Updated the tridecimator sample to the new localoptimimization framework
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@ -4,7 +4,6 @@
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#include <stdio.h>
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#include <stdlib.h>
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using namespace std;
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// stuff to define the mesh
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#include <vcg/simplex/vertex/base.h>
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@ -46,51 +45,41 @@ to recover the quadric.
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******************************************************/
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// The class prototypes.
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class MyVertex;
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class MyEdge;
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class MyEdge;
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class MyFace;
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struct MyUsedTypes: public UsedTypes<Use<MyVertex>::AsVertexType,Use<MyEdge>::AsEdgeType,Use<MyFace>::AsFaceType>{};
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class MyVertex : public Vertex< MyUsedTypes,
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vertex::VFAdj,
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vertex::Coord3f,
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vertex::Normal3f,
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vertex::Mark,
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vertex::VFAdj,
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vertex::Coord3f,
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vertex::Normal3f,
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vertex::Mark,
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vertex::BitFlags >{
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public:
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public:
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vcg::math::Quadric<double> &Qd() {return q;}
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private:
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math::Quadric<double> q;
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};
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class DummyType;
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class MyEdge : public Edge<MyUsedTypes,edge::VertexRef> {
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public:
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inline MyEdge() {};
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inline MyEdge( MyVertex * v0, MyVertex * v1){V(0) = v0; V(1) = v1; };
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static inline MyEdge OrderedEdge(MyVertex* v0,MyVertex* v1){
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if(v0<v1) return MyEdge(v0,v1);
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else return MyEdge(v1,v0);
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}
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// inline MyEdge( Edge<MyEdge,MyVertex> &e):Edge<MyEdge,MyVertex>(e){};
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};
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class MyEdge : public Edge< MyUsedTypes> {};
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typedef BasicVertexPair<MyVertex> VertexPair;
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class MyFace : public Face< MyUsedTypes,
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face::VFAdj,
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face::VertexRef,
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face::VFAdj,
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face::VertexRef,
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face::BitFlags > {};
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/// the main mesh class
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// the main mesh class
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class MyMesh : public vcg::tri::TriMesh<std::vector<MyVertex>, std::vector<MyFace> > {};
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class MyTriEdgeCollapse: public vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard<MyVertex> > {
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public:
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typedef vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard<MyVertex> > TECQ;
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class MyTriEdgeCollapse: public vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard<MyVertex> > {
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public:
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typedef vcg::tri::TriEdgeCollapseQuadric< MyMesh, VertexPair, MyTriEdgeCollapse, QInfoStandard<MyVertex> > TECQ;
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typedef MyMesh::VertexType::EdgeType EdgeType;
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inline MyTriEdgeCollapse( const EdgeType &p, int i) :TECQ(p,i){}
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inline MyTriEdgeCollapse( const VertexPair &p, int i, BaseParameterClass *pp) :TECQ(p,i,pp){}
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};
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void Usage()
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@ -132,46 +121,45 @@ int main(int argc ,char**argv){
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if(argc<4) Usage();
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int FinalSize=atoi(argv[3]);
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//int t0=clock();
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//int t0=clock();
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int err=vcg::tri::io::Importer<MyMesh>::Open(mesh,argv[1]);
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if(err)
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if(err)
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{
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printf("Unable to open mesh %s : '%s'\n",argv[1],vcg::tri::io::Importer<MyMesh>::ErrorMsg(err));
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exit(-1);
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}
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printf("mesh loaded %d %d \n",mesh.vn,mesh.fn);
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printf("mesh loaded %d %d \n",mesh.vn,mesh.fn);
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TriEdgeCollapseQuadricParameter &qparams = MyTriEdgeCollapse::Params() ;
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MyTriEdgeCollapse::SetDefaultParams();
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TriEdgeCollapseQuadricParameter qparams;
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qparams.QualityThr =.3;
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float TargetError=numeric_limits<float>::max();
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float TargetError=std::numeric_limits<float>::max();
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bool CleaningFlag =false;
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// parse command line.
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for(int i=4; i < argc;)
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for(int i=4; i < argc;)
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{
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if(argv[i][0]=='-')
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switch(argv[i][1])
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{
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case 'H' : MyTriEdgeCollapse::Params().SafeHeapUpdate=true; printf("Using Safe heap option\n"); break;
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{
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case 'H' : qparams.SafeHeapUpdate=true; printf("Using Safe heap option\n"); break;
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case 'Q' : if(argv[i][2]=='y') { qparams.QualityCheck = true; printf("Using Quality Checking\n"); }
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else { qparams.QualityCheck = false; printf("NOT Using Quality Checking\n"); } break;
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case 'N' : if(argv[i][2]=='y') { qparams.NormalCheck = true; printf("Using Normal Deviation Checking\n"); }
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else { qparams.NormalCheck = false; printf("NOT Using Normal Deviation Checking\n"); } break;
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case 'O' : if(argv[i][2]=='y') { qparams.OptimalPlacement = true; printf("Using OptimalPlacement\n"); }
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else { qparams.OptimalPlacement = false; printf("NOT Using OptimalPlacement\n"); } break;
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case 'S' : if(argv[i][2]=='y') { qparams.ScaleIndependent = true; printf("Using ScaleIndependent\n"); }
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else { qparams.ScaleIndependent = false; printf("NOT Using ScaleIndependent\n"); } break;
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case 'B' : if(argv[i][2]=='y') { qparams.PreserveBoundary = true; printf("Preserving Boundary\n"); }
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else { qparams.PreserveBoundary = false; printf("NOT Preserving Boundary\n"); } break;
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case 'T' : if(argv[i][2]=='y') { qparams.PreserveTopology = true; printf("Preserving Topology\n"); }
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else { qparams.PreserveTopology = false; printf("NOT Preserving Topology\n"); } break;
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case 'q' : qparams.QualityThr = atof(argv[i]+2); printf("Setting Quality Thr to %f\n",atof(argv[i]+2)); break;
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case 'n' : qparams.NormalThrRad = math::ToRad(atof(argv[i]+2)); printf("Setting Normal Thr to %f deg\n",atof(argv[i]+2)); break;
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case 'b' : qparams.BoundaryWeight = atof(argv[i]+2); printf("Setting Boundary Weight to %f\n",atof(argv[i]+2)); break;
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case 'e' : TargetError = float(atof(argv[i]+2)); printf("Setting TargetError to %g\n",atof(argv[i]+2)); break;
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case 'P' : CleaningFlag=true; printf("Cleaning mesh before simplification\n"); break;
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else { qparams.QualityCheck = false; printf("NOT Using Quality Checking\n"); } break;
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case 'N' : if(argv[i][2]=='y') { qparams.NormalCheck = true; printf("Using Normal Deviation Checking\n"); }
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else { qparams.NormalCheck = false; printf("NOT Using Normal Deviation Checking\n"); } break;
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case 'O' : if(argv[i][2]=='y') { qparams.OptimalPlacement = true; printf("Using OptimalPlacement\n"); }
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else { qparams.OptimalPlacement = false; printf("NOT Using OptimalPlacement\n"); } break;
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case 'S' : if(argv[i][2]=='y') { qparams.ScaleIndependent = true; printf("Using ScaleIndependent\n"); }
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else { qparams.ScaleIndependent = false; printf("NOT Using ScaleIndependent\n"); } break;
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case 'B' : if(argv[i][2]=='y') { qparams.PreserveBoundary = true; printf("Preserving Boundary\n"); }
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else { qparams.PreserveBoundary = false; printf("NOT Preserving Boundary\n"); } break;
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case 'T' : if(argv[i][2]=='y') { qparams.PreserveTopology = true; printf("Preserving Topology\n"); }
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else { qparams.PreserveTopology = false; printf("NOT Preserving Topology\n"); } break;
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case 'q' : qparams.QualityThr = atof(argv[i]+2); printf("Setting Quality Thr to %f\n",atof(argv[i]+2)); break;
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case 'n' : qparams.NormalThrRad = math::ToRad(atof(argv[i]+2)); printf("Setting Normal Thr to %f deg\n",atof(argv[i]+2)); break;
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case 'b' : qparams.BoundaryWeight = atof(argv[i]+2); printf("Setting Boundary Weight to %f\n",atof(argv[i]+2)); break;
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case 'e' : TargetError = float(atof(argv[i]+2)); printf("Setting TargetError to %g\n",atof(argv[i]+2)); break;
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case 'P' : CleaningFlag=true; printf("Cleaning mesh before simplification\n"); break;
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default : printf("Unknown option '%s'\n", argv[i]);
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default : printf("Unknown option '%s'\n", argv[i]);
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exit(0);
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}
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i++;
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@ -188,23 +176,24 @@ if(argc<4) Usage();
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printf("reducing it to %i\n",FinalSize);
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vcg::tri::UpdateBounding<MyMesh>::Box(mesh);
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vcg::tri::UpdateBounding<MyMesh>::Box(mesh);
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// decimator initialization
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vcg::LocalOptimization<MyMesh> DeciSession(mesh);
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// decimator initialization
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vcg::LocalOptimization<MyMesh> DeciSession(mesh,&qparams);
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int t1=clock();
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DeciSession.Init<MyTriEdgeCollapse >();
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int t2=clock();
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printf("Initial Heap Size %i\n",DeciSession.h.size());
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int t1=clock();
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DeciSession.Init<MyTriEdgeCollapse>();
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int t2=clock();
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printf("Initial Heap Size %i\n",int(DeciSession.h.size()));
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DeciSession.SetTargetSimplices(FinalSize);
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DeciSession.SetTimeBudget(0.5f);
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if(TargetError< numeric_limits<float>::max() ) DeciSession.SetTargetMetric(TargetError);
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DeciSession.SetTargetSimplices(FinalSize);
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DeciSession.SetTimeBudget(0.5f);
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if(TargetError< std::numeric_limits<float>::max() ) DeciSession.SetTargetMetric(TargetError);
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while(DeciSession.DoOptimization() && mesh.fn>FinalSize && DeciSession.currMetric < TargetError)
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printf("Current Mesh size %7i heap sz %9i err %9g \r",mesh.fn,DeciSession.h.size(),DeciSession.currMetric);
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int t3=clock();
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printf("Current Mesh size %7i heap sz %9i err %9g \r",mesh.fn, int(DeciSession.h.size()),DeciSession.currMetric);
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int t3=clock();
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printf("mesh %d %d Error %g \n",mesh.vn,mesh.fn,DeciSession.currMetric);
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printf("\nCompleted in (%i+%i) msec\n",t2-t1,t3-t2);
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