*** empty log message ***
This commit is contained in:
parent
14d586206a
commit
03d96c24b2
|
@ -0,0 +1,116 @@
|
|||
#pragma once
|
||||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
/****************************************************************************
|
||||
This file contains two function providing the standard way to do picking using opendgl:
|
||||
- using the SELECT mode (first function)
|
||||
- using the depth buffer and gluUnproject (second function)
|
||||
|
||||
History
|
||||
$Log: not supported by cvs2svn $
|
||||
****************************************************************************/
|
||||
|
||||
|
||||
#include <algorithm>
|
||||
#include <GL/glut.h>
|
||||
|
||||
template <class TO_PICK_CONT_TYPE>
|
||||
int Pick( const int & x, const int &y,
|
||||
TO_PICK_CONT_TYPE &m,
|
||||
std::vector<typename TO_PICK_CONT_TYPE::value_type*> &result,
|
||||
void (draw_func)(typename TO_PICK_CONT_TYPE::value_type &),
|
||||
int width=4,
|
||||
int height=4)
|
||||
{
|
||||
result.clear();
|
||||
long hits;
|
||||
int sz=m.size()*5;
|
||||
unsigned int *selectBuf =new unsigned int[sz];
|
||||
glSelectBuffer(sz, selectBuf);
|
||||
glRenderMode(GL_SELECT);
|
||||
glInitNames();
|
||||
|
||||
/* Because LoadName() won't work with no names on the stack */
|
||||
glPushName(-1);
|
||||
double mp[16];
|
||||
|
||||
int viewport[4];
|
||||
glGetIntegerv(GL_VIEWPORT,viewport);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glGetDoublev(GL_PROJECTION_MATRIX ,mp);
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
//gluPickMatrix(x, viewport[3]-y, 4, 4, viewport);
|
||||
gluPickMatrix(x, y, width, height, viewport);
|
||||
glMultMatrixd(mp);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glPushMatrix();
|
||||
int cnt=0;
|
||||
typename TO_PICK_CONT_TYPE::iterator ei;
|
||||
for(ei=m.begin();ei!=m.end();++ei)
|
||||
{
|
||||
|
||||
glLoadName(cnt);
|
||||
draw_func(*ei);
|
||||
cnt++;
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glPopMatrix();
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
hits = glRenderMode(GL_RENDER);
|
||||
|
||||
if (hits <= 0) return 0;
|
||||
std::vector< std::pair<double,unsigned int> > H;
|
||||
for(int ii=0;ii<hits;ii++){
|
||||
H.push_back( std::pair<double,unsigned int>(selectBuf[ii*4+1]/4294967295.0,selectBuf[ii*4+3]));
|
||||
}
|
||||
std::sort(H.begin(),H.end());
|
||||
|
||||
result.resize(H.size());
|
||||
for(ii=0;ii<hits;ii++){
|
||||
typename TO_PICK_CONT_TYPE::iterator ei=m.begin();
|
||||
advance(ei ,H[ii].second);
|
||||
result[ii]=&*ei;
|
||||
}
|
||||
|
||||
delete [] selectBuf;
|
||||
return result.size();
|
||||
}
|
||||
|
||||
template <class PointType>
|
||||
PointType Pick(const int & x, const int &y){
|
||||
double res[3];
|
||||
GLdouble mm[16],pm[16]; GLint vp[4];
|
||||
glGetDoublev(GL_MODELVIEW_MATRIX,mm);
|
||||
glGetDoublev(GL_PROJECTION_MATRIX,pm);
|
||||
glGetIntegerv(GL_VIEWPORT,vp);
|
||||
|
||||
float pix;
|
||||
glReadPixels(x,y,1,1,GL_DEPTH_COMPONENT,GL_FLOAT,&pix);
|
||||
gluUnProject(x,y,pix,mm,pm,vp,&res[0],&res[1],&res[2]);
|
||||
return PointType (res[0],res[1],res[2]);
|
||||
}
|
||||
|
Loading…
Reference in New Issue