added Quality3 component
This commit is contained in:
parent
f0a1d1d567
commit
052e774fbc
|
@ -517,6 +517,34 @@ public: static void Name(std::vector<std::string> & name){name.push_back(std::s
|
||||||
template <class T> class Qualityd: public Quality<double, T> {
|
template <class T> class Qualityd: public Quality<double, T> {
|
||||||
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Qualityd"));T::Name(name);}
|
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Qualityd"));T::Name(name);}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/*-------------------------- Quality ----------------------------------*/
|
||||||
|
|
||||||
|
template <class A, class T> class Quality3: public T {
|
||||||
|
public:
|
||||||
|
typedef vcg::Point3<A> Quality3Type;
|
||||||
|
Quality3Type &Q3() { return _quality; }
|
||||||
|
const Quality3Type &cQ3() const { return _quality; }
|
||||||
|
template <class RightF>
|
||||||
|
void ImportData(const RightF & rightF){ if(RightF::HasFaceQuality3()) Q3() = rightF.cQ3();T::ImportData(rightF);}
|
||||||
|
inline void Alloc(const int & ns){T::Alloc(ns);}
|
||||||
|
inline void Dealloc(){T::Dealloc();}
|
||||||
|
static bool HasFaceQuality3() { return true; }
|
||||||
|
static bool HasFaceQuality3Occ() { return true; }
|
||||||
|
static void Name(std::vector<std::string> & name){name.push_back(std::string("Quality3"));T::Name(name);}
|
||||||
|
private:
|
||||||
|
Quality3Type _quality;
|
||||||
|
};
|
||||||
|
|
||||||
|
template <class T> class Quality3s: public Quality3<short, T> {
|
||||||
|
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Quality3s"));T::Name(name);}
|
||||||
|
};
|
||||||
|
template <class T> class Quality3f: public Quality3<float, T> {
|
||||||
|
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Quality3f"));T::Name(name);}
|
||||||
|
};
|
||||||
|
template <class T> class Quality3d: public Quality3<double, T> {
|
||||||
|
public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Quality3d"));T::Name(name);}
|
||||||
|
};
|
||||||
/*-------------------------- INCREMENTAL MARK ----------------------------------------*/
|
/*-------------------------- INCREMENTAL MARK ----------------------------------------*/
|
||||||
|
|
||||||
template <class T> class Mark: public T {
|
template <class T> class Mark: public T {
|
||||||
|
|
Loading…
Reference in New Issue