Significant refactoring of the update selection class. Added many comments. Added to almost all reasonable functions the possibility of preserving/updating the current selection status.
This commit is contained in:
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6e7b2363bc
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132334f878
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@ -70,7 +70,12 @@ public:
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return true;
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}
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bool pop()
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bool popOr()
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{
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return pop(true);
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}
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bool pop(bool mergeFlag=false)
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{
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if(vsV.empty()) return false;
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vsHandle vsH = vsV.back();
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@ -82,23 +87,32 @@ public:
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for(vi = _m->vert.begin(); vi != _m->vert.end(); ++vi)
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if( !(*vi).IsD() )
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{
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if(vsH[*vi]) (*vi).SetS() ;
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else (*vi).ClearS() ;
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if(vsH[*vi])
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(*vi).SetS();
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else
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if(!mergeFlag)
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(*vi).ClearS();
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}
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typename ComputeMeshType::EdgeIterator ei;
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for(ei = _m->edge.begin(); ei != _m->edge.end(); ++ei)
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if( !(*ei).IsD() )
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{
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if(esH[*ei]) (*ei).SetS() ;
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else (*ei).ClearS() ;
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if(esH[*ei])
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(*ei).SetS();
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else
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if(!mergeFlag)
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(*ei).ClearS();
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}
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typename ComputeMeshType::FaceIterator fi;
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for(fi = _m->face.begin(); fi != _m->face.end(); ++fi)
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if( !(*fi).IsD() )
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{
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if(fsH[*fi]) (*fi).SetS() ;
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else (*fi).ClearS() ;
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if(fsH[*fi])
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(*fi).SetS();
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else
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if(!mergeFlag)
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(*fi).ClearS();
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}
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Allocator<ComputeMeshType>::template DeletePerVertexAttribute<bool>(*_m,vsH);
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@ -115,16 +129,15 @@ private:
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std::vector<vsHandle> vsV;
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std::vector<esHandle> esV;
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std::vector<fsHandle> fsV;
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};
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/// \ingroup trimesh
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/// \headerfile selection.h vcg/complex/algorithms/update/selection.h
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/// \brief Management, updating and computation of per-vertex and per-face normals.
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/// \brief Management, updating and conditional computation of selections (per-vertex, per-edge, and per-face).
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/**
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This class is used to compute or update the normals that can be stored in the vertex or face component of a mesh.
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This class is used to compute or update the selected bit flag that can be stored in the vertex, edge or face component of a mesh.
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*/
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template <class ComputeMeshType>
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@ -143,53 +156,54 @@ typedef typename MeshType::FacePointer FacePointer;
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typedef typename MeshType::FaceIterator FaceIterator;
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typedef typename vcg::Box3<ScalarType> Box3Type;
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/// \brief This function select all the vertices.
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static size_t VertexAll(MeshType &m)
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{
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VertexIterator vi;
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for(vi = m.vert.begin(); vi != m.vert.end(); ++vi)
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if( !(*vi).IsD() ) (*vi).SetS();
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for(VertexIterator vi = m.vert.begin(); vi != m.vert.end(); ++vi)
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if( !(*vi).IsD() ) (*vi).SetS();
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return m.vn;
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}
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/// \brief This function select all the edges.
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static size_t EdgeAll(MeshType &m)
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{
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EdgeIterator ei;
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for(ei = m.edge.begin(); ei != m.edge.end(); ++ei)
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for(EdgeIterator ei = m.edge.begin(); ei != m.edge.end(); ++ei)
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if( !(*ei).IsD() ) (*ei).SetS();
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return m.fn;
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}
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/// \brief This function select all the faces.
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static size_t FaceAll(MeshType &m)
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{
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FaceIterator fi;
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for(fi = m.face.begin(); fi != m.face.end(); ++fi)
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for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
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if( !(*fi).IsD() ) (*fi).SetS();
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return m.fn;
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}
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/// \brief This function clear the selection flag for all the vertices.
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static size_t VertexClear(MeshType &m)
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{
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VertexIterator vi;
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for(vi = m.vert.begin(); vi != m.vert.end(); ++vi)
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if( !(*vi).IsD() ) (*vi).ClearS();
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for(VertexIterator vi = m.vert.begin(); vi != m.vert.end(); ++vi)
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if( !(*vi).IsD() ) (*vi).ClearS();
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return 0;
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}
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/// \brief This function clears the selection flag for all the edges.
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static size_t EdgeClear(MeshType &m)
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{
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EdgeIterator ei;
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for(ei = m.edge.begin(); ei != m.edge.end(); ++ei)
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if( !(*ei).IsD() ) (*ei).ClearS();
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for(EdgeIterator ei = m.edge.begin(); ei != m.edge.end(); ++ei)
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if( !(*ei).IsD() ) (*ei).ClearS();
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return 0;
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}
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/// \brief This function clears the selection flag for all the faces.
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static size_t FaceClear(MeshType &m)
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{
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FaceIterator fi;
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for(fi = m.face.begin(); fi != m.face.end(); ++fi)
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if( !(*fi).IsD() ) (*fi).ClearS();
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for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
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if( !(*fi).IsD() ) (*fi).ClearS();
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return 0;
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}
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/// \brief This function clears the selection flag for all the elements of a mesh (vertices, edges, and faces).
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static void Clear(MeshType &m)
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{
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VertexClear(m);
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@ -197,38 +211,38 @@ static void Clear(MeshType &m)
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FaceClear(m);
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}
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/// \brief This function returns the number of selected faces.
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static size_t FaceCount(MeshType &m)
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{
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size_t selCnt=0;
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FaceIterator fi;
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for(fi=m.face.begin();fi!=m.face.end();++fi)
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for(FaceIterator fi=m.face.begin();fi!=m.face.end();++fi)
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if(!(*fi).IsD() && (*fi).IsS()) ++selCnt;
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return selCnt;
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}
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/// \brief This function returns the number of selected edges.
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static size_t EdgeCount(MeshType &m)
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{
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size_t selCnt=0;
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EdgeIterator ei;
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for(ei=m.edge.begin();ei!=m.edge.end();++ei)
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for(EdgeIterator ei=m.edge.begin();ei!=m.edge.end();++ei)
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if(!(*ei).IsD() && (*ei).IsS()) ++selCnt;
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return selCnt;
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}
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/// \brief This function returns the number of selected vertices.
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static size_t VertexCount(MeshType &m)
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{
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size_t selCnt=0;
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VertexIterator vi;
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for(vi=m.vert.begin();vi!=m.vert.end();++vi)
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for(VertexIterator vi=m.vert.begin();vi!=m.vert.end();++vi)
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if(!(*vi).IsD() && (*vi).IsS()) ++selCnt;
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return selCnt;
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}
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/// \brief This function inverts the selection flag for all the faces.
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static size_t FaceInvert(MeshType &m)
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{
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size_t selCnt=0;
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FaceIterator fi;
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for(fi=m.face.begin();fi!=m.face.end();++fi)
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for(FaceIterator fi=m.face.begin();fi!=m.face.end();++fi)
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if(!(*fi).IsD())
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{
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if((*fi).IsS()) (*fi).ClearS();
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@ -240,11 +254,27 @@ static size_t FaceInvert(MeshType &m)
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return selCnt;
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}
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/// \brief This function inverts the selection flag for all the edges.
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static size_t EdgeInvert(MeshType &m)
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{
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size_t selCnt=0;
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for(EdgeIterator ei=m.edge.begin();ei!=m.edge.end();++ei)
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if(!(*ei).IsD())
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{
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if((*ei).IsS()) (*ei).ClearS();
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else {
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(*ei).SetS();
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++selCnt;
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}
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}
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return selCnt;
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}
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/// \brief This function inverts the selection flag for all the vertices.
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static size_t VertexInvert(MeshType &m)
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{
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size_t selCnt=0;
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VertexIterator vi;
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for(vi=m.vert.begin();vi!=m.vert.end();++vi)
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for(VertexIterator vi=m.vert.begin();vi!=m.vert.end();++vi)
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if(!(*vi).IsD())
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{
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if((*vi).IsS()) (*vi).ClearS();
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@ -285,23 +315,27 @@ static size_t VertexFromEdgeLoose(MeshType &m, bool preserveSelection=false)
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}
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/// \brief Select ONLY the vertices that are touched ONLY by selected faces
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/** In other words all the vertices having all the faces incident on them selected.
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\warning Isolated vertices will not selected.
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/** In other words this function will select all the vertices having all the faces incident on them selected.
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*/
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static size_t VertexFromFaceStrict(MeshType &m)
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static size_t VertexFromFaceStrict(MeshType &m, bool preserveSelection=false)
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{
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SelectionStack<MeshType> ss(m);
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if(preserveSelection) ss.push();
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VertexFromFaceLoose(m);
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FaceIterator fi;
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for(fi = m.face.begin(); fi != m.face.end(); ++fi)
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for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
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if( !(*fi).IsD() && !(*fi).IsS())
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for(int i = 0; i < (*fi).VN(); ++i)
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(*fi).V(i)->ClearS();
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if(preserveSelection) ss.popOr();
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return VertexCount(m);
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}
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/// \brief Select ONLY the faces with ALL the vertices selected
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static size_t FaceFromVertexStrict(MeshType &m)
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static size_t FaceFromVertexStrict(MeshType &m, bool preserveSelection=false)
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{
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SelectionStack<MeshType> ss(m);
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if(preserveSelection) ss.push();
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size_t selCnt=0;
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FaceClear(m);
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for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
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@ -317,14 +351,16 @@ static size_t FaceFromVertexStrict(MeshType &m)
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++selCnt;
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}
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}
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if(preserveSelection) ss.popOr();
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return selCnt;
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}
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/// \brief Select all the faces with at least one selected vertex
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static size_t FaceFromVertexLoose(MeshType &m)
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static size_t FaceFromVertexLoose(MeshType &m, bool preserveSelection=false)
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{
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size_t selCnt=0;
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FaceClear(m);
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if(!preserveSelection) FaceClear(m);
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for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
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if( !(*fi).IsD())
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{
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@ -341,12 +377,12 @@ static size_t FaceFromVertexLoose(MeshType &m)
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return selCnt;
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}
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static size_t VertexFromBorderFlag(MeshType &m)
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/// \brief This function select the vertices with the border flag set
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static size_t VertexFromBorderFlag(MeshType &m, bool preserveSelection=false)
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{
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size_t selCnt=0;
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VertexClear(m);
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VertexIterator vi;
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for(vi = m.vert.begin(); vi != m.vert.end(); ++vi)
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if(!preserveSelection) VertexClear(m);
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for(VertexIterator vi = m.vert.begin(); vi != m.vert.end(); ++vi)
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if( !(*vi).IsD() )
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{
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if((*vi).IsB() )
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@ -358,12 +394,12 @@ static size_t VertexFromBorderFlag(MeshType &m)
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return selCnt;
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}
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static size_t FaceFromBorderFlag(MeshType &m)
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/// \brief This function select the faces that have an edge with the border flag set.
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static size_t FaceFromBorderFlag(MeshType &m, bool preserveSelection=false)
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{
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tri::RequireTriangularMesh(m);
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size_t selCnt=0;
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FaceClear(m);
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if(!preserveSelection) FaceClear(m);
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for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
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if( !(*fi).IsD() )
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{
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@ -380,13 +416,14 @@ static size_t FaceFromBorderFlag(MeshType &m)
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}
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/// \brief This function select the faces that have an edge outside the given range.
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static size_t FaceOutOfRangeEdge(MeshType &m, ScalarType MinEdgeThr=0, ScalarType MaxEdgeThr=(std::numeric_limits<ScalarType>::max)())
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/// You can skip the second parameter to choose all the edges smaller than a given lenght
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static size_t FaceOutOfRangeEdge(MeshType &m, ScalarType MinEdgeThr, ScalarType MaxEdgeThr=(std::numeric_limits<ScalarType>::max)(), bool preserveSelection=false)
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{
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FaceIterator fi;
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size_t count_fd = 0;
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if(!preserveSelection) FaceClear(m);
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size_t selCnt = 0;
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MinEdgeThr=MinEdgeThr*MinEdgeThr;
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MaxEdgeThr=MaxEdgeThr*MaxEdgeThr;
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for(fi=m.face.begin(); fi!=m.face.end();++fi)
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for(FaceIterator fi=m.face.begin(); fi!=m.face.end();++fi)
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if(!(*fi).IsD())
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{
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for(int i=0;i<(*fi).VN();++i)
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@ -394,56 +431,55 @@ static size_t FaceOutOfRangeEdge(MeshType &m, ScalarType MinEdgeThr=0, ScalarTyp
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const ScalarType squaredEdge=SquaredDistance((*fi).V0(i)->cP(),(*fi).V1(i)->cP());
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if((squaredEdge<=MinEdgeThr) || (squaredEdge>=MaxEdgeThr) )
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{
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count_fd++;
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selCnt++;
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(*fi).SetS();
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break; // skip the rest of the edges of the tri
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}
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}
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}
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return count_fd;
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return selCnt;
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}
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/// \brief This function expand current selection to cover the whole connected component.
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static size_t FaceConnectedFF(MeshType &m)
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static size_t FaceConnectedFF(MeshType &m, bool preserveSelection=false)
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{
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// it also assumes that the FF adjacency is well computed.
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assert (HasFFAdjacency(m));
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UpdateFlags<MeshType>::FaceClearV(m);
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if(!preserveSelection) FaceClear(m);
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// it also assumes that the FF adjacency is well computed.
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RequireFFAdjacency(m);
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UpdateFlags<MeshType>::FaceClearV(m);
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std::deque<FacePointer> visitStack;
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std::deque<FacePointer> visitStack;
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size_t selCnt=0;
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FaceIterator fi;
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for(fi = m.face.begin(); fi != m.face.end(); ++fi)
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if( !(*fi).IsD() && (*fi).IsS() && !(*fi).IsV() )
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visitStack.push_back(&*fi);
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for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
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if( !(*fi).IsD() && (*fi).IsS() && !(*fi).IsV() )
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visitStack.push_back(&*fi);
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while(!visitStack.empty())
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{
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FacePointer fp = visitStack.front();
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visitStack.pop_front();
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assert(!fp->IsV());
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fp->SetV();
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for(int i=0;i<fp->VN();++i) {
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FacePointer ff = fp->FFp(i);
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if(! ff->IsS())
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{
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ff->SetS();
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++selCnt;
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visitStack.push_back(ff);
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assert(!ff->IsV());
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}
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while(!visitStack.empty())
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{
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FacePointer fp = visitStack.front();
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visitStack.pop_front();
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assert(!fp->IsV());
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fp->SetV();
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for(int i=0;i<fp->VN();++i) {
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FacePointer ff = fp->FFp(i);
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if(! ff->IsS())
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{
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ff->SetS();
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++selCnt;
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visitStack.push_back(ff);
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assert(!ff->IsV());
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}
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}
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}
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return selCnt;
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}
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/// \brief Select ONLY the faces whose quality is in the specified closed interval.
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static size_t FaceFromQualityRange(MeshType &m,float minq, float maxq)
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/// \brief Select the faces whose quality is in the specified closed interval.
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static size_t FaceFromQualityRange(MeshType &m,float minq, float maxq, bool preserveSelection=false)
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{
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size_t selCnt=0;
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FaceClear(m);
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FaceIterator fi;
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assert(HasPerFaceQuality(m));
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for(fi=m.face.begin();fi!=m.face.end();++fi)
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if(!preserveSelection) FaceClear(m);
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RequirePerFaceQuality(m);
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for(FaceIterator fi=m.face.begin();fi!=m.face.end();++fi)
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if(!(*fi).IsD())
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{
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if( (*fi).Q()>=minq && (*fi).Q()<=maxq )
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@ -455,14 +491,13 @@ static size_t FaceFromQualityRange(MeshType &m,float minq, float maxq)
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return selCnt;
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}
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/// \brief Select ONLY the vertices whose quality is in the specified closed interval.
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static size_t VertexFromQualityRange(MeshType &m,float minq, float maxq)
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/// \brief Select the vertices whose quality is in the specified closed interval.
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static size_t VertexFromQualityRange(MeshType &m,float minq, float maxq, bool preserveSelection=false)
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{
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size_t selCnt=0;
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VertexClear(m);
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VertexIterator vi;
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assert(HasPerVertexQuality(m));
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for(vi=m.vert.begin();vi!=m.vert.end();++vi)
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if(!preserveSelection) VertexClear(m);
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RequirePerVertexQuality(m);
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for(VertexIterator vi=m.vert.begin();vi!=m.vert.end();++vi)
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if(!(*vi).IsD())
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{
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if( (*vi).Q()>=minq && (*vi).Q()<=maxq )
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@ -474,8 +509,10 @@ static size_t VertexFromQualityRange(MeshType &m,float minq, float maxq)
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return selCnt;
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}
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||||
static int VertexInBox( MeshType & m, const Box3Type &bb)
|
||||
/// \brief Select the vertices contained in the specified Box
|
||||
static int VertexInBox( MeshType & m, const Box3Type &bb, bool preserveSelection=false)
|
||||
{
|
||||
if(!preserveSelection) VertexClear(m);
|
||||
int selCnt=0;
|
||||
for (VertexIterator vi = m.vert.begin(); vi != m.vert.end(); ++vi) if(!(*vi).IsD())
|
||||
{
|
||||
|
@ -488,11 +525,11 @@ static int VertexInBox( MeshType & m, const Box3Type &bb)
|
|||
}
|
||||
|
||||
|
||||
void VertexNonManifoldEdges(MeshType &m)
|
||||
void VertexNonManifoldEdges(MeshType &m, bool preserveSelection=false)
|
||||
{
|
||||
assert(HasFFTopology(m));
|
||||
|
||||
VertexClear(m);
|
||||
if(!preserveSelection) VertexClear(m);
|
||||
for (FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi) if (!fi->IsD())
|
||||
{
|
||||
for(int i=0;i<fi->VN();++i)
|
||||
|
|
Loading…
Reference in New Issue