first release version
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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****************************************************************************/
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#ifndef __VCG_EDGEMESH_CLOSEST
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#define __VCG_EDGEMESH_CLOSEST
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#include <math.h>
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#include <vcg/space/point3.h>
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#include <vcg/space/box3.h>
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#include <vcg/space/point4.h>
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#include <vcg/math/base.h>
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#include <vcg/simplex/edge/distance.h>
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#include <vcg/simplex/vertex/distance.h>
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#include <vcg/space/intersection3.h>
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#include <vcg/space/index/space_iterators.h>
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namespace vcg {
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namespace edgemesh {
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//**MARKER CLASSES**//
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template <class MESH_TYPE,class OBJ_TYPE>
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class Tmark
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{
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MESH_TYPE *m;
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public:
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Tmark(){}
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void UnMarkAll(){m->UnMarkAll();}
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bool IsMarked(OBJ_TYPE* obj){return (m->IsMarked(obj));}
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void Mark(OBJ_TYPE* obj){m->Mark(obj);}
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void SetMesh(MESH_TYPE *_m)
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{m=_m;}
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};
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template <class MESH_TYPE>
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class EdgeTmark:public Tmark<MESH_TYPE,typename MESH_TYPE::EdgeType>
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{};
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template <class MESH_TYPE>
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class VertTmark:public Tmark<MESH_TYPE,typename MESH_TYPE::VertexType>
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{};
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//**CLOSEST FUNCTION DEFINITION**//
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template <class MESH, class GRID>
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typename MESH::EdgeType * GetClosestEdge( MESH & mesh,GRID & gr,const typename GRID::CoordType & _p,
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const typename GRID::ScalarType & _maxDist,typename GRID::ScalarType & _minDist,
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typename GRID::CoordType &_closestPt)
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{
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typedef typename GRID::ScalarType ScalarType;
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typedef Point3<ScalarType> Point3x;
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typedef EdgeTmark<MESH> MarkerEdge;
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MarkerEdge mf;
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mf.SetMesh(&mesh);
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vcg::edge::PointDistanceFunctor PDistFunct;
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_minDist=_maxDist;
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return (gr.GetClosest(PDistFunct,mf,_p,_maxDist,_minDist,_closestPt));
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}
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template <class MESH, class GRID>
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typename MESH::VertexType * GetClosestVertex( MESH & mesh,GRID & gr,const typename GRID::CoordType & _p,
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const typename GRID::ScalarType & _maxDist,typename GRID::ScalarType & _minDist )
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{
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typedef typename GRID::ScalarType ScalarType;
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typedef Point3<ScalarType> Point3x;
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typedef VertTmark<MESH> MarkerVert;
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MarkerVert mv;
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mv.SetMesh(&mesh);
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typedef vcg::vertex::PointDistanceFunctor VDistFunct;
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_minDist=_maxDist;
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Point3x _closestPt;
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return (gr.GetClosest/*<VDistFunct,MarkerVert>*/(VDistFunct(),mv,_p,_maxDist,_minDist,_closestPt));
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}
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template <class MESH, class GRID, class OBJPTRCONTAINER,class DISTCONTAINER, class POINTCONTAINER>
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unsigned int GetKClosestEdge(MESH & mesh,GRID & gr, const unsigned int _k,
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const typename GRID::CoordType & _p, const typename GRID::ScalarType & _maxDist,
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OBJPTRCONTAINER & _objectPtrs,DISTCONTAINER & _distances, POINTCONTAINER & _points)
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{
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typedef EdgeTmark<MESH> MarkerEdge;
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MarkerEdge mf;
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mf.SetMesh(&mesh);
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vcg::face::PointDistanceFunctor FDistFunct;
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return (gr.GetKClosest /*<vcg::face::PointDistanceFunctor, MarkerFace,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER>*/
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(FDistFunct,mf,_k,_p,_maxDist,_objectPtrs,_distances,_points));
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}
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template <class MESH, class GRID, class OBJPTRCONTAINER,class DISTCONTAINER, class POINTCONTAINER>
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unsigned int GetKClosestVertex(MESH & mesh,GRID & gr, const unsigned int _k,
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const typename GRID::CoordType & _p, const typename GRID::ScalarType & _maxDist,
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OBJPTRCONTAINER & _objectPtrs,DISTCONTAINER & _distances, POINTCONTAINER & _points)
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{
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typedef VertTmark<MESH> MarkerVert;
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MarkerVert mv;
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mv.SetMesh(&mesh);
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typedef vcg::vertex::PointDistanceFunctor VDistFunct;
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return (gr.GetKClosest/* <VDistFunct,MarkerVert,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER>*/
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(VDistFunct(),mv,_k,_p,_maxDist,_objectPtrs,_distances,_points));
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}
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template <class MESH, class GRID, class OBJPTRCONTAINER, class DISTCONTAINER, class POINTCONTAINER>
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unsigned int GetInSphereVertex(MESH & mesh,
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GRID & gr,
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const typename GRID::CoordType & _p,
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const typename GRID::ScalarType & _r,
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OBJPTRCONTAINER & _objectPtrs,
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DISTCONTAINER & _distances,
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POINTCONTAINER & _points)
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{
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typedef VertTmark<MESH> MarkerVert;
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MarkerVert mv;
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mv.SetMesh(&mesh);
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typedef vcg::vertex::PointDistanceFunctor VDistFunct;
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return (gr.GetInSphere/*<VDistFunct,MarkerVert,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER>*/
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(VDistFunct(),mv,_p,_r,_objectPtrs,_distances,_points));
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}
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template <class MESH, class GRID, class OBJPTRCONTAINER>
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unsigned int GetInBoxEdge(MESH & mesh,
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GRID & gr,
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const vcg::Box3<typename GRID::ScalarType> _bbox,
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OBJPTRCONTAINER & _objectPtrs)
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{
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typedef EdgeTmark<MESH> EdgeTmark;
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EdgeTmark mf;
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mf.SetMesh(&mesh);
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return(gr.GetInBox/*<MarkerFace,OBJPTRCONTAINER>*/(mf,_bbox,_objectPtrs));
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}
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template <class MESH, class GRID, class OBJPTRCONTAINER>
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unsigned int GetInBoxVertex(MESH & mesh,
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GRID & gr,
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const vcg::Box3<typename GRID::ScalarType> _bbox,
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OBJPTRCONTAINER & _objectPtrs)
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{
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typedef VertTmark<MESH> MarkerVert;
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MarkerVert mv;
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mv.SetMesh(&mesh);
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return(gr.GetInBox/*<MarkerVert,OBJPTRCONTAINER>*/(mv,_bbox,_objectPtrs));
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}
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} // end namespace edgemesh
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} // end namespace vcg
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#endif
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@ -0,0 +1,82 @@
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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****************************************************************************/
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#ifndef __VCGLIB_EDGE_DISTANCE
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#define __VCGLIB_EDGE_DISTANCE
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#include <vcg/math/base.h>
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#include <vcg/space/point3.h>
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#include <vcg/space/segment3.h>
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namespace vcg {
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namespace edge{
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/*Point edge distance*/
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template <class EdgeType>
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bool PointDistance( const EdgeType &e,
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const vcg::Point3<typename EdgeType::ScalarType> & q,
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typename EdgeType::ScalarType & dist,
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vcg::Point3<typename EdgeType::ScalarType> & p )
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{
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vcg::Segment3<EdgeType::ScalarType> s;
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s.P0()=e.V(0)->P();
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s.P1()=e.V(1)->P();
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EdgeType::CoordType near;
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vcg::ClosestPoint<EdgeType::ScalarType>(s,near);
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EdgeType::ScalarType d=(q-p).Norm();
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if (d<dist){
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dist=d;
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p=near;
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return true;
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}
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else
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return false;
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}
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class PointDistanceFunctor {
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public:
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template <class EDGETYPE, class SCALARTYPE>
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inline bool operator () (const EDGETYPE & e, const Point3<SCALARTYPE> & p, SCALARTYPE & minDist, Point3<SCALARTYPE> & q) {
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const Point3<typename EDGETYPE::ScalarType> fp = Point3<typename EDGETYPE::ScalarType>::Construct(p);
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Point3<typename EDGETYPE::ScalarType> fq;
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typename EDGETYPE::ScalarType md = (typename EDGETYPE::ScalarType)(minDist);
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const bool ret = PointDistance(e, fp, md, fq);
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minDist = (SCALARTYPE)(md);
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q = Point3<SCALARTYPE>::Construct(fq);
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return (ret);
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}
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};
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} // end namespace edge
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} // end namespace vcg
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#endif
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