Refactored selection face from vertices algorithms and added requiremnts for triangular mesh for the algorithm selecting vertices starting from face border flag

This commit is contained in:
Paolo Cignoni 2014-02-19 14:38:54 +00:00
parent 85c5274965
commit 18c0ac1681
1 changed files with 91 additions and 95 deletions

View File

@ -8,7 +8,7 @@
* \ * * \ *
* All rights reserved. * * All rights reserved. *
* * * *
* This program is free software; you can redistribute it and/or modify * * This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by * * it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or * * the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. * * (at your option) any later version. *
@ -118,12 +118,12 @@ private:
}; };
/// \ingroup trimesh /// \ingroup trimesh
/// \headerfile selection.h vcg/complex/algorithms/update/selection.h /// \headerfile selection.h vcg/complex/algorithms/update/selection.h
/// \brief Management, updating and computation of per-vertex and per-face normals. /// \brief Management, updating and computation of per-vertex and per-face normals.
/** /**
This class is used to compute or update the normals that can be stored in the vertex or face component of a mesh. This class is used to compute or update the normals that can be stored in the vertex or face component of a mesh.
*/ */
@ -132,7 +132,7 @@ class UpdateSelection
{ {
public: public:
typedef ComputeMeshType MeshType; typedef ComputeMeshType MeshType;
typedef typename MeshType::ScalarType ScalarType; typedef typename MeshType::ScalarType ScalarType;
typedef typename MeshType::VertexType VertexType; typedef typename MeshType::VertexType VertexType;
typedef typename MeshType::VertexPointer VertexPointer; typedef typename MeshType::VertexPointer VertexPointer;
@ -145,48 +145,48 @@ typedef typename vcg::Box3<ScalarType> Box3Type;
static size_t VertexAll(MeshType &m) static size_t VertexAll(MeshType &m)
{ {
VertexIterator vi; VertexIterator vi;
for(vi = m.vert.begin(); vi != m.vert.end(); ++vi) for(vi = m.vert.begin(); vi != m.vert.end(); ++vi)
if( !(*vi).IsD() ) (*vi).SetS(); if( !(*vi).IsD() ) (*vi).SetS();
return m.vn; return m.vn;
} }
static size_t EdgeAll(MeshType &m) static size_t EdgeAll(MeshType &m)
{ {
EdgeIterator ei; EdgeIterator ei;
for(ei = m.edge.begin(); ei != m.edge.end(); ++ei) for(ei = m.edge.begin(); ei != m.edge.end(); ++ei)
if( !(*ei).IsD() ) (*ei).SetS(); if( !(*ei).IsD() ) (*ei).SetS();
return m.fn; return m.fn;
} }
static size_t FaceAll(MeshType &m) static size_t FaceAll(MeshType &m)
{ {
FaceIterator fi; FaceIterator fi;
for(fi = m.face.begin(); fi != m.face.end(); ++fi) for(fi = m.face.begin(); fi != m.face.end(); ++fi)
if( !(*fi).IsD() ) (*fi).SetS(); if( !(*fi).IsD() ) (*fi).SetS();
return m.fn; return m.fn;
} }
static size_t VertexClear(MeshType &m) static size_t VertexClear(MeshType &m)
{ {
VertexIterator vi; VertexIterator vi;
for(vi = m.vert.begin(); vi != m.vert.end(); ++vi) for(vi = m.vert.begin(); vi != m.vert.end(); ++vi)
if( !(*vi).IsD() ) (*vi).ClearS(); if( !(*vi).IsD() ) (*vi).ClearS();
return 0; return 0;
} }
static size_t EdgeClear(MeshType &m) static size_t EdgeClear(MeshType &m)
{ {
EdgeIterator ei; EdgeIterator ei;
for(ei = m.edge.begin(); ei != m.edge.end(); ++ei) for(ei = m.edge.begin(); ei != m.edge.end(); ++ei)
if( !(*ei).IsD() ) (*ei).ClearS(); if( !(*ei).IsD() ) (*ei).ClearS();
return 0; return 0;
} }
static size_t FaceClear(MeshType &m) static size_t FaceClear(MeshType &m)
{ {
FaceIterator fi; FaceIterator fi;
for(fi = m.face.begin(); fi != m.face.end(); ++fi) for(fi = m.face.begin(); fi != m.face.end(); ++fi)
if( !(*fi).IsD() ) (*fi).ClearS(); if( !(*fi).IsD() ) (*fi).ClearS();
return 0; return 0;
} }
@ -200,7 +200,7 @@ static void Clear(MeshType &m)
static size_t FaceCount(MeshType &m) static size_t FaceCount(MeshType &m)
{ {
size_t selCnt=0; size_t selCnt=0;
FaceIterator fi; FaceIterator fi;
for(fi=m.face.begin();fi!=m.face.end();++fi) for(fi=m.face.begin();fi!=m.face.end();++fi)
if(!(*fi).IsD() && (*fi).IsS()) ++selCnt; if(!(*fi).IsD() && (*fi).IsS()) ++selCnt;
return selCnt; return selCnt;
@ -218,7 +218,7 @@ static size_t EdgeCount(MeshType &m)
static size_t VertexCount(MeshType &m) static size_t VertexCount(MeshType &m)
{ {
size_t selCnt=0; size_t selCnt=0;
VertexIterator vi; VertexIterator vi;
for(vi=m.vert.begin();vi!=m.vert.end();++vi) for(vi=m.vert.begin();vi!=m.vert.end();++vi)
if(!(*vi).IsD() && (*vi).IsS()) ++selCnt; if(!(*vi).IsD() && (*vi).IsS()) ++selCnt;
return selCnt; return selCnt;
@ -227,34 +227,34 @@ static size_t VertexCount(MeshType &m)
static size_t FaceInvert(MeshType &m) static size_t FaceInvert(MeshType &m)
{ {
size_t selCnt=0; size_t selCnt=0;
FaceIterator fi; FaceIterator fi;
for(fi=m.face.begin();fi!=m.face.end();++fi) for(fi=m.face.begin();fi!=m.face.end();++fi)
if(!(*fi).IsD()) if(!(*fi).IsD())
{ {
if((*fi).IsS()) (*fi).ClearS(); if((*fi).IsS()) (*fi).ClearS();
else { else {
(*fi).SetS(); (*fi).SetS();
++selCnt; ++selCnt;
} }
} }
return selCnt; return selCnt;
} }
static size_t VertexInvert(MeshType &m) static size_t VertexInvert(MeshType &m)
{ {
size_t selCnt=0; size_t selCnt=0;
VertexIterator vi; VertexIterator vi;
for(vi=m.vert.begin();vi!=m.vert.end();++vi) for(vi=m.vert.begin();vi!=m.vert.end();++vi)
if(!(*vi).IsD()) if(!(*vi).IsD())
{ {
if((*vi).IsS()) (*vi).ClearS(); if((*vi).IsS()) (*vi).ClearS();
else { else {
(*vi).SetS(); (*vi).SetS();
++selCnt; ++selCnt;
} }
} }
return selCnt; return selCnt;
} }
/// \brief Select all the vertices that are touched by at least a single selected faces /// \brief Select all the vertices that are touched by at least a single selected faces
static size_t VertexFromFaceLoose(MeshType &m, bool preserveSelection=false) static size_t VertexFromFaceLoose(MeshType &m, bool preserveSelection=false)
@ -299,20 +299,19 @@ static size_t VertexFromFaceStrict(MeshType &m)
return VertexCount(m); return VertexCount(m);
} }
/// \brief Select ONLY the faces with ALL the vertices selected /// \brief Select ONLY the faces with ALL the vertices selected
static size_t FaceFromVertexStrict(MeshType &m) static size_t FaceFromVertexStrict(MeshType &m)
{ {
size_t selCnt=0; size_t selCnt=0;
int i=0; FaceClear(m);
FaceClear(m); for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
FaceIterator fi;
for(fi = m.face.begin(); fi != m.face.end(); ++fi)
if( !(*fi).IsD()) if( !(*fi).IsD())
{ {
for(i = 0; i < (*fi).VN(); ++i) bool selFlag=true;
for(int i = 0; i < (*fi).VN(); ++i)
if(!(*fi).V(i)->IsS()) if(!(*fi).V(i)->IsS())
break; selFlag =false;
if(i == (*fi).VN()) if(selFlag)
{ {
(*fi).SetS(); (*fi).SetS();
++selCnt; ++selCnt;
@ -325,17 +324,15 @@ static size_t FaceFromVertexStrict(MeshType &m)
static size_t FaceFromVertexLoose(MeshType &m) static size_t FaceFromVertexLoose(MeshType &m)
{ {
size_t selCnt=0; size_t selCnt=0;
int i=0; FaceClear(m);
FaceClear(m); for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
FaceIterator fi; if( !(*fi).IsD())
for(fi = m.face.begin(); fi != m.face.end(); ++fi)
if( !(*fi).IsD() && !(*fi).IsS())
{ {
bool selVert=false;
for(int i = 0; i < (*fi).VN(); ++i) for(int i = 0; i < (*fi).VN(); ++i)
if((*fi).V(i)->IsS()) if((*fi).V(i)->IsS()) selVert=true;
break;
if(i < (*fi).VN()) if(selVert) {
{
(*fi).SetS(); (*fi).SetS();
++selCnt; ++selCnt;
} }
@ -363,24 +360,23 @@ static size_t VertexFromBorderFlag(MeshType &m)
static size_t FaceFromBorderFlag(MeshType &m) static size_t FaceFromBorderFlag(MeshType &m)
{ {
tri::RequireTriangularMesh(m);
size_t selCnt=0; size_t selCnt=0;
int i=0; FaceClear(m);
FaceClear(m); for(FaceIterator fi = m.face.begin(); fi != m.face.end(); ++fi)
FaceIterator fi; if( !(*fi).IsD() )
for(fi = m.face.begin(); fi != m.face.end(); ++fi)
if( !(*fi).IsD() )
{ {
for(int i = 0; i < (*fi).VN(); ++i) bool bordFlag=false;
if((*fi).IsB(i)) for(int i = 0; i < 3; ++i)
break; if((*fi).IsB(i)) bordFlag=true;
if(i < (*fi).VN()) if(bordFlag)
{ {
(*fi).SetS(); (*fi).SetS();
++selCnt; ++selCnt;
} }
} }
return selCnt; return selCnt;
} }
/// \brief This function select the faces that have an edge outside the given range. /// \brief This function select the faces that have an edge outside the given range.
static size_t FaceOutOfRangeEdge(MeshType &m, ScalarType MinEdgeThr=0, ScalarType MaxEdgeThr=(std::numeric_limits<ScalarType>::max)()) static size_t FaceOutOfRangeEdge(MeshType &m, ScalarType MinEdgeThr=0, ScalarType MaxEdgeThr=(std::numeric_limits<ScalarType>::max)())
@ -406,39 +402,39 @@ static size_t FaceOutOfRangeEdge(MeshType &m, ScalarType MinEdgeThr=0, ScalarTyp
return count_fd; return count_fd;
} }
/// \brief This function expand current selection to cover the whole connected component. /// \brief This function expand current selection to cover the whole connected component.
static size_t FaceConnectedFF(MeshType &m) static size_t FaceConnectedFF(MeshType &m)
{ {
// it also assumes that the FF adjacency is well computed. // it also assumes that the FF adjacency is well computed.
assert (HasFFAdjacency(m)); assert (HasFFAdjacency(m));
UpdateFlags<MeshType>::FaceClearV(m); UpdateFlags<MeshType>::FaceClearV(m);
std::deque<FacePointer> visitStack; std::deque<FacePointer> visitStack;
size_t selCnt=0; size_t selCnt=0;
FaceIterator fi; FaceIterator fi;
for(fi = m.face.begin(); fi != m.face.end(); ++fi) for(fi = m.face.begin(); fi != m.face.end(); ++fi)
if( !(*fi).IsD() && (*fi).IsS() && !(*fi).IsV() ) if( !(*fi).IsD() && (*fi).IsS() && !(*fi).IsV() )
visitStack.push_back(&*fi); visitStack.push_back(&*fi);
while(!visitStack.empty()) while(!visitStack.empty())
{ {
FacePointer fp = visitStack.front(); FacePointer fp = visitStack.front();
visitStack.pop_front(); visitStack.pop_front();
assert(!fp->IsV()); assert(!fp->IsV());
fp->SetV(); fp->SetV();
for(int i=0;i<fp->VN();++i) { for(int i=0;i<fp->VN();++i) {
FacePointer ff = fp->FFp(i); FacePointer ff = fp->FFp(i);
if(! ff->IsS()) if(! ff->IsS())
{ {
ff->SetS(); ff->SetS();
++selCnt; ++selCnt;
visitStack.push_back(ff); visitStack.push_back(ff);
assert(!ff->IsV()); assert(!ff->IsV());
} }
} }
} }
return selCnt; return selCnt;
} }
/// \brief Select ONLY the faces whose quality is in the specified closed interval. /// \brief Select ONLY the faces whose quality is in the specified closed interval.
static size_t FaceFromQualityRange(MeshType &m,float minq, float maxq) static size_t FaceFromQualityRange(MeshType &m,float minq, float maxq)
{ {
@ -458,21 +454,21 @@ static size_t FaceFromQualityRange(MeshType &m,float minq, float maxq)
return selCnt; return selCnt;
} }
/// \brief Select ONLY the vertices whose quality is in the specified closed interval. /// \brief Select ONLY the vertices whose quality is in the specified closed interval.
static size_t VertexFromQualityRange(MeshType &m,float minq, float maxq) static size_t VertexFromQualityRange(MeshType &m,float minq, float maxq)
{ {
size_t selCnt=0; size_t selCnt=0;
VertexClear(m); VertexClear(m);
VertexIterator vi; VertexIterator vi;
assert(HasPerVertexQuality(m)); assert(HasPerVertexQuality(m));
for(vi=m.vert.begin();vi!=m.vert.end();++vi) for(vi=m.vert.begin();vi!=m.vert.end();++vi)
if(!(*vi).IsD()) if(!(*vi).IsD())
{ {
if( (*vi).Q()>=minq && (*vi).Q()<=maxq ) if( (*vi).Q()>=minq && (*vi).Q()<=maxq )
{ {
(*vi).SetS(); (*vi).SetS();
++selCnt; ++selCnt;
} }
} }
return selCnt; return selCnt;
} }