Small change to the init of the simple volume class to include the correct initialization of the actual space occuped by the volume

This commit is contained in:
Paolo Cignoni 2014-08-13 06:48:20 +00:00
parent 181cef32fa
commit 211274ab04
2 changed files with 26 additions and 34 deletions
vcg/complex/algorithms/create

View File

@ -63,16 +63,6 @@ namespace vcg
{ {
public: public:
enum Dimension {X, Y, Z}; enum Dimension {X, Y, Z};
#if defined(__GNUC__)
typedef unsigned int size_t;
#else
#ifdef _WIN64
typedef unsigned __int64 size_t;
#else
typedef _W64 unsigned int size_t;
#endif
#endif
typedef typename vcg::tri::Allocator< TRIMESH_TYPE > AllocatorType; typedef typename vcg::tri::Allocator< TRIMESH_TYPE > AllocatorType;
typedef typename TRIMESH_TYPE::ScalarType ScalarType; typedef typename TRIMESH_TYPE::ScalarType ScalarType;
typedef typename TRIMESH_TYPE::VertexType VertexType; typedef typename TRIMESH_TYPE::VertexType VertexType;

View File

@ -97,10 +97,12 @@ public:
void Init(Point3i _sz) void Init(Point3i _sz, Box3x bb)
{ {
siz=_sz; siz=_sz;
this->bbox = bb;
Vol.resize(siz[0]*siz[1]*siz[2]); Vol.resize(siz[0]*siz[1]*siz[2]);
this->ComputeDimAndVoxel();
} }
@ -178,36 +180,36 @@ private:
template<class EXTRACTOR_TYPE> template<class EXTRACTOR_TYPE>
void BuildMesh(MeshType &mesh, VolumeType &volume, EXTRACTOR_TYPE &extractor, const float threshold, vcg::CallBackPos * cb=0) void BuildMesh(MeshType &mesh, VolumeType &volume, EXTRACTOR_TYPE &extractor, const float threshold, vcg::CallBackPos * cb=0)
{ {
Init(volume); Init(volume);
_volume = &volume; _volume = &volume;
_mesh = &mesh; _mesh = &mesh;
_mesh->Clear(); _mesh->Clear();
_thr=threshold; _thr=threshold;
vcg::Point3i p1, p2; vcg::Point3i p1, p2;
Begin(); Begin();
extractor.Initialize(); extractor.Initialize();
for (int j=_bbox.min.Y(); j<(_bbox.max.Y()-1)-1; j+=1) for (int j=_bbox.min.Y(); j<(_bbox.max.Y()-1)-1; j+=1)
{ {
if(cb && ((j%10)==0) ) cb(j*_bbox.DimY()/100.0,"Marching volume"); if(cb && ((j%10)==0) ) cb(j*_bbox.DimY()/100.0,"Marching volume");
for (int i=_bbox.min.X(); i<(_bbox.max.X()-1)-1; i+=1) for (int i=_bbox.min.X(); i<(_bbox.max.X()-1)-1; i+=1)
{ {
for (int k=_bbox.min.Z(); k<(_bbox.max.Z()-1)-1; k+=1) for (int k=_bbox.min.Z(); k<(_bbox.max.Z()-1)-1; k+=1)
{ {
p1.X()=i; p1.Y()=j; p1.Z()=k; p1.X()=i; p1.Y()=j; p1.Z()=k;
p2.X()=i+1; p2.Y()=j+1; p2.Z()=k+1; p2.X()=i+1; p2.Y()=j+1; p2.Z()=k+1;
extractor.ProcessCell(p1, p2); extractor.ProcessCell(p1, p2);
}
}
NextSlice();
} }
extractor.Finalize(); }
_volume = NULL; NextSlice();
_mesh = NULL; }
}; extractor.Finalize();
_volume = NULL;
_mesh = NULL;
}
float V(int pi, int pj, int pk) float V(int pi, int pj, int pk)
{ {
@ -354,6 +356,6 @@ protected:
} }
}; };
} // end namespace } // end namespace tri
} // end namespace } // end namespace vcg
#endif // __VCGTEST_WALKER #endif // __VCGTEST_WALKER