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@ -23,6 +23,14 @@
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.8 2005/01/11 17:06:30 dellepiane
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FromTrackball() coorected (similarity->Similarity()
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Revision 1.7 2005/11/25 10:33:33 spinelli
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shot.camera -> shot.Camera()
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shot.similarity.Matrix() -> shot.Similarity().Matrix()
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Revision 1.6 2005/02/22 11:15:01 ganovelli
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added vcg namespace
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@ -132,7 +140,7 @@ After this operation the trackball should be resetted, to avoid
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multiple apply of the same transformation.
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***********************************/
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static void FromTrackball(const vcg::Trackball & tr,
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const vcg::Shot<ScalarType> & sShot,
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vcg::Shot<ScalarType> & sShot,
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vcg::Shot<ScalarType> & shot )
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{
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vcg::Point3<ScalarType> cen; cen.Import(tr.center);
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@ -142,8 +150,8 @@ static void FromTrackball(const vcg::Trackball & tr,
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vcg::Point3<ScalarType> vp = Inverse(trM)*(sShot.ViewPoint()-cen) +cen +tra;
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shot.SetViewPoint(vp);
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shot.similarity.rot = sShot.similarity.rot*trM;
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shot.similarity.sca = sShot.similarity.sca*(ScalarType)tr.track.sca;
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shot.Similarity().rot = sShot.Similarity().rot*trM;
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shot.Similarity().sca = sShot.Similarity().sca*(ScalarType)tr.track.sca;
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}
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};
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#endif
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