Small change to the init of the simple volume class to include the correct initialization of the actual space occuped by the volume
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@ -63,16 +63,6 @@ namespace vcg
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{
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public:
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enum Dimension {X, Y, Z};
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#if defined(__GNUC__)
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typedef unsigned int size_t;
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#else
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#ifdef _WIN64
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typedef unsigned __int64 size_t;
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#else
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typedef _W64 unsigned int size_t;
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#endif
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#endif
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typedef typename vcg::tri::Allocator< TRIMESH_TYPE > AllocatorType;
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typedef typename TRIMESH_TYPE::ScalarType ScalarType;
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typedef typename TRIMESH_TYPE::VertexType VertexType;
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@ -97,10 +97,12 @@ public:
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void Init(Point3i _sz)
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void Init(Point3i _sz, Box3x bb)
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{
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siz=_sz;
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this->bbox = bb;
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Vol.resize(siz[0]*siz[1]*siz[2]);
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this->ComputeDimAndVoxel();
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}
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@ -207,7 +209,7 @@ private:
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extractor.Finalize();
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_volume = NULL;
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_mesh = NULL;
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};
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}
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float V(int pi, int pj, int pk)
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{
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@ -354,6 +356,6 @@ protected:
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}
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};
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} // end namespace
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} // end namespace
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} // end namespace tri
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} // end namespace vcg
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#endif // __VCGTEST_WALKER
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