Added helper function to returning a list of all the unique edges of a mesh

This commit is contained in:
Paolo Cignoni 2009-01-14 15:54:50 +00:00
parent d236258507
commit 1f992d7929
1 changed files with 15 additions and 1 deletions

View File

@ -160,9 +160,12 @@ inline bool operator == ( const PEdge & pe ) const
};
// Fill a vector with all the edges of the mesh.
// each edge is stored in the vector the number of times that it appears in the mesh, with the referring face.
static void FillEdgeVector(MeshType &m, std::vector<PEdge> &e)
{
FaceIterator pf;
FaceIterator pf;
typename std::vector<PEdge>::iterator p;
// Alloco il vettore ausiliario
@ -183,6 +186,17 @@ static void FillEdgeVector(MeshType &m, std::vector<PEdge> &e)
assert(p==e.end());
}
static void FillUniqueEdgeVector(MeshType &m, std::vector<PEdge> &Edges)
{
FillEdgeVector(m,Edges);
sort(Edges.begin(), Edges.end()); // Lo ordino per vertici
typename std::vector< PEdge>::iterator newEnd = std::unique(Edges.begin(), Edges.end());
typename std::vector<PEdge>::iterator ei;
Edges.resize(newEnd-Edges.begin());
}
/// \brief Update the Face-Face topological relation by allowing to retrieve for each face what other faces shares their edges.
static void FaceFace(MeshType &m)
{