gamma is a math function.
This commit is contained in:
parent
397fa72c41
commit
1466557a9f
|
@ -24,6 +24,9 @@
|
|||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
Revision 1.5 2004/09/10 14:02:20 cignoni
|
||||
Added Cone directions
|
||||
|
||||
Revision 1.4 2004/09/09 22:34:38 cignoni
|
||||
Integrated lost modifications...
|
||||
|
||||
|
@ -83,7 +86,7 @@ bool ClosedFlag=false;
|
|||
Point3f ConeDir(0,1,0);
|
||||
float ConeAngleRad = math::ToRad(180.0f);
|
||||
|
||||
float lopass=0,hipass=1,gamma=1;
|
||||
float lopass=0,hipass=1,gamma_correction=1;
|
||||
float diff=.8;
|
||||
float ambi=.2;
|
||||
|
||||
|
@ -218,7 +221,7 @@ void ViewDisplay (void)
|
|||
glLoadIdentity ();
|
||||
glPushMatrix();
|
||||
QL.Apply();
|
||||
glutPrintf(5,5,"Diffuse %04.2f Ambient %04.2f LowPass %04.2f HiPass %04.2f Gamma %04.2f ",diff,ambi,lopass,hipass,gamma);
|
||||
glutPrintf(5,5,"Diffuse %04.2f Ambient %04.2f LowPass %04.2f HiPass %04.2f Gamma %04.2f ",diff,ambi,lopass,hipass,gamma_correction);
|
||||
GLfloat light_position0[] = {0.0, 10.0, 300.0, 0.0};
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, light_position0);
|
||||
glPopMatrix();
|
||||
|
@ -262,8 +265,8 @@ void ViewSpecialKey(int , int , int )
|
|||
void Toggle(bool &flag) {flag = !flag;}
|
||||
void UpdateVis()
|
||||
{
|
||||
if(LightFlag) Vis.MapVisibility(gamma,lopass,hipass,ambi);
|
||||
if(!LightFlag) Vis.MapVisibility(gamma,lopass,hipass,1.0);
|
||||
if(LightFlag) Vis.MapVisibility(gamma_correction,lopass,hipass,ambi);
|
||||
if(!LightFlag) Vis.MapVisibility(gamma_correction,lopass,hipass,1.0);
|
||||
}
|
||||
/*********************************************************************/
|
||||
/*********************************************************************/
|
||||
|
@ -275,17 +278,17 @@ void ViewKey(unsigned char key, int , int )
|
|||
case 27: exit(0); break;
|
||||
case 9: if(Q==&QV) Q=&QL;else Q=&QV; break;
|
||||
case 'l' :
|
||||
lopass=lopass+.05; printf("Lo %f, Hi %f Gamma %f\n",lopass,hipass,gamma);
|
||||
lopass=lopass+.05; printf("Lo %f, Hi %f Gamma %f\n",lopass,hipass,gamma_correction);
|
||||
UpdateVis();
|
||||
break;
|
||||
case 'L' :
|
||||
lopass=lopass-.05; printf("Lo %f, Hi %f Gamma %f\n",lopass,hipass,gamma);
|
||||
lopass=lopass-.05; printf("Lo %f, Hi %f Gamma %f\n",lopass,hipass,gamma_correction);
|
||||
UpdateVis(); break;
|
||||
case 'h' :
|
||||
hipass=hipass-.05; printf("Lo %f, Hi %f Gamma %f\n",lopass,hipass,gamma);
|
||||
hipass=hipass-.05; printf("Lo %f, Hi %f Gamma %f\n",lopass,hipass,gamma_correction);
|
||||
UpdateVis(); break;
|
||||
case 'H' :
|
||||
hipass=hipass+.05; printf("Lo %f, Hi %f Gamma %f\n",lopass,hipass,gamma);
|
||||
hipass=hipass+.05; printf("Lo %f, Hi %f Gamma %f\n",lopass,hipass,gamma_correction);
|
||||
UpdateVis(); break;
|
||||
case 'd' : diff+=.05; printf("Ambient %f Diffuse %f, \n",ambi,diff); UpdateVis(); break;
|
||||
case 'D' : diff-=.05; printf("Ambient %f Diffuse %f, \n",ambi,diff); UpdateVis(); break;
|
||||
|
@ -296,10 +299,10 @@ void ViewKey(unsigned char key, int , int )
|
|||
case 'E' : ambi-=.05; diff+=.05; printf("Ambient %f Diffuse %f, \n",ambi,diff); UpdateVis(); break;
|
||||
|
||||
case 'p' :
|
||||
gamma=gamma-.05; printf("Lo %f, Hi %f Gamma %f\n",lopass,hipass,gamma);
|
||||
gamma_correction=gamma_correction-.05; printf("Lo %f, Hi %f Gamma %f\n",lopass,hipass,gamma_correction);
|
||||
UpdateVis(); break;
|
||||
case 'P' :
|
||||
gamma=gamma+.05; printf("Lo %f, Hi %f Gamma %f\n",lopass,hipass,gamma);
|
||||
gamma_correction=gamma_correction+.05; printf("Lo %f, Hi %f Gamma %f\n",lopass,hipass,gamma_correction);
|
||||
UpdateVis(); break;
|
||||
case 13 :
|
||||
//Vis.ComputeUniform(SampleNum,ViewVector,cb);
|
||||
|
@ -343,10 +346,10 @@ void ViewKey(unsigned char key, int , int )
|
|||
break;
|
||||
case 'C' : LightFlag = !LightFlag; printf("Toggled Light %s\n",LightFlag?"on":"off"); UpdateVis(); break;
|
||||
case 'c' : ColorFlag = !ColorFlag; printf("Toggled Color %s\n",ColorFlag?"on":"off"); break;
|
||||
case '1' : diff=0.80f; ambi=0.10f; gamma=1.0; lopass=0.00f; hipass=1.00f; ColorFlag=false; UpdateVis(); break;
|
||||
case '2' : diff=0.65f; ambi=0.30f; gamma=1.0; lopass=0.15f; hipass=0.80f; ColorFlag=true; UpdateVis(); break;
|
||||
case '3' : diff=0.45f; ambi=0.50f; gamma=1.0; lopass=0.20f; hipass=0.75f; ColorFlag=true; UpdateVis(); break;
|
||||
case '4' : diff=0.35f; ambi=0.60f; gamma=1.0; lopass=0.25f; hipass=0.70f; ColorFlag=true; UpdateVis(); break;
|
||||
case '1' : diff=0.80f; ambi=0.10f; gamma_correction=1.0; lopass=0.00f; hipass=1.00f; ColorFlag=false; UpdateVis(); break;
|
||||
case '2' : diff=0.65f; ambi=0.30f; gamma_correction=1.0; lopass=0.15f; hipass=0.80f; ColorFlag=true; UpdateVis(); break;
|
||||
case '3' : diff=0.45f; ambi=0.50f; gamma_correction=1.0; lopass=0.20f; hipass=0.75f; ColorFlag=true; UpdateVis(); break;
|
||||
case '4' : diff=0.35f; ambi=0.60f; gamma_correction=1.0; lopass=0.25f; hipass=0.70f; ColorFlag=true; UpdateVis(); break;
|
||||
}
|
||||
glutPostRedisplay(); ;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue