added ComputePerFaceQualityDistribution

This commit is contained in:
Paolo Cignoni 2010-04-29 14:54:07 +00:00
parent 43592cc07e
commit 05151acef5
1 changed files with 20 additions and 10 deletions

View File

@ -107,17 +107,27 @@ class Stat
return area/ScalarType(2.0);
}
static void ComputePerVertexQualityDistribution( MeshType & m, Distribution<float> &h, bool selectionOnly = false) // V1.0
static void ComputePerVertexQualityDistribution( MeshType & m, Distribution<float> &h, bool selectionOnly = false) // V1.0
{
VertexIterator vi;
for(vi = m.vert.begin(); vi != m.vert.end(); ++vi)
if(!(*vi).IsD() && ((!selectionOnly) || (*vi).IsS()) )
{
assert(!math::IsNAN((*vi).Q()) && "You should never try to compute Histogram with Invalid Floating points numbers (NaN)");
h.Add((*vi).Q());
}
}
VertexIterator vi;
for(vi = m.vert.begin(); vi != m.vert.end(); ++vi)
if(!(*vi).IsD() && ((!selectionOnly) || (*vi).IsS()) )
{
assert(!math::IsNAN((*vi).Q()) && "You should never try to compute Histogram with Invalid Floating points numbers (NaN)");
h.Add((*vi).Q());
}
}
static void ComputePerFaceQualityDistribution( MeshType & m, Distribution<float> &h, bool selectionOnly = false) // V1.0
{
FaceIterator fi;
for(fi = m.face.begin(); fi != m.face.end(); ++fi)
if(!(*fi).IsD() && ((!selectionOnly) || (*fi).IsS()) )
{
assert(!math::IsNAN((*fi).Q()) && "You should never try to compute Histogram with Invalid Floating points numbers (NaN)");
h.Add((*fi).Q());
}
}
static void ComputePerVertexQualityHistogram( MeshType & m, Histogramf &h, bool selectionOnly = false) // V1.0
{
VertexIterator vi;