Yet another cr lf mismatch
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.1 2004/02/24 21:36:42 cignoni
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grouped documentation, changed typenames and reflection mechanism
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Revision 1.1 2004/02/19 13:11:06 cignoni
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Initial commit
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@ -39,22 +42,34 @@ class Allocator
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public:
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typedef AllocateMeshType MeshType;
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typedef typename MeshType::VertexType VertexType;
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typedef typename MeshType::VertexPointer VertexPointer;
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typedef typename MeshType::VertexIterator VertexIterator;
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typedef typename MeshType::FaceType FaceType;
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typedef typename MeshType::FacePointer FacePointer;
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typedef typename MeshType::FaceIterator FaceIterator;
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/* This class is used to */
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/* This class is used when allocating new vertex and faces to update
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the pointer that can be changed when resizing the vector of vertex or faces.
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It can also be used to prevent any update of the various mesh fields
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(e.g. in case you are building all the connections by hand as in a importer);
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*/
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template<class SimplexPointerType>
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class PointerUpdater
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{
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public:
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void Clear();
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void Update(SimplexPointerType &vp);
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bool NeedUpdate();
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void Clear(){newBase=oldBase=newEnd=oldEnd=0;preventUpdateFlag=false;};
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void Update(SimplexPointerType &vp)
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{
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vp=newBase+(vp-oldBase);
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}
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bool NeedUpdate() {if(newBase!=oldBase && !preventUpdateFlag) return true; else return false;}
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SimplexPointerType oldBase;
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SimplexPointerType newBase;
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SimplexPointerType newEnd;
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SimplexPointerType oldEnd;
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bool preventUpdateFlag; // when true no update is considered necessary.
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};
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@ -96,7 +111,7 @@ static VertexIterator AddVertices(MeshType &m,int n, PointerUpdater<VertexPointe
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if(last!=0)
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{
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last = m.vert.begin();
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advance(last,siz+1);
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advance(last,n);
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}
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else last=m.vert.begin();
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}
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@ -120,17 +135,10 @@ static FaceIterator AddFaces(MeshType &m, int n)
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}
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/** Function to add n faces to the mesh.
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NOTA: Aggiorna fn;
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The second parameter hold a vector of
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pointers to pointer to elements of the mesh that should be updated after a
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possible vector realloc.
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@param n Facce da aggiungere
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@param local_var Vettore di variabili locali che rappresentano puntatori a facce, occorre,
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perche' questi valori siano consistenti, aggiornarli ogni qual volta venga eseguito un resize
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del contenitore delle facce.
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*/
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static FaceIterator AddFaces(MeshType &m, int n, PointerUpdater<FacePointer> &pu)
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{
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FaceIterator last=m.vert.end();
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FaceIterator last=m.face.end();
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pu.Clear();
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if(m.face.empty()) pu.oldBase=0; // if the vector is empty we cannot find the last valid element
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else pu.oldBase=&*m.face.begin();
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@ -145,50 +153,40 @@ static FaceIterator AddFaces(MeshType &m, int n, PointerUpdater<FacePointer> &pu
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pu.newBase = &*m.face.begin();
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FaceIterator oldbegin, newbegin;
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oldbegin = face.begin();
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FaceIterator last=face.end();
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if(face.empty()) last=0;
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else last--;
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unsigned int siz=0;
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MFTYPE dum;
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dum.Supervisor_Flags()=0;
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for(int i=0; i<n; ++i)
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face.push_back(dum);
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fn+=n;
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newbegin = face.begin();
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if(newbegin != oldbegin)// se e' cambiato lo spazio (vector abbastanza grande o lista)
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if(pu.NeedUpdate())
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{
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if(MFTYPE::OBJ_TYPE & MFTYPE::OBJ_TYPE_A)
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FaceIterator fi;
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for (fi=m.face.begin(); fi!=m.face.end(); ++fi)
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if(!(*fi).IsD())
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{
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FaceIterator f;
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for (f=face.begin(); f!=face.end(); ++f)
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for(int k=0; k<(*f).size(); ++k)if(!(*f).IsD())
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(*f).F(k) = (*f).F(k)-&*oldbegin+&*newbegin;
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if(FaceType::HasFFAdjacency())
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{
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pu.Update((*fi).F(0));
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pu.Update((*fi).F(1));
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pu.Update((*fi).F(2));
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}
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vector<face_base **>::iterator jit;
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for(jit=local_var.begin(); jit!=local_var.end(); ++jit)
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if((**jit) !=0 ) **jit = **jit-&*oldbegin+&*newbegin;
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// deve restituire l'iteratore alla prima faccia aggiunta;
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}
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VertexIterator vi;
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for (vi=m.vert.begin(); vi!=m.vert.end(); ++vi)
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if(!(*vi).IsD())
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{
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if(VertexType::HasVFAdjacency())
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{
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pu.Update((*fi).F(0));
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pu.Update((*fi).F(1));
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pu.Update((*fi).F(2));
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}
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}
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// e poiche' lo spazio e' cambiato si ricalcola anche last da zero
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if(last!=0)
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{
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last = face.begin();
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advance(last,siz+1);
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last = m.face.begin();
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advance(last,n);
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}
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else last=face.begin();
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}
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else //
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{ assert(newbegin == oldbegin);
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// se non e'cambiato lo spazio (vector abbastanza grande o lista)
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if(last==0) last = face.begin(); // se il vettore era vuoto si restituisce begin
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else advance(last,1); // altrimenti il primo dopo quello che era in precedenza l'ultimo valido.
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else last=m.face.begin();
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}
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return last;
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}
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}; // end class
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@ -21,8 +21,35 @@
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* *
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****************************************************************************/
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bool Save_STL(const char * filename , bool binary =true, const char *objectname=0)
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.3 2004/02/19 15:28:01 ponchio
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*** empty log message ***
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Revision 1.2 2004/02/13 02:18:57 cignoni
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Edited Comments and GPL license
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****************************************************************************/
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#ifndef __VCGLIB_EXPORT_STL
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#define __VCGLIB_EXPORT_STL
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#include <stdio.h>
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namespace vcg {
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namespace tri {
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namespace io {
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template <class SaveMeshType>
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class ExporterSTL
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{
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public:
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static bool Save(SaveMeshType &m, const char * filename , bool binary =true, const char *objectname=0)
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{
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typedef typename SaveMeshType::FaceIterator FaceIterator;
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FILE *fp;
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fp = fopen(filename,"wb");
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@ -36,12 +63,12 @@ bool Save_STL(const char * filename , bool binary =true, const char *objectname=
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if(objectname) strncpy(header,objectname,80);
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fwrite(header,80,1,fp);
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// write number of facets
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fwrite(&fn,1,sizeof(int),fp);
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face_iterator fi;
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fwrite(&m.fn,1,sizeof(int),fp);
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Point3f p;
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unsigned short attributes=0;
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for(fi=face.begin(); fi!=face.end(); ++fi) if( !(*fi).IsD() )
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FaceIterator fi;
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for(fi=m.face.begin(); fi!=m.face.end(); ++fi) if( !(*fi).IsD() )
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{
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// For each triangle write the normal, the three coords and a short set to zero
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p.Import(vcg::NormalizedNormal((*fi).V(0)->P(), (*fi).V(1)->P(), (*fi).V(2)->P()));
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else fprintf(fp,"solid vcg\n");
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Point3f p;
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face_iterator fi;
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for(fi=face.begin(); fi!=face.end(); ++fi) if( !(*fi).IsD() )
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FaceIterator fi;
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for(fi=m.face.begin(); fi!=m.face.end(); ++fi) if( !(*fi).IsD() )
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{
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// For each triangle write the normal, the three coords and a short set to zero
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p.Import(vcg::NormalizedNormal((*fi).V(0)->P(), (*fi).V(1)->P(), (*fi).V(2)->P()));
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@ -79,5 +106,13 @@ bool Save_STL(const char * filename , bool binary =true, const char *objectname=
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fclose(fp);
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return true;
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}
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}; // end class
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} // end Namespace tri
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} // end Namespace io
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} // end Namespace vcg
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//@}
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#endif
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