
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polyVecVec[i][0]=polyVec[i];
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}
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dumpPolySetPNG(imageName,polyVecVec,trVec,pp);
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dumpOutline2VecPNG(imageName,polyVecVec,trVec,pp);
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}
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void PolyDumper::dumpPolySetPNG(const char * imageName, vector< vector< vector<Point2f> > > &polyVecVec, vector<Similarity2f> &trVec, PolyDumperParam &pp)
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void PolyDumper::dumpOutline2VecPNG(const char * imageName, vector< vector< vector<Point2f> > > &polyVecVec, vector<Similarity2f> &trVec, PolyDumper::Param &pp)
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{
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vector<string> labelVec;
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dumpOutline2VecPNG(imageName,polyVecVec,trVec,labelVec,pp);
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}
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void PolyDumper::dumpOutline2VecSVG(const char * imageName, vector< vector< vector<Point2f> > > &polyVecVec, vector<Similarity2f> &trVec, PolyDumper::Param &pp)
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{
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vector<string> labelVec(polyVecVec.size());
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dumpPolySetPNG(imageName,polyVecVec,trVec,labelVec,pp);
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dumpOutline2VecSVG(imageName,polyVecVec,trVec,labelVec,pp);
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}
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void PolyDumper::dumpPolySetSVG(const char * imageName, vector< vector< vector<Point2f> > > &polyVecVec, vector<Similarity2f> &trVec, PolyDumperParam &pp)
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{
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vector<string> labelVec(polyVecVec.size());
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dumpPolySetSVG(imageName,polyVecVec,trVec,labelVec,pp);
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}
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///this class draw a black mask fora given polygon, cenetered and scaled to fit with
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///this class draw a black mask fora given polygon, cenetered and scaled to fit with
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///the image size, it return the transformation to tranform back the polygon to 2D space
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void PolyDumper::DrawPolygonMask(const vector< vector<Point2f> > &polyVec,
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QImage &img,
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@ -199,7 +204,7 @@ vcg::Point2f PolyDumper::GetIncenter(const vector< vector<Point2f> > &polyVec,
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{
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///INITIALIZE THE IMAGE
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QImage img(resolution,resolution,QImage::Format_RGB32);
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img.fill(vcg::ColorConverter::ToQColor(vcg::Color4b(255,255,255,255)).rgb());
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img.fill(vcg::ColorConverter::ToQColor(vcg::Color4b::White));
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Similarity2f tra0;
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///DRAW THE MASK
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DrawPolygonMask(polyVec,img,tra0,tra1);
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@ -214,7 +219,7 @@ vcg::Point2f PolyDumper::GetIncenter(const vector< vector<Point2f> > &polyVec,
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for (int x=0;x<sizeX;x++)
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for (int y=0;y<sizeY;y++)
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{
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///flipped because of
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///flipped because of
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///same artifacts of Mquads
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int val=qGray(img.pixel(x,y));
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///if is outside
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@ -256,88 +261,88 @@ vcg::Point2f PolyDumper::GetIncenter(const vector< vector<Point2f> > &polyVec,
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///write a polygon on a PNG file, format of the polygon is vector of vector of contours...nested contours are holes
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///takes the name of the image in input, the set of polygons, the set of per polygons transformation,
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///takes the name of the image in input, the set of polygons, the set of per polygons transformation,
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///the label to be written and the global parameter for drawing style
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void PolyDumper::dumpPolySetPNG(const char * imageName,
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vector< vector< vector<Point2f> > > &polyVecVec,
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vector<Similarity2f> &trVec,
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vector<string> &labelVec,
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PolyDumperParam &pp)
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void PolyDumper::dumpOutline2VecPNG(const char * imageName,
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vector< vector< vector<Point2f> > > &polyVecVec,
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vector<Similarity2f> &trVec,
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vector<string> &labelVec,
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Param &pp)
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{
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///SET THE FONT
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assert(polyVecVec.size() == trVec.size());
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int fontSize=ceil(std::max(pp.width,pp.height)/100.0);
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QFont qf("courier",fontSize);
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///SET THE FONT
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assert(polyVecVec.size() == trVec.size());
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int fontSize=ceil(std::max(pp.width,pp.height)/100.0);
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QFont qf("courier",fontSize);
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///SET THE DRAWING SIZE
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QImage img(pp.width,pp.height,QImage::Format_RGB32);
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img.fill(vcg::ColorConverter::ToQColor( pp.backgroundColor).rgb());
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///SET THE DRAWING SIZE
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QImage img(pp.width,pp.height,QImage::Format_RGB32);
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img.fill(vcg::ColorConverter::ToQColor( pp.backgroundColor).rgb());
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///SETUP OF DRAWING PROCEDURE
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QPainter painter;
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painter.begin(&img);
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QBrush bb;
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if (pp.fill)
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bb.setStyle(Qt::SolidPattern);
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QPen qp;
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qp.setWidthF(0);
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///SETUP OF DRAWING PROCEDURE
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QPainter painter;
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painter.begin(&img);
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QBrush bb;
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if (pp.fill)
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bb.setStyle(Qt::SolidPattern);
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QPen qp;
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qp.setWidthF(0);
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for(size_t i=0;i<polyVecVec.size();++i)
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{
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///SET THE CURRENT TRANSFORMATION
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painter.resetTransform();
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painter.translate(trVec[i].tra[0],trVec[i].tra[1]);
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painter.rotate(math::ToDeg(trVec[i].rotRad));
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painter.scale(trVec[i].sca,trVec[i].sca);
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QPainterPath QPP;
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for(size_t i=0;i<polyVecVec.size();++i)
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{
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///SET THE CURRENT TRANSFORMATION
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painter.resetTransform();
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painter.translate(trVec[i].tra[0],trVec[i].tra[1]);
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painter.rotate(math::ToDeg(trVec[i].rotRad));
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painter.scale(trVec[i].sca,trVec[i].sca);
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QPainterPath QPP;
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for(size_t jj=0;jj<polyVecVec[i].size();++jj)
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{
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QVector<QPointF> ppQ;
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for(size_t j=0;j<polyVecVec[i][jj].size();++j)
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{
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Point2f pp=polyVecVec[i][jj][j];
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ppQ.push_back(QPointF(pp[0],pp[1]));
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}
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ppQ.push_back(QPointF(polyVecVec[i][jj][0][0],polyVecVec[i][jj][0][1]));
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QPP.addPolygon(QPolygonF(ppQ));
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}
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///FIND THE BARYCENTER
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int radius;
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Point2f bc;
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bc=GetIncenter(polyVecVec[i],trVec[i],radius,10);
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for(size_t jj=0;jj<polyVecVec[i].size();++jj)
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{
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QVector<QPointF> ppQ;
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for(size_t j=0;j<polyVecVec[i][jj].size();++j)
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{
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Point2f pp=polyVecVec[i][jj][j];
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ppQ.push_back(QPointF(pp[0],pp[1]));
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}
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ppQ.push_back(QPointF(polyVecVec[i][jj][0][0],polyVecVec[i][jj][0][1]));
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QPP.addPolygon(QPolygonF(ppQ));
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}
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if (pp.randomColor)
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bb.setColor(vcg::ColorConverter::ToQColor(Color4b::Scatter(polyVecVec.size(),i)));
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else
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bb.setColor(vcg::ColorConverter::ToQColor(pp.FillColor));
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if (pp.randomColor)
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bb.setColor(vcg::ColorConverter::ToQColor(Color4b::Scatter(polyVecVec.size(),i)));
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else
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bb.setColor(vcg::ColorConverter::ToQColor(pp.FillColor));
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painter.setBrush(bb);
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painter.setPen(qp);
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painter.drawPath(QPP);
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///DRAW THE TEXT
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painter.setFont(qf);
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painter.resetTransform();
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painter.translate(trVec[i].tra[0],trVec[i].tra[1]);
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painter.drawText(bc[0]-radius,bc[1]-radius,radius*2,radius*2,Qt::AlignHCenter|Qt::AlignCenter,QString(labelVec[i].c_str()));
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}
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painter.end();
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img.save(imageName);
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painter.setBrush(bb);
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painter.setPen(qp);
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painter.drawPath(QPP);
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if(!labelVec.empty())
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{
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///FIND THE BARYCENTER
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int radius;
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Point2f bc=GetIncenter(polyVecVec[i],trVec[i],radius,10);
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///DRAW THE TEXT
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painter.setFont(qf);
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painter.resetTransform();
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painter.translate(trVec[i].tra[0],trVec[i].tra[1]);
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painter.drawText(bc[0]-radius,bc[1]-radius,radius*2,radius*2,Qt::AlignHCenter|Qt::AlignCenter,QString(labelVec[i].c_str()));
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}
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}
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painter.end();
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img.save(imageName);
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}
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///write a polygon on a SVG file, format of the polygon is vector of vector of contours...nested contours are holes
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///takes the name of the image in input, the set of polygons, the set of per polygons transformation,
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///takes the name of the image in input, the set of polygons, the set of per polygons transformation,
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///the label to be written and the global parameter for drawing style
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void PolyDumper::dumpPolySetSVG(const char * imageName,
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vector< vector< vector<Point2f> > > &polyVecVec,
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vector<Similarity2f> &trVec,
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void PolyDumper::dumpOutline2VecSVG(const char * imageName,
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vector< vector< vector<Point2f> > > &polyVecVec,
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vector<Similarity2f> &trVec,
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vector< vector< string> > &labelVecVec,
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vector<vector<Point2f> > &labelPosVecVec,
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vector<vector<float> >&labelRadVecVec,
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PolyDumperParam &pp)
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PolyDumper::Param &pp)
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{
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assert(polyVecVec.size() == trVec.size());
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painter.end();
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}
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void PolyDumper::dumpPolySetSVG(const char * imageName,
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void PolyDumper::dumpOutline2VecSVG(const char * imageName,
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vector< vector< vector<Point2f> > > &polyVecVec,
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vector<Similarity2f> &trVec,
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vector< string > &labelVec,
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PolyDumperParam &pp)
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PolyDumper::Param &pp)
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{
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vector< vector< string> > labelVecVec(labelVec.size());
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vector< vector<Point2f> > labelPosVec;
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@ -438,6 +443,6 @@ void PolyDumper::dumpPolySetSVG(const char * imageName,
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{
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labelVecVec[i].push_back(labelVec[i]);
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}
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dumpPolySetSVG(imageName,polyVecVec,trVec,labelVecVec,labelPosVec,labelRadVec,pp);
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dumpOutline2VecSVG(imageName,polyVecVec,trVec,labelVecVec,labelPosVec,labelRadVec,pp);
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}
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@ -8,101 +8,103 @@
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#include <vcg/space/box2.h>
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#include <vcg/math/similarity2.h>
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///this class is used to pass global
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///this class is used to pass global
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///parameters to the polygonal dumper
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class PolyDumperParam
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{
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public:
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/// the backgrround color
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vcg::Color4b backgroundColor;
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/// true if the polygons must be filled with color
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bool fill;
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/// true if the filling color is random
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bool randomColor;
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/// the filling color of polygons, used only if randomColor==false
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vcg::Color4b FillColor;
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/// The size of the font. If zero (default) it is automatically chosen.
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int fontSize;
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/// dimension of the image (in PNG are pixels, while in SVG is the workspace in points)
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int width;
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int height;
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/// DPI resolution, used only for SVG
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int dpi;
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///Handy function for setting the size of the drawing
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void SetSVGDimInMm(float widthMM,float heightMM,float _dpi=72)
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{
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dpi=_dpi;
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float widthInch = float(widthMM / 25.4f);
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float heightInch = float(heightMM / 25.4f);
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width = widthInch * _dpi;
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height = heightInch * _dpi;
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}
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///default constructor
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PolyDumperParam()
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{
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backgroundColor = vcg::Color4b::Gray;
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width=1024;
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height=1024;
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dpi=72;
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fontSize=0;
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fill=false;
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randomColor=true;
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FillColor=vcg::Color4b(0,0,0,255);
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}
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};
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///this class is used to draw polygons on an image could be vectorial or not
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class PolyDumper
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{
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///this class draw a black mask fora given polygon, cenetered and scaled to fit with
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public:
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class Param
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{
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public:
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/// the backgrround color
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vcg::Color4b backgroundColor;
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/// true if the polygons must be filled with color
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bool fill;
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/// true if the filling color is random
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bool randomColor;
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/// the filling color of polygons, used only if randomColor==false
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vcg::Color4b FillColor;
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/// The size of the font. If zero (default) it is automatically chosen.
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int fontSize;
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/// dimension of the image (in PNG are pixels, while in SVG is the workspace in points)
|
||||
int width;
|
||||
int height;
|
||||
|
||||
/// DPI resolution, used only for SVG
|
||||
int dpi;
|
||||
|
||||
///Handy function for setting the size of the drawing
|
||||
void SetSVGDimInMm(float widthMM,float heightMM,float _dpi=72)
|
||||
{
|
||||
dpi=_dpi;
|
||||
float widthInch = float(widthMM / 25.4f);
|
||||
float heightInch = float(heightMM / 25.4f);
|
||||
width = widthInch * _dpi;
|
||||
height = heightInch * _dpi;
|
||||
}
|
||||
|
||||
///default constructor
|
||||
Param()
|
||||
{
|
||||
backgroundColor = vcg::Color4b::Gray;
|
||||
width=1024;
|
||||
height=1024;
|
||||
dpi=72;
|
||||
fontSize=0;
|
||||
fill=false;
|
||||
randomColor=true;
|
||||
FillColor=vcg::Color4b(0,0,0,255);
|
||||
}
|
||||
};
|
||||
private:
|
||||
///this class draw a black mask fora given polygon, cenetered and scaled to fit with
|
||||
///the image size, it return the transformation to tranform back the polygon to 2D space
|
||||
static void DrawPolygonMask(const std::vector< std::vector<vcg::Point2f> > &polyVec,QImage &img,
|
||||
vcg::Similarity2f &ret,const vcg::Similarity2f &trans);
|
||||
|
||||
|
||||
///return the max radius of a point inside a polygon ,given the mask image
|
||||
///actually it evaluate the maximum bounding box
|
||||
static int getMaxMaskRadius(int x,int y,QImage &img);
|
||||
|
||||
|
||||
///return the point inside the polygon with the bigger distance to the border,
|
||||
///this is used to write labels within the polygon, it handle polygons with holes too
|
||||
static vcg::Point2f GetIncenter(const std::vector< std::vector<vcg::Point2f> > &polyVec,
|
||||
const vcg::Similarity2f &tra1,int &radius,int resolution=100);
|
||||
public:
|
||||
|
||||
static void rectSetToPolySet(std::vector< vcg::Box2f > &rectVec, std::vector< std::vector<vcg::Point2f> > &polyVec);
|
||||
static void multiRectSetToSinglePolySet(std::vector< vcg::Box2f > &rectVec, std::vector<vcg::Similarity2f> &trVec, std::vector<int> &indVec,
|
||||
static void rectSetToOutline2Vec(std::vector< vcg::Box2f > &rectVec, std::vector< std::vector<vcg::Point2f> > &polyVec);
|
||||
static void multiRectSetToSingleOutline2Vec(std::vector< vcg::Box2f > &rectVec, std::vector<vcg::Similarity2f> &trVec, std::vector<int> &indVec,
|
||||
int ind, std::vector< std::vector<vcg::Point2f> > &polyVec, std::vector<vcg::Similarity2f> &trPolyVec);
|
||||
static void multiPolySetToSinglePolySet(std::vector< std::vector< vcg::Point2f> > &multipolyVec, std::vector< vcg::Similarity2f> &trVec, std::vector<int> &indVec,
|
||||
static void multiOutline2VecToSingleOutline2Vec(std::vector< std::vector< vcg::Point2f> > &multipolyVec, std::vector< vcg::Similarity2f> &trVec, std::vector<int> &indVec,
|
||||
int ind, std::vector< std::vector< vcg::Point2f> > &polyVec, std::vector< vcg::Similarity2f> &trPolyVec);
|
||||
|
||||
///write a polygon on a PNG file, format of the polygon is vector of vector of contours...nested contours are holes
|
||||
///takes the name of the image in input, the set of polygons, the set of per polygons transformation,
|
||||
///takes the name of the image in input, the set of polygons, the set of per polygons transformation,
|
||||
///the label to be written and the global parameter for drawing style
|
||||
static void dumpPolySetPNG(const char * imageName, std::vector< std::vector< std::vector<vcg::Point2f> > > &polyVecVec,
|
||||
std::vector<vcg::Similarity2f> &trVec, std::vector<std::vector<std::string> > &labelVecVec, PolyDumperParam &pp);
|
||||
static void dumpOutline2VecPNG(const char * imageName, std::vector< std::vector< std::vector<vcg::Point2f> > > &polyVecVec,
|
||||
std::vector<vcg::Similarity2f> &trVec, std::vector<std::vector<std::string> > &labelVecVec, Param &pp);
|
||||
//write a polygon on a SVG file, format of the polygon is vector of vector of contours...nested contours are holes
|
||||
///takes the name of the image in input, the set of polygons, the set of per polygons transformation,
|
||||
///takes the name of the image in input, the set of polygons, the set of per polygons transformation,
|
||||
///the label to be written and the global parameter for drawing style
|
||||
static void dumpPolySetSVG(const char * imageName, std::vector< std::vector< std::vector<vcg::Point2f> > > &polyVecVec,
|
||||
static void dumpOutline2VecSVG(const char * imageName, std::vector< std::vector< std::vector<vcg::Point2f> > > &polyVecVec,
|
||||
std::vector<vcg::Similarity2f> &trVec, std::vector< std::vector<std::string> > &labelVecVec,
|
||||
std::vector<std::vector< vcg::Point2f> > &labelPosVec, std::vector<std::vector<float> > &labelRadVec, PolyDumperParam &pp);
|
||||
std::vector<std::vector< vcg::Point2f> > &labelPosVec, std::vector<std::vector<float> > &labelRadVec, Param &pp);
|
||||
|
||||
static void dumpPolySetPNG(const char * imageName, std::vector< std::vector< std::vector<vcg::Point2f> > > &polyVecVec,
|
||||
std::vector<vcg::Similarity2f> &trVec, std::vector<std::string> &labelVec, PolyDumperParam &pp);
|
||||
static void dumpPolySetSVG(const char * imageName, std::vector< std::vector< std::vector<vcg::Point2f> > > &polyVecVec,
|
||||
std::vector<vcg::Similarity2f> &trVec, std::vector<std::string> &labelVec, PolyDumperParam &pp);
|
||||
static void dumpOutline2VecPNG(const char * imageName, std::vector< std::vector< std::vector<vcg::Point2f> > > &polyVecVec,
|
||||
std::vector<vcg::Similarity2f> &trVec, std::vector<std::string> &labelVec, Param &pp);
|
||||
static void dumpOutline2VecSVG(const char * imageName, std::vector< std::vector< std::vector<vcg::Point2f> > > &polyVecVec,
|
||||
std::vector<vcg::Similarity2f> &trVec, std::vector<std::string> &labelVec, Param &pp);
|
||||
|
||||
static void dumpPolySetPNG(const char * imageName, std::vector< std::vector< std::vector<vcg::Point2f> > > &polyVecVec,
|
||||
std::vector<vcg::Similarity2f> &trVec, PolyDumperParam &pp);
|
||||
static void dumpPolySetSVG(const char * imageName, std::vector< std::vector< std::vector<vcg::Point2f> > > &polyVecVec,
|
||||
std::vector<vcg::Similarity2f> &trVec, PolyDumperParam &pp);
|
||||
static void dumpOutline2VecPNG(const char * imageName, std::vector< std::vector< std::vector<vcg::Point2f> > > &polyVecVec,
|
||||
std::vector<vcg::Similarity2f> &trVec, Param &pp);
|
||||
static void dumpOutline2VecSVG(const char * imageName, std::vector< std::vector< std::vector<vcg::Point2f> > > &polyVecVec,
|
||||
std::vector<vcg::Similarity2f> &trVec, Param &pp);
|
||||
|
||||
static void dumpPolySetPNG(const char * imageName, std::vector< std::vector<vcg::Point2f> > &polyVecVec,
|
||||
std::vector<vcg::Similarity2f> &trVec, PolyDumperParam &pp);
|
||||
static void dumpPolySetSVG(const char * imageName, std::vector< std::vector<vcg::Point2f> > &polyVecVec,
|
||||
std::vector<vcg::Similarity2f> &trVec, PolyDumperParam &pp);
|
||||
static void dumpOutline2VecPNG(const char * imageName, std::vector< std::vector<vcg::Point2f> > &polyVecVec,
|
||||
std::vector<vcg::Similarity2f> &trVec, Param &pp);
|
||||
static void dumpOutline2VecSVG(const char * imageName, std::vector< std::vector<vcg::Point2f> > &polyVecVec,
|
||||
std::vector<vcg::Similarity2f> &trVec, Param &pp);
|
||||
};
|
||||
#endif // POLYTOQIMAGE_H
|
||||
|
|
Loading…
Reference in New Issue