Added the new version of the point matching code. Now it is under space and no more under math
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#ifndef _VCG_MATH_POINTMATCHING_H
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#define _VCG_MATH_POINTMATCHING_H
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#include <vcg/math/quaternion.h>
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#include <vcg/math/matrix44.h>
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#include <eigenlib/Eigen/Dense>
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#include <eigenlib/Eigen/Eigenvalues>
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#include <iostream>
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namespace vcg
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{
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/*! \brief Compute cross covariance
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It computes the cross covariance matrix of two set of 3D points P and X;
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it returns also the barycenters of P and X.
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Ref:
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Besl, McKay
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A method for registration of 3d Shapes
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IEEE TPAMI Vol 14, No 2 1992
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*/
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template <class S >
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void ComputeCrossCovarianceMatrix(const std::vector<Point3<S> > &spVec, Point3<S> &spBarycenter,
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const std::vector<Point3<S> > &tpVec, Point3<S> &tpBarycenter,
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Eigen::Matrix3d &m)
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{
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assert(spVec.size()==tpVec.size());
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m.setZero();
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spBarycenter.SetZero();
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tpBarycenter.SetZero();
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Eigen::Vector3d spe;
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Eigen::Vector3d tpe;
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typename std::vector <Point3<S> >::const_iterator si,ti;
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for(si=spVec.begin(),ti=tpVec.begin();si!=spVec.end();++si,++ti){
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spBarycenter+=*si;
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tpBarycenter+=*ti;
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si->ToEigenVector(spe);
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ti->ToEigenVector(tpe);
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m+=spe*tpe.transpose();
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}
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spBarycenter/=spVec.size();
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tpBarycenter/=tpVec.size();
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spBarycenter.ToEigenVector(spe);
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tpBarycenter.ToEigenVector(tpe);
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m/=spVec.size();
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m-=spe*tpe.transpose();
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}
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/*! \brief Compute the roto-translation that applied to PMov bring them onto Pfix
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* Rotation is computed as a quaternion.
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*
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* E.g. it find a matrix such that:
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*
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* Pfix[i] = res * Pmov[i]
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*
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* Ref:
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* Besl, McKay
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* A method for registration of 3d Shapes
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* IEEE TPAMI Vol 14, No 2 1992
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*/
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template < class S >
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void ComputeRigidMatchMatrix(std::vector<Point3<S> > &Pfix,
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std::vector<Point3<S> > &Pmov,
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Quaternion<S> &q,
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Point3<S> &tr)
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{
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Eigen::Matrix3d ccm;
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Point3<S> bfix,bmov; // baricenter of src e trg
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ComputeCrossCovarianceMatrix(Pmov,bmov,Pfix,bfix,ccm);
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Eigen::Matrix3d cyc; // the cyclic components of the cross covariance matrix.
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cyc=ccm-ccm.transpose();
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Eigen::Matrix4d QQ;
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QQ.setZero();
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Eigen::Vector3d D(cyc(1,2),cyc(2,0),cyc(0,1));
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Eigen::Matrix3d RM;
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RM.setZero();
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RM(0,0)=-ccm.trace();
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RM(1,1)=-ccm.trace();
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RM(2,2)=-ccm.trace();
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RM += ccm + ccm.transpose();
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QQ(0,0) = ccm.trace();
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QQ.block<1,3> (0,1) = D.transpose();
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QQ.block<3,1> (1,0) = D;
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QQ.block<3,3> (1,1) = RM;
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Eigen::SelfAdjointEigenSolver<Eigen::Matrix4d> eig(QQ);
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Eigen::Vector4d eval = eig.eigenvalues();
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Eigen::Matrix4d evec = eig.eigenvectors();
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std::cout << "EigenVectors:" << std::endl << evec << std::endl;
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std::cout << "eigenvalues:" << std::endl << eval << std::endl;
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int ind;
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eval.cwiseAbs().maxCoeff(&ind);
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q=Quaternion<S>(evec.col(ind)[0],evec.col(ind)[1],evec.col(ind)[2],evec.col(ind)[3]);
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Matrix44<S> Rot;
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q.ToMatrix(Rot);
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tr= (bfix - Rot*bmov);
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}
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/*! \brief Compute the roto-translation that applied to PMov bring them onto Pfix
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* Rotation is computed as a quaternion.
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*
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* E.g. it find a matrix such that:
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*
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* Pfix[i] = res * Pmov[i]
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*
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* Ref:
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* Besl, McKay
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* A method for registration of 3d Shapes
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* IEEE TPAMI Vol 14, No 2 1992
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*/
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template < class S >
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void ComputeRigidMatchMatrix(std::vector<Point3<S> > &Pfix,
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std::vector<Point3<S> > &Pmov,
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Matrix44<S> &res)
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{
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Quaternion<S> q;
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Point3<S> tr;
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ComputeRigidMatchMatrix(Pfix,Pmov,q,tr);
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Matrix44<S> Rot;
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q.ToMatrix(Rot);
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Matrix44<S> Trn;
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Trn.SetTranslate(tr);
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res=Trn*Rot;
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}
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#if 0
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/*
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Compute a similarity matching (rigid + uniform scaling)
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simply create a temporary point set with the correct scaling factor
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*/
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static bool ComputeSimilarityMatchMatrix( Matrix44x &res,
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std::vector<Point3x> &Pfix, // vertici corrispondenti su fix (rossi)
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std::vector<Point3x> &Pmov) // normali scelti su mov (verdi)
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{
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Quaternionx qtmp;
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Point3x tr;
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std::vector<Point3x> Pnew(Pmov.size());
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ScalarType scalingFactor=0;
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for(size_t i=0;i<( Pmov.size()-1);++i)
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{
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scalingFactor += Distance(Pmov[i],Pmov[i+1])/ Distance(Pfix[i],Pfix[i+1]);
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#ifdef _DEBUG
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printf("Scaling Factor is %f",scalingFactor/(i+1));
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#endif
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}
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scalingFactor/=(Pmov.size()-1);
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for(size_t i=0;i<Pmov.size();++i)
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Pnew[i]=Pmov[i]/scalingFactor;
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bool ret=ComputeRigidMatchMatrix(res,Pfix,Pnew,qtmp,tr);
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if(!ret) return false;
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Matrix44x scaleM; scaleM.SetDiagonal(1.0/scalingFactor);
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res = res * scaleM;
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return true;
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}
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#endif
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} // end namespace
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#endif
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