Small refactoring (better parameter names, gcc warning)
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303d4e1fca
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@ -58,15 +58,18 @@ void Outline2Dumper::multiOutline2VecToSingleOutline2Vec(const std::vector< std:
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}
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void Outline2Dumper::dumpOutline2VecSVG(const char * imageName, vector< vector<Point2f> > &polyVec, vector<Similarity2f> &trVec, Outline2Dumper::Param &pp)
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void Outline2Dumper::dumpOutline2VecSVG(const char * imageName,
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vector< vector<Point2f> > &outline2Vec,
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vector<Similarity2f> &trVec,
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Outline2Dumper::Param &pp)
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{
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vector< vector< vector<Point2f> > > polyVecVec(polyVec.size());
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for(size_t i=0;i<polyVec.size();++i)
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vector< vector< vector<Point2f> > > outline2VecVec(outline2Vec.size());
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for(size_t i=0;i<outline2Vec.size();++i)
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{
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polyVecVec[i].resize(1);
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polyVecVec[i][0]=polyVec[i];
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outline2VecVec[i].resize(1);
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outline2VecVec[i][0]=outline2Vec[i];
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}
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dumpOutline2VecSVG(imageName,polyVecVec,trVec,pp);
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dumpOutline2VecSVG(imageName,outline2VecVec,trVec,pp);
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}
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void Outline2Dumper::dumpOutline2VecPNG(const char * imageName, vector< vector<Point2f> > &polyVec, vector<Similarity2f> &trVec, Outline2Dumper::Param &pp)
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@ -197,7 +200,7 @@ int Outline2Dumper::getMaxMaskRadius(int x,int y,QImage &img)
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///this is used to write labels within the polygon, it handle polygons with holes too
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vcg::Point2f Outline2Dumper::GetIncenter(const vector< vector<Point2f> > &polyVec,
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const Similarity2f &tra1,
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int &radius,
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float &radius,
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int resolution)
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{
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///INITIALIZE THE IMAGE
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@ -317,7 +320,7 @@ void Outline2Dumper::dumpOutline2VecPNG(const char * imageName,
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if(!labelVec.empty())
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{
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///FIND THE BARYCENTER
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int radius;
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float radius;
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Point2f bc=GetIncenter(polyVecVec[i],trVec[i],radius,10);
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///DRAW THE TEXT
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painter.setFont(qf);
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@ -335,14 +338,14 @@ void Outline2Dumper::dumpOutline2VecPNG(const char * imageName,
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///takes the name of the image in input, the set of polygons, the set of per polygons transformation,
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///the label to be written and the global parameter for drawing style
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void Outline2Dumper::dumpOutline2VecSVG(const char * imageName,
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vector< vector< vector<Point2f> > > &polyVecVec,
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vector< vector< vector<Point2f> > > &outline2VecVec,
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vector<Similarity2f> &trVec,
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vector< vector< string> > &labelVecVec,
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vector<vector<Point2f> > &labelPosVecVec,
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vector< vector<Similarity2f> > &labelTrVecVec,
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vector<vector<float> >&labelRadVecVec,
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Outline2Dumper::Param &pp)
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{
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assert(polyVecVec.size() == trVec.size());
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assert(outline2VecVec.size() == trVec.size());
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///SET THE FONT
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@ -366,34 +369,35 @@ void Outline2Dumper::dumpOutline2VecSVG(const char * imageName,
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bb.setStyle(Qt::SolidPattern);
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QPen qp;
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///SET THE GLOBAL SCALING FACTOR
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float Scalesvg=1.f/(float)trVec[0].sca;
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qp.setWidthF(Scalesvg);
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for(size_t i=0;i<polyVecVec.size();++i)
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for(size_t i=0;i<outline2VecVec.size();++i)
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{
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///SET THE CURRENT TRANSFORMATION
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// we assume that
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float scalingFactorforPenWidth=1.f/(float)trVec[i].sca;
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qp.setWidthF(pp.penWidth*scalingFactorforPenWidth);
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qp.setColor(vcg::ColorConverter::ToQColor(pp.lineColor));
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///SET THE CURRENT TRANSFORMATION
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painter.resetTransform();
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painter.translate(trVec[i].tra[0],trVec[i].tra[1]);
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painter.rotate(math::ToDeg(trVec[i].rotRad));
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painter.scale(trVec[i].sca,trVec[i].sca);
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QPainterPath QPP;
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for(size_t jj=0;jj<polyVecVec[i].size();++jj)
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for(size_t jj=0;jj<outline2VecVec[i].size();++jj)
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{
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QVector<QPointF> ppQ;
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for(size_t j=0;j<polyVecVec[i][jj].size();++j)
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for(size_t j=0;j<outline2VecVec[i][jj].size();++j)
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{
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Point2f pp=polyVecVec[i][jj][j];
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Point2f pp=outline2VecVec[i][jj][j];
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ppQ.push_back(QPointF(pp[0],pp[1]));
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}
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ppQ.push_back(QPointF(polyVecVec[i][jj][0][0],polyVecVec[i][jj][0][1]));
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ppQ.push_back(QPointF(outline2VecVec[i][jj][0][0],outline2VecVec[i][jj][0][1]));
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QPP.addPolygon(QPolygonF(ppQ));
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}
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///FIND THE INCENTER
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if (pp.randomColor)
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bb.setColor(vcg::ColorConverter::ToQColor(Color4b::Scatter(polyVecVec.size(),i)));
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bb.setColor(vcg::ColorConverter::ToQColor(Color4b::Scatter(outline2VecVec.size(),i)));
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else
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bb.setColor(vcg::ColorConverter::ToQColor(pp.FillColor));
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@ -405,16 +409,16 @@ void Outline2Dumper::dumpOutline2VecSVG(const char * imageName,
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///DRAW THE TEXT
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painter.setFont(qf);
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float radius;
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int radiusInt;
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// int radiusInt;
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Point2f bc;
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// if we do not have labelPos use the old method of empty disk.
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if(labelPosVecVec.empty()) bc=GetIncenter(polyVecVec[i],trVec[i],radiusInt);
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radius = radiusInt;
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if(labelTrVecVec.empty()) bc=GetIncenter(outline2VecVec[i],trVec[i],radius);
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// radius = radiusInt;
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for(size_t labelInd=0;labelInd<labelVecVec[i].size();++labelInd)
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{
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if(!labelPosVecVec.empty())
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if(!labelTrVecVec.empty())
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{
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bc= labelPosVecVec[i][labelInd];
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bc = labelTrVecVec[i][labelInd].tra;
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bc.Rotate(trVec[i].rotRad);
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bc *= trVec[i].sca;
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radius=labelRadVecVec[i][labelInd];
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@ -422,6 +426,8 @@ void Outline2Dumper::dumpOutline2VecSVG(const char * imageName,
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}
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painter.resetTransform();
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painter.translate(trVec[i].tra[0],trVec[i].tra[1]);
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qp.setColor(vcg::ColorConverter::ToQColor(pp.labelColor));
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painter.setPen(qp);
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painter.drawText(bc[0]-radius,bc[1]-radius,radius*2,radius*2,Qt::AlignHCenter|Qt::AlignCenter,QString(labelVecVec[i][labelInd].c_str()));
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}
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}
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@ -435,12 +441,12 @@ void Outline2Dumper::dumpOutline2VecSVG(const char * imageName,
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Outline2Dumper::Param &pp)
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{
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vector< vector< string> > labelVecVec(labelVec.size());
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vector< vector<Point2f> > labelPosVec;
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vector< vector<Similarity2f> > labelTrVec;
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vector< vector<float> >labelRadVec;
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for(size_t i=0;i<labelVec.size();++i)
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{
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labelVecVec[i].push_back(labelVec[i]);
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}
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dumpOutline2VecSVG(imageName,polyVecVec,trVec,labelVecVec,labelPosVec,labelRadVec,pp);
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dumpOutline2VecSVG(imageName,polyVecVec,trVec,labelVecVec,labelTrVec,labelRadVec,pp);
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}
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@ -15,6 +15,12 @@
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class Outline2Dumper
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{
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public:
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static float MM2PT(const float valueMM, float dpi)
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{
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float valueInch = valueMM / 25.4f;
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return valueInch * dpi;
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}
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class Param
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{
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public:
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@ -31,18 +37,25 @@ public:
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/// dimension of the image (in PNG are pixels, while in SVG is the workspace in points)
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int width;
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int height;
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vcg::Color4b labelColor;
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vcg::Color4b lineColor;
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/// DPI resolution, used only for SVG
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int dpi;
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float penWidth;
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void SetSVGPenInMM(float widthMM)
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{
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float widthInch = widthMM/25.4f;
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penWidth = widthInch*dpi;
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}
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///Handy function for setting the size of the drawing
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void SetSVGDimInMm(float widthMM,float heightMM,float _dpi=72)
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{
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dpi=_dpi;
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float widthInch = float(widthMM / 25.4f);
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float heightInch = float(heightMM / 25.4f);
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width = widthInch * _dpi;
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height = heightInch * _dpi;
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width = MM2PT(widthMM,dpi);
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height = MM2PT(heightMM,dpi);
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}
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///default constructor
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@ -56,6 +69,9 @@ public:
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fill=false;
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randomColor=true;
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FillColor=vcg::Color4b(0,0,0,255);
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lineColor=vcg::Color4b::Black;
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labelColor=vcg::Color4b::Black;
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}
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};
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private:
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@ -67,12 +83,12 @@ private:
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///return the max radius of a point inside a polygon ,given the mask image
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///actually it evaluate the maximum bounding box
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static int getMaxMaskRadius(int x,int y,QImage &img);
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public:
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///return the point inside the polygon with the bigger distance to the border,
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///this is used to write labels within the polygon, it handle polygons with holes too
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static vcg::Point2f GetIncenter(const std::vector< std::vector<vcg::Point2f> > &polyVec,
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const vcg::Similarity2f &tra1,int &radius,int resolution=100);
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public:
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const vcg::Similarity2f &tra1, float &radius, int resolution=100);
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static void rectSetToOutline2Vec(std::vector< vcg::Box2f > &rectVec, std::vector< std::vector<vcg::Point2f> > &polyVec);
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static void multiRectSetToSingleOutline2Vec(std::vector< vcg::Box2f > &rectVec, std::vector<vcg::Similarity2f> &trVec, std::vector<int> &indVec,
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@ -89,8 +105,8 @@ public:
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///takes the name of the image in input, the set of polygons, the set of per polygons transformation,
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///the label to be written and the global parameter for drawing style
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static void dumpOutline2VecSVG(const char * imageName, std::vector< std::vector< std::vector<vcg::Point2f> > > &polyVecVec,
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std::vector<vcg::Similarity2f> &trVec, std::vector< std::vector<std::string> > &labelVecVec,
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std::vector<std::vector< vcg::Point2f> > &labelPosVec, std::vector<std::vector<float> > &labelRadVec, Param &pp);
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std::vector<vcg::Similarity2f> &trVec, std::vector< std::vector<std::string> > &labelVecVec,
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std::vector<std::vector<vcg::Similarity2f> > &labelTrVecVec, std::vector<std::vector<float> > &labelRadVec, Param &pp);
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static void dumpOutline2VecPNG(const char * imageName, std::vector< std::vector< std::vector<vcg::Point2f> > > &polyVecVec,
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std::vector<vcg::Similarity2f> &trVec, std::vector<std::string> &labelVec, Param &pp);
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@ -104,7 +120,7 @@ public:
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static void dumpOutline2VecPNG(const char * imageName, std::vector< std::vector<vcg::Point2f> > &polyVecVec,
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std::vector<vcg::Similarity2f> &trVec, Param &pp);
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static void dumpOutline2VecSVG(const char * imageName, std::vector< std::vector<vcg::Point2f> > &polyVecVec,
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static void dumpOutline2VecSVG(const char * imageName, std::vector< std::vector<vcg::Point2f> > &outline2Vec,
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std::vector<vcg::Similarity2f> &trVec, Param &pp);
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};
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#endif // POLYTOQIMAGE_H
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@ -64,7 +64,7 @@ void QtOutline2Rasterizer::rasterize(RasterizedOutline2 &poly,
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//create the polygon to print it
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QVector<QPointF> points;
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vector<Point2f> newpoints = poly.getPoints();
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for (int i = 0; i < newpoints.size(); i++) {
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for (size_t i = 0; i < newpoints.size(); i++) {
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points.push_back(QPointF(newpoints[i].X(), newpoints[i].Y()));
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}
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painter.drawPolygon(QPolygonF(points));
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@ -112,7 +112,7 @@ void QtOutline2Rasterizer::rasterize(RasterizedOutline2 &poly,
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//create the polygon to print it
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QVector<QPointF> points2;
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vector<Point2f> newpoints2 = poly.getPoints();
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for (int i = 0; i < newpoints2.size(); i++) {
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for (size_t i = 0; i < newpoints2.size(); i++) {
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points2.push_back(QPointF(newpoints2[i].X(), newpoints2[i].Y()));
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}
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painter.drawPolygon(QPolygonF(points2));
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@ -164,9 +164,9 @@ void QtOutline2Rasterizer::rasterize(RasterizedOutline2 &poly,
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// used to lower the cost of rasterization.
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vector<vector<int> > QtOutline2Rasterizer::rotateGridCWise(vector< vector<int> >& inGrid) {
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vector<vector<int> > outGrid(inGrid[0].size());
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for (int i = 0; i < inGrid[0].size(); i++) {
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for (size_t i = 0; i < inGrid[0].size(); i++) {
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outGrid[i].reserve(inGrid.size());
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for (int j = 0; j < inGrid.size(); j++) {
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for (size_t j = 0; j < inGrid.size(); j++) {
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outGrid[i].push_back(inGrid[inGrid.size() - j - 1][i]);
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}
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}
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