first version release
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@ -88,8 +88,10 @@ public:
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return _vi;
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}
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bool End() const {return Vt()==0;}
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/// move on the next tetrahedron that share the vertex
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bool NextT()
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bool operator++()
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{
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int vi=Vi();
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TetraType * tw = Vt();
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@ -98,6 +100,7 @@ public:
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assert(((tw->V(vi))==(Vt()->V(Vi())))||(t==NULL));
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return (Vt()!=NULL);
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}
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};
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/** \addtogroup tetra */
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@ -277,8 +280,8 @@ public:
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{
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//save the two vertices of the old edge
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char *v0=vcg::Tetra::VofE(z,0);
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char *v1=vcg::Tetra::VofE(z,1);
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VertexType *v0=T()->V(vcg::Tetra::VofE(E(),0));
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VertexType *v1=T()->V(vcg::Tetra::VofE(E(),1));
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//get new tetrahedron according to faceto face topology
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TetraType *nt=T()->TTp(F());
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@ -290,86 +293,42 @@ public:
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char ne1=vcg::Tetra::EofF(nfa,1);
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char ne2=vcg::Tetra::EofF(nfa,2);
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//the vertices of new edges
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VertexType *vn0=nt->V(vcg::Tetra::VofE(ne0,0));
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VertexType *vn1=nt->V(vcg::Tetra::VofE(ne0,1));
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//verify that the two vertices of tetrahedron are identical
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if (((nt->VE(ne0,0)==v0)&&(nt->VE(ne0,1)==v1))||
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((nt->VE(ne0,1)==v0)&&(nt->VE(ne0,0)==v1)))
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z=ne0;
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if (((vn0==v0)&&(vn1==v1))||((vn1==v0)&&(vn0==v1)))
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E()=ne0;
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else
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if (((nt->VE(ne1,0)==v0)&&(nt->VE(ne1,1)==v1))||
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((nt->VE(ne1,1)==v0)&&(nt->VE(ne1,0)==v1)))
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z=ne1;
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else
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z=ne2;
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t=nt;
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fa=nfa;
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}
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}
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void NextE( )
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{
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//assert(t->V((z+2)%4)!=v && (t->V((z+1)%4)==v || t->V((z+0)%4)==v));
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vn0=nt->V(vcg::Tetra::VofE(ne1,0));
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vn1=nt->V(vcg::Tetra::VofE(ne1,1));
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if (((vn0==v0)&&(vn1==v1))||((vn1==v0)&&(vn0==v1)))
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E()=ne1;
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else
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E()=ne2;
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}
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T()=nt;
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F()=nfa;
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}
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}
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///returns the next half edge on the same edge
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void NextT( )
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{
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#ifdef _DEBUG
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vertex_type *v0old=t->VE(z,0);
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vertex_type *v1old=t->VE(z,1);
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VertexType *v0old=T()->V(vcg::Tetra::VofE(E(),0));
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VertexType *v1old=T()->V(vcg::Tetra::VofE(E(),1));
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assert(v0old!=v1old);
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#endif
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FlipT();
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FlipF();
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#ifdef _DEBUG
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vertex_type *v0=t->VE(z,0);
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vertex_type *v1=t->VE(z,1);
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VertexType *v0=T()->V(vcg::Tetra::VofE(E(),0));
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VertexType *v1=T()->V(vcg::Tetra::VofE(E(),1));
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assert(v1!=v0);
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assert(((v0==v0old)&&(v1==v1old))||((v1==v0old)&&(v0==v1old)));
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#endif
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}
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void NextV( )
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{
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//assert(t->V((z+2)%4)!=v && (t->V((z+1)%4)==v || t->V((z+0)%4)==v));
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int j;
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int indexv;
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// find the index of the current vertex
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for (j=0;j<4;j++)
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{
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if (v==t->V(j))
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indexv=j;
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}
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//increase the iterator
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EdgePosT <MTTYPE> e(t,indexv);
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e.NextT();
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t=e.t;
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//assert(t->V((z+2)%4)!=v && (t->V((z+1)%4)==v || t->V((z+0)%4)==v));
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}
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void NextF( )
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{
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assert(t->V((z+2)%4)!=v && (t->V((z+1)%4)==v || t->V((z+0)%4)==v));
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FlipT();
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assert(t->V((z+2)%4)!=v && (t->V((z+1)%4)==v || t->V((z+0)%4)==v));
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}
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void NextT( )
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{
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assert(t->V((z+2)%4)!=v && (t->V((z+1)%4)==v || t->V((z+0)%4)==v));
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/*fa=(fa+1)%4;
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t=T(*/
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assert(t->V((z+2)%4)!=v && (t->V((z+1)%4)==v || t->V((z+0)%4)==v));
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}
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/** Function to inizialize an half-edge.
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@param fp Puntatore alla faccia
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@param zp Indice dell'edge
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@param vp Puntatore al vertice
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*/
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void Set(MTTYPE * const tp, int const fap,int const zp,vertex_type * const vp)
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{ t=tp;fa=fap;z=zp;v=vp;
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assert(t->V((z+2)%4)!=v && (t->V((z+1)%4)==v || t->V((z+0)%4)==v));
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}
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void Assert()
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@ -398,86 +357,75 @@ public:
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#else
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{}
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#endif
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/*// Controlla la coerenza di orientamento di un hpos con la relativa faccia
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/// Checks the orientation coherence of a half-edge with the face
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inline bool Coerent() const
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{
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return v == t->V(z); // e^(ip)+1=0 ovvero E=mc^2
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}*/
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};
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///this pos structure jump on next tetrahedron if find an external face
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template < class MTTYPE>
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class HEdgePosTEdge:public HEdgePosT<MTTYPE>
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class PosJump:public Pos<MTTYPE>
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{
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private:
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MTTYPE *_t_initial;
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short int _back;
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public :
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MTTYPE *t_initial;
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short int fa_initial;
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short int back;
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PosJump(const TetraType* tp,const int fap,const int ep,
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VertexType * vp){T()=tp;F()=fap;E()=ep;V()=vp;_t_initial=tp;_back=0;}
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/// Constructor which associates the half-edge elementet with a face, its edge and its vertex
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HEdgePosTEdge(){}
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HEdgePosTEdge(MTTYPE * const tp,const int fap,const int zp,
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vertex_type * vp){t=tp;fa=fap;fa_initial=fap;z=zp;v=vp;t_initial=tp;back=0;}
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void NextE()
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void NextT()
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{
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#ifdef _DEBUG
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int cont=0;
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#endif
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MTTYPE *tpred=t;
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HEdgePosT<MTTYPE>::NextE();
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//rimbalzo
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if (tpred==t)
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MTTYPE *tpred=T();
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Pos<MTTYPE>::NextT();
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//external face
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if (tpred==T())
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{
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while (t!=t_initial)
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while (T()!=_t_initial)
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{
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HEdgePosT<MTTYPE>::NextE();
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Pos<MTTYPE>::NextT();
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#ifdef _DEBUG
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cont++;
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assert (cont<500);
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#endif
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}
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back++;
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if (back==1)
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_back++;
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if (_back==1)
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{
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HEdgePosT<MTTYPE>::NextE();
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Pos<MTTYPE>::NextT();
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}
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}
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}
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//change tetrahedron endreturn the number of the face to put on the fan
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int NextFaceOnFan()
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{
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HEdgePosTEdge::NextE();
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//get the faces that are not on the edge
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int fa0=t->FE(z,0);
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int fa1=t->FE(z,1);
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//they are the 2 faces that remain
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int fa2=(fa0+1)%4;
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while ((fa2==fa0)||(fa2==fa1))
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{
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fa2=(fa2+1)%4;
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}
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int fa3=(fa2+1)%4;
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while ((fa3==fa0)||(fa3==fa1)||(fa3==fa2))
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{
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fa3=(fa3+1)%4;
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}
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bool first=false;
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for (int i=0;i<3;i++)
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if (t->FV(fa2,i)==v)
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first=true;
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if (first)
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return fa2;
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else
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return fa3;
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}
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};
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///this pos structure jump on next tetrahedron in rotational sense if find an external face
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template < class MTTYPE>
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class PosLoop:public Pos<MTTYPE>
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{
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public :
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void NextT()
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{
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MTTYPE *tpred=T();
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Pos<MTTYPE>::NextT();
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//external face
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if (tpred==T())
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{
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tpred=T();
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//jump on the other side
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Pos<MTTYPE>::NextT();
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//find the next external face
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while (tpred!=T())
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{
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tpred=T();
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Pos<MTTYPE>::NextT();
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}
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//reset right rotation sense
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Pos<MTTYPE>::NextT();
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}
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}
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};
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}//end namespace tetra
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}//end namespace vcg
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#endif
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