removed harmless warnings and added better support for transp materials
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@ -92,10 +92,10 @@ namespace io {
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inline static int CreateNewMaterial(SaveMeshType &m, std::vector<Material> &materials, unsigned int index, FaceIterator &fi)
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{
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Point3f diffuse(1,1,1);
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float Tr = 1;
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float Transp = 1;
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if(HasPerFaceColor(m)){
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diffuse = Point3f((float)((*fi).C()[0])/255.0f,(float)((*fi).C()[1])/255.0f,(float)((*fi).C()[2])/255.0f);//diffuse
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(float)((*fi).C()[3])/255.0f;//alpha
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Transp = (float)((*fi).C()[3])/255.0f;//alpha
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}
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int illum = 2; //default not use Ks!
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@ -107,7 +107,7 @@ namespace io {
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mtl.Ka = Point3f(0.2f,0.2f,0.2f);//ambient
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mtl.Kd = diffuse;//diffuse
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mtl.Ks = Point3f(1.0f,1.0f,1.0f);//specular
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mtl.Tr = Tr;//alpha
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mtl.Tr = Transp;//alpha
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mtl.Ns = ns;
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mtl.illum = illum;//illumination
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