drastically augmented the save function performance
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1510076b65
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@ -264,7 +264,9 @@ public:
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arrayposnode.setAttribute("id","vcg-mesh-positions-array");
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QString arrp;
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arrp.reserve(8 * m.vert.size());
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QString arrn;
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arrn.reserve(8 * m.vert.size());
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int nvert = 0;
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for(SaveMeshType::VertexIterator it = m.vert.begin();it != m.vert.end();++it)
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{
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@ -272,6 +274,8 @@ public:
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{
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arrp.append(QString::number(it->P().X()) + " " +QString::number(it->P().Y()) + " " + QString::number(it->P().Z()) + " ");
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arrn.append(QString::number(it->N().X()) + " " + QString::number(it->N().Y()) + " " + QString::number(it->N().Z())+ " ");
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//arrp.append(QString::number(it->P().X()).append(" ").append(QString::number(it->P().Y())).append(" ").append(QString::number(it->P().Z())).append(" "));
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//arrp.append(QString::number(it->N().X()).append(" ").append(QString::number(it->N().Y())).append(" ").append(QString::number(it->N().Z())).append(" "));
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++nvert;
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}
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}
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@ -365,6 +369,7 @@ public:
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QDomElement poly = info->doc->createElement("p");
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QString triangles_tess;
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int nface = 0;
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triangles_tess.reserve(9*m.face.size());
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for(SaveMeshType::FaceIterator itf = m.face.begin();itf != m.face.end();++itf)
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{
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if (!(itf->IsD()))
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@ -374,7 +379,7 @@ public:
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int ind_v = (*itf).V(ii) - &(m.vert[0]);
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if (triangles_tess == "")
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triangles_tess = QString::number(ind_v);
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else triangles_tess = triangles_tess + " " + QString::number(ind_v);
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else triangles_tess = triangles_tess.append(" ").append(QString::number(ind_v));
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}
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++nface;
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}
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