Significant refactoring of the update selection class. Added many comments. Added to almost all reasonable functions the possibility of preserving/updating the current selection status.

This commit is contained in:
Paolo Cignoni 2015-12-29 07:19:02 +00:00
parent 6e7b2363bc
commit 132334f878
1 changed files with 136 additions and 99 deletions

View File

@ -70,7 +70,12 @@ public:
return true; return true;
} }
bool pop() bool popOr()
{
return pop(true);
}
bool pop(bool mergeFlag=false)
{ {
if(vsV.empty()) return false; if(vsV.empty()) return false;
vsHandle vsH = vsV.back(); vsHandle vsH = vsV.back();
@ -82,23 +87,32 @@ public:
for(vi = _m->vert.begin(); vi != _m->vert.end(); ++vi) for(vi = _m->vert.begin(); vi != _m->vert.end(); ++vi)
if( !(*vi).IsD() ) if( !(*vi).IsD() )
{ {
if(vsH[*vi]) (*vi).SetS() ; if(vsH[*vi])
else (*vi).ClearS() ; (*vi).SetS();
else
if(!mergeFlag)
(*vi).ClearS();
} }
typename ComputeMeshType::EdgeIterator ei; typename ComputeMeshType::EdgeIterator ei;
for(ei = _m->edge.begin(); ei != _m->edge.end(); ++ei) for(ei = _m->edge.begin(); ei != _m->edge.end(); ++ei)
if( !(*ei).IsD() ) if( !(*ei).IsD() )
{ {
if(esH[*ei]) (*ei).SetS() ; if(esH[*ei])
else (*ei).ClearS() ; (*ei).SetS();
else
if(!mergeFlag)
(*ei).ClearS();
} }
typename ComputeMeshType::FaceIterator fi; typename ComputeMeshType::FaceIterator fi;
for(fi = _m->face.begin(); fi != _m->face.end(); ++fi) for(fi = _m->face.begin(); fi != _m->face.end(); ++fi)
if( !(*fi).IsD() ) if( !(*fi).IsD() )
{ {
if(fsH[*fi]) (*fi).SetS() ; if(fsH[*fi])
else (*fi).ClearS() ; (*fi).SetS();
else
if(!mergeFlag)
(*fi).ClearS();
} }
Allocator<ComputeMeshType>::template DeletePerVertexAttribute<bool>(*_m,vsH); Allocator<ComputeMeshType>::template DeletePerVertexAttribute<bool>(*_m,vsH);
@ -115,16 +129,15 @@ private:
std::vector<vsHandle> vsV; std::vector<vsHandle> vsV;
std::vector<esHandle> esV; std::vector<esHandle> esV;
std::vector<fsHandle> fsV; std::vector<fsHandle> fsV;
}; };
/// \ingroup trimesh /// \ingroup trimesh
/// \headerfile selection.h vcg/complex/algorithms/update/selection.h /// \headerfile selection.h vcg/complex/algorithms/update/selection.h
/// \brief Management, updating and computation of per-vertex and per-face normals. /// \brief Management, updating and conditional computation of selections (per-vertex, per-edge, and per-face).
/** /**
This class is used to compute or update the normals that can be stored in the vertex or face component of a mesh. This class is used to compute or update the selected bit flag that can be stored in the vertex, edge or face component of a mesh.
*/ */
template <class ComputeMeshType> template <class ComputeMeshType>
@ -143,53 +156,54 @@ typedef typename MeshType::FacePointer FacePointer;
typedef typename MeshType::FaceIterator FaceIterator; typedef typename MeshType::FaceIterator FaceIterator;
typedef typename vcg::Box3<ScalarType> Box3Type; typedef typename vcg::Box3<ScalarType> Box3Type;
/// \brief This function select all the vertices.
static size_t VertexAll(MeshType &m) static size_t VertexAll(MeshType &m)
{ {
VertexIterator vi; for(VertexIterator vi = m.vert.begin(); vi != m.vert.end(); ++vi)
for(vi = m.vert.begin(); vi != m.vert.end(); ++vi)
if( !(*vi).IsD() ) (*vi).SetS(); if( !(*vi).IsD() ) (*vi).SetS();
return m.vn; return m.vn;
} }
/// \brief This function select all the edges.
static size_t EdgeAll(MeshType &m) static size_t EdgeAll(MeshType &m)
{ {
EdgeIterator ei; for(EdgeIterator ei = m.edge.begin(); ei != m.edge.end(); ++ei)
for(ei = m.edge.begin(); ei != m.edge.end(); ++ei)
if( !(*ei).IsD() ) (*ei).SetS(); if( !(*ei).IsD() ) (*ei).SetS();
return m.fn; return m.fn;
} }
/// \brief This function select all the faces.
static size_t FaceAll(MeshType &m) static size_t FaceAll(MeshType &m)
{ {
FaceIterator fi; for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
for(fi = m.face.begin(); fi != m.face.end(); ++fi)
if( !(*fi).IsD() ) (*fi).SetS(); if( !(*fi).IsD() ) (*fi).SetS();
return m.fn; return m.fn;
} }
/// \brief This function clear the selection flag for all the vertices.
static size_t VertexClear(MeshType &m) static size_t VertexClear(MeshType &m)
{ {
VertexIterator vi; for(VertexIterator vi = m.vert.begin(); vi != m.vert.end(); ++vi)
for(vi = m.vert.begin(); vi != m.vert.end(); ++vi)
if( !(*vi).IsD() ) (*vi).ClearS(); if( !(*vi).IsD() ) (*vi).ClearS();
return 0; return 0;
} }
/// \brief This function clears the selection flag for all the edges.
static size_t EdgeClear(MeshType &m) static size_t EdgeClear(MeshType &m)
{ {
EdgeIterator ei; for(EdgeIterator ei = m.edge.begin(); ei != m.edge.end(); ++ei)
for(ei = m.edge.begin(); ei != m.edge.end(); ++ei)
if( !(*ei).IsD() ) (*ei).ClearS(); if( !(*ei).IsD() ) (*ei).ClearS();
return 0; return 0;
} }
/// \brief This function clears the selection flag for all the faces.
static size_t FaceClear(MeshType &m) static size_t FaceClear(MeshType &m)
{ {
FaceIterator fi; for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
for(fi = m.face.begin(); fi != m.face.end(); ++fi)
if( !(*fi).IsD() ) (*fi).ClearS(); if( !(*fi).IsD() ) (*fi).ClearS();
return 0; return 0;
} }
/// \brief This function clears the selection flag for all the elements of a mesh (vertices, edges, and faces).
static void Clear(MeshType &m) static void Clear(MeshType &m)
{ {
VertexClear(m); VertexClear(m);
@ -197,38 +211,38 @@ static void Clear(MeshType &m)
FaceClear(m); FaceClear(m);
} }
/// \brief This function returns the number of selected faces.
static size_t FaceCount(MeshType &m) static size_t FaceCount(MeshType &m)
{ {
size_t selCnt=0; size_t selCnt=0;
FaceIterator fi; for(FaceIterator fi=m.face.begin();fi!=m.face.end();++fi)
for(fi=m.face.begin();fi!=m.face.end();++fi)
if(!(*fi).IsD() && (*fi).IsS()) ++selCnt; if(!(*fi).IsD() && (*fi).IsS()) ++selCnt;
return selCnt; return selCnt;
} }
/// \brief This function returns the number of selected edges.
static size_t EdgeCount(MeshType &m) static size_t EdgeCount(MeshType &m)
{ {
size_t selCnt=0; size_t selCnt=0;
EdgeIterator ei; for(EdgeIterator ei=m.edge.begin();ei!=m.edge.end();++ei)
for(ei=m.edge.begin();ei!=m.edge.end();++ei)
if(!(*ei).IsD() && (*ei).IsS()) ++selCnt; if(!(*ei).IsD() && (*ei).IsS()) ++selCnt;
return selCnt; return selCnt;
} }
/// \brief This function returns the number of selected vertices.
static size_t VertexCount(MeshType &m) static size_t VertexCount(MeshType &m)
{ {
size_t selCnt=0; size_t selCnt=0;
VertexIterator vi; for(VertexIterator vi=m.vert.begin();vi!=m.vert.end();++vi)
for(vi=m.vert.begin();vi!=m.vert.end();++vi)
if(!(*vi).IsD() && (*vi).IsS()) ++selCnt; if(!(*vi).IsD() && (*vi).IsS()) ++selCnt;
return selCnt; return selCnt;
} }
/// \brief This function inverts the selection flag for all the faces.
static size_t FaceInvert(MeshType &m) static size_t FaceInvert(MeshType &m)
{ {
size_t selCnt=0; size_t selCnt=0;
FaceIterator fi; for(FaceIterator fi=m.face.begin();fi!=m.face.end();++fi)
for(fi=m.face.begin();fi!=m.face.end();++fi)
if(!(*fi).IsD()) if(!(*fi).IsD())
{ {
if((*fi).IsS()) (*fi).ClearS(); if((*fi).IsS()) (*fi).ClearS();
@ -240,11 +254,27 @@ static size_t FaceInvert(MeshType &m)
return selCnt; return selCnt;
} }
/// \brief This function inverts the selection flag for all the edges.
static size_t EdgeInvert(MeshType &m)
{
size_t selCnt=0;
for(EdgeIterator ei=m.edge.begin();ei!=m.edge.end();++ei)
if(!(*ei).IsD())
{
if((*ei).IsS()) (*ei).ClearS();
else {
(*ei).SetS();
++selCnt;
}
}
return selCnt;
}
/// \brief This function inverts the selection flag for all the vertices.
static size_t VertexInvert(MeshType &m) static size_t VertexInvert(MeshType &m)
{ {
size_t selCnt=0; size_t selCnt=0;
VertexIterator vi; for(VertexIterator vi=m.vert.begin();vi!=m.vert.end();++vi)
for(vi=m.vert.begin();vi!=m.vert.end();++vi)
if(!(*vi).IsD()) if(!(*vi).IsD())
{ {
if((*vi).IsS()) (*vi).ClearS(); if((*vi).IsS()) (*vi).ClearS();
@ -285,23 +315,27 @@ static size_t VertexFromEdgeLoose(MeshType &m, bool preserveSelection=false)
} }
/// \brief Select ONLY the vertices that are touched ONLY by selected faces /// \brief Select ONLY the vertices that are touched ONLY by selected faces
/** In other words all the vertices having all the faces incident on them selected. /** In other words this function will select all the vertices having all the faces incident on them selected.
\warning Isolated vertices will not selected.
*/ */
static size_t VertexFromFaceStrict(MeshType &m) static size_t VertexFromFaceStrict(MeshType &m, bool preserveSelection=false)
{ {
SelectionStack<MeshType> ss(m);
if(preserveSelection) ss.push();
VertexFromFaceLoose(m); VertexFromFaceLoose(m);
FaceIterator fi; for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
for(fi = m.face.begin(); fi != m.face.end(); ++fi)
if( !(*fi).IsD() && !(*fi).IsS()) if( !(*fi).IsD() && !(*fi).IsS())
for(int i = 0; i < (*fi).VN(); ++i) for(int i = 0; i < (*fi).VN(); ++i)
(*fi).V(i)->ClearS(); (*fi).V(i)->ClearS();
if(preserveSelection) ss.popOr();
return VertexCount(m); return VertexCount(m);
} }
/// \brief Select ONLY the faces with ALL the vertices selected /// \brief Select ONLY the faces with ALL the vertices selected
static size_t FaceFromVertexStrict(MeshType &m) static size_t FaceFromVertexStrict(MeshType &m, bool preserveSelection=false)
{ {
SelectionStack<MeshType> ss(m);
if(preserveSelection) ss.push();
size_t selCnt=0; size_t selCnt=0;
FaceClear(m); FaceClear(m);
for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi) for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
@ -317,14 +351,16 @@ static size_t FaceFromVertexStrict(MeshType &m)
++selCnt; ++selCnt;
} }
} }
if(preserveSelection) ss.popOr();
return selCnt; return selCnt;
} }
/// \brief Select all the faces with at least one selected vertex /// \brief Select all the faces with at least one selected vertex
static size_t FaceFromVertexLoose(MeshType &m) static size_t FaceFromVertexLoose(MeshType &m, bool preserveSelection=false)
{ {
size_t selCnt=0; size_t selCnt=0;
FaceClear(m); if(!preserveSelection) FaceClear(m);
for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi) for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
if( !(*fi).IsD()) if( !(*fi).IsD())
{ {
@ -341,12 +377,12 @@ static size_t FaceFromVertexLoose(MeshType &m)
return selCnt; return selCnt;
} }
static size_t VertexFromBorderFlag(MeshType &m) /// \brief This function select the vertices with the border flag set
static size_t VertexFromBorderFlag(MeshType &m, bool preserveSelection=false)
{ {
size_t selCnt=0; size_t selCnt=0;
VertexClear(m); if(!preserveSelection) VertexClear(m);
VertexIterator vi; for(VertexIterator vi = m.vert.begin(); vi != m.vert.end(); ++vi)
for(vi = m.vert.begin(); vi != m.vert.end(); ++vi)
if( !(*vi).IsD() ) if( !(*vi).IsD() )
{ {
if((*vi).IsB() ) if((*vi).IsB() )
@ -358,12 +394,12 @@ static size_t VertexFromBorderFlag(MeshType &m)
return selCnt; return selCnt;
} }
/// \brief This function select the faces that have an edge with the border flag set.
static size_t FaceFromBorderFlag(MeshType &m) static size_t FaceFromBorderFlag(MeshType &m, bool preserveSelection=false)
{ {
tri::RequireTriangularMesh(m); tri::RequireTriangularMesh(m);
size_t selCnt=0; size_t selCnt=0;
FaceClear(m); if(!preserveSelection) FaceClear(m);
for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi) for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
if( !(*fi).IsD() ) if( !(*fi).IsD() )
{ {
@ -380,13 +416,14 @@ static size_t FaceFromBorderFlag(MeshType &m)
} }
/// \brief This function select the faces that have an edge outside the given range. /// \brief This function select the faces that have an edge outside the given range.
static size_t FaceOutOfRangeEdge(MeshType &m, ScalarType MinEdgeThr=0, ScalarType MaxEdgeThr=(std::numeric_limits<ScalarType>::max)()) /// You can skip the second parameter to choose all the edges smaller than a given lenght
static size_t FaceOutOfRangeEdge(MeshType &m, ScalarType MinEdgeThr, ScalarType MaxEdgeThr=(std::numeric_limits<ScalarType>::max)(), bool preserveSelection=false)
{ {
FaceIterator fi; if(!preserveSelection) FaceClear(m);
size_t count_fd = 0; size_t selCnt = 0;
MinEdgeThr=MinEdgeThr*MinEdgeThr; MinEdgeThr=MinEdgeThr*MinEdgeThr;
MaxEdgeThr=MaxEdgeThr*MaxEdgeThr; MaxEdgeThr=MaxEdgeThr*MaxEdgeThr;
for(fi=m.face.begin(); fi!=m.face.end();++fi) for(FaceIterator fi=m.face.begin(); fi!=m.face.end();++fi)
if(!(*fi).IsD()) if(!(*fi).IsD())
{ {
for(int i=0;i<(*fi).VN();++i) for(int i=0;i<(*fi).VN();++i)
@ -394,26 +431,26 @@ static size_t FaceOutOfRangeEdge(MeshType &m, ScalarType MinEdgeThr=0, ScalarTyp
const ScalarType squaredEdge=SquaredDistance((*fi).V0(i)->cP(),(*fi).V1(i)->cP()); const ScalarType squaredEdge=SquaredDistance((*fi).V0(i)->cP(),(*fi).V1(i)->cP());
if((squaredEdge<=MinEdgeThr) || (squaredEdge>=MaxEdgeThr) ) if((squaredEdge<=MinEdgeThr) || (squaredEdge>=MaxEdgeThr) )
{ {
count_fd++; selCnt++;
(*fi).SetS(); (*fi).SetS();
break; // skip the rest of the edges of the tri break; // skip the rest of the edges of the tri
} }
} }
} }
return count_fd; return selCnt;
} }
/// \brief This function expand current selection to cover the whole connected component. /// \brief This function expand current selection to cover the whole connected component.
static size_t FaceConnectedFF(MeshType &m) static size_t FaceConnectedFF(MeshType &m, bool preserveSelection=false)
{ {
if(!preserveSelection) FaceClear(m);
// it also assumes that the FF adjacency is well computed. // it also assumes that the FF adjacency is well computed.
assert (HasFFAdjacency(m)); RequireFFAdjacency(m);
UpdateFlags<MeshType>::FaceClearV(m); UpdateFlags<MeshType>::FaceClearV(m);
std::deque<FacePointer> visitStack; std::deque<FacePointer> visitStack;
size_t selCnt=0; size_t selCnt=0;
FaceIterator fi; for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
for(fi = m.face.begin(); fi != m.face.end(); ++fi)
if( !(*fi).IsD() && (*fi).IsS() && !(*fi).IsV() ) if( !(*fi).IsD() && (*fi).IsS() && !(*fi).IsV() )
visitStack.push_back(&*fi); visitStack.push_back(&*fi);
@ -436,14 +473,13 @@ static size_t FaceConnectedFF(MeshType &m)
} }
return selCnt; return selCnt;
} }
/// \brief Select ONLY the faces whose quality is in the specified closed interval. /// \brief Select the faces whose quality is in the specified closed interval.
static size_t FaceFromQualityRange(MeshType &m,float minq, float maxq) static size_t FaceFromQualityRange(MeshType &m,float minq, float maxq, bool preserveSelection=false)
{ {
size_t selCnt=0; size_t selCnt=0;
FaceClear(m); if(!preserveSelection) FaceClear(m);
FaceIterator fi; RequirePerFaceQuality(m);
assert(HasPerFaceQuality(m)); for(FaceIterator fi=m.face.begin();fi!=m.face.end();++fi)
for(fi=m.face.begin();fi!=m.face.end();++fi)
if(!(*fi).IsD()) if(!(*fi).IsD())
{ {
if( (*fi).Q()>=minq && (*fi).Q()<=maxq ) if( (*fi).Q()>=minq && (*fi).Q()<=maxq )
@ -455,14 +491,13 @@ static size_t FaceFromQualityRange(MeshType &m,float minq, float maxq)
return selCnt; return selCnt;
} }
/// \brief Select ONLY the vertices whose quality is in the specified closed interval. /// \brief Select the vertices whose quality is in the specified closed interval.
static size_t VertexFromQualityRange(MeshType &m,float minq, float maxq) static size_t VertexFromQualityRange(MeshType &m,float minq, float maxq, bool preserveSelection=false)
{ {
size_t selCnt=0; size_t selCnt=0;
VertexClear(m); if(!preserveSelection) VertexClear(m);
VertexIterator vi; RequirePerVertexQuality(m);
assert(HasPerVertexQuality(m)); for(VertexIterator vi=m.vert.begin();vi!=m.vert.end();++vi)
for(vi=m.vert.begin();vi!=m.vert.end();++vi)
if(!(*vi).IsD()) if(!(*vi).IsD())
{ {
if( (*vi).Q()>=minq && (*vi).Q()<=maxq ) if( (*vi).Q()>=minq && (*vi).Q()<=maxq )
@ -474,8 +509,10 @@ static size_t VertexFromQualityRange(MeshType &m,float minq, float maxq)
return selCnt; return selCnt;
} }
static int VertexInBox( MeshType & m, const Box3Type &bb) /// \brief Select the vertices contained in the specified Box
static int VertexInBox( MeshType & m, const Box3Type &bb, bool preserveSelection=false)
{ {
if(!preserveSelection) VertexClear(m);
int selCnt=0; int selCnt=0;
for (VertexIterator vi = m.vert.begin(); vi != m.vert.end(); ++vi) if(!(*vi).IsD()) for (VertexIterator vi = m.vert.begin(); vi != m.vert.end(); ++vi) if(!(*vi).IsD())
{ {
@ -488,11 +525,11 @@ static int VertexInBox( MeshType & m, const Box3Type &bb)
} }
void VertexNonManifoldEdges(MeshType &m) void VertexNonManifoldEdges(MeshType &m, bool preserveSelection=false)
{ {
assert(HasFFTopology(m)); assert(HasFFTopology(m));
VertexClear(m); if(!preserveSelection) VertexClear(m);
for (FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi) if (!fi->IsD()) for (FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi) if (!fi->IsD())
{ {
for(int i=0;i<fi->VN();++i) for(int i=0;i<fi->VN();++i)