corrected bug in PerVertexFromCurrentFaceNormal (wrong use of Construct() )
This commit is contained in:
parent
a37e44cff1
commit
2143a5138a
|
@ -1,365 +1,366 @@
|
|||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
Revision 1.20 2008/04/18 17:52:08 cignoni
|
||||
added PerVertexFromCurrentFaceNormal
|
||||
AreaNormalizeFace NormalizeFace
|
||||
and shortened PerVertexNormalizedPerFaceNormalized
|
||||
|
||||
Revision 1.19 2008/02/15 08:08:59 cignoni
|
||||
added missing include matrix33
|
||||
|
||||
Revision 1.18 2007/12/13 17:57:27 cignoni
|
||||
removed harmless gcc warnings
|
||||
|
||||
Revision 1.17 2007/11/23 17:02:47 cignoni
|
||||
disambiguated pow call (again)
|
||||
|
||||
Revision 1.16 2007/11/23 15:42:11 cignoni
|
||||
disambiguated pow call
|
||||
|
||||
Revision 1.15 2007/11/14 11:56:23 ganovelli
|
||||
added updating of vertex and face normals
|
||||
|
||||
Revision 1.14 2007/07/12 23:11:35 cignoni
|
||||
added the missing PerVertexNormalizedPerFaceNormalized
|
||||
|
||||
Revision 1.13 2007/01/10 17:25:14 matteodelle
|
||||
*** empty log message ***
|
||||
|
||||
Revision 1.12 2006/11/07 15:13:56 zifnab1974
|
||||
Necessary changes for compilation with gcc 3.4.6. Especially the hash function is a problem
|
||||
|
||||
Revision 1.11 2005/12/06 18:22:31 pietroni
|
||||
changed FaceType::ComputeNormal and FaceType::ComputeNormalizedNormal
|
||||
with face::ComputeNormal and face::ComputeNormalizedNormal
|
||||
|
||||
Revision 1.10 2005/12/06 15:30:45 ponchio
|
||||
added #include triangle3.h for Normal(...)
|
||||
|
||||
added a few FaceType:: instead of face::
|
||||
|
||||
Revision 1.9 2005/11/22 15:47:34 cignoni
|
||||
Moved ComputeNormal and ComputeNormalizedNormal out of the face class (no more a member function!)
|
||||
|
||||
Revision 1.8 2005/11/21 21:44:43 cignoni
|
||||
Moved ComputeNormal and ComputeNormalizedNormal out of the face class (no more a member function!)
|
||||
|
||||
Revision 1.7 2005/10/13 08:38:00 cignoni
|
||||
removed the access to the face member function normal and substituted with vcg::normal(*f);
|
||||
|
||||
Revision 1.6 2005/06/17 00:46:09 cignoni
|
||||
Added a PerVertexNormalizedPerFace (vertex are face/area weighted AND normalized)
|
||||
|
||||
Revision 1.5 2005/04/01 13:04:55 fiorin
|
||||
Minor changes
|
||||
|
||||
Revision 1.4 2004/09/09 14:35:14 ponchio
|
||||
Typename changes for linux
|
||||
|
||||
Revision 1.3 2004/08/31 15:18:54 pietroni
|
||||
minor changes to comply gcc compiler (typename's )
|
||||
|
||||
Revision 1.2 2004/03/12 15:22:19 cignoni
|
||||
Written some documentation and added to the trimes doxygen module
|
||||
|
||||
Revision 1.1 2004/03/05 10:59:24 cignoni
|
||||
Changed name from plural to singular (normals->normal)
|
||||
|
||||
Revision 1.1 2004/03/04 00:05:50 cignoni
|
||||
First working version!
|
||||
|
||||
Revision 1.1 2004/02/19 13:11:06 cignoni
|
||||
Initial commit
|
||||
|
||||
|
||||
****************************************************************************/
|
||||
#ifndef __VCG_TRI_UPDATE_NORMALS
|
||||
#define __VCG_TRI_UPDATE_NORMALS
|
||||
|
||||
#include <vcg/space/triangle3.h>
|
||||
#include <vcg/math/matrix33.h>
|
||||
|
||||
namespace vcg {
|
||||
namespace tri {
|
||||
|
||||
/// \ingroup trimesh
|
||||
|
||||
/// \headerfile normal.h vcg/complex/trimesh/update/normal.h
|
||||
|
||||
/// \brief Management, updating and computation of per-vertex and per-face normals.
|
||||
/**
|
||||
This class is used to compute or update the normals that can be stored in the vertex or face component of a mesh.
|
||||
*/
|
||||
|
||||
template <class ComputeMeshType>
|
||||
class UpdateNormals
|
||||
{
|
||||
public:
|
||||
typedef ComputeMeshType MeshType;
|
||||
typedef typename MeshType::VertexType VertexType;
|
||||
typedef typename VertexType::NormalType NormalType;
|
||||
typedef typename VertexType::ScalarType ScalarType;
|
||||
typedef typename MeshType::VertexPointer VertexPointer;
|
||||
typedef typename MeshType::VertexIterator VertexIterator;
|
||||
typedef typename MeshType::FaceType FaceType;
|
||||
typedef typename MeshType::FacePointer FacePointer;
|
||||
typedef typename MeshType::FaceIterator FaceIterator;
|
||||
|
||||
/// \brief Calculates the face normal (if stored in the current face type)
|
||||
|
||||
static void PerFace(ComputeMeshType &m)
|
||||
{
|
||||
if( !m.HasPerFaceNormal()) return;
|
||||
FaceIterator f;
|
||||
for(f=m.face.begin();f!=m.face.end();++f)
|
||||
if( !(*f).IsD() ) face::ComputeNormal(*f);
|
||||
}
|
||||
|
||||
/// \brief Calculates the vertex normal. Exploiting or current face normals.
|
||||
/**
|
||||
The normal of a vertex v is the weigthed average of the normals of the faces incident on v.
|
||||
*/
|
||||
static void PerVertexFromCurrentFaceNormal(ComputeMeshType &m)
|
||||
{
|
||||
if( !m.HasPerVertexNormal()) return;
|
||||
|
||||
VertexIterator vi;
|
||||
for(vi=m.vert.begin();vi!=m.vert.end();++vi)
|
||||
if( !(*vi).IsD() && (*vi).IsRW() )
|
||||
(*vi).N().Construct(0,0,0);
|
||||
|
||||
FaceIterator fi;
|
||||
for(fi=m.face.begin();fi!=m.face.end();++fi)
|
||||
if( !(*fi).IsD())
|
||||
{
|
||||
for(int j=0; j<3; ++j)
|
||||
if( !(*fi).V(j)->IsD())
|
||||
(*fi).V(j)->N() += (*fi).cN();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// \brief Calculates the vertex normal. Without exploiting or touching face normals.
|
||||
/**
|
||||
The normal of a vertex v is the weigthed average of the normals of the faces incident on v.
|
||||
*/
|
||||
|
||||
static void PerVertex(ComputeMeshType &m)
|
||||
{
|
||||
if( !m.HasPerVertexNormal()) return;
|
||||
|
||||
VertexIterator vi;
|
||||
for(vi=m.vert.begin();vi!=m.vert.end();++vi)
|
||||
if( !(*vi).IsD() && (*vi).IsRW() )
|
||||
(*vi).N() = NormalType((ScalarType)0,(ScalarType)0,(ScalarType)0);
|
||||
|
||||
FaceIterator f;
|
||||
|
||||
for(f=m.face.begin();f!=m.face.end();++f)
|
||||
if( !(*f).IsD() && (*f).IsR() )
|
||||
{
|
||||
//typename FaceType::NormalType t = (*f).Normal();
|
||||
typename FaceType::NormalType t = vcg::Normal(*f);
|
||||
|
||||
for(int j=0; j<3; ++j)
|
||||
if( !(*f).V(j)->IsD() && (*f).V(j)->IsRW() )
|
||||
(*f).V(j)->N() += t;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// \brief Calculates both vertex and face normals.
|
||||
/**
|
||||
The normal of a vertex v is the weigthed average of the normals of the faces incident on v.
|
||||
*/
|
||||
|
||||
static void PerVertexPerFace(ComputeMeshType &m)
|
||||
{
|
||||
if( !m.HasPerVertexNormal() || !m.HasPerFaceNormal()) return;
|
||||
|
||||
PerFace(m);
|
||||
VertexIterator vi;
|
||||
for(vi=m.vert.begin();vi!=m.vert.end();++vi)
|
||||
if( !(*vi).IsD() && (*vi).IsRW() )
|
||||
(*vi).N() = NormalType((ScalarType)0,(ScalarType)0,(ScalarType)0);
|
||||
|
||||
FaceIterator f;
|
||||
|
||||
for(f=m.face.begin();f!=m.face.end();++f)
|
||||
if( !(*f).IsD() && (*f).IsR() )
|
||||
{
|
||||
for(int j=0; j<3; ++j)
|
||||
if( !(*f).V(j)->IsD() && (*f).V(j)->IsRW() )
|
||||
(*f).V(j)->N() += (*f).cN();
|
||||
}
|
||||
}
|
||||
|
||||
/// \brief Calculates both vertex and face normals.
|
||||
/**
|
||||
The normal of a vertex v is the weigthed average of the normals of the faces incident on v.
|
||||
*/
|
||||
|
||||
static void PerVertexNormalizedPerFace(ComputeMeshType &m)
|
||||
{
|
||||
PerVertexPerFace(m);
|
||||
NormalizeVertex(m);
|
||||
}
|
||||
|
||||
/// \brief Normalize the lenght of the face normals.
|
||||
static void NormalizeVertex(ComputeMeshType &m)
|
||||
{
|
||||
VertexIterator vi;
|
||||
for(vi=m.vert.begin();vi!=m.vert.end();++vi)
|
||||
if( !(*vi).IsD() && (*vi).IsRW() )
|
||||
(*vi).N().Normalize();
|
||||
}
|
||||
|
||||
/// \brief Normalize the lenght of the face normals.
|
||||
static void NormalizeFace(ComputeMeshType &m)
|
||||
{
|
||||
FaceIterator fi;
|
||||
for(fi=m.face.begin();fi!=m.face.end();++fi)
|
||||
if( !(*fi).IsD() ) (*fi).N().Normalize();
|
||||
}
|
||||
|
||||
static void AreaNormalizeFace(ComputeMeshType &m)
|
||||
{
|
||||
FaceIterator fi;
|
||||
for(fi=m.face.begin();fi!=m.face.end();++fi)
|
||||
if( !(*fi).IsD() )
|
||||
{
|
||||
(*fi).N().Normalize();
|
||||
(*fi).N() = (*fi).N() * DoubleArea(*fi);
|
||||
}
|
||||
}
|
||||
|
||||
static void PerVertexNormalizedPerFaceNormalized(ComputeMeshType &m)
|
||||
{
|
||||
PerVertexNormalizedPerFace(m);
|
||||
NormalizeFace(m);
|
||||
}
|
||||
|
||||
static void PerFaceRW(ComputeMeshType &m, bool normalize=false)
|
||||
{
|
||||
if( !m.HasPerFaceNormal()) return;
|
||||
|
||||
FaceIterator f;
|
||||
bool cn = true;
|
||||
|
||||
if(normalize)
|
||||
{
|
||||
for(f=m.m.face.begin();f!=m.m.face.end();++f)
|
||||
if( !(*f).IsD() && (*f).IsRW() )
|
||||
{
|
||||
for(int j=0; j<3; ++j)
|
||||
if( !(*f).V(j)->IsR()) cn = false;
|
||||
if( cn ) face::ComputeNormalizedNormal(*f);
|
||||
cn = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for(f=m.m.face.begin();f!=m.m.face.end();++f)
|
||||
if( !(*f).IsD() && (*f).IsRW() )
|
||||
{
|
||||
for(int j=0; j<3; ++j)
|
||||
if( !(*f).V(j)->IsR()) cn = false;
|
||||
|
||||
if( cn )
|
||||
(*f).ComputeNormal();
|
||||
cn = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void PerFaceNormalized(ComputeMeshType &m)
|
||||
{
|
||||
if( !m.HasPerFaceNormal()) return;
|
||||
FaceIterator f;
|
||||
for(f=m.face.begin();f!=m.face.end();++f)
|
||||
if( !(*f).IsD() ) face::ComputeNormalizedNormal(*f);
|
||||
}
|
||||
|
||||
|
||||
/// \brief Calculates the vertex normal.
|
||||
static void PerVertexNormalized(ComputeMeshType &m)
|
||||
{
|
||||
if( !m.HasPerVertexNormal()) return;
|
||||
PerVertex(m);
|
||||
for(VertexIterator vi=m.vert.begin();vi!=m.vert.end();++vi)
|
||||
if( !(*vi).IsD() && (*vi).IsRW() )
|
||||
(*vi).N().Normalize();
|
||||
}
|
||||
|
||||
/// \brief Multiply the vertex normals by the matrix passed. By default, the scale component is removed.
|
||||
static void PerVertexMatrix(ComputeMeshType &m, const Matrix44<ScalarType> &mat, bool remove_scaling= true){
|
||||
float scale;
|
||||
|
||||
Matrix33<ScalarType> mat33(mat,3);
|
||||
|
||||
if( !m.HasPerVertexNormal()) return;
|
||||
|
||||
if(remove_scaling){
|
||||
scale = pow(mat33.Determinant(),(ScalarType)(1.0/3.0));
|
||||
mat33[0][0]/=scale;
|
||||
mat33[1][1]/=scale;
|
||||
mat33[2][2]/=scale;
|
||||
}
|
||||
|
||||
for(VertexIterator vi=m.vert.begin();vi!=m.vert.end();++vi)
|
||||
if( !(*vi).IsD() && (*vi).IsRW() )
|
||||
(*vi).N() = mat33*(*vi).N();
|
||||
}
|
||||
|
||||
/// \brief Multiply the face normals by the matrix passed. By default, the scale component is removed.
|
||||
static void PerFaceMatrix(ComputeMeshType &m, const Matrix44<ScalarType> &mat, bool remove_scaling= true){
|
||||
float scale;
|
||||
|
||||
Matrix33<ScalarType> mat33(mat,3);
|
||||
|
||||
if( !m.HasPerFaceNormal()) return;
|
||||
|
||||
if(remove_scaling){
|
||||
scale = pow(mat33.Determinant(),ScalarType(1.0/3.0));
|
||||
mat33[0][0]/=scale;
|
||||
mat33[1][1]/=scale;
|
||||
mat33[2][2]/=scale;
|
||||
}
|
||||
|
||||
for(FaceIterator fi=m.face.begin();fi!=m.face.end();++fi)
|
||||
if( !(*fi).IsD() && (*fi).IsRW() )
|
||||
(*fi).N() = mat33* (*fi).N();
|
||||
}
|
||||
|
||||
}; // end class
|
||||
|
||||
} // End namespace
|
||||
} // End namespace
|
||||
|
||||
|
||||
#endif
|
||||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
Revision 1.20 2008/04/18 17:52:08 cignoni
|
||||
added PerVertexFromCurrentFaceNormal
|
||||
AreaNormalizeFace NormalizeFace
|
||||
and shortened PerVertexNormalizedPerFaceNormalized
|
||||
|
||||
Revision 1.19 2008/02/15 08:08:59 cignoni
|
||||
added missing include matrix33
|
||||
|
||||
Revision 1.18 2007/12/13 17:57:27 cignoni
|
||||
removed harmless gcc warnings
|
||||
|
||||
Revision 1.17 2007/11/23 17:02:47 cignoni
|
||||
disambiguated pow call (again)
|
||||
|
||||
Revision 1.16 2007/11/23 15:42:11 cignoni
|
||||
disambiguated pow call
|
||||
|
||||
Revision 1.15 2007/11/14 11:56:23 ganovelli
|
||||
added updating of vertex and face normals
|
||||
|
||||
Revision 1.14 2007/07/12 23:11:35 cignoni
|
||||
added the missing PerVertexNormalizedPerFaceNormalized
|
||||
|
||||
Revision 1.13 2007/01/10 17:25:14 matteodelle
|
||||
*** empty log message ***
|
||||
|
||||
Revision 1.12 2006/11/07 15:13:56 zifnab1974
|
||||
Necessary changes for compilation with gcc 3.4.6. Especially the hash function is a problem
|
||||
|
||||
Revision 1.11 2005/12/06 18:22:31 pietroni
|
||||
changed FaceType::ComputeNormal and FaceType::ComputeNormalizedNormal
|
||||
with face::ComputeNormal and face::ComputeNormalizedNormal
|
||||
|
||||
Revision 1.10 2005/12/06 15:30:45 ponchio
|
||||
added #include triangle3.h for Normal(...)
|
||||
|
||||
added a few FaceType:: instead of face::
|
||||
|
||||
Revision 1.9 2005/11/22 15:47:34 cignoni
|
||||
Moved ComputeNormal and ComputeNormalizedNormal out of the face class (no more a member function!)
|
||||
|
||||
Revision 1.8 2005/11/21 21:44:43 cignoni
|
||||
Moved ComputeNormal and ComputeNormalizedNormal out of the face class (no more a member function!)
|
||||
|
||||
Revision 1.7 2005/10/13 08:38:00 cignoni
|
||||
removed the access to the face member function normal and substituted with vcg::normal(*f);
|
||||
|
||||
Revision 1.6 2005/06/17 00:46:09 cignoni
|
||||
Added a PerVertexNormalizedPerFace (vertex are face/area weighted AND normalized)
|
||||
|
||||
Revision 1.5 2005/04/01 13:04:55 fiorin
|
||||
Minor changes
|
||||
|
||||
Revision 1.4 2004/09/09 14:35:14 ponchio
|
||||
Typename changes for linux
|
||||
|
||||
Revision 1.3 2004/08/31 15:18:54 pietroni
|
||||
minor changes to comply gcc compiler (typename's )
|
||||
|
||||
Revision 1.2 2004/03/12 15:22:19 cignoni
|
||||
Written some documentation and added to the trimes doxygen module
|
||||
|
||||
Revision 1.1 2004/03/05 10:59:24 cignoni
|
||||
Changed name from plural to singular (normals->normal)
|
||||
|
||||
Revision 1.1 2004/03/04 00:05:50 cignoni
|
||||
First working version!
|
||||
|
||||
Revision 1.1 2004/02/19 13:11:06 cignoni
|
||||
Initial commit
|
||||
|
||||
|
||||
****************************************************************************/
|
||||
#ifndef __VCG_TRI_UPDATE_NORMALS
|
||||
#define __VCG_TRI_UPDATE_NORMALS
|
||||
|
||||
#include <vcg/space/triangle3.h>
|
||||
#include <vcg/math/matrix33.h>
|
||||
|
||||
namespace vcg {
|
||||
namespace tri {
|
||||
|
||||
/// \ingroup trimesh
|
||||
|
||||
/// \headerfile normal.h vcg/complex/trimesh/update/normal.h
|
||||
|
||||
/// \brief Management, updating and computation of per-vertex and per-face normals.
|
||||
/**
|
||||
This class is used to compute or update the normals that can be stored in the vertex or face component of a mesh.
|
||||
*/
|
||||
|
||||
template <class ComputeMeshType>
|
||||
class UpdateNormals
|
||||
{
|
||||
public:
|
||||
typedef ComputeMeshType MeshType;
|
||||
typedef typename MeshType::VertexType VertexType;
|
||||
typedef typename MeshType::CoordType CoordType;
|
||||
typedef typename VertexType::NormalType NormalType;
|
||||
typedef typename VertexType::ScalarType ScalarType;
|
||||
typedef typename MeshType::VertexPointer VertexPointer;
|
||||
typedef typename MeshType::VertexIterator VertexIterator;
|
||||
typedef typename MeshType::FaceType FaceType;
|
||||
typedef typename MeshType::FacePointer FacePointer;
|
||||
typedef typename MeshType::FaceIterator FaceIterator;
|
||||
|
||||
/// \brief Calculates the face normal (if stored in the current face type)
|
||||
|
||||
static void PerFace(ComputeMeshType &m)
|
||||
{
|
||||
if( !m.HasPerFaceNormal()) return;
|
||||
FaceIterator f;
|
||||
for(f=m.face.begin();f!=m.face.end();++f)
|
||||
if( !(*f).IsD() ) face::ComputeNormal(*f);
|
||||
}
|
||||
|
||||
/// \brief Calculates the vertex normal. Exploiting or current face normals.
|
||||
/**
|
||||
The normal of a vertex v is the weigthed average of the normals of the faces incident on v.
|
||||
*/
|
||||
static void PerVertexFromCurrentFaceNormal(ComputeMeshType &m)
|
||||
{
|
||||
if( !m.HasPerVertexNormal()) return;
|
||||
|
||||
VertexIterator vi;
|
||||
for(vi=m.vert.begin();vi!=m.vert.end();++vi)
|
||||
if( !(*vi).IsD() && (*vi).IsRW() )
|
||||
(*vi).N()=CoordType(0,0,0);
|
||||
|
||||
FaceIterator fi;
|
||||
for(fi=m.face.begin();fi!=m.face.end();++fi)
|
||||
if( !(*fi).IsD())
|
||||
{
|
||||
for(int j=0; j<3; ++j)
|
||||
if( !(*fi).V(j)->IsD())
|
||||
(*fi).V(j)->N() += (*fi).cN();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// \brief Calculates the vertex normal. Without exploiting or touching face normals.
|
||||
/**
|
||||
The normal of a vertex v is the weigthed average of the normals of the faces incident on v.
|
||||
*/
|
||||
|
||||
static void PerVertex(ComputeMeshType &m)
|
||||
{
|
||||
if( !m.HasPerVertexNormal()) return;
|
||||
|
||||
VertexIterator vi;
|
||||
for(vi=m.vert.begin();vi!=m.vert.end();++vi)
|
||||
if( !(*vi).IsD() && (*vi).IsRW() )
|
||||
(*vi).N() = NormalType((ScalarType)0,(ScalarType)0,(ScalarType)0);
|
||||
|
||||
FaceIterator f;
|
||||
|
||||
for(f=m.face.begin();f!=m.face.end();++f)
|
||||
if( !(*f).IsD() && (*f).IsR() )
|
||||
{
|
||||
//typename FaceType::NormalType t = (*f).Normal();
|
||||
typename FaceType::NormalType t = vcg::Normal(*f);
|
||||
|
||||
for(int j=0; j<3; ++j)
|
||||
if( !(*f).V(j)->IsD() && (*f).V(j)->IsRW() )
|
||||
(*f).V(j)->N() += t;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// \brief Calculates both vertex and face normals.
|
||||
/**
|
||||
The normal of a vertex v is the weigthed average of the normals of the faces incident on v.
|
||||
*/
|
||||
|
||||
static void PerVertexPerFace(ComputeMeshType &m)
|
||||
{
|
||||
if( !m.HasPerVertexNormal() || !m.HasPerFaceNormal()) return;
|
||||
|
||||
PerFace(m);
|
||||
VertexIterator vi;
|
||||
for(vi=m.vert.begin();vi!=m.vert.end();++vi)
|
||||
if( !(*vi).IsD() && (*vi).IsRW() )
|
||||
(*vi).N() = NormalType((ScalarType)0,(ScalarType)0,(ScalarType)0);
|
||||
|
||||
FaceIterator f;
|
||||
|
||||
for(f=m.face.begin();f!=m.face.end();++f)
|
||||
if( !(*f).IsD() && (*f).IsR() )
|
||||
{
|
||||
for(int j=0; j<3; ++j)
|
||||
if( !(*f).V(j)->IsD() && (*f).V(j)->IsRW() )
|
||||
(*f).V(j)->N() += (*f).cN();
|
||||
}
|
||||
}
|
||||
|
||||
/// \brief Calculates both vertex and face normals.
|
||||
/**
|
||||
The normal of a vertex v is the weigthed average of the normals of the faces incident on v.
|
||||
*/
|
||||
|
||||
static void PerVertexNormalizedPerFace(ComputeMeshType &m)
|
||||
{
|
||||
PerVertexPerFace(m);
|
||||
NormalizeVertex(m);
|
||||
}
|
||||
|
||||
/// \brief Normalize the lenght of the face normals.
|
||||
static void NormalizeVertex(ComputeMeshType &m)
|
||||
{
|
||||
VertexIterator vi;
|
||||
for(vi=m.vert.begin();vi!=m.vert.end();++vi)
|
||||
if( !(*vi).IsD() && (*vi).IsRW() )
|
||||
(*vi).N().Normalize();
|
||||
}
|
||||
|
||||
/// \brief Normalize the lenght of the face normals.
|
||||
static void NormalizeFace(ComputeMeshType &m)
|
||||
{
|
||||
FaceIterator fi;
|
||||
for(fi=m.face.begin();fi!=m.face.end();++fi)
|
||||
if( !(*fi).IsD() ) (*fi).N().Normalize();
|
||||
}
|
||||
|
||||
static void AreaNormalizeFace(ComputeMeshType &m)
|
||||
{
|
||||
FaceIterator fi;
|
||||
for(fi=m.face.begin();fi!=m.face.end();++fi)
|
||||
if( !(*fi).IsD() )
|
||||
{
|
||||
(*fi).N().Normalize();
|
||||
(*fi).N() = (*fi).N() * DoubleArea(*fi);
|
||||
}
|
||||
}
|
||||
|
||||
static void PerVertexNormalizedPerFaceNormalized(ComputeMeshType &m)
|
||||
{
|
||||
PerVertexNormalizedPerFace(m);
|
||||
NormalizeFace(m);
|
||||
}
|
||||
|
||||
static void PerFaceRW(ComputeMeshType &m, bool normalize=false)
|
||||
{
|
||||
if( !m.HasPerFaceNormal()) return;
|
||||
|
||||
FaceIterator f;
|
||||
bool cn = true;
|
||||
|
||||
if(normalize)
|
||||
{
|
||||
for(f=m.m.face.begin();f!=m.m.face.end();++f)
|
||||
if( !(*f).IsD() && (*f).IsRW() )
|
||||
{
|
||||
for(int j=0; j<3; ++j)
|
||||
if( !(*f).V(j)->IsR()) cn = false;
|
||||
if( cn ) face::ComputeNormalizedNormal(*f);
|
||||
cn = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for(f=m.m.face.begin();f!=m.m.face.end();++f)
|
||||
if( !(*f).IsD() && (*f).IsRW() )
|
||||
{
|
||||
for(int j=0; j<3; ++j)
|
||||
if( !(*f).V(j)->IsR()) cn = false;
|
||||
|
||||
if( cn )
|
||||
(*f).ComputeNormal();
|
||||
cn = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void PerFaceNormalized(ComputeMeshType &m)
|
||||
{
|
||||
if( !m.HasPerFaceNormal()) return;
|
||||
FaceIterator f;
|
||||
for(f=m.face.begin();f!=m.face.end();++f)
|
||||
if( !(*f).IsD() ) face::ComputeNormalizedNormal(*f);
|
||||
}
|
||||
|
||||
|
||||
/// \brief Calculates the vertex normal.
|
||||
static void PerVertexNormalized(ComputeMeshType &m)
|
||||
{
|
||||
if( !m.HasPerVertexNormal()) return;
|
||||
PerVertex(m);
|
||||
for(VertexIterator vi=m.vert.begin();vi!=m.vert.end();++vi)
|
||||
if( !(*vi).IsD() && (*vi).IsRW() )
|
||||
(*vi).N().Normalize();
|
||||
}
|
||||
|
||||
/// \brief Multiply the vertex normals by the matrix passed. By default, the scale component is removed.
|
||||
static void PerVertexMatrix(ComputeMeshType &m, const Matrix44<ScalarType> &mat, bool remove_scaling= true){
|
||||
float scale;
|
||||
|
||||
Matrix33<ScalarType> mat33(mat,3);
|
||||
|
||||
if( !m.HasPerVertexNormal()) return;
|
||||
|
||||
if(remove_scaling){
|
||||
scale = pow(mat33.Determinant(),(ScalarType)(1.0/3.0));
|
||||
mat33[0][0]/=scale;
|
||||
mat33[1][1]/=scale;
|
||||
mat33[2][2]/=scale;
|
||||
}
|
||||
|
||||
for(VertexIterator vi=m.vert.begin();vi!=m.vert.end();++vi)
|
||||
if( !(*vi).IsD() && (*vi).IsRW() )
|
||||
(*vi).N() = mat33*(*vi).N();
|
||||
}
|
||||
|
||||
/// \brief Multiply the face normals by the matrix passed. By default, the scale component is removed.
|
||||
static void PerFaceMatrix(ComputeMeshType &m, const Matrix44<ScalarType> &mat, bool remove_scaling= true){
|
||||
float scale;
|
||||
|
||||
Matrix33<ScalarType> mat33(mat,3);
|
||||
|
||||
if( !m.HasPerFaceNormal()) return;
|
||||
|
||||
if(remove_scaling){
|
||||
scale = pow(mat33.Determinant(),ScalarType(1.0/3.0));
|
||||
mat33[0][0]/=scale;
|
||||
mat33[1][1]/=scale;
|
||||
mat33[2][2]/=scale;
|
||||
}
|
||||
|
||||
for(FaceIterator fi=m.face.begin();fi!=m.face.end();++fi)
|
||||
if( !(*fi).IsD() && (*fi).IsRW() )
|
||||
(*fi).N() = mat33* (*fi).N();
|
||||
}
|
||||
|
||||
}; // end class
|
||||
|
||||
} // End namespace
|
||||
} // End namespace
|
||||
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue