Fixed manifold Test

This commit is contained in:
Paolo Cignoni 2005-09-30 15:48:46 +00:00
parent eb14792ee4
commit 1610300e86
1 changed files with 239 additions and 259 deletions

View File

@ -24,6 +24,9 @@
History History
$Log: not supported by cvs2svn $ $Log: not supported by cvs2svn $
Revision 1.6 2005/09/30 14:13:01 rita_borgo
Problem: Text not aligned
Revision 1.5 2005/09/30 13:29:40 rita_borgo Revision 1.5 2005/09/30 13:29:40 rita_borgo
Fixed Manifold Test Fixed Manifold Test
@ -66,13 +69,10 @@ Added Standard comments
#include <string> #include <string>
#include <stack> #include <stack>
using namespace std; using namespace std;
#include<vcg/simplex/vertex/vertex.h> #include<vcg/simplex/vertex/vertex.h>
#include<vcg/simplex/face/with/afav.h> #include<vcg/simplex/face/with/afav.h>
#include<vcg/simplex/face/topology.h> #include<vcg/simplex/face/topology.h>
#include<vcg/simplex/face/pos.h> // mi sembra di averlo aggiunto! #include<vcg/simplex/face/pos.h> // mi sembra di averlo aggiunto!
#include<vcg/complex/trimesh/base.h> #include<vcg/complex/trimesh/base.h>
#include<vcg/complex/trimesh/update/topology.h> #include<vcg/complex/trimesh/update/topology.h>
#include <vcg/complex/trimesh/update/edges.h> #include <vcg/complex/trimesh/update/edges.h>
@ -84,46 +84,36 @@ using namespace std;
#include <wrap/io_trimesh/export_ply.h> #include <wrap/io_trimesh/export_ply.h>
#include <wrap/io_trimesh/export_stl.h> #include <wrap/io_trimesh/export_stl.h>
#include <wrap/io_trimesh/export_dxf.h> #include <wrap/io_trimesh/export_dxf.h>
#include "XMLTree.h" #include "XMLTree.h"
#include <wrap/io_trimesh/export_off.h> #include <wrap/io_trimesh/export_off.h>
// loader // loader
#include<wrap/io_trimesh/import_ply.h> #include<wrap/io_trimesh/import_ply.h>
#include "defs.h" #include "defs.h"
string ans;
using namespace vcg; using namespace vcg;
using namespace tri; using namespace tri;
using namespace face; using namespace face;
int prova1;
class MyFace; class MyFace;
class MyEdge; class MyEdge;
class MyVertex:public Vertex<float,MyEdge,MyFace>{}; class MyVertex : public Vertex<float,MyEdge,MyFace>{};
class MyFace :public FaceAFAV<MyVertex,MyEdge,MyFace>{}; class MyFace :public FaceAFAV<MyVertex,MyEdge,MyFace>{};
class MyMesh: public tri::TriMesh< std::vector<MyVertex>, std::vector<MyFace > >{}; class MyMesh: public tri::TriMesh< std::vector<MyVertex>, std::vector<MyFace > >{};
typedef MyMesh::VertexPointer VertexPointer; typedef MyMesh::VertexPointer VertexPointer;
typedef MyMesh::VertexIterator VertexIterator; typedef MyMesh::VertexIterator VertexIterator;
typedef Point3<MyMesh::ScalarType> Point3x; typedef Point3<MyMesh::ScalarType> Point3x;
typedef vector<Point3x> Hole; typedef vector<Point3x> Hole;
string ans;
void OpenMesh(const char *filename, MyMesh &m) void OpenMesh(const char *filename, MyMesh &m)
{ {
int err = tri::io::Importer<MyMesh>::Open(m,filename); int err = tri::io::Importer<MyMesh>::Open(m,filename);
if(err) { if(err){
printf("Error in reading %s: '%s'\n",filename,tri::io::Importer<MyMesh>::ErrorMsg(err)); printf("Error in reading %s: '%s'\n",filename,tri::io::Importer<MyMesh>::ErrorMsg(err));
exit(-1); exit(-1);
} }
printf("read mesh `%s'\n", filename); printf("read mesh `%s'\n", filename);
} }
inline char* GetExtension(char* filename) inline char* GetExtension(char* filename)
{ {
for(int i=strlen(filename)-1; i >= 0; i--) for(int i=strlen(filename)-1; i >= 0; i--)
@ -134,11 +124,8 @@ inline char* GetExtension(char* filename)
else else
return NULL; return NULL;
} }
typedef MyMesh::VertexPointer VertexPointer; typedef MyMesh::VertexPointer VertexPointer;
typedef MyMesh::VertexIterator VertexIterator; typedef MyMesh::VertexIterator VertexIterator;
/* classe di confronto per l'algoritmo di individuazione vertici duplicati*/ /* classe di confronto per l'algoritmo di individuazione vertici duplicati*/
template <class VertexIterator> template <class VertexIterator>
class DuplicateVert_Compare{ class DuplicateVert_Compare{
@ -148,31 +135,26 @@ public:
return *a < *b; return *a < *b;
} }
}; };
static int DuplicateVertex( MyMesh & m )// V1.0
static int DuplicateVertex( MyMesh & m ) // V1.0 {if(m.vert.size()==0 || m.vn==0)
return 0;
std::map<VertexPointer, VertexPointer> mp;
int i,j;
VertexIterator vi;
int deleted=0;
int k=0;
int num_vert = m.vert.size();
vector<VertexPointer> perm(num_vert);
for(vi=m.vert.begin(); vi!=m.vert.end(); ++vi, ++k)
perm[k] = &(*vi);
DuplicateVert_Compare<VertexPointer> c_obj;
std::sort(perm.begin(),perm.end(),c_obj);
j = 0;
i = j;
mp[perm[i]] = perm[j];
++i;
for(;i!=num_vert;)
{ {
if(m.vert.size()==0 || m.vn==0)
return 0;
std::map<VertexPointer, VertexPointer> mp;
int i,j;
VertexIterator vi;
int deleted=0;
int k=0;
int num_vert = m.vert.size();
vector<VertexPointer> perm(num_vert);
for(vi=m.vert.begin(); vi!=m.vert.end(); ++vi, ++k)
perm[k] = &(*vi);
DuplicateVert_Compare<VertexPointer> c_obj;
std::sort(perm.begin(),perm.end(),c_obj);
j = 0;
i = j;
mp[perm[i]] = perm[j];
++i;
for(;i!=num_vert;)
{
if( (! (*perm[i]).IsD()) && if( (! (*perm[i]).IsD()) &&
(! (*perm[j]).IsD()) && (! (*perm[j]).IsD()) &&
(*perm[i]).P() == (*perm[j]).cP() ) (*perm[i]).P() == (*perm[j]).cP() )
@ -198,30 +180,24 @@ static int DuplicateVertex( MyMesh & m ) // V1.0
j = i; j = i;
++i; ++i;
} }
} }
ans.clear(); ans.clear();
return deleted; return deleted;
} }
void main(int argc,char ** argv){ void main(int argc,char ** argv){
MyMesh m; MyMesh m;
bool DEBUG = true; bool DEBUG=false;
int k;
k=3;
int j; int j;
j=0; j=0;
cout<<"Punto 1"<<endl;
/*------------XML file part ------------------*/
static char* XML_SCHEMA_NAME = "protegekb"; /*------------XML file part ------------------*/static char* XML_SCHEMA_NAME = "protegekb";
XMLTree doc; XMLTree doc;
MainNode* mn = new MainNode; MainNode* mn = new MainNode;
/*--------------------------------------------*/ /*--------------------------------------------*/
cout<<"Punto 2"<<endl;
//load the mesh //load the mesh
//argv[1]=(char*)"c:\\checkup\\debug\\column1m.ply"; //argv[1]=(char*)"c:\\checkup\\debug\\column1m.ply";
@ -235,7 +211,7 @@ cout<<"Punto 2"<<endl;
" release date: "__DATE__"\n" " release date: "__DATE__"\n"
"-------------------------------\n\n"); "-------------------------------\n\n");
cout<<"Punto 3"<<endl;
if(DEBUG) if(DEBUG)
argv[1] = "C:\\sf\\apps\\msvc\\trimeshinfo\\Release\\tests\\kite_hole3.ply"; argv[1] = "C:\\sf\\apps\\msvc\\trimeshinfo\\Release\\tests\\kite_hole3.ply";
@ -249,12 +225,13 @@ cout<<"Punto 3"<<endl;
exit(-1); exit(-1);
} }
} }
cout<<"Punto 4"<<endl;
OpenMesh(argv[1],m); OpenMesh(argv[1],m);
cout<<"Punto 5"<<endl;
/*------------XML file part ------------------*/ /*------------XML file part ------------------*/
@ -281,7 +258,6 @@ cout<<"Punto 5"<<endl;
printf("\t Number of faces: %d \n", m.fn); printf("\t Number of faces: %d \n", m.fn);
cout<<"Punto 6"<<endl;
/*------------XML file part ------------------*/ /*------------XML file part ------------------*/
NodeGroup* ng = new NodeGroup; NodeGroup* ng = new NodeGroup;
@ -315,7 +291,6 @@ cout<<"Punto 6"<<endl;
ng->addNode(osn); ng->addNode(osn);
/*--------------------------------------------*/ /*--------------------------------------------*/
cout<<"Punto 7"<<endl;
if(m.HasPerFaceColor()||m.HasPerVertexColor()) if(m.HasPerFaceColor()||m.HasPerVertexColor())
@ -341,7 +316,7 @@ cout<<"Punto 7"<<endl;
/*--------------------------------------------*/ /*--------------------------------------------*/
} }
cout<<"Punto 8"<<endl;
vcg::tri::UpdateTopology<MyMesh>::FaceFace(m); vcg::tri::UpdateTopology<MyMesh>::FaceFace(m);
// IS MANIFOLD // IS MANIFOLD
@ -350,8 +325,13 @@ cout<<"Punto 7"<<endl;
vcg::face::Pos<MyMesh::FaceType> he; vcg::face::Pos<MyMesh::FaceType> he;
vcg::face::Pos<MyMesh::FaceType> hei; vcg::face::Pos<MyMesh::FaceType> hei;
for(fi=m.face.begin();fi!=m.face.end();++fi) for(fi=m.face.begin();fi!=m.face.end();fi++)
{
(*fi).ClearB(0);
(*fi).ClearB(1);
(*fi).ClearB(2);
(*fi).ClearS(); (*fi).ClearS();
}
int cf=0; int cf=0;
bool Manifold=true; bool Manifold=true;
@ -368,13 +348,12 @@ cout<<"Punto 7"<<endl;
--fi; --fi;
j=3; j=3;
} }
else if((!fi->HasFFAdjacency())&&(fi!=m.face.begin())) }
if((BorderCount(*fi)>0))
{ {
Manifold = false; Manifold = false;
fi= m.face.end(); fi= m.face.end();
--fi; --fi;
j=3;
}
} }
} }
@ -435,19 +414,19 @@ cout<<"Punto 7"<<endl;
{ {
if (fi->IsBorder(j)) //If this edge is a border edge if (fi->IsBorder(j)) //If this edge is a border edge
boundary_e++; // then increase the number of boundary edges boundary_e++; // then increase the number of boundary edges
else if (IsManifold(*fi,j)) //If this edge is manifold else if (IsManifold(*fi,j))//If this edge is manifold
{ {
if((*fi).FFp(j)->IsS()) //If the face on the other side of the edge is already selected if((*fi).FFp(j)->IsS()) //If the face on the other side of the edge is already selected
count_e--; // we counted one edge twice count_e--; // we counted one edge twice
} }
else //We have a non-manifold edge else//We have a non-manifold edge
{ {
hei.Set(&(*fi), j , fi->V(j)); hei.Set(&(*fi), j , fi->V(j));
he=hei; he=hei;
he.NextF(); he.NextF();
while (he.f!=hei.f) // so we have to iterate all faces that are connected to this edge while (he.f!=hei.f)// so we have to iterate all faces that are connected to this edge
{ {
if (he.f->IsS()) // if one of the other faces was already visited than this edge was counted already. if (he.f->IsS())// if one of the other faces was already visited than this edge was counted already.
{ {
counted=true; counted=true;
break; break;
@ -566,13 +545,13 @@ cout<<"Punto 7"<<endl;
if (Manifold) if (Manifold)
{ {
for(fi=m.face.begin();fi!=m.face.end();fi++) //for all faces do for(fi=m.face.begin();fi!=m.face.end();fi++)//for all faces do
{ {
for(j=0;j<3;j++) //for all edges for(j=0;j<3;j++)//for all edges
{ {
if(fi->V(j)->IsS()) continue; if(fi->V(j)->IsS()) continue;
if((*fi).IsBorder(j)) //found an unvisited border edge if((*fi).IsBorder(j))//found an unvisited border edge
{ {
he.Set(&(*fi),j,fi->V(j)); //set the face-face iterator to the current face, edge and vertex he.Set(&(*fi),j,fi->V(j)); //set the face-face iterator to the current face, edge and vertex
vector<Point3x> hole; //start of a new hole vector<Point3x> hole; //start of a new hole
@ -582,10 +561,10 @@ cout<<"Punto 7"<<endl;
he.NextB(); //go to the next boundary edge he.NextB(); //go to the next boundary edge
while(fi->V(j) != he.v) //will we do not encounter the first boundary edge. while(fi->V(j) != he.v)//will we do not encounter the first boundary edge.
{ {
Point3x newpoint = he.v->P(); //select its vertex. Point3x newpoint = he.v->P(); //select its vertex.
if(he.v->IsS()) //check if this vertex was selected already, because then we have an additional hole. if(he.v->IsS())//check if this vertex was selected already, because then we have an additional hole.
{ {
//cut and paste the additional hole. //cut and paste the additional hole.
vector<Point3x> hole2; vector<Point3x> hole2;
@ -692,6 +671,7 @@ cout<<"Punto 7"<<endl;
// CONNECTED COMPONENTS // CONNECTED COMPONENTS
vector<int> nrfaces; vector<int> nrfaces;
nrfaces.reserve(1);
for(fi=m.face.begin();fi!=m.face.end();++fi) for(fi=m.face.begin();fi!=m.face.end();++fi)
(*fi).ClearS(); (*fi).ClearS();
gi=m.face.begin(); fi=gi; gi=m.face.begin(); fi=gi;
@ -703,7 +683,7 @@ cout<<"Punto 7"<<endl;
if (!(*fi).IsS()) if (!(*fi).IsS())
{ {
(*fi).SetS(); (*fi).SetS();
(*fi).Q()=Compindex; //(*fi).Q()=Compindex;
nrfaces.push_back(1); nrfaces.push_back(1);
sf.push(fi); sf.push(fi);
while (!sf.empty()) while (!sf.empty())
@ -773,10 +753,10 @@ cout<<"Punto 7"<<endl;
ng->addNode(osn); ng->addNode(osn);
/*--------------------------------------------*/ /*--------------------------------------------*/
} }
else //(!Manifold) else//(!Manifold)
{ {
fprintf( index,"<p>Genus: UNDEFINED, mesh is non-manifold </p>\n"); fprintf( index,"<p>Genus: UNDEFINED, mesh is non-manifold </p>\n");
printf( "Genus: UNDEFINED, mesh is non-manifold \n"); printf( "\t Genus: UNDEFINED, mesh is non-manifold \n");
} }
// REGULARITY // REGULARITY
@ -936,7 +916,7 @@ cout<<"Punto 7"<<endl;
hei.Set(he.f->FFp(j),he.f->FFi(j), (he.f->FFp(j))->V(he.f->FFi(j))); hei.Set(he.f->FFp(j),he.f->FFi(j), (he.f->FFp(j))->V(he.f->FFi(j)));
if( !(*gi).IsUserBit(0) ) if( !(*gi).IsUserBit(0) )
{ {
if (he.v!=hei.v) // bene if (he.v!=hei.v)// bene
{ {
if ((*l).IsS() && (*l).IsUserBit(0)) if ((*l).IsS() && (*l).IsUserBit(0))
{ {
@ -962,7 +942,7 @@ cout<<"Punto 7"<<endl;
break; break;
} }
} }
else if (he.v==hei.v) // bene else if (he.v==hei.v)// bene
{ {
if ((*l).IsS() && (*l).IsUserBit(0)) if ((*l).IsS() && (*l).IsUserBit(0))
{ {