- fixed "if there is color both vertex/face colors are enabled even if there is just one of them" bug

This commit is contained in:
Guido Ranzuglia 2016-10-13 04:28:00 +02:00
parent 8b90ba72a3
commit 20fa52181f
2 changed files with 708 additions and 703 deletions

View File

@ -111,7 +111,7 @@ static void WedgeTexFromVertexTex(ComputeMeshType &m)
{
(*fi).WT(i).U() = (*fi).V(i)->T().U();
(*fi).WT(i).V() = (*fi).V(i)->T().V();
//(*fi).WT(i).N() = 0;
(*fi).WT(i).N() = 0;
}
}
}

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