lien 242 added cast to ScalarType on "2.0" to avoid warning in case of float usage
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@ -239,7 +239,7 @@ public:
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ScalarType QbAfter = QualityFunc(v0, v3, v2);
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// < 0 if the average quality of faces improves after flip
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_priority = (Qa + Qb - QaAfter - QbAfter) / 2.0;
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_priority = (Qa + Qb - QaAfter - QbAfter) / (ScalarType)2.0;
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return _priority;
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}
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