first release version
This commit is contained in:
parent
01d2f9eae8
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include (./predefinitions.pro)
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QT += core
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QT -= gui
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TARGET = miq
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TEMPLATE = app
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# This is needed by CoMISo
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DEFINES += INCLUDE_TEMPLATES
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INCLUDEPATH += $$COMISODIR/include
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INCLUDEPATH += $$COMISODIR/Solver
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INCLUDEPATH += $$COMISODIR/..
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# include of vcg library
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INCLUDEPATH += $$VCGLIBDIR
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# CORE
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HEADERS += $$VCGLIBDIR/wrap/miq/core/vertex_indexing.h \
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HEADERS += $$VCGLIBDIR/wrap/miq/core/poisson_solver.h
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HEADERS += $$VCGLIBDIR/wrap/miq/quadrangulator.h
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HEADERS += $$VCGLIBDIR/wrap/miq/core/param_stats.h
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HEADERS += $$VCGLIBDIR/wrap/miq/MIQ.h
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HEADERS += $$VCGLIBDIR/wrap/miq/core/glUtils.h
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HEADERS += $$VCGLIBDIR/wrap/miq/core/seams_initializer.h
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HEADERS += $$VCGLIBDIR/wrap/miq/core/stiffening.h
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#SOURCES += $$VCGLIBDIR/wrap/miq/MIQ.cpp
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# VCG
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HEADERS += $$VCGLIBDIR/vcg/complex/algorithms/parametrization/tangent_field_operators.h
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HEADERS += $$VCGLIBDIR/vcg/complex/algorithms/parametrization/distortion.h
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HEADERS += $$VCGLIBDIR/wrap/io_trimesh/import_field.h
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HEADERS += $$VCGLIBDIR/wrap/io_trimesh/export_field.h
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SOURCES += $$VCGLIBDIR/wrap/ply/plylib.cpp
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SOURCES += main.cpp
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# Awful problem with windows..
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win32{
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DEFINES += NOMINMAX
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}
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mac{
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# Mac specific Config required to avoid to make application bundles
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CONFIG += console
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CONFIG -= app_bundle
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LIBS += -framework OpenGL
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LIBS += -L/opt/local/lib -lamd -lcamd -lccolamd -lcholmod -lcolamd -lcxsparse -lblas -framework accelerate
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}
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mesh=bunny.ply
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field=bunny.ffield
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scalegradient=1
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gradient=60
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directround=0
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out=bunny_quad.obj
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#include "mesh_type.h"
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#include <wrap/miq/MIQ.h>
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#include <wrap/miq/quadrangulator.h>
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#include <wrap/io_trimesh/import_ply.h>
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#include <wrap/io_trimesh/import_off.h>
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#include <wrap/io_trimesh/import_obj.h>
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using namespace std;
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CMesh trimesh;
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MyPolyMesh polymesh;
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bool OpenTriMesh(std::string PathMesh)
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{
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int position;
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position=PathMesh.find(".ply");
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if (position!=-1)
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{
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int err=vcg::tri::io::ImporterPLY<CMesh>::Open(trimesh,PathMesh.c_str());
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return (err==vcg::ply::E_NOERROR);
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}
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position=PathMesh.find(".obj");
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if (position!=-1)
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{
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int mask;
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bool readed=vcg::tri::io::ImporterOBJ<CMesh>::LoadMask(PathMesh.c_str(),mask);
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if (!readed)return false;
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int err=vcg::tri::io::ImporterOBJ<CMesh>::Open(trimesh,PathMesh.c_str(),mask);
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return (err==vcg::tri::io::ImporterOBJ<CMesh>::E_NOERROR);
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}
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position=PathMesh.find(".off");
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assert(position!=-1);
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int mask;
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bool readed=vcg::tri::io::ImporterOFF<CMesh>::LoadMask(PathMesh.c_str(),mask);
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if (!readed)return false;
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int err=vcg::tri::io::ImporterOFF<CMesh>::Open(trimesh,PathMesh.c_str(),mask);
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return (err==0);
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}
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int main(int argc, const char * argv[])
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{
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const char* configfile;
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if (argc != 2)
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{
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cout << "Not enough parameters: ./MIQ configfile" << endl;
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exit(EXIT_FAILURE);
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}
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configfile = argv[1];
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printf("configuration file %s",configfile);
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fflush(stdout);
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// Read Config File
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FILE *f= fopen(configfile,"r");
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if (f==NULL)
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{
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printf("Cannot open config file\n");
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return -1;
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}
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char buff[200];
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// Mesh name
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fscanf(f,"mesh=%s\n",&buff[0]);
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std::string filename = std::string(buff);
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printf("FILENAME %s",filename.c_str());
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fflush(stdout);
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bool opened=OpenTriMesh(filename);
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if (!opened)
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{
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printf("error loading mesh file \n");
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exit(0);
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}
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vcg::tri::UpdateBounding<CMesh>::Box(trimesh);
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vcg::tri::UpdateNormal<CMesh>::PerVertexNormalizedPerFace(trimesh);
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vcg::tri::UpdateNormal<CMesh>::PerFaceNormalized(trimesh);
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vcg::tri::UpdateTopology<CMesh>::FaceFace(trimesh);
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vcg::tri::UpdateTopology<CMesh>::VertexFace(trimesh);
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vcg::tri::UpdateFlags<CMesh>::FaceBorderFromFF(trimesh);
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vcg::tri::UpdateFlags<CMesh>::VertexBorderFromFace(trimesh);
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// Field name
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fscanf(f,"field=%s\n",&buff[0]);
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std::string fieldname = std::string(buff);
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int position=fieldname.find(".ffield");
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if (position==-1)
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{
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printf("error loading mesh file \n");
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exit(0);
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}
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bool field_loaded=vcg::tri::io::ImporterFIELD<CMesh>::LoadFFIELD(trimesh,fieldname.c_str());
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if (!field_loaded)return false;
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int scalegradient;
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fscanf(f,"scalegradient=%d\n",&scalegradient);
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// Gradient Size
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float GradientSize;
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fscanf(f,"gradient=%f\n",&GradientSize);
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if (scalegradient!=0)
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GradientSize*=1.0/trimesh.bbox.Diag();
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// Stiffness
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float Stiffness=4;
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// DirectRounding
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int DirectRound;
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fscanf(f,"directround=%d\n",&DirectRound);
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// Number of iterations
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int iter=10;
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// Number of local iterations
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int localIter=5;
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// Output name
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fscanf(f,"out=%s\n",&buff[0]);
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std::string out = std::string(buff);
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position=out.find(".obj");
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if (position==-1)
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{
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printf("error output mesh file \n");
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exit(0);
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}
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bool isvalid=MIQ_parametrization<CMesh>::IsValid(trimesh);
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if (!isvalid)
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{
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printf("mesh not valid for parametrization \n");
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exit(0);
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}
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MIQ_parametrization<CMesh>::InitSeamsSing(trimesh,true,true,true);
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MIQ_parametrization<CMesh>::Parametrize(trimesh,MIQ_parametrization<CMesh>::ITERATIVE,Stiffness,GradientSize,(bool)DirectRound,iter,localIter,true);
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Quadrangulator<CMesh,MyPolyMesh> Quad;
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Quad.TestIsProper(trimesh);
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Quad.Quadrangulate(trimesh,polymesh);
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vcg::tri::io::ExporterOBJ<MyPolyMesh>::Save(polymesh,out.c_str(),0);
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fclose(f);
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}
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#ifndef MESH_TYPE_H
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#define MESH_TYPE_H
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///vcg imports
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#include <vcg/complex/complex.h>
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#include <vcg/complex/algorithms/update/bounding.h>
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#include <vcg/complex/algorithms/update/normal.h>
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#include <vcg/complex/algorithms/update/topology.h>
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#include <vcg/simplex/face/topology.h>
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#include <vcg/complex/algorithms/parametrization/tangent_field_operators.h>
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///wrapper imports
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#include <wrap/io_trimesh/import.h>
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#include <wrap/io_trimesh/export.h>
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#include <wrap/miq/core/param_stats.h>
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using namespace vcg;
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class CFace;
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class CVertex;
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struct MyUsedTypes : public UsedTypes< Use<CVertex>::AsVertexType, Use<CFace>::AsFaceType >{};
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/// compositing wanted proprieties
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class CVertex : public vcg::Vertex< MyUsedTypes,
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vcg::vertex::Coord3d, vcg::vertex::Normal3d,
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vcg::vertex::BitFlags,vcg::vertex::VFAdj,
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vcg::vertex::TexCoord2d,vcg::vertex::Qualityd>{};
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class CFace : public vcg::Face< MyUsedTypes, vcg::face::VertexRef,
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vcg::face::VFAdj, vcg::face::FFAdj,vcg::face::Normal3d,
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vcg::face::WedgeTexCoord2d,vcg::face::BitFlags ,
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vcg::face::CurvatureDird,vcg::face::Qualityd,vcg::face::Color4b,
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vcg::face::Mark>{};
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class CMesh : public vcg::tri::TriMesh< std::vector<CVertex>, std::vector<CFace> >{};
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class MyPolyFace;
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class MyPolyVertex;
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struct PolyUsedTypes: public vcg::UsedTypes<vcg::Use<MyPolyVertex> ::AsVertexType,
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vcg::Use<MyPolyFace> ::AsFaceType
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>{};
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//class DummyEdge: public vcg::Edge<PolyUsedTypes>{};
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class MyPolyVertex:public vcg::Vertex< PolyUsedTypes,
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vcg::vertex::Coord3f,
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vcg::vertex::Normal3f,
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vcg::vertex::BitFlags>{} ;
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class MyPolyFace:public vcg::Face<
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PolyUsedTypes
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,vcg::face::PolyInfo // this is necessary if you use component in vcg/simplex/face/component_polygon.h
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// It says "this class is a polygon and the memory for its components (e.g. pointer to its vertices
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// will be allocated dynamically")
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,vcg::face::PFVAdj // Pointer to the vertices (just like FVAdj )
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,vcg::face::BitFlags // bit flags
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,vcg::face::Normal3f // normal
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> {};
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class MyPolyMesh: public
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vcg::tri::TriMesh<
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std::vector<MyPolyVertex>, // the vector of vertices
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std::vector<MyPolyFace > // the vector of faces
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>{};
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#endif
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VCGLIBDIR = ../../../vcg/vcglib
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GLEWDIR = ../../../code/lib/glew
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ANTDIR = ../../../code/lib/AntTweakBar1.14
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COMISODIR = ./CoMISo
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# Glew settings
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DEFINES += GLEW_STATIC
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INCLUDEPATH += $$GLEWDIR/include
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SOURCES += $$GLEWDIR/src/glew.c
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#Anttweakbar stuff
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mac{
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LIBS +=$$ANTDIR/lib/libAntTweakBar.dylib
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}
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#Comiso
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mac{
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LIBS += -L $$COMISODIR/build/Build/lib/CoMISo/ -lCoMISo
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}
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mac{
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QMAKE_POST_LINK +="cp -P ../../../code/lib/AntTweakBar1.14/lib/libAntTweakBar.dylib . ; "
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QMAKE_POST_LINK +="install_name_tool -change ../lib/libAntTweakBar.dylib ./libAntTweakBar.dylib $$TARGET ; "
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QMAKE_POST_LINK +="cp -P $$COMISODIR/build/Build/lib/CoMISo/libCoMISo.dylib . ; "
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}
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