add meshtree.h

This commit is contained in:
gabryon99 2021-09-13 21:34:08 +02:00 committed by gabryon99
parent 4595f32202
commit 16de5d341c
2 changed files with 353 additions and 0 deletions

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@ -73,6 +73,7 @@ set(VCG_HEADERS
vcg/complex/algorithms/inertia.h
vcg/complex/algorithms/mesh_assert.h
vcg/complex/algorithms/occupancy_grid.h
vcg/complex/algorithms/meshtree.h.h
vcg/complex/algorithms/cut_tree.h
vcg/complex/algorithms/nring.h
vcg/complex/algorithms/tetra/tetfuse_collapse.h

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@ -0,0 +1,352 @@
#ifndef VCGLIB_MESHTREE_H
#define VCGLIB_MESHTREE_H
namespace vcg {
template<class MeshType, class ScalarType>
class MeshTree {
public:
class MeshNode {
public:
bool glued;
MeshType *m;
MeshNode(MeshType *_m) : m{_m}, glued{false} {}
vcg::Matrix44<ScalarType> &tr() {
return m->cm.Tr;
}
const vcg::Box3<ScalarType> &bbox() const {
return m->cm.bbox;
}
int Id() {
return m->id();
}
};
class Param {
public:
int OGSize = 5000;
float arcThreshold = 0.3f;
float recalcThreshold = 0.1f;
};
std::map<int, MeshType*> nodeMap;
std::list<vcg::AlignPair::Result> resultList;
vcg::OccupancyGrid<CMeshO> OG;
vcg::CallBackPos * cb;
MeshType *MM(unsigned int i) {
return nodeMap[i]->m;
}
MeshTree();
void clear() {
for (auto ni = std::begin(nodeMap); ni != std::end(nodeMap); ++ni) {
delete ni->second;
}
nodeMap.clear();
resultList.clear();
}
void deleteResult(MeshTree::MeshNode *mp) {
auto li = std::begin(resultList);
while (li != resultList.end()) {
if (li->MovName==mp->Id() || li->FixName==mp->Id()) {
li=resultList.erase(li);
}
else {
++li;
}
}
}
vcg::AlignPair::Result* findResult(int id1, int id2) {
for (auto li = std::begin(resultList); li != std::end(resultList); ++li) {
if ((li->MovName==id1 && li->FixName==id2) || (li->MovName==id2 && li->FixName==id1) ) {
return &*li;
}
}
return 0;
}
MeshTree::MeshNode *find(int id) {
MeshTree::MeshNode *mp = nodeMap[id];
if (mp==0 || mp->Id()!=id) {
assert("You are trying to find an unexistent mesh"==0);
}
return mp;
}
MeshTree::MeshNode *find(MeshType *m) {
for (auto ni = std::begin(nodeMap); ni != std::end(nodeMap); ++ni) {
if (ni->second->m==m) return ni->second;
}
assert("You are trying to find an unexistent mesh" ==0);
return 0;
}
int gluedNum() {
int cnt = 0;
for (auto ni = std::begin(nodeMap); ni != std::end(nodeMap); ++ni) {
MeshTree::MeshNode *mn=ni->second;
if (mn->glued) ++cnt;
}
return cnt;
}
void Process(vcg::AlignPair::Param &ap, Param &mtp) {
// QString buf;
// cb(0,qUtf8Printable(buf.sprintf("Starting Processing of %i glued meshes out of %zu meshes\n",gluedNum(),nodeMap.size())));
/******* Occupancy Grid Computation *************/
// cb(0,qUtf8Printable(buf.sprintf("Computing Overlaps %i glued meshes...\n",gluedNum() )));
OG.Init(static_cast<int>(nodeMap.size()), vcg::Box3d::Construct(gluedBBox()), mtp.OGSize);
for(auto ni = std::begin(nodeMap); ni != std::end(nodeMap); ++ni) {
MeshTree::MeshNode *mn = ni->second;
if (mn->glued) {
OG.AddMesh(mn->m->cm, vcg::Matrix44d::Construct(mn->tr()), mn->Id());
}
}
OG.Compute();
OG.Dump(stdout);
// Note: the s and t of the OG translate into fix and mov, respectively.
/*************** The long loop of arc computing **************/
// count existing arcs within current error threshold
float percentileThr = 0f;
if (resultList.size() > 0) {
vcg::Distribution<float> H;
for (auto li = std::begin(resultList); li != std::end(resultList); ++li) {
H.Add(li->err);
}
percentileThr = H.Percentile(1.0f - mtp.recalcThreshold);
}
std::size_t totalArcNum = 0;
int preservedArcNum = 0, recalcArcNum = 0;
while(totalArcNum<OG.SVA.size() && OG.SVA[totalArcNum].norm_area > mtp.arcThreshold)
{
AlignPair::Result *curResult = findResult(OG.SVA[totalArcNum].s, OG.SVA[totalArcNum].t);
if (curResult) {
if (curResult->err < percentileThr) {
++preservedArcNum;
}
else {
++recalcArcNum;
}
}
else {
resultList.push_back(AlignPair::Result());
resultList.back().FixName = OG.SVA[totalArcNum].s;
resultList.back().MovName = OG.SVA[totalArcNum].t;
resultList.back().err = std::numeric_limits<double>::max();
}
++totalArcNum;
}
//if there are no arcs at all complain and return
if (totalArcNum == 0) {
// cb(0, qUtf8Printable(buf.sprintf("\n Failure. There are no overlapping meshes?\n No candidate alignment arcs. Nothing Done.\n")));
return;
}
int num_max_thread = 1;
#ifdef _OPENMP
if (totalArcNum > 32) num_max_thread = omp_get_max_threads();
#endif
// cb(0,qUtf8Printable(buf.sprintf("Arc with good overlap %6zu (on %6zu)\n",totalArcNum,OG.SVA.size())));
// cb(0,qUtf8Printable(buf.sprintf(" %6i preserved %i Recalc \n",preservedArcNum,recalcArcNum)));
bool hasValidAlign = false;
#pragma omp parallel for schedule(dynamic, 1) num_threads(num_max_thread)
// on windows, omp does not support unsigned types for indices on cycles
for (int i = 0 ;i < static_cast<int>(totalArcNum); ++i) {
std::fprintf(stdout,"%4i -> %4i Area:%5i NormArea:%5.3f\n",OG.SVA[i].s,OG.SVA[i].t,OG.SVA[i].area,OG.SVA[i].norm_area);
AlignPair::Result *curResult = findResult(OG.SVA[i].s,OG.SVA[i].t);
// // missing arc and arc with great error must be recomputed.
if (curResult->err >= percentileThr) {
ProcessArc(OG.SVA[i].s, OG.SVA[i].t, *curResult, ap);
curResult->area = OG.SVA[i].norm_area;
if (curResult->isValid()) {
hasValidAlign = true;
std::pair<double, double> dd = curResult->computeAvgErr();
#pragma omp critical
//cb(0,qUtf8Printable(buf.sprintf("(%3i/%3zu) %2i -> %2i Aligned AvgErr dd=%f -> dd=%f \n",i+1,totalArcNum,OG.SVA[i].s,OG.SVA[i].t,dd.first,dd.second)));
}
else {
#pragma omp critical
//cb(0,qUtf8Printable(buf.sprintf( "(%3i/%3zu) %2i -> %2i Failed Alignment of one arc %s\n",i+1,totalArcNum,OG.SVA[i].s,OG.SVA[i].t,vcg::AlignPair::errorMsg(curResult->status))));
}
}
}
//if there are no valid arcs complain and return
if (!hasValidAlign) {
// cb(0,qUtf8Printable(buf.sprintf("\n Failure. No successful arc among candidate Alignment arcs. Nothing Done.\n")));
return;
}
vcg::Distribution<float> H; // stat for printing
for (auto li = std::begin(resultList); li != std::end(resultList); ++li) {
if ((*li).isValid()) {
H.Add(li->err);
}
}
//cb(0,qUtf8Printable(buf.sprintf("Completed Mesh-Mesh Alignment: Avg Err %5.3f; Median %5.3f; 90%% %5.3f\n", H.Avg(), H.Percentile(0.5f), H.Percentile(0.9f))));
ProcessGlobal(ap);
}
void ProcessGlobal(vcg::AlignPair::Param &ap) {
/************** Preparing Matrices for global alignment *************/
std::vector<int> GluedIdVec;
std::vector<vcg::Matrix44d> GluedTrVec;
std::map<int, std::string> names;
for (auto ni = std::begin(nodeMap); ni != std::end(nodeMap); ++ni) {
MeshTree::MeshNode *mn=ni->second;
if (mn->glued) {
GluedIdVec.push_back(mn->Id());
GluedTrVec.push_back(vcg::Matrix44d::Construct(mn->tr()));
names[mn->Id()]=qUtf8Printable(mn->m->label());
}
}
vcg::AlignGlobal AG;
std::vector<vcg::AlignPair::Result *> ResVecPtr;
for (auto li = std::begin(resultList); li != std::end(resultList); ++li) {
if ((*li).isValid()) {
ResVecPtr.push_back(&*li);
}
}
AG.BuildGraph(ResVecPtr, GluedTrVec, GluedIdVec);
float StartGlobErr = 0.001f;
while (!AG.GlobalAlign(names, StartGlobErr, 100, ap.MatchMode==vcg::AlignPair::Param::MMRigid, stdout)){
StartGlobErr *= 2;
AG.BuildGraph(ResVecPtr,GluedTrVec, GluedIdVec);
}
std::vector<vcg::Matrix44d> GluedTrVecOut(GluedTrVec.size());
AG.GetMatrixVector(GluedTrVecOut,GluedIdVec);
// Now get back the results!
for (std::size_t ii = 0; ii < GluedTrVecOut.size(); ++ii) {
MM(GluedIdVec[ii])->cm.Tr.Import(GluedTrVecOut[ii]);
}
}
void ProcessArc(int fixId, int movId, vcg::AlignPair::Result &result, vcg::AlignPair::Param ap) {
// l'allineatore globale cambia le varie matrici di posizione di base delle mesh
// per questo motivo si aspetta i punti nel sistema di riferimento locale della mesh fix
// Si fanno tutti i conti rispetto al sistema di riferimento locale della mesh fix
vcg::Matrix44d FixM = vcg::Matrix44d::Construct(find(fixId)->tr());
vcg::Matrix44d MovM = vcg::Matrix44d::Construct(find(movId)->tr());
vcg::Matrix44d MovToFix = Inverse(FixM) * MovM;
ProcessArc(fixId,movId,MovToFix,result,ap);
}
void ProcessArc(int fixId, int movId, vcg::Matrix44d &MovToFix, vcg::AlignPair::Result &result, vcg::AlignPair::Param ap) {
vcg::AlignPair::A2Mesh Fix;
vcg::AlignPair aa;
// 1) Convert fixed mesh and put it into the grid.
MM(fixId)->updateDataMask(MeshModel::MM_FACEMARK);
aa.convertMesh<CMeshO>(MM(fixId)->cm,Fix);
vcg::AlignPair::A2Grid UG;
vcg::AlignPair::A2GridVert VG;
if (MM(fixId)->cm.fn==0 || ap.UseVertexOnly) {
Fix.initVert(vcg::Matrix44d::Identity());
vcg::AlignPair::InitFixVert(&Fix,ap,VG);
}
else {
Fix.init(vcg::Matrix44d::Identity());
vcg::AlignPair::initFix(&Fix, ap, UG);
}
// 2) Convert the second mesh and sample a <ap.SampleNum> points on it.
MM(movId)->updateDataMask(MeshModel::MM_FACEMARK);
std::vector<vcg::AlignPair::A2Vertex> tmpmv;
aa.convertVertex(MM(movId)->cm.vert,tmpmv);
aa.sampleMovVert(tmpmv, ap.SampleNum, ap.SampleMode);
aa.mov=&tmpmv;
aa.fix=&Fix;
aa.ap = ap;
vcg::Matrix44d In=MovM;
// Perform the ICP algorithm
aa.align(In,UG,VG,result);
result.FixName=fixId;
result.MovName=movId;
}
inline Box3m bbox() {
Box3m FullBBox;
for (auto ni = std::begin(nodeMap); ni != std::end(nodeMap); ++ni) {
FullBBox.Add(Matrix44m::Construct(ni->second->tr()),ni->second->bbox());
}
return FullBBox;
}
inline Box3m gluedBBox() {
Box3m FullBBox;
for (auto ni = std::begin(nodeMap); ni != std::end(nodeMap); ++ni) {
if (ni->second->glued) {
FullBBox.Add(Matrix44m::Construct(ni->second->tr()), ni->second->bbox());
}
}
return FullBBox;
}
};
}
#endif //VCGLIB_MESHTREE_H