Changed the name of the pointer to edge Ep into the more standard VEp (like vertex plus and the other vertex to simplex adjacencies VFp and VTp)
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559161beda
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201313a5de
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@ -198,7 +198,7 @@ namespace vcg {
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if(!(*vi).IsD())
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{
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if(VertexType::HasVEAdjacency())
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pu.Update((*vi).Ep());
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pu.Update((*vi).VEp());
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}
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}
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// e poiche' lo spazio e' cambiato si ricalcola anche last da zero
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