diff --git a/vcg/complex/edgemesh/base.h b/vcg/complex/edgemesh/base.h new file mode 100644 index 00000000..2f0cd5ca --- /dev/null +++ b/vcg/complex/edgemesh/base.h @@ -0,0 +1,199 @@ +/**************************************************************************** +* VCGLib o o * +* Visual and Computer Graphics Library o o * +* _ O _ * +* Copyright(C) 2004 \/)\/ * +* Visual Computing Lab /\/| * +* ISTI - Italian National Research Council | * +* \ * +* All rights reserved. * +* * +* This program is free software; you can redistribute it and/or modify * +* it under the terms of the GNU General Public License as published by * +* the Free Software Foundation; either version 2 of the License, or * +* (at your option) any later version. * +* * +* This program is distributed in the hope that it will be useful, * +* but WITHOUT ANY WARRANTY; without even the implied warranty of * +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * +* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * +* for more details. * +* * +****************************************************************************/ +/**************************************************************************** + History + +$Log: not supported by cvs2svn $ + +****************************************************************************/ + +#pragma warning( disable : 4804 ) + +/* +People should subclass his vertex class from these one... +*/ + +#ifndef __VCGLIB_POLYLINE +#define __VCGLIB_POLYLINE + +namespace vcg { +namespace edge { +/** \addtogroup polyline */ +/*@{*/ + +/** Class Mesh. + This is class for definition of a mesh. + @param VertContainer (Template Parameter) Specifies the type of the vertices container any the vertex type. + @param STL_FACE_CONT (Template Parameter) Specifies the type of the faces container any the face type. + */ +template < class VertContainerType, class EdgeContainerType > +class Polyline{ + public: + typedef EdgeContainerType EdgeContainer; + typedef VertContainerType VertContainer; + typedef typename VertContainer::value_type VertexType; + typedef typename EdgeContainerType::value_type EdgeType; + typedef typename VertexType::ScalarType ScalarType; + typedef typename VertexType::CoordType CoordType; + typedef typename VertContainer::iterator VertexIterator; + typedef typename EdgeContainerType::iterator EdgeIterator; + typedef typename VertContainer::const_iterator ConstVertexIterator; + typedef typename EdgeContainerType::const_iterator ConstEdgeIterator; + typedef VertexType * VertexPointer; + typedef const VertexType * ConstVertexPointer; + typedef EdgeType * SrgmentPointer; + typedef const EdgeType * ConstEdgePointer; + typedef Box3 BoxType; + + /// Set of vertices + VertContainer vert; + /// Real number of vertices + int vn; + /// Set of faces + EdgeContainer segment; + /// Real number of faces + int en; + /// Bounding box of the mesh + Box3 bbox; + + /// Nomi di textures + //vector textures; + //vector normalmaps; + + /// La camera + //Camera camera; + + /// Il colore della mesh +private: + Color4b c; +public: + + inline const Color4b & C() const + { + return c; + } + + inline Color4b & C() + { + return c; + } + + + /// Default constructor + Polyline() + { + en = vn = 0; + imark = 0; + } + + inline int MemUsed() const + { + return sizeof(Polyline)+sizeof(VertexType)*vert.size()+sizeof(EdgeType)*segment.size(); + } + + inline int MemNeeded() const + { + return sizeof(Polyline)+sizeof(VertexType)*vn+sizeof(EdgeType)*fn; + } + + + +/// Function to destroy the mesh +void Clear() +{ + vert.clear(); + segment.clear(); +// textures.clear(); +// normalmaps.clear(); + vn = 0; + en = 0; +} + +/// Reflection functions that speak about vertex and face properties. +static bool HasPerVertexNormal() { return VertexType::HasNormal() ; } +static bool HasPerVertexColor() { return VertexType::HasColor() ; } +static bool HasPerVertexMark() { return VertexType::HasMark() ; } +static bool HasPerVertexQuality() { return VertexType::HasQuality(); } +static bool HasPerVertexTexture() { return VertexType::HasTexture(); } + +static bool HasPerEdgeColor() { return EdgeType::HasEdgeColor() ; } +static bool HasPerEdgeNormal() { return EdgeType::HasEdgeNormal() ; } +static bool HasPerEdgeMark() { return EdgeType::HasEdgeMark() ; } +static bool HasPerEdgeQuality() { return EdgeType::HasEdgeQuality(); } + +static bool HasSSTopology() { return EdgeType::HasSSAdjacency(); } +static bool HasVSTopology() { return FaceType::HasVSAdjacency(); } +static bool HasTopology() { return HasSSTopology() || HasVSTopology(); } + + +/// Initialize the imark-system of the faces +void InitEdgeIMark() +{ + EdgeIterator f; + + for(f=segment.begin();f!=segment.end();++f) + if( !(*f).IsDeleted() && (*f).IsR() && (*f).IsW() ) + (*f).InitIMark(); +} + +/// Initialize the imark-system of the vertices +void InitVertexIMark() +{ + VertexIterator vi; + + for(vi=vert.begin();vi!=vert.end();++vi) + if( !(*vi).IsDeleted() && (*vi).IsRW() ) + (*vi).InitIMark(); +} + +/// The incremental mark +int imark; + +/** Check if the vertex incremental mark matches the one of the mesh. + @param v Vertex pointer +*/ +inline bool IsMarked( ConstVertexPointer v ) const { return v->IMark() == imark; } +/** Check if the face incremental mark matches the one of the mesh. + @param v Face pointer +*/ +inline bool IsMarked( ConstEdgePointer f ) const { return f->IMark() == imark; } +/** Set the vertex incremental mark of the vertex to the one of the mesh. + @param v Vertex pointer +*/ +inline void Mark( ConstVertexPointer v ) const { v->IMark() = imark; } +/** Set the face incremental mark of the vertex to the one of the mesh. + @param v Vertex pointer +*/ +inline void Mark( ConstEdgePointer f ) const { f->IMark() = imark; } +/// Unmark the mesh +inline void UnMarkAll() { ++imark; } + +}; // end class Polyline + +/*@}*/ +} // end namespace +} // end namespace + + +#endif +